3D-Viewer: remove not used inner holes containers
This commit is contained in:
parent
2251716784
commit
3544bc09fd
|
@ -451,14 +451,6 @@ class BOARD_ADAPTER
|
|||
return m_through_outer_ring_holes_vias_poly;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief GetThroughHole_Vias_Inner_poly -
|
||||
*/
|
||||
const SHAPE_POLY_SET &GetThroughHole_Vias_Inner_poly() const noexcept
|
||||
{
|
||||
return m_through_inner_holes_vias_poly;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief GetThroughHole_Inner - Get the ThroughHole container
|
||||
* @return a container with holes
|
||||
|
@ -468,15 +460,6 @@ class BOARD_ADAPTER
|
|||
return m_through_holes_inner;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief GetThroughHole_Inner_poly -
|
||||
* @return
|
||||
*/
|
||||
const SHAPE_POLY_SET &GetThroughHole_Inner_poly() const noexcept
|
||||
{
|
||||
return m_through_inner_holes_poly;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief GetStats_Nr_Vias - Get statistics of the nr of vias
|
||||
* @return number of vias
|
||||
|
@ -714,18 +697,12 @@ private:
|
|||
/// It contains polygon contours for through holes (outer cylinder)
|
||||
SHAPE_POLY_SET m_through_outer_holes_poly;
|
||||
|
||||
/// It contains polygon contours for through holes (inner cylinder)
|
||||
SHAPE_POLY_SET m_through_inner_holes_poly;
|
||||
|
||||
/// It contains polygon contours for through holes vias (outer cylinder)
|
||||
SHAPE_POLY_SET m_through_outer_holes_vias_poly;
|
||||
|
||||
/// It contains polygon contours for through holes vias (outer annular ring)
|
||||
SHAPE_POLY_SET m_through_outer_ring_holes_vias_poly;
|
||||
|
||||
/// It contains polygon contours for through holes vias (inner cylinder)
|
||||
SHAPE_POLY_SET m_through_inner_holes_vias_poly;
|
||||
|
||||
/// PCB board outline polygon
|
||||
SHAPE_POLY_SET m_board_poly;
|
||||
|
||||
|
|
|
@ -103,11 +103,9 @@ void BOARD_ADAPTER::destroyLayers()
|
|||
m_through_holes_vias_inner.Clear();
|
||||
m_through_outer_holes_poly_NPTH.RemoveAllContours();
|
||||
m_through_outer_holes_poly.RemoveAllContours();
|
||||
//m_through_inner_holes_poly.RemoveAllContours();
|
||||
|
||||
m_through_outer_holes_vias_poly.RemoveAllContours();
|
||||
m_through_outer_ring_holes_vias_poly.RemoveAllContours();
|
||||
m_through_inner_holes_vias_poly.RemoveAllContours();
|
||||
}
|
||||
|
||||
|
||||
|
@ -390,9 +388,6 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
|
|||
TransformCircleToPolygon( m_through_outer_holes_poly, via->GetStart(),
|
||||
hole_outer_radius, ARC_HIGH_DEF );
|
||||
|
||||
TransformCircleToPolygon( m_through_inner_holes_poly, via->GetStart(),
|
||||
holediameter / 2, ARC_HIGH_DEF );
|
||||
|
||||
// Add same thing for vias only
|
||||
|
||||
TransformCircleToPolygon( m_through_outer_holes_vias_poly,
|
||||
|
@ -403,11 +398,6 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
|
|||
TransformCircleToPolygon( m_through_outer_ring_holes_vias_poly,
|
||||
via->GetStart(), hole_outer_ring_radius, ARC_HIGH_DEF );
|
||||
}
|
||||
|
||||
//TransformCircleToPolygon( m_through_inner_holes_vias_poly,
|
||||
// via->GetStart(),
|
||||
// holediameter / 2,
|
||||
// GetNrSegmentsCircle( holediameter ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -473,9 +463,10 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
|
|||
m_through_holes_outer_ring.Add( createNewPadDrill( pad, inflate ) );
|
||||
}
|
||||
|
||||
m_through_holes_inner.Add( createNewPadDrill( pad, 0 ) );
|
||||
m_through_holes_inner.Add( createNewPadDrill( pad, 0 ) );
|
||||
}
|
||||
}
|
||||
|
||||
if( m_stats_nr_holes )
|
||||
m_stats_hole_med_diameter /= (float)m_stats_nr_holes;
|
||||
|
||||
|
@ -496,7 +487,6 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
|
|||
if( pad->GetAttribute () != PAD_ATTRIB_HOLE_NOT_PLATED )
|
||||
{
|
||||
pad->TransformHoleWithClearanceToPolygon( m_through_outer_holes_poly, inflate );
|
||||
pad->TransformHoleWithClearanceToPolygon( m_through_inner_holes_poly, 0 );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -770,12 +760,10 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
|
|||
// End Build Copper layers
|
||||
|
||||
// This will make a union of all added contourns
|
||||
m_through_inner_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
|
||||
m_through_outer_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
|
||||
m_through_outer_holes_poly_NPTH.Simplify( SHAPE_POLY_SET::PM_FAST );
|
||||
m_through_outer_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
|
||||
m_through_outer_ring_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
|
||||
//m_through_inner_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); // Not in use
|
||||
|
||||
// Build Tech layers
|
||||
// Based on: https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L1059
|
||||
|
|
Loading…
Reference in New Issue