Don't look at project layer visibilities for footprint editor.
Fixes https://gitlab.com/kicad/code/kicad/issues/6873
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@ -2071,8 +2071,18 @@ bool PCB_SELECTION_TOOL::Selectable( const BOARD_ITEM* aItem, bool checkVisibili
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}
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// All other items are selected only if the layer on which they exist is visible
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return board()->IsLayerVisible( aItem->GetLayer() )
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&& aItem->ViewGetLOD( aItem->GetLayer(), view() ) < view()->GetScale();
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if( m_isFootprintEditor )
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{
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if( !view()->IsLayerVisible( aItem->GetLayer() ) )
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return false;
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}
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else
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{
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if( !board()->IsLayerVisible( aItem->GetLayer() ) )
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return false;
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}
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return aItem->ViewGetLOD( aItem->GetLayer(), view() ) < view()->GetScale();
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}
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