layer names in *.brd file

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dickelbeck 2008-03-04 04:27:39 +00:00
parent 10e13ae50a
commit 35b7973b80
1 changed files with 3 additions and 1 deletions

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@ -8,13 +8,15 @@ email address.
2008-Mar-3 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
+pcbnew
Completed transision to BOARD::GetLayerName() and away from ReturnPcbLayerName().
* Completed transision to BOARD::GetLayerName() and away from ReturnPcbLayerName().
LayerNames and LAYER_T are saved int the *.brd file and may be edited
there with a text editor until the UI is in place to edit them in PCBNEW.
To understand the strategy, see BOARD::GetLayerName() in class_board.cpp
and see WinEDA_BasePcbFrame::ReadSetup(). I will be adding "Board" menu
item to Preferences, but there is more to come before the UI gets done:
net classes.
* Clear_Pcb() now deletes the existing BOARD() and new's a new BOARD() so that
the default BOARD::m_Layer[] values can be set in the new BOARD's constructor.
2008-mars-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>