layer names in *.brd file
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@ -8,13 +8,15 @@ email address.
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2008-Mar-3 UPDATE Dick Hollenbeck <dick@softplc.com>
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================================================================================
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+pcbnew
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Completed transision to BOARD::GetLayerName() and away from ReturnPcbLayerName().
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* Completed transision to BOARD::GetLayerName() and away from ReturnPcbLayerName().
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LayerNames and LAYER_T are saved int the *.brd file and may be edited
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there with a text editor until the UI is in place to edit them in PCBNEW.
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To understand the strategy, see BOARD::GetLayerName() in class_board.cpp
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and see WinEDA_BasePcbFrame::ReadSetup(). I will be adding "Board" menu
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item to Preferences, but there is more to come before the UI gets done:
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net classes.
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* Clear_Pcb() now deletes the existing BOARD() and new's a new BOARD() so that
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the default BOARD::m_Layer[] values can be set in the new BOARD's constructor.
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2008-mars-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
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