Minor code cleanup, step3: remove more useless include.
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5b7c6e100d
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@ -26,6 +26,8 @@
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#include <search_stack.h>
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#include <trace_helpers.h>
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#include <wx/tokenzr.h>
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#include <wx/log.h>
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#if defined(__MINGW32__)
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#define PATH_SEPS wxT( ";\r\n" )
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@ -27,6 +27,7 @@
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#include <common.h>
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#include <config.h> // to define DEFAULT_INSTALL_PATH
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#include <macros.h>
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#include <wx/log.h>
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#include <trace_helpers.h>
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@ -35,10 +35,12 @@
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#include <vector>
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#include <functional>
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#include <wx/wx.h>
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#include <wx/confbase.h>
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#include <wx/fileconf.h>
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#include <wx/dir.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/gdicmn.h>
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#include <richio.h>
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@ -31,13 +31,14 @@
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#ifndef MACROS_H
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#define MACROS_H
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#include <wx/wx.h>
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#include <deque>
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#include <vector>
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#include <map>
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#include <set>
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#include <memory> // std::shared_ptr
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#include <wx/string.h>
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#if defined( __has_attribute )
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#define KI_HAS_ATTRIBUTE( x ) __has_attribute( x )
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#else
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@ -22,9 +22,9 @@
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#ifndef PROPERTY_H
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#define PROPERTY_H
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#include <wx/wx.h>
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#include <wx/any.h>
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#include <wx/string.h>
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#include <wx/bitmap.h>
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#include <wx/propgrid/property.h>
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#include <functional>
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@ -26,9 +26,12 @@
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#define __STATUS_POPUP_H_
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#include <common.h>
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#include <math/vector2d.h>
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#include <wx/popupwin.h>
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#include <wx/timer.h>
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#include <wx/panel.h>
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#include <wx/stattext.h>
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#include <wx/sizer.h>
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class EDA_DRAW_FRAME;
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@ -25,7 +25,6 @@
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#ifndef PCBNEW_H
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#define PCBNEW_H
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#include <fctsys.h> // wxWidgets include.
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#include <convert_to_biu.h> // to define Mils2iu() conversion function
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// These are only here for algorithmic safety, not to tell the user what to do
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