Add common VECTOR2 test cases
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@ -67,4 +67,75 @@ BOOST_AUTO_TEST_CASE( test_resize, *boost::unit_test::tolerance( 0.000001 ) )
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BOOST_CHECK( v5.Resize( 100 ) == VECTOR2I( -71, -71 ) );
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}
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BOOST_AUTO_TEST_CASE( test_casting )
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{
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VECTOR2I vint( 4, 3 );
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VECTOR2D vdouble( 4.0, 3.0 );
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VECTOR2L vlong( 4, 3 );
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VECTOR2<float> vfloat( 4.0f, 3.0f );
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VECTOR2<unsigned> vunsigned( 4, 3 );
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BOOST_CHECK( vint == VECTOR2I( vdouble ) );
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BOOST_CHECK( vint == VECTOR2I( vlong ) );
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BOOST_CHECK( vint == VECTOR2I( vfloat ) );
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BOOST_CHECK( vint == VECTOR2I( vunsigned ) );
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BOOST_CHECK( vdouble == VECTOR2D( vint ) );
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BOOST_CHECK( vdouble == VECTOR2D( vlong ) );
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BOOST_CHECK( vdouble == VECTOR2D( vfloat ) );
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BOOST_CHECK( vdouble == VECTOR2D( vunsigned ) );
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BOOST_CHECK( vlong == VECTOR2L( vint ) );
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BOOST_CHECK( vlong == VECTOR2L( vdouble ) );
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BOOST_CHECK( vlong == VECTOR2L( vfloat ) );
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BOOST_CHECK( vlong == VECTOR2L( vunsigned ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( vint ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( vdouble ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( vlong ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( vunsigned ) );
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BOOST_CHECK( vunsigned == VECTOR2<unsigned>( vint ) );
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BOOST_CHECK( vunsigned == VECTOR2<unsigned>( vdouble ) );
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BOOST_CHECK( vunsigned == VECTOR2<unsigned>( vlong ) );
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BOOST_CHECK( vunsigned == VECTOR2<unsigned>( vfloat ) );
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// Check that negative values are handled correctly
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vint = vint - 1;
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vdouble = vdouble - 1;
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vlong = vlong - 1;
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vfloat = vfloat - 1;
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vunsigned = vunsigned - 1;
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BOOST_CHECK( vint == VECTOR2I( 3, 2 ) );
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BOOST_CHECK( vdouble == VECTOR2D( 3.0, 2.0 ) );
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BOOST_CHECK( vlong == VECTOR2L( 3, 2 ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( 3.0f, 2.0f ) );
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BOOST_CHECK( vunsigned == VECTOR2<unsigned>( 3, 2 ) );
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// Check that negative initial values are handled correctly
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vint = VECTOR2I( -4, -3 );
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vdouble = VECTOR2D( -4.0, -3.0 );
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vlong = VECTOR2L( -4, -3 );
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vfloat = VECTOR2<float>( -4.0f, -3.0f );
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vint = vint - 1;
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vdouble = vdouble - 1;
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vlong = vlong - 1;
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vfloat = vfloat - 1;
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BOOST_CHECK( vint == VECTOR2I( -5, -4 ) );
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BOOST_CHECK( vdouble == VECTOR2D( -5.0, -4.0 ) );
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BOOST_CHECK( vlong == VECTOR2L( -5, -4 ) );
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BOOST_CHECK( vfloat == VECTOR2<float>( -5.0f, -4.0f ) );
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auto add = vint + vdouble;
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BOOST_CHECK( add == VECTOR2D( -10.0, -8.0 ) );
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auto sub = vint - 2 * vlong;
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BOOST_CHECK( sub.x == 5 );
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BOOST_CHECK( sub.y == 4 );
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}
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BOOST_AUTO_TEST_SUITE_END()
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