HIDPI_GL_3D_CANVAS needs CAMERA so move it over

This commit is contained in:
Marek Roszko 2023-09-23 19:39:12 -04:00
parent 669f9d795f
commit 37479c4154
11 changed files with 41 additions and 8 deletions

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@ -23,7 +23,7 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/ */
#include "../3d_rendering/camera.h" #include <gal/3d/camera.h>
#include "board_adapter.h" #include "board_adapter.h"
#include <board_design_settings.h> #include <board_design_settings.h>
#include <board_stackup_manager/board_stackup.h> #include <board_stackup_manager/board_stackup.h>

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@ -31,7 +31,7 @@
#include "../3d_rendering/raytracing/accelerators/container_2d.h" #include "../3d_rendering/raytracing/accelerators/container_2d.h"
#include "../3d_rendering/raytracing/accelerators/container_3d.h" #include "../3d_rendering/raytracing/accelerators/container_3d.h"
#include "../3d_rendering/raytracing/shapes3D/bbox_3d.h" #include "../3d_rendering/raytracing/shapes3D/bbox_3d.h"
#include "../3d_rendering/camera.h" #include <gal/3d/camera.h>
#include "../3d_enums.h" #include "../3d_enums.h"
#include "../3d_cache/3d_cache.h" #include "../3d_cache/3d_cache.h"
#include "../common_ogl/ogl_attr_list.h" #include "../common_ogl/ogl_attr_list.h"

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@ -30,7 +30,7 @@
#ifndef POST_SHADER_H #ifndef POST_SHADER_H
#define POST_SHADER_H #define POST_SHADER_H
#include "camera.h" #include <gal/3d/camera.h>
class POST_SHADER class POST_SHADER
{ {

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@ -27,7 +27,7 @@
#include "ray.h" #include "ray.h"
#include "frustum.h" #include "frustum.h"
#include "../camera.h" #include <gal/3d/camera.h>
#define RAYPACKET_DIM (1 << 3) #define RAYPACKET_DIM (1 << 3)
#define RAYPACKET_MASK (unsigned int) ( ( RAYPACKET_DIM - 1 ) ) #define RAYPACKET_MASK (unsigned int) ( ( RAYPACKET_DIM - 1 ) )

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@ -30,7 +30,7 @@
#ifndef TRACK_BALL_H #ifndef TRACK_BALL_H
#define TRACK_BALL_H #define TRACK_BALL_H
#include "camera.h" #include <gal/3d/camera.h>
class TRACK_BALL : public CAMERA class TRACK_BALL : public CAMERA

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@ -71,7 +71,6 @@ set(3D-VIEWER_SRCS
${DIR_RAY_3D}/triangle_3d.cpp ${DIR_RAY_3D}/triangle_3d.cpp
3d_rendering/buffers_debug.cpp 3d_rendering/buffers_debug.cpp
3d_rendering/render_3d_base.cpp 3d_rendering/render_3d_base.cpp
3d_rendering/camera.cpp
3d_rendering/color_rgb.cpp 3d_rendering/color_rgb.cpp
3d_rendering/image.cpp 3d_rendering/image.cpp
3d_rendering/post_shader.cpp 3d_rendering/post_shader.cpp

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@ -26,7 +26,7 @@
* @file camera.cpp * @file camera.cpp
*/ */
#include "camera.h" #include <gal/3d/camera.h>
#include <wx/log.h> #include <wx/log.h>
#include <algorithm> #include <algorithm>

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@ -14,6 +14,8 @@ set( GAL_SRCS
../view/view_overlay.cpp ../view/view_overlay.cpp
../view/zoom_controller.cpp ../view/zoom_controller.cpp
3d/camera.cpp
# OpenGL GAL # OpenGL GAL
opengl/opengl_gal.cpp opengl/opengl_gal.cpp
opengl/gl_resources.cpp opengl/gl_resources.cpp

32
include/gal/gal.h Normal file
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@ -0,0 +1,32 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <import_export.h>
#ifndef SWIG
#if defined( KIGAL_DLL )
#define GAL_API APIEXPORT
#else
#define GAL_API APIIMPORT
#endif
#else
#define GAL_API
#endif

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@ -26,7 +26,7 @@
#define HIDPI_GL_3D_CANVAS_H #define HIDPI_GL_3D_CANVAS_H
#include <atomic> #include <atomic>
#include "3d_rendering/camera.h" #include <gal/3d/camera.h>
#include <gal/hidpi_gl_canvas.h> #include <gal/hidpi_gl_canvas.h>
#include <wx/image.h> #include <wx/image.h>
#include <wx/timer.h> #include <wx/timer.h>