genDrillMapFile: reduce the pen width used to plot oval shapes (better look)

This commit is contained in:
jean-pierre charras 2023-10-04 15:47:28 +02:00
parent ce672f926c
commit 37df47a3e7
2 changed files with 35 additions and 4 deletions

View File

@ -114,7 +114,7 @@ void PSLIKE_PLOTTER::FlashPadOval( const VECTOR2I& aPadPos, const VECTOR2I& aSiz
if( aTraceMode == FILLED )
ThickSegment( a + aPadPos, b + aPadPos, size.x, aTraceMode, nullptr );
else
sketchOval( aPadPos, size, orient, -1 );
sketchOval( aPadPos, size, orient, USE_DEFAULT_LINE_WIDTH );
}

View File

@ -55,9 +55,31 @@ inline double diameter_in_mm( double ius )
// return a pen size to plot markers and having a readable shape
inline int getMarkerBestPenSize( int aMarkerDiameter )
// clamped to be >= MIN_SIZE_MM to avoid too small line width
static int getMarkerBestPenSize( int aMarkerDiameter )
{
return aMarkerDiameter / 10;
int bestsize = aMarkerDiameter / 10;
const double MIN_SIZE_MM = 0.1;
bestsize = std::max( bestsize, pcbIUScale.mmToIU( MIN_SIZE_MM ) );
return bestsize;
}
// return a pen size to plot outlines for oval holes
inline int getSketchOvalBestPenSize()
{
const double SKETCH_LINE_WIDTH_MM = 0.1;
return pcbIUScale.mmToIU( SKETCH_LINE_WIDTH_MM );
}
// return a default pen size to plot items with no specific line thickness
inline int getDefaultPenSize()
{
const double DEFAULT_LINE_WIDTH_MM = 0.2;
return pcbIUScale.mmToIU( DEFAULT_LINE_WIDTH_MM );
}
@ -171,7 +193,7 @@ bool GENDRILL_WRITER_BASE::genDrillMapFile( const wxString& aFullFileName, PLOT_
plotter->SetColorMode( false );
KIGFX::PCB_RENDER_SETTINGS renderSettings;
renderSettings.SetDefaultPenWidth( pcbIUScale.mmToIU( 0.2 ) );
renderSettings.SetDefaultPenWidth( getDefaultPenSize() );
plotter->SetRenderSettings( &renderSettings );
@ -476,7 +498,16 @@ bool GENDRILL_WRITER_BASE::plotDrillMarks( PLOTTER* aPlotter )
aPlotter->Marker( pos, hole.m_Hole_Diameter, hole.m_Tool_Reference - 1 );
if( hole.m_Hole_Shape != 0 )
{
aPlotter->SetCurrentLineWidth( getSketchOvalBestPenSize() );
// FlashPadOval uses also the render settings default pen size, so we need
// to initialize it:
KIGFX::RENDER_SETTINGS* renderSettings = aPlotter->RenderSettings();
int curr_default_pensize = renderSettings->GetDefaultPenWidth();
renderSettings->SetDefaultPenWidth( getSketchOvalBestPenSize() );
aPlotter->FlashPadOval( pos, hole.m_Hole_Size, hole.m_Hole_Orient, SKETCH, nullptr );
renderSettings->SetDefaultPenWidth( curr_default_pensize );
}
}
aPlotter->SetCurrentLineWidth( -1 );