Replace wxCriticalSection with std::mutex
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56f6b529c8
commit
39b1f0e1ff
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@ -27,6 +27,7 @@
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#include <fstream>
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#include <iostream>
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#include <iterator>
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#include <mutex>
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#include <sstream>
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#include <utility>
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@ -60,8 +61,8 @@
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#define MASK_3D_CACHE "3D_CACHE"
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static wxCriticalSection lock3D_cache;
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static wxCriticalSection lock3D_cacheManager;
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static std::mutex mutex3D_cache;
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static std::mutex mutex3D_cacheManager;
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static bool isSHA1Same( const unsigned char* shaA, const unsigned char* shaB )
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@ -225,7 +226,8 @@ SCENEGRAPH* S3D_CACHE::load( const wxString& aModelFile, S3D_CACHE_ENTRY** aCach
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}
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// check cache if file is already loaded
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wxCriticalSectionLocker lock( lock3D_cache );
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std::lock_guard<std::mutex> lock( mutex3D_cache );
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std::map< wxString, S3D_CACHE_ENTRY*, rsort_wxString >::iterator mi;
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mi = m_CacheMap.find( full3Dpath );
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@ -780,7 +782,7 @@ wxString S3D_CACHE::GetModelHash( const wxString& aModelFileName )
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S3D_CACHE* PROJECT::Get3DCacheManager( bool aUpdateProjDir )
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{
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wxCriticalSectionLocker lock( lock3D_cacheManager );
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std::lock_guard<std::mutex> lock( mutex3D_cacheManager );
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// Get the existing cache from the project
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S3D_CACHE* cache = dynamic_cast<S3D_CACHE*>( GetElem( ELEM_3DCACHE ) );
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@ -21,9 +21,10 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <sstream>
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#include <fstream>
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#include <mutex>
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#include <sstream>
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#include <wx/filename.h>
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#include <wx/log.h>
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#include <wx/msgdlg.h>
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@ -44,7 +45,7 @@
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#define MASK_3D_RESOLVER "3D_RESOLVER"
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static wxCriticalSection lock_resolver;
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static std::mutex mutex_resolver;
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static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult );
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@ -250,7 +251,7 @@ bool FILENAME_RESOLVER::UpdatePathList( std::vector< SEARCH_PATH >& aPathList )
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wxString FILENAME_RESOLVER::ResolvePath( const wxString& aFileName )
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{
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wxCriticalSectionLocker lock( lock_resolver );
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std::lock_guard<std::mutex> lock( mutex_resolver );
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if( aFileName.empty() )
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return wxEmptyString;
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@ -439,7 +440,7 @@ bool FILENAME_RESOLVER::addPath( const SEARCH_PATH& aPath )
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if( aPath.m_alias.empty() || aPath.m_pathvar.empty() )
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return false;
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wxCriticalSectionLocker lock( lock_resolver );
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std::lock_guard<std::mutex> lock( mutex_resolver );
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SEARCH_PATH tpath = aPath;
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@ -759,7 +760,8 @@ wxString FILENAME_RESOLVER::ShortenPath( const wxString& aFullPathName )
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if( m_Paths.empty() )
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createPathList();
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wxCriticalSectionLocker lock( lock_resolver );
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std::lock_guard<std::mutex> lock( mutex_resolver );
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std::list< SEARCH_PATH >::const_iterator sL = m_Paths.begin();
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size_t idx;
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@ -21,12 +21,13 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <iostream>
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#include <sstream>
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#include <cstdlib>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <mutex>
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#include <sstream>
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#include <wx/fileconf.h>
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#include <wx/filename.h>
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#include <wx/log.h>
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@ -48,7 +49,7 @@
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#define MASK_3D_RESOLVER "3D_RESOLVER"
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static wxCriticalSection lock3D_resolver;
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static std::mutex mutex3D_resolver;
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static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult );
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@ -326,7 +327,7 @@ bool S3D_RESOLVER::UpdatePathList( std::vector< SEARCH_PATH >& aPathList )
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wxString S3D_RESOLVER::ResolvePath( const wxString& aFileName )
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{
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wxCriticalSectionLocker lock( lock3D_resolver );
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std::lock_guard<std::mutex> lock( mutex3D_resolver );
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if( aFileName.empty() )
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return wxEmptyString;
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@ -524,7 +525,7 @@ bool S3D_RESOLVER::addPath( const SEARCH_PATH& aPath )
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if( aPath.m_alias.empty() || aPath.m_pathvar.empty() )
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return false;
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wxCriticalSectionLocker lock( lock3D_resolver );
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std::lock_guard<std::mutex> lock( mutex3D_resolver );
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SEARCH_PATH tpath = aPath;
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@ -895,7 +896,8 @@ wxString S3D_RESOLVER::ShortenPath( const wxString& aFullPathName )
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if( m_Paths.empty() )
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createPathList();
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wxCriticalSectionLocker lock( lock3D_resolver );
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std::lock_guard<std::mutex> lock( mutex3D_resolver );
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std::list< SEARCH_PATH >::const_iterator sL = m_Paths.begin();
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std::list< SEARCH_PATH >::const_iterator eL = m_Paths.end();
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size_t idx;
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