DIALOG_COLOR_PICKER: fix an issue in DC.SetDeviceOrigin() due to changes in wxWidgets.
DC.SetDeviceOrigin() behavior has changed in version 3.1.7 (or 3.1.6), and the settings needs a small change. Fixes #12204 https://gitlab.com/kicad/code/kicad/issues/12204
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@ -1,7 +1,7 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2018-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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@ -396,13 +396,18 @@ void DIALOG_COLOR_PICKER::drawRGBPalette()
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// Use Y axis from bottom to top and origin to center
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bitmapDC.SetAxisOrientation( true, true );
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#if wxCHECK_VERSION( 3, 1, 7 )
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// For some reason, SetDeviceOrigin has changed in wxWidgets 3.1.6 or 3.1.7
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bitmapDC.SetDeviceOrigin( half_size, -half_size );
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#else
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bitmapDC.SetDeviceOrigin( half_size, half_size );
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#endif
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// Reserve room to draw cursors inside the bitmap
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half_size -= m_cursorsSize/2;
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// Draw the 3 RGB cursors, using white color to make them always visible:
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wxPen pen( wxColor( 255, 255, 255 ) );
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wxPen pen( wxColor( 255, 255, 255 ), 2 ); // use 2 pixels for pen size
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wxBrush brush( wxColor( 0, 0, 0 ), wxBRUSHSTYLE_TRANSPARENT );
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bitmapDC.SetPen( pen );
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bitmapDC.SetBrush( brush );
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@ -461,7 +466,12 @@ void DIALOG_COLOR_PICKER::drawHSVPalette()
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// Use Y axis from bottom to top and origin to center
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bitmapDC.SetAxisOrientation( true, true );
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#if wxCHECK_VERSION( 3, 1, 7 )
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// For some reason, SetDeviceOrigin has changed in wxWidgets 3.1.6 or 3.1.7
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bitmapDC.SetDeviceOrigin( half_size, -half_size );
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#else
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bitmapDC.SetDeviceOrigin( half_size, half_size );
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#endif
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// Reserve room to draw cursors inside the bitmap
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half_size -= m_cursorsSize / 2;
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@ -470,7 +480,7 @@ void DIALOG_COLOR_PICKER::drawHSVPalette()
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m_cursorBitmapHSV.x = cos( m_hue * M_PI / 180.0 ) * half_size * m_sat;
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m_cursorBitmapHSV.y = sin( m_hue * M_PI / 180.0 ) * half_size * m_sat;
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wxPen pen( wxColor( 0, 0, 0 ) );
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wxPen pen( wxColor( 0, 0, 0 ), 2 ); // Use 2 pixels as pensize
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wxBrush brush( wxColor( 0, 0, 0 ), wxBRUSHSTYLE_TRANSPARENT );
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bitmapDC.SetPen( pen );
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bitmapDC.SetBrush( brush );
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