annotation: also report cleared annotations
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5b3b0ff836
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@ -58,7 +58,8 @@ void SCH_EDIT_FRAME::mapExistingAnnotation( std::map<wxString, wxString>& aMap )
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}
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void SCH_EDIT_FRAME::DeleteAnnotation( ANNOTATE_SCOPE_T aAnnotateScope, bool aRecursive )
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void SCH_EDIT_FRAME::DeleteAnnotation( ANNOTATE_SCOPE_T aAnnotateScope, bool aRecursive,
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REPORTER& aReporter )
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{
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SCH_SHEET_LIST sheets = Schematic().GetSheets();
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@ -72,7 +73,26 @@ void SCH_EDIT_FRAME::DeleteAnnotation( ANNOTATE_SCOPE_T aAnnotateScope, bool aRe
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SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( aItem );
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commit.Modify( aItem, aScreen );
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symbol->ClearAnnotation( aSheet, aResetPrefixes );
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// aSheet == nullptr means all sheets
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if( !aSheet || symbol->IsAnnotated( aSheet ) )
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{
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wxString msg;
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if( symbol->GetUnitCount() > 1 )
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{
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msg.Printf( _( "Cleared annotation for %s (unit %s)." ),
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symbol->GetValue( true, aSheet, false ),
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symbol->SubReference( symbol->GetUnit(), false ) );
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}
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else
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{
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msg.Printf( _( "Cleared annotation for %s." ),
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symbol->GetValue( true, aSheet, false ) );
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}
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symbol->ClearAnnotation( aSheet, aResetPrefixes );
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aReporter.Report( msg, RPT_SEVERITY_ACTION );
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}
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};
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auto clearSheetAnnotation =
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@ -244,7 +244,10 @@ void DIALOG_ANNOTATE::OnApplyClick( wxCommandEvent& event )
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void DIALOG_ANNOTATE::OnClearAnnotationClick( wxCommandEvent& event )
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{
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m_Parent->DeleteAnnotation( GetScope(), GetRecursive() );
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m_MessageWindow->Clear();
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m_Parent->DeleteAnnotation( GetScope(), GetRecursive(), m_MessageWindow->Reporter() );
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m_MessageWindow->Flush( true ); // Now update to show all messages
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}
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@ -360,9 +360,11 @@ public:
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/**
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* Clear the current symbol annotation.
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*
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* @param aCurrentSheetOnly Where to clear the annotation. See #ANNOTATE_SCOPE_T
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* @param aAnnotateScope See #ANNOTATE_SCOPE_T
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* @param aRecursive Annotation should descend into and annotate subsheets
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* @param aReporter A sink for error messages. Use NULL_REPORTER if you don't need errors.
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*/
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void DeleteAnnotation( ANNOTATE_SCOPE_T aAnnotateScope, bool aRecursive );
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void DeleteAnnotation( ANNOTATE_SCOPE_T aAnnotateScope, bool aRecursive, REPORTER& aReporter );
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/**
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* Annotate the symbols in the schematic that are not currently annotated. Multi-unit symbols
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