Update pleditor path for run from build directory
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@ -95,6 +95,7 @@ void KIWAY::SetTop( wxFrame* aTop )
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const wxString KIWAY::dso_search_path( FACE_T aFaceId )
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{
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const char* name;
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const char* dirName;
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switch( aFaceId )
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{
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@ -111,6 +112,13 @@ const wxString KIWAY::dso_search_path( FACE_T aFaceId )
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return wxEmptyString;
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}
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// The subdirectories usually have the same name as the kiface
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switch( aFaceId )
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{
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case FACE_PL_EDITOR: dirName = "pagelayout_editor"; break;
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default: dirName = name + 1; break;
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}
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#ifndef __WXMAC__
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wxString path;
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@ -135,8 +143,7 @@ const wxString KIWAY::dso_search_path( FACE_T aFaceId )
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#ifdef DEBUG
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// To speed up development, it's sometimes nice to run kicad from inside
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// the build path. In that case, each program will be in a subdirectory.
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// To find the DSOs, we need to go up one directory and then enter a subdirectory
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// with the same name as the DSO (without the prefix).
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// To find the DSOs, we need to go up one directory and then enter a subdirectory.
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if( wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) )
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{
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@ -147,7 +154,7 @@ const wxString KIWAY::dso_search_path( FACE_T aFaceId )
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fn.SetName( name );
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#else
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fn.RemoveLastDir();
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fn.AppendDir( name + 1 );
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fn.AppendDir( dirName );
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#endif
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}
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#endif
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