fix blind via early return in VRML exporter
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@ -637,7 +637,7 @@ void EXPORTER_PCB_VRML::ExportVrmlViaHoles()
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// do not render a buried via
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// do not render a buried via
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if( top_layer != F_Cu && bottom_layer != B_Cu )
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if( top_layer != F_Cu && bottom_layer != B_Cu )
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return;
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continue;
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// Export all via holes to m_holes
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// Export all via holes to m_holes
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double hole_radius = via->GetDrillValue() * m_BoardToVrmlScale / 2.0;
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double hole_radius = via->GetDrillValue() * m_BoardToVrmlScale / 2.0;
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