Changed the patch to support full resolution on Retina screens to be more bulletproof.
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@ -70,7 +70,7 @@ OPENGL_GAL::OPENGL_GAL( wxWindow* aParent, wxEvtHandler* aMouseListener,
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isGrouping = false;
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groupCounter = 0;
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#ifdef __APPLE__
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#if RETINA_OPENGL_PATCH
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SetViewWantsBestResolution( true );
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#endif
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@ -126,7 +126,7 @@ void OPENGL_GAL::BeginDrawing()
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SetCurrent( *glContext );
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clientDC = new wxClientDC( this );
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#ifdef __APPLE__
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#ifdef RETINA_OPENGL_PATCH
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const float scaleFactor = GetBackingScaleFactor();
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#else
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const float scaleFactor = 1.0f;
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@ -538,7 +538,7 @@ void OPENGL_GAL::ResizeScreen( int aWidth, int aHeight )
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{
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screenSize = VECTOR2I( aWidth, aHeight );
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#ifdef __APPLE__
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#ifdef RETINA_OPENGL_PATCH
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const float scaleFactor = GetBackingScaleFactor();
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#else
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const float scaleFactor = 1.0f;
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@ -1,5 +1,18 @@
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--- include/wx/osx/glcanvas.h 2015-05-16 15:40:21.000000000 +0200
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+++ include/wx/osx/glcanvas.h 2015-05-16 16:44:53.000000000 +0200
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diff -rupN include/wx/glcanvas.h include/wx/glcanvas.h
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--- include/wx/glcanvas.h 2015-05-21 00:36:27.406145182 +0200
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+++ include/wx/glcanvas.h 2015-05-21 00:37:59.169474782 +0200
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@@ -19,6 +19,8 @@
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#include "wx/palette.h"
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#include "wx/window.h"
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+#define RETINA_OPENGL_PATCH
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+
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class WXDLLIMPEXP_FWD_GL wxGLCanvas;
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class WXDLLIMPEXP_FWD_GL wxGLContext;
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diff -rupN include/wx/osx/glcanvas.h include/wx/osx/glcanvas.h
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--- include/wx/osx/glcanvas.h 2015-05-21 00:36:27.419478515 +0200
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+++ include/wx/osx/glcanvas.h 2015-05-21 00:36:37.319478112 +0200
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@@ -88,6 +88,9 @@ public:
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// update the view port of the current context to match this window
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void SetViewport();
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@ -10,8 +23,9 @@
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// deprecated methods
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// ------------------
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--- src/osx/cocoa/glcanvas.mm 2015-05-16 15:40:24.000000000 +0200
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+++ src/osx/cocoa/glcanvas.mm 2015-05-16 17:10:50.000000000 +0200
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diff -rupN src/osx/cocoa/glcanvas.mm src/osx/cocoa/glcanvas.mm
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--- src/osx/cocoa/glcanvas.mm 2015-05-21 00:36:27.542811843 +0200
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+++ src/osx/cocoa/glcanvas.mm 2015-05-21 00:36:37.322811445 +0200
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@@ -313,6 +313,22 @@ bool wxGLCanvas::SwapBuffers()
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return true;
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}
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