Par down base_units.h some more
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@ -32,22 +32,6 @@
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#ifndef _BASE_UNITS_H_
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#ifndef _BASE_UNITS_H_
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#define _BASE_UNITS_H_
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#define _BASE_UNITS_H_
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#include <string>
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#include <eda_units.h>
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#include <eda_units.h>
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#include <convert_to_biu.h>
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#include <math/vector2d.h>
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#include <geometry/eda_angle.h>
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//TODO: Abstract Base Units to a single class
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/**
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* Used for holding indeterminate values, such as with multiple selections
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* holding different values or controls which do not wish to set a value.
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*/
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#define INDETERMINATE_STATE _( "-- mixed values --" )
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#define INDETERMINATE_ACTION _( "-- leave unchanged --" )
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#endif // _BASE_UNITS_H_
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#endif // _BASE_UNITS_H_
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@ -35,6 +35,13 @@ class wxTextCtrl;
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class wxTextEntry;
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class wxTextEntry;
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class wxWindow;
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class wxWindow;
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/**
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* Used for holding indeterminate values, such as with multiple selections
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* holding different values or controls which do not wish to set a value.
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*/
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#define INDETERMINATE_STATE _( "-- mixed values --" )
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#define INDETERMINATE_ACTION _( "-- leave unchanged --" )
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namespace KIUI
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namespace KIUI
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{
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{
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