Small cleanup in zone class
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@ -956,13 +956,7 @@ void ZONE_CONTAINER::AddPolygon( std::vector< wxPoint >& aPolygon )
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outline.SetClosed( true );
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outline.SetClosed( true );
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// Add the outline as a new polygon in the polygon set
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AddPolygon( outline );
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if( m_Poly->OutlineCount() == 0 )
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m_Poly->AddOutline( outline );
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else
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m_Poly->AddHole( outline );
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SetNeedRefill( true );
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}
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}
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