Some header cleanup
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1a43187fb7
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@ -28,6 +28,7 @@
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#include <wx/textentry.h>
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#include <wx/textentry.h>
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#include <limits>
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#include <limits>
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#include <base_units.h>
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#include <base_units.h>
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#include <eda_units.h>
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#include <eda_draw_frame.h>
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#include <eda_draw_frame.h>
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#include <confirm.h>
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#include <confirm.h>
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@ -27,8 +27,6 @@
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#include <eda_item.h>
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#include <eda_item.h>
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#include <eda_units.h>
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#include <gr_basic.h>
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#include <layer_ids.h>
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#include <layer_ids.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/geometry_utils.h>
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#include <stroke_params.h>
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#include <stroke_params.h>
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@ -34,7 +34,6 @@
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#include <eda_search_data.h>
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#include <eda_search_data.h>
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#include <view/view_item.h>
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#include <view/view_item.h>
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#include <kiid.h>
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#include <kiid.h>
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#include <units_provider.h>
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enum class BITMAPS : unsigned int;
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enum class BITMAPS : unsigned int;
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@ -49,20 +48,7 @@ enum class INSPECT_RESULT
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/**
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/**
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* Additional flag values wxFindReplaceData::m_Flags
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* Additional flag values wxFindReplaceData::m_Flags
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*/
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*/
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enum FIND_REPLACE_FLAGS
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class UNITS_PROVIDER;
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{
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// The last wxFindReplaceFlag enum is wxFR_MATCHCASE = 0x4.
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FR_CURRENT_SHEET_ONLY = 0x4 << 1, // Search the current sheet only.
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FR_SEARCH_ALL_FIELDS = 0x4 << 2, // Search hidden fields too.
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FR_SEARCH_ALL_PINS = 0x4 << 3, // Search pin name and number.
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FR_MATCH_WILDCARD = 0x4 << 4, // Use simple wild card matching (* & ?).
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FR_SEARCH_WRAP = 0x4 << 5, // Wrap around the start or end of search.
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FR_SEARCH_REPLACE = 0x4 << 7, // Search for a item that has replaceable text.
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FR_REPLACE_ITEM_FOUND = 0x4 << 8, // Indicates an item with replaceable text has been found.
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FR_REPLACE_REFERENCES = 0x4 << 9 // Don't replace in references.
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};
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class wxFindReplaceData;
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class EDA_DRAW_FRAME;
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class EDA_DRAW_FRAME;
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class MSG_PANEL_ITEM;
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class MSG_PANEL_ITEM;
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@ -25,7 +25,6 @@
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#ifndef EDA_SHAPE_H
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#ifndef EDA_SHAPE_H
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#define EDA_SHAPE_H
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#define EDA_SHAPE_H
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#include <eda_units.h>
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#include <trigo.h>
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#include <trigo.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/geometry_utils.h>
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@ -26,7 +26,6 @@
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#ifndef __UNIT_BINDER_H_
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#ifndef __UNIT_BINDER_H_
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#define __UNIT_BINDER_H_
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#define __UNIT_BINDER_H_
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#include <eda_units.h>
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#include <base_units.h>
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#include <base_units.h>
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#include <origin_transforms.h>
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#include <origin_transforms.h>
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#include <libeval/numeric_evaluator.h>
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#include <libeval/numeric_evaluator.h>
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@ -24,7 +24,7 @@
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#ifndef WIDGETS_WIDGET_SAVE_RESTORE__H
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#ifndef WIDGETS_WIDGET_SAVE_RESTORE__H
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#define WIDGETS_WIDGET_SAVE_RESTORE__H
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#define WIDGETS_WIDGET_SAVE_RESTORE__H
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#include <eda_units.h>
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#include <base_units.h>
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#include <vector>
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#include <vector>
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class wxCheckBox;
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class wxCheckBox;
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