Minor cleanup.

This commit is contained in:
Jeff Young 2021-02-02 20:47:35 +00:00
parent 38abacf1ed
commit 46658076bd
1 changed files with 2 additions and 7 deletions

View File

@ -93,7 +93,6 @@ void PCB_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
m_layerColors[i] = aSettings->GetColor( i );
// Guard: if the alpah channel is too small, the layer is not visible.
// clamp it to 0.2
if( m_layerColors[i].a < 0.2 )
m_layerColors[i].a = 0.2;
}
@ -102,23 +101,19 @@ void PCB_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ )
m_layerColors[i] = aSettings->GetColor( i );
// Default colors for specific layers (not really board layers).
// Colors for layers that aren't theme-able
m_layerColors[LAYER_PAD_PLATEDHOLES] = aSettings->GetColor( LAYER_PCB_BACKGROUND );
m_layerColors[LAYER_VIA_NETNAMES] = COLOR4D( 0.2, 0.2, 0.2, 0.9 );
m_layerColors[LAYER_PAD_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
m_layerColors[LAYER_PAD_FR_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
m_layerColors[LAYER_PAD_BK_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
// LAYER_PADS_TH, LAYER_NON_PLATEDHOLES, LAYER_ANCHOR ,LAYER_RATSNEST,
// LAYER_VIA_THROUGH, LAYER_VIA_BBLIND, LAYER_VIA_MICROVIA
// are initialized from aSettings
// Netnames for copper layers
for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu )
{
const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 );
const COLOR4D darkLabel = lightLabel.Inverted();
PCB_LAYER_ID layer = *cu;
PCB_LAYER_ID layer = *cu;
if( m_layerColors[layer].GetBrightness() > 0.5 )
m_layerColors[GetNetnameLayer( layer )] = darkLabel;