Minor cleanup.
This commit is contained in:
parent
38abacf1ed
commit
46658076bd
|
@ -93,7 +93,6 @@ void PCB_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
|
||||||
m_layerColors[i] = aSettings->GetColor( i );
|
m_layerColors[i] = aSettings->GetColor( i );
|
||||||
|
|
||||||
// Guard: if the alpah channel is too small, the layer is not visible.
|
// Guard: if the alpah channel is too small, the layer is not visible.
|
||||||
// clamp it to 0.2
|
|
||||||
if( m_layerColors[i].a < 0.2 )
|
if( m_layerColors[i].a < 0.2 )
|
||||||
m_layerColors[i].a = 0.2;
|
m_layerColors[i].a = 0.2;
|
||||||
}
|
}
|
||||||
|
@ -102,23 +101,19 @@ void PCB_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
|
||||||
for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ )
|
for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ )
|
||||||
m_layerColors[i] = aSettings->GetColor( i );
|
m_layerColors[i] = aSettings->GetColor( i );
|
||||||
|
|
||||||
// Default colors for specific layers (not really board layers).
|
// Colors for layers that aren't theme-able
|
||||||
m_layerColors[LAYER_PAD_PLATEDHOLES] = aSettings->GetColor( LAYER_PCB_BACKGROUND );
|
m_layerColors[LAYER_PAD_PLATEDHOLES] = aSettings->GetColor( LAYER_PCB_BACKGROUND );
|
||||||
m_layerColors[LAYER_VIA_NETNAMES] = COLOR4D( 0.2, 0.2, 0.2, 0.9 );
|
m_layerColors[LAYER_VIA_NETNAMES] = COLOR4D( 0.2, 0.2, 0.2, 0.9 );
|
||||||
m_layerColors[LAYER_PAD_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
m_layerColors[LAYER_PAD_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
||||||
m_layerColors[LAYER_PAD_FR_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
m_layerColors[LAYER_PAD_FR_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
||||||
m_layerColors[LAYER_PAD_BK_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
m_layerColors[LAYER_PAD_BK_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 );
|
||||||
|
|
||||||
// LAYER_PADS_TH, LAYER_NON_PLATEDHOLES, LAYER_ANCHOR ,LAYER_RATSNEST,
|
|
||||||
// LAYER_VIA_THROUGH, LAYER_VIA_BBLIND, LAYER_VIA_MICROVIA
|
|
||||||
// are initialized from aSettings
|
|
||||||
|
|
||||||
// Netnames for copper layers
|
// Netnames for copper layers
|
||||||
for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu )
|
for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu )
|
||||||
{
|
{
|
||||||
const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 );
|
const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 );
|
||||||
const COLOR4D darkLabel = lightLabel.Inverted();
|
const COLOR4D darkLabel = lightLabel.Inverted();
|
||||||
PCB_LAYER_ID layer = *cu;
|
PCB_LAYER_ID layer = *cu;
|
||||||
|
|
||||||
if( m_layerColors[layer].GetBrightness() > 0.5 )
|
if( m_layerColors[layer].GetBrightness() > 0.5 )
|
||||||
m_layerColors[GetNetnameLayer( layer )] = darkLabel;
|
m_layerColors[GetNetnameLayer( layer )] = darkLabel;
|
||||||
|
|
Loading…
Reference in New Issue