gtk3: Force GTK2-style input handling
GTK3 provides for additional input devices via xinput2. These include touchscreens and continuous scroll devices. But wxWidgets does not have specialized handlers for these events, so they double up for some devices. Until wxWidgets allows us to handle these events, we specify that the input handler should be the old-style GDK_CORE.
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@ -138,6 +138,9 @@ struct APP_SINGLE_TOP : public wxApp
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// Disable overlay scrollbars as they mess up wxWidgets window sizing and cause excessive redraw requests
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wxSetEnv( wxT( "GTK_OVERLAY_SCROLLING" ), wxT( "0" ) );
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// Set GTK2-style input instead of xinput2. This disables touchscreen and smooth scrolling
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// Needed to ensure that we are not getting multiple mouse scroll events
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wxSetEnv( wxT( "GDK_CORE_DEVICE_EVENTS" ), wxT( "1" ) );
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}
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#endif
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@ -138,7 +138,7 @@ public:
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double GetScaleForRotation( int aRotation ) override;
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/// A suitable (magic) scale factor for GTK3 systems
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static constexpr double GTK3_SCALE = 0.001;
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static constexpr double GTK3_SCALE = 0.002;
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/// A suitable (magic) scale factor for Mac systems
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static constexpr double MAC_SCALE = 0.01;
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@ -232,6 +232,10 @@ struct APP_KICAD : public wxApp
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// Disable overlay scrollbars as they mess up wxWidgets window sizing and cause excessive redraw requests
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wxSetEnv( wxT( "GTK_OVERLAY_SCROLLING" ), wxT( "0" ) );
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// Set GTK2-style input instead of xinput2. This disables touchscreen and smooth scrolling
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// Needed to ensure that we are not getting multiple mouse scroll events
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wxSetEnv( wxT( "GDK_CORE_DEVICE_EVENTS" ), wxT( "1" ) );
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}
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#endif
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