pcbnew: Deselect all items in a delete commit at once
Deselecting each individually had the side-effect of possibly re-drawing the view in between actions, leading to visible artifacts in the router (where invisible items are set visible before committing a change)
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f68581d463
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@ -66,6 +66,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) m_toolMgr->GetEditFrame();
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auto connectivity = board->GetConnectivity();
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std::set<EDA_ITEM*> savedModules;
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std::vector<BOARD_ITEM*> itemsToRemove;
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if( Empty() )
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return;
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@ -145,6 +146,8 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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undoList.PushItem( ITEM_PICKER( boardItem, UR_DELETED ) );
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}
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itemsToRemove.push_back( boardItem );
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switch( boardItem->Type() )
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{
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// Module items
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@ -166,9 +169,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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view->Remove( boardItem );
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// Removing an item should trigger the unselect
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m_toolMgr->RunAction( PCB_ACTIONS::unselectItem, true, boardItem );
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if( !( changeFlags & CHT_DONE ) )
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{
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MODULE* module = static_cast<MODULE*>( boardItem->GetParent() );
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@ -192,9 +192,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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case PCB_ZONE_AREA_T:
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view->Remove( boardItem );
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// Removing an item should trigger the unselect
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m_toolMgr->RunAction( PCB_ACTIONS::unselectItem, true, boardItem );
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if( !( changeFlags & CHT_DONE ) )
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board->Remove( boardItem );
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@ -207,9 +204,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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MODULE* module = static_cast<MODULE*>( boardItem );
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view->Remove( module );
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// Removing an item should trigger the unselect
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m_toolMgr->RunAction( PCB_ACTIONS::unselectItem, true, boardItem );
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module->ClearFlags();
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if( !( changeFlags & CHT_DONE ) )
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@ -224,6 +218,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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wxASSERT( false );
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break;
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}
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break;
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}
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@ -256,6 +251,14 @@ void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry, bool a
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}
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}
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// Removing an item should trigger the unselect action
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// but only after all items are removed otherwise we can get
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// flickering depending on the system
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if( itemsToRemove.size() > 0 )
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{
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m_toolMgr->RunAction( PCB_ACTIONS::unselectItems, true, &itemsToRemove );
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}
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if( !m_editModules && aCreateUndoEntry )
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frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED );
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