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@ -278,63 +278,62 @@ void PCB_BASE_EDIT_FRAME::PutDataInPreviousState( PICKED_ITEMS_LIST* aList )
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std::unordered_map<EDA_ITEM*, ITEM_CHANGE_TYPE> item_changes;
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auto update_item_change_state = [&]( EDA_ITEM* item, ITEM_CHANGE_TYPE change_type )
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{
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auto item_itr = item_changes.find( item );
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{
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auto item_itr = item_changes.find( item );
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if( item_itr == item_changes.end() )
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{
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// First time we've seen this item - tag the current change type
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item_changes.insert( { item, change_type } );
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}
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else
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{
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// Update the item state based on the current and next change type
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switch( item_itr->second )
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{
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case ITEM_CHANGE_TYPE::ADDED:
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{
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if( change_type == ITEM_CHANGE_TYPE::DELETED )
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if( item_itr == item_changes.end() )
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{
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// The item was previously added, now deleted - as far as bulk callbacks
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// are concerned, the item has never existed
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item_changes.erase( item_itr );
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}
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else if( change_type == ITEM_CHANGE_TYPE::ADDED )
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{
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// Error condition - added an already added item
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wxASSERT_MSG( false, wxT( "Undo / Redo - should not add already added item" ) );
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// First time we've seen this item - tag the current change type
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item_changes.insert( { item, change_type } );
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return;
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}
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// For all other cases, the item remains as ADDED as seen by the bulk callbacks
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break;
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}
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case ITEM_CHANGE_TYPE::DELETED:
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{
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// This is an error condition - item has already been deleted so should not
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// be operated on further
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wxASSERT_MSG( false, wxT( "Undo / Redo - should not alter already deleted item" ) );
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break;
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}
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case ITEM_CHANGE_TYPE::CHANGED:
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{
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if( change_type == ITEM_CHANGE_TYPE::DELETED )
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// Update the item state based on the current and next change type
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switch( item_itr->second )
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{
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item_itr->second = ITEM_CHANGE_TYPE::DELETED;
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}
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else if( change_type == ITEM_CHANGE_TYPE::ADDED )
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case ITEM_CHANGE_TYPE::ADDED:
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{
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// This is an error condition - item has already been changed so should not
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// be added
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wxASSERT_MSG( false,
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wxT( "Undo / Redo - should not add already changed item" ) );
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}
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if( change_type == ITEM_CHANGE_TYPE::DELETED )
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{
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// The item was previously added, now deleted - as far as bulk callbacks
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// are concerned, the item has never existed
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item_changes.erase( item_itr );
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}
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else if( change_type == ITEM_CHANGE_TYPE::ADDED )
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{
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// Error condition - added an already added item
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wxASSERT_MSG( false, wxT( "UndoRedo: should not add already added item" ) );
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}
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// Otherwise, item remains CHANGED
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break;
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}
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}
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}
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};
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// For all other cases, the item remains as ADDED as seen by the bulk callbacks
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break;
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}
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case ITEM_CHANGE_TYPE::DELETED:
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{
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// This is an error condition - item has already been deleted so should not
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// be operated on further
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wxASSERT_MSG( false, wxT( "UndoRedo: should not alter already deleted item" ) );
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break;
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}
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case ITEM_CHANGE_TYPE::CHANGED:
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{
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if( change_type == ITEM_CHANGE_TYPE::DELETED )
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{
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item_itr->second = ITEM_CHANGE_TYPE::DELETED;
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}
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else if( change_type == ITEM_CHANGE_TYPE::ADDED )
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{
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// This is an error condition - item has already been changed so should not
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// be added
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wxASSERT_MSG( false,
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wxT( "UndoRedo: should not add already changed item" ) );
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}
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// Otherwise, item remains CHANGED
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break;
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}
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}
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};
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// Undo in the reverse order of list creation: (this can allow stacked changes
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// like the same item can be changes and deleted in the same complex command
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