Lazily re-evaluate worst-clearance cache.
This prevents crashes when trying to re-evaluate during destruction, etc. and is a cleaner solution than trying to keep a flag updated. It should also be a performance win for very large documents. Also implements proper threadlocking for the cache. Fixes https://gitlab.com/kicad/code/kicad/-/issues/17950
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@ -81,8 +81,6 @@ BOARD::BOARD() :
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m_project( nullptr ),
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m_userUnits( EDA_UNITS::MILLIMETRES ),
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m_designSettings( new BOARD_DESIGN_SETTINGS( nullptr, "board.design_settings" ) ),
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m_skipMaxClearanceCacheUpdate( false ),
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m_maxClearanceValue( 0 ),
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m_NetInfo( this )
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{
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// A too small value do not allow connecting 2 shapes (i.e. segments) not exactly connected
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@ -134,8 +132,6 @@ BOARD::BOARD() :
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BOARD::~BOARD()
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{
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m_skipMaxClearanceCacheUpdate = true;
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// Untangle group parents before doing any deleting
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for( PCB_GROUP* group : m_groups )
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{
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@ -250,8 +246,6 @@ void BOARD::IncrementTimeStamp()
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{
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m_timeStamp++;
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UpdateMaxClearanceCache();
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if( !m_IntersectsAreaCache.empty()
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|| !m_EnclosedByAreaCache.empty()
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|| !m_IntersectsCourtyardCache.empty()
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@ -259,7 +253,8 @@ void BOARD::IncrementTimeStamp()
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|| !m_IntersectsBCourtyardCache.empty()
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|| !m_LayerExpressionCache.empty()
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|| !m_ZoneBBoxCache.empty()
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|| m_CopperItemRTreeCache )
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|| m_CopperItemRTreeCache
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|| m_maxClearanceValue.has_value() )
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{
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std::unique_lock<std::shared_mutex> writeLock( m_CachesMutex );
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@ -282,6 +277,8 @@ void BOARD::IncrementTimeStamp()
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m_DRCCopperZones.clear();
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m_ZoneIsolatedIslandsMap.clear();
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m_CopperZoneRTreeCache.clear();
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m_maxClearanceValue.reset();
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}
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}
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@ -800,33 +797,36 @@ BOARD_DESIGN_SETTINGS& BOARD::GetDesignSettings() const
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}
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void BOARD::UpdateMaxClearanceCache()
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int BOARD::GetMaxClearanceValue() const
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{
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// in destructor or otherwise reasonable to skip
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if( m_skipMaxClearanceCacheUpdate )
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return;
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int worstClearance = m_designSettings->GetBiggestClearanceValue();
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for( ZONE* zone : m_zones )
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worstClearance = std::max( worstClearance, zone->GetLocalClearance().value() );
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for( FOOTPRINT* footprint : m_footprints )
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if( !m_maxClearanceValue.has_value() )
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{
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for( PAD* pad : footprint->Pads() )
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{
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std::optional<int> override = pad->GetClearanceOverrides( nullptr );
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std::unique_lock<std::shared_mutex> writeLock( m_CachesMutex );
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if( override.has_value() )
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worstClearance = std::max( worstClearance, override.value() );
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int worstClearance = m_designSettings->GetBiggestClearanceValue();
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for( ZONE* zone : m_zones )
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worstClearance = std::max( worstClearance, zone->GetLocalClearance().value() );
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for( FOOTPRINT* footprint : m_footprints )
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{
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for( PAD* pad : footprint->Pads() )
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{
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std::optional<int> override = pad->GetClearanceOverrides( nullptr );
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if( override.has_value() )
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worstClearance = std::max( worstClearance, override.value() );
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}
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for( ZONE* zone : footprint->Zones() )
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worstClearance = std::max( worstClearance, zone->GetLocalClearance().value() );
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}
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for( ZONE* zone : footprint->Zones() )
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worstClearance = std::max( worstClearance, zone->GetLocalClearance().value() );
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m_maxClearanceValue = worstClearance;
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}
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m_maxClearanceValue = worstClearance;
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}
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return m_maxClearanceValue.value_or( 0 );
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};
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void BOARD::CacheTriangulation( PROGRESS_REPORTER* aReporter, const std::vector<ZONE*>& aZones )
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@ -1276,8 +1276,6 @@ void BOARD::DeleteMARKERs( bool aWarningsAndErrors, bool aExclusions )
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void BOARD::DeleteAllFootprints()
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{
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m_skipMaxClearanceCacheUpdate = true;
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for( FOOTPRINT* footprint : m_footprints )
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{
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m_itemByIdCache.erase( footprint->m_Uuid );
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@ -1285,8 +1283,7 @@ void BOARD::DeleteAllFootprints()
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}
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m_footprints.clear();
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m_skipMaxClearanceCacheUpdate = false;
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UpdateMaxClearanceCache();
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IncrementTimeStamp();
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}
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@ -1154,10 +1154,7 @@ public:
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* the clearances from board design settings as well as embedded clearances in footprints,
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* pads and zones. Includes electrical, physical, hole and edge clearances.
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*/
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int GetMaxClearanceValue() const
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{
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return m_maxClearanceValue;
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};
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int GetMaxClearanceValue() const;
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/**
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* Map all nets in the given board to nets with the same name (if any) in the destination
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@ -1258,6 +1255,7 @@ public:
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bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const;
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};
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public:
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// ------------ Run-time caches -------------
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mutable std::shared_mutex m_CachesMutex;
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std::unordered_map<PTR_PTR_CACHE_KEY, bool> m_IntersectsCourtyardCache;
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@ -1269,6 +1267,7 @@ public:
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std::unordered_map<ZONE*, std::unique_ptr<DRC_RTREE>> m_CopperZoneRTreeCache;
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std::shared_ptr<DRC_RTREE> m_CopperItemRTreeCache;
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mutable std::unordered_map<const ZONE*, BOX2I> m_ZoneBBoxCache;
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mutable std::optional<int> m_maxClearanceValue;
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// ------------ DRC caches -------------
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std::vector<ZONE*> m_DRCZones;
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@ -1292,14 +1291,10 @@ private:
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( l->*aFunc )( std::forward<Args>( args )... );
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}
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void UpdateMaxClearanceCache();
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friend class PCB_EDIT_FRAME;
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/// the max distance between 2 end point to see them connected when building the board outlines
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int m_outlinesChainingEpsilon;
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int m_outlinesChainingEpsilon;
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/// What is this board being used for
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BOARD_USE m_boardUse;
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@ -1354,9 +1349,6 @@ private:
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*/
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bool m_legacyTeardrops = false;
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bool m_skipMaxClearanceCacheUpdate;
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int m_maxClearanceValue; // cached value
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NETINFO_LIST m_NetInfo; // net info list (name, design constraints...
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std::vector<BOARD_LISTENER*> m_listeners;
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