Fix KICAD_RUN_FROM_BUILD_DIR on MacOS
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@ -140,8 +140,15 @@ const wxString KIWAY::dso_search_path( FACE_T aFaceId )
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if( wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) )
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if( wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) )
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{
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{
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#ifdef __WXMAC__
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fn = wxStandardPaths::Get().GetExecutablePath();
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fn.RemoveLastDir();
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fn.AppendDir( wxT( "PlugIns" ) );
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fn.SetName( name );
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#else
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fn.RemoveLastDir();
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fn.RemoveLastDir();
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fn.AppendDir( name + 1 );
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fn.AppendDir( name + 1 );
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#endif
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}
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}
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#endif
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#endif
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