Removed some debug logs.
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7e60cc530a
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4a0407fb69
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@ -34,11 +34,11 @@
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#include <typeinfo>
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#include <wx/msgdlg.h>
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#include <confirm.h>
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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#include <profile.h>
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#include <wx/debug.h>
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#include <wx/log.h>
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#endif
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#endif /* PROFILE */
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using namespace KIGFX;
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@ -187,10 +187,10 @@ void GPU_CACHED_MANAGER::EndDrawing()
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void GPU_CACHED_MANAGER::uploadToGpu()
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{
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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prof_counter totalTime;
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prof_start( &totalTime );
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#endif /* __WXDEBUG__ */
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#endif /* PROFILE */
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if( !m_buffersInitialized )
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Initialize();
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@ -207,15 +207,13 @@ void GPU_CACHED_MANAGER::uploadToGpu()
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m_indices.reset( new GLuint[bufferSize] );
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if( glGetError() != GL_NO_ERROR )
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{
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DisplayError( NULL, wxT( "Error during data upload to the GPU memory" ) );
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}
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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prof_end( &totalTime );
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wxLogDebug( wxT( "Uploading %d vertices to GPU / %.1f ms" ), bufferSize, totalTime.msecs() );
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#endif /* __WXDEBUG__ */
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#endif /* PROFILE */
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}
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@ -34,9 +34,9 @@
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#include <gal/graphics_abstraction_layer.h>
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#include <painter.h>
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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#include <profile.h>
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#endif /* __WXDEBUG__ */
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#endif /* PROFILE */
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using namespace KIGFX;
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@ -981,10 +981,10 @@ void VIEW::RecacheAllItems( bool aImmediately )
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r.SetMaximum();
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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prof_counter totalRealTime;
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prof_start( &totalRealTime );
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#endif /* __WXDEBUG__ */
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#endif /* PROFILE */
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for( LAYER_MAP_ITER i = m_layers.begin(); i != m_layers.end(); ++i )
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{
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@ -1000,12 +1000,12 @@ void VIEW::RecacheAllItems( bool aImmediately )
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}
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}
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#ifdef __WXDEBUG__
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#ifdef PROFILE
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prof_end( &totalRealTime );
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wxLogDebug( wxT( "RecacheAllItems::immediately: %u %.1f ms" ),
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aImmediately, totalRealTime.msecs() );
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#endif /* __WXDEBUG__ */
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#endif /* PROFILE */
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}
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@ -21,7 +21,8 @@
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#ifndef __TRACE_H
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#define __TRACE_H
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#ifdef DEBUG
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// #ifdef DEBUG
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#if 0
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#include <string>
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#include <iostream>
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