3D viewer flip action
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@ -104,3 +104,8 @@ CMakeSettings.json
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# Sublime Text
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# Sublime Text
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*.sublime-*
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*.sublime-*
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# KDevelop
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.kdev4/
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*.kdev4
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@ -948,6 +948,13 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera( glm::min( glm::max( m_camera.ZoomGet(), 0.5f ), 1.125f ) );
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request_start_moving_camera( glm::min( glm::max( m_camera.ZoomGet(), 0.5f ), 1.125f ) );
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return true;
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return true;
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case ID_VIEW3D_FLIP:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.RotateY_T1( glm::radians( 179.999f ) );
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request_start_moving_camera();
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return true;
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default:
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default:
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return false;
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return false;
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}
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}
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@ -87,6 +87,9 @@ void EDA_3D_VIEWER::ReCreateMainToolbar()
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m_mainToolBar->Add( EDA_3D_ACTIONS::rotateZCW );
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m_mainToolBar->Add( EDA_3D_ACTIONS::rotateZCW );
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m_mainToolBar->Add( EDA_3D_ACTIONS::rotateZCCW );
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m_mainToolBar->Add( EDA_3D_ACTIONS::rotateZCCW );
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KiScaledSeparator( m_mainToolBar, this );
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m_mainToolBar->Add( EDA_3D_ACTIONS::flipView );
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KiScaledSeparator( m_mainToolBar, this );
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KiScaledSeparator( m_mainToolBar, this );
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m_mainToolBar->Add( EDA_3D_ACTIONS::moveLeft );
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m_mainToolBar->Add( EDA_3D_ACTIONS::moveLeft );
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m_mainToolBar->Add( EDA_3D_ACTIONS::moveRight );
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m_mainToolBar->Add( EDA_3D_ACTIONS::moveRight );
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@ -109,6 +109,12 @@ TOOL_ACTION EDA_3D_ACTIONS::resetView( "3DViewer.Control.resetView",
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_( "Reset view" ), _( "Reset view" ),
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_( "Reset view" ), _( "Reset view" ),
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nullptr, AF_NONE, (void*) ID_VIEW3D_RESET );
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nullptr, AF_NONE, (void*) ID_VIEW3D_RESET );
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TOOL_ACTION EDA_3D_ACTIONS::flipView( "3DViewer.Control.flipView",
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AS_ACTIVE,
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0, "",
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_( "Flip Board" ), _( "Flip the board view" ),
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reload2_xpm, AF_NONE, (void*) ID_VIEW3D_FLIP );
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TOOL_ACTION EDA_3D_ACTIONS::toggleOrtho( "3DViewer.Control.toggleOrtho",
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TOOL_ACTION EDA_3D_ACTIONS::toggleOrtho( "3DViewer.Control.toggleOrtho",
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AS_GLOBAL, 0, "",
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AS_GLOBAL, 0, "",
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_( "Toggle orthographic projection" ), _( "Enable/disable orthographic projection" ),
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_( "Toggle orthographic projection" ), _( "Enable/disable orthographic projection" ),
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@ -56,6 +56,7 @@ public:
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static TOOL_ACTION moveDown;
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static TOOL_ACTION moveDown;
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static TOOL_ACTION homeView;
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static TOOL_ACTION homeView;
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static TOOL_ACTION resetView;
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static TOOL_ACTION resetView;
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static TOOL_ACTION flipView;
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static TOOL_ACTION toggleOrtho;
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static TOOL_ACTION toggleOrtho;
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static TOOL_ACTION viewFront;
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static TOOL_ACTION viewFront;
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@ -51,6 +51,9 @@ bool EDA_3D_CONTROLLER::Init()
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ctxMenu.AddItem( EDA_3D_ACTIONS::viewFront, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::viewFront, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::viewBack, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::viewBack, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddSeparator();
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ctxMenu.AddItem( EDA_3D_ACTIONS::flipView, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddSeparator();
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ctxMenu.AddSeparator();
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ctxMenu.AddItem( EDA_3D_ACTIONS::moveLeft, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::moveLeft, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::moveRight, SELECTION_CONDITIONS::ShowAlways );
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ctxMenu.AddItem( EDA_3D_ACTIONS::moveRight, SELECTION_CONDITIONS::ShowAlways );
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@ -295,6 +298,7 @@ void EDA_3D_CONTROLLER::setTransitions()
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::pivotCenter.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::pivotCenter.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::homeView.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::homeView.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::resetView.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::resetView.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::flipView.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCW.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCW.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCCW.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCCW.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateYCW.MakeEvent() );
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Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateYCW.MakeEvent() );
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@ -31,6 +31,7 @@ enum id_3dview_frm
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ID_VIEW3D_FRONT,
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ID_VIEW3D_FRONT,
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ID_VIEW3D_BACK,
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ID_VIEW3D_BACK,
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ID_VIEW3D_RESET,
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ID_VIEW3D_RESET,
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ID_VIEW3D_FLIP,
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ID_TOOL_SCREENCOPY_TOCLIBBOARD,
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ID_TOOL_SCREENCOPY_TOCLIBBOARD,
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ID_MENU3D_COLOR,
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ID_MENU3D_COLOR,
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ID_MENU3D_BGCOLOR,
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ID_MENU3D_BGCOLOR,
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