Improve image alpha handling in PDF and PS plotters
Fixes: lp:1825276 * https://bugs.launchpad.net/kicad/+bug/1825276
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@ -390,6 +390,21 @@ void PDF_PLOTTER::PlotImage( const wxImage & aImage, const wxPoint& aPos,
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unsigned char r = aImage.GetRed( x, y ) & 0xFF;
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unsigned char g = aImage.GetGreen( x, y ) & 0xFF;
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unsigned char b = aImage.GetBlue( x, y ) & 0xFF;
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// PDF inline images don't support alpha, so premultiply against white background
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if( aImage.HasAlpha() )
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{
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unsigned char alpha = aImage.GetAlpha( x, y ) & 0xFF;
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if( alpha < 0xFF )
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{
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float a = 1.0 - ( (float) alpha / 255.0 );
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r = ( int )( r + ( a * 0xFF ) ) & 0xFF;
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g = ( int )( g + ( a * 0xFF ) ) & 0xFF;
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b = ( int )( b + ( a * 0xFF ) ) & 0xFF;
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}
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}
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// As usual these days, stdio buffering has to suffeeeeerrrr
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if( colorMode )
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{
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@ -711,6 +711,20 @@ void PS_PLOTTER::PlotImage( const wxImage & aImage, const wxPoint& aPos,
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green = aImage.GetGreen( xx, yy) & 0xFF;
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blue = aImage.GetBlue( xx, yy) & 0xFF;
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// PS doesn't support alpha, so premultiply against white background
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if( aImage.HasAlpha() )
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{
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unsigned char alpha = aImage.GetAlpha( xx, yy ) & 0xFF;
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if( alpha < 0xFF )
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{
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float a = 1.0 - ( (float) alpha / 255.0 );
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red = ( int )( red + ( a * 0xFF ) ) & 0xFF;
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green = ( int )( green + ( a * 0xFF ) ) & 0xFF;
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blue = ( int )( blue + ( a * 0xFF ) ) & 0xFF;
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}
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}
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if( colorMode )
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fprintf( outputFile, "%2.2X%2.2X%2.2X", red, green, blue );
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else
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