fix for magnetic tracks for parallel case, cleanup of original patches

This commit is contained in:
dickelbeck 2008-02-29 20:35:11 +00:00
parent 5cb57e3b3b
commit 4b04d6c287
5 changed files with 172 additions and 119 deletions

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@ -5,6 +5,12 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with
email address. email address.
2008-Feb-29 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
+pcbnew
controle.cpp: fixed the magnetic track if tracks are parallel.
2008-Feb-29 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> 2008-Feb-29 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================ ================================================================================
+eeschema +eeschema
@ -12,7 +18,6 @@ email address.
Use carefully because this can change the whole schematic structure. Use carefully because this can change the whole schematic structure.
Gen Bom List now works in unicode build version Gen Bom List now works in unicode build version
(label list generation crashed eeschema in unicode build version) (label list generation crashed eeschema in unicode build version)
+all +all
Display filename and full sheet name ("sheet path") in sheet reference Display filename and full sheet name ("sheet path") in sheet reference
the full sheet name has no meanning in pcbnew. the full sheet name has no meanning in pcbnew.
@ -52,8 +57,6 @@ email address.
Need work to solve this problem and keep the undo/redo feature. Need work to solve this problem and keep the undo/redo feature.
2008-Feb-25 UPDATE Wayne Stambaugh <stambaughw{at}verizon{dot}net> 2008-Feb-25 UPDATE Wayne Stambaugh <stambaughw{at}verizon{dot}net>
================================================================================ ================================================================================
+eeschema +eeschema

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@ -294,6 +294,7 @@ void WinEDA_DrawFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels
case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
case WXK_DOWN: case WXK_DOWN:
D(printf("DOWN\n");)
MousePositionInPixels.y += delta.y; MousePositionInPixels.y += delta.y;
DrawPanel->MouseTo( MousePositionInPixels ); DrawPanel->MouseTo( MousePositionInPixels );
break; break;

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@ -219,14 +219,20 @@ BOARD_ITEM* WinEDA_BasePcbFrame::PcbGeneralLocateAndDisplay( int aHotKeyCode )
} }
/* /**
* "Join" finds the point where b0+x*(b1-b0) intersects with a0+y*(a1-a0). * Function Join
* finds the point where b0+x*(b1-b0) intersects with a0+y*(a1-a0).
* If that point would be outside of a0-a1, the respective endpoint is used. * If that point would be outside of a0-a1, the respective endpoint is used.
* Join returns the point in "res" and "true" if a suitable point was found, * Join returns the point in "res" and "true" if a suitable point was found,
* "false" if both lines are parallel. * "false" if both lines are parallel.
*/ */
static bool Join( wxPoint& res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 ) static bool Join( wxPoint* res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
{ {
/* References:
http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/
http://www.gekkou.co.uk/blogs/monologues/2007/12/13/1197586800000.html
*/
int64_t denom; int64_t denom;
double t; double t;
@ -236,14 +242,16 @@ static bool Join( wxPoint& res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
denom = (int64_t) b1.y * a1.x - (int64_t) b1.x * a1.y; denom = (int64_t) b1.y * a1.x - (int64_t) b1.x * a1.y;
if( !denom ) if( !denom )
{
return false; // parallel return false; // parallel
}
t = ((int64_t) b1.y * b0.x - (int64_t) b1.x * b0.y ) / (double) denom; t = ((int64_t) b1.y * b0.x - (int64_t) b1.x * b0.y ) / (double) denom;
t = min( max( t, 0.0 ), 1.0 ); t = min( max( t, 0.0 ), 1.0 );
res.x = (int) round(a0.x+t*a1.x); res->x = (int) round( a0.x + t * a1.x );
res.y = (int) round(a0.y+t*a1.y); res->y = (int) round( a0.y + t * a1.y );
return true; return true;
} }
@ -253,7 +261,7 @@ static bool Join( wxPoint& res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
* "Project" finds the projection of a grid point on a track. This is the point * "Project" finds the projection of a grid point on a track. This is the point
* from where we want to draw new orthogonal tracks when starting on a track. * from where we want to draw new orthogonal tracks when starting on a track.
*/ */
bool Project( wxPoint& res, wxPoint on_grid, const TRACK* track ) bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track )
{ {
wxPoint vec; wxPoint vec;
double t; double t;
@ -269,31 +277,40 @@ bool Project( wxPoint& res, wxPoint on_grid, const TRACK* track )
t /= (int64_t) vec.x*vec.x + (int64_t) vec.y*vec.y; t /= (int64_t) vec.x*vec.x + (int64_t) vec.y*vec.y;
t = min( max( t, 0.0 ), 1.0 ); t = min( max( t, 0.0 ), 1.0 );
res.x = (int) round( track->m_Start.x + t*vec.x ); res->x = (int) round( track->m_Start.x + t*vec.x );
res.y = (int) round( track->m_Start.y + t*vec.y ); res->y = (int) round( track->m_Start.y + t*vec.y );
return true; return true;
} }
/**
* Function Magnetize
* tests to see if there are any magnetic items within near reach of the given
* "curpos". If yes, then curpos is adjusted appropriately according to that
* near magnetic item and true is returned.
* @param curpos The initial position, and what to adjust if a change is needed.
*/
static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame, static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
int m_ID_current_state, wxSize grid, wxPoint on_grid, wxPoint& curpos ) int aCurrentTool, wxSize grid, wxPoint on_grid, wxPoint* curpos )
{ {
const D_PAD* pad; D_PAD* pad;
const TRACK* curr = NULL; TRACK* curr = g_CurrentTrackSegment;
const TRACK* via, * track; TRACK* via;
TRACK* track;
int layer, layer_mask; int layer, layer_mask;
bool sometimes = g_MagneticPadOption != capture_always && Drc_On; bool doCheckNet = g_MagneticPadOption != capture_always && Drc_On;
curr = g_CurrentTrackSegment;
if( frame->GetCurItem() != curr ) if( frame->GetCurItem() != curr )
{
curr = NULL; curr = NULL;
}
switch( g_MagneticPadOption ) switch( g_MagneticPadOption )
{ {
case capture_cursor_in_track_tool: case capture_cursor_in_track_tool:
if( m_ID_current_state != ID_TRACK_BUTT ) if( aCurrentTool != ID_TRACK_BUTT )
return false; return false;
break; break;
@ -308,20 +325,22 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
pad = Locate_Any_Pad( m_Pcb, CURSEUR_OFF_GRILLE, TRUE ); pad = Locate_Any_Pad( m_Pcb, CURSEUR_OFF_GRILLE, TRUE );
if( pad ) if( pad )
{ {
if( curr && curr->GetNet() != pad->GetNet() && sometimes ) if( doCheckNet && curr && curr->GetNet() != pad->GetNet() )
return false; return false;
curpos = pad->m_Pos;
*curpos = pad->m_Pos;
return true; return true;
} }
layer = ( (PCB_SCREEN*) ActiveScreen )->m_Active_Layer; layer = ( (PCB_SCREEN*) ActiveScreen )->m_Active_Layer;
via = Locate_Via_Area( m_Pcb, curpos, layer ); via = Locate_Via_Area( m_Pcb, *curpos, layer );
if( via ) if( via )
{ {
if( curr && curr->GetNet() != via->GetNet() && sometimes ) if( doCheckNet && curr && curr->GetNet() != via->GetNet() )
return false; return false;
curpos = via->m_Start;
*curpos = via->m_Start;
return true; return true;
} }
@ -340,27 +359,59 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
* In two segment mode, ignore the final segment if it's inside a grid * In two segment mode, ignore the final segment if it's inside a grid
* square. * square.
*/ */
if( g_TwoSegmentTrackBuild && curr->Pback if( g_TwoSegmentTrackBuild && curr->Back()
&& curr->m_Start.x - grid.x < curr->m_End.x && curr->m_Start.x - grid.x < curr->m_End.x
&& curr->m_Start.x + grid.x > curr->m_End.x && curr->m_Start.x + grid.x > curr->m_End.x
&& curr->m_Start.y - grid.y < curr->m_End.y && curr->m_Start.y - grid.y < curr->m_End.y
&& curr->m_Start.y + grid.y > curr->m_End.y ) && curr->m_Start.y + grid.y > curr->m_End.y )
{
curr = curr->Back(); curr = curr->Back();
}
track = Locate_Pistes( m_Pcb->m_Track, layer_mask, CURSEUR_OFF_GRILLE ); for( track = m_Pcb->m_Track; track; track = track->Next() )
for( ; track; track = track->Next() )
{ {
if( track->Type() != TYPETRACK ) if( track->Type() != TYPETRACK )
continue; continue;
if( curr->GetNet() != track->GetNet() && sometimes ) if( doCheckNet && curr->GetNet() != track->GetNet() )
continue; continue;
if( Join( curpos, track->m_Start, track->m_End, if( (g_DesignSettings.m_LayerColor[track->GetLayer()] & ITEM_NOT_SHOW) )
curr->m_Start, curr->m_End ) ) continue;
if( !track->IsOnLayer( layer ) )
continue;
// @todo, this should be a track overlap test, not a mouse on track test.
// The former would consider the new track's width.
if( !track->HitTest( *curpos ) )
continue;
if( Join( curpos, track->m_Start, track->m_End, curr->m_Start, curr->m_End ) )
{
return true; return true;
} }
if( aCurrentTool == ID_TRACK_BUTT )
{
// At this point we have a drawing mouse on a track, we are drawing
// a new track and that new track is parallel to the track the
// mouse is on. Find the nearest end point of the track under mouse
// to the mouse and return that.
double distStart = hypot( double( curpos->x - track->m_Start.x ),
double( curpos->y - track->m_Start.y ));
double distEnd = hypot( double( curpos->x - track->m_End.x ),
double( curpos->y - track->m_End.y ));
if( distStart < distEnd )
*curpos = track->m_Start;
else
*curpos = track->m_End;
return true;
}
}
return false; return false;
} }
@ -505,22 +556,23 @@ void WinEDA_BasePcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
PutOnGrid( &on_grid ); PutOnGrid( &on_grid );
if( Magnetize(m_Pcb, (WinEDA_PcbFrame *) this, m_ID_current_state, if( Magnetize(m_Pcb, (WinEDA_PcbFrame *) this, m_ID_current_state,
GetScreen()->GetGrid(), on_grid, curpos) ) GetScreen()->GetGrid(), on_grid, &curpos) )
{
GetScreen()->m_Curseur = curpos; GetScreen()->m_Curseur = curpos;
}
else else
{ {
/* // If there's no intrusion and DRC is active, we pass the cursor
* If there's an intrusion and DRC is active, we pass the cursor // "as is", and let ShowNewTrackWhenMovingCursor figure out what to do.
* "as is", and let ShowNewTrackWhenMovingCursor figure our what to
* do.
*/
if( !Drc_On || !g_CurrentTrackSegment if( !Drc_On || !g_CurrentTrackSegment
|| g_CurrentTrackSegment != this->GetCurItem() || g_CurrentTrackSegment != this->GetCurItem()
|| !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment->GetNet(), || !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment->GetNet(),
g_CurrentTrackSegment->m_Width ) ) g_CurrentTrackSegment->m_Width ) )
{
GetScreen()->m_Curseur = on_grid; GetScreen()->m_Curseur = on_grid;
} }
} }
}
if( oldpos != GetScreen()->m_Curseur ) if( oldpos != GetScreen()->m_Curseur )
{ {

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@ -501,33 +501,29 @@ void WinEDA_PcbFrame::End_Route( TRACK* track, wxDC* DC )
TRACK* LocateIntrusion( TRACK* start, int net, int width ) TRACK* LocateIntrusion( TRACK* start, int net, int width )
{ {
int layer = ( (PCB_SCREEN*) ActiveScreen )->m_Active_Layer; int layer = ( (PCB_SCREEN*) ActiveScreen )->m_Active_Layer;
int layer_mask = g_TabOneLayerMask[layer];
wxPoint ref = ActiveScreen->RefPos( 1 );
TRACK* track, * found = NULL;
for( track = start; track; track = track->Next() ) wxPoint ref = ActiveScreen->RefPos( true );
TRACK* found = NULL;
for( TRACK* track = start; track; track = track->Next() )
{
if( track->Type() == TYPETRACK ) // skip vias
{ {
int dist;
wxPoint pos, vec;
int64_t tmp;
/* Locate_Pistes */
if( track->GetState( BUSY | DELETED ) ) if( track->GetState( BUSY | DELETED ) )
continue; continue;
if( !(g_TabOneLayerMask[track->GetLayer()] & layer_mask) ) if( layer != track->GetLayer() )
continue; continue;
if( track->GetNet() == net ) if( track->GetNet() == net )
continue; continue;
if( track->Type() == TYPEVIA )
continue;
/* TRACK::HitTest */ /* TRACK::HitTest */
dist = width / 2 + track->m_Width / 2 + g_DesignSettings.m_TrackClearence; int dist = width / 2 + track->m_Width / 2 + g_DesignSettings.m_TrackClearence;
pos = ref - track->m_Start;
vec = track->m_End - track->m_Start; wxPoint pos = ref - track->m_Start;
wxPoint vec = track->m_End - track->m_Start;
if( !DistanceTest( dist, vec.x, vec.y, pos.x, pos.y ) ) if( !DistanceTest( dist, vec.x, vec.y, pos.x, pos.y ) )
continue; continue;
@ -535,10 +531,11 @@ TRACK* LocateIntrusion( TRACK* start, int net, int width )
found = track; found = track;
/* prefer intrusions from the side, not the end */ /* prefer intrusions from the side, not the end */
tmp = (int64_t) pos.x * vec.x + (int64_t) pos.y * vec.y; int64_t tmp = (int64_t) pos.x * vec.x + (int64_t) pos.y * vec.y;
if( tmp >= 0 && tmp <= (int64_t) vec.x * vec.x + (int64_t) vec.y * vec.y ) if( tmp >= 0 && tmp <= (int64_t) vec.x * vec.x + (int64_t) vec.y * vec.y )
break; break;
} }
}
return found; return found;
} }
@ -612,7 +609,7 @@ static void PushTrack( WinEDA_DrawPanel* panel )
n.x = (int) round( f * n.x ); n.x = (int) round( f * n.x );
n.y = (int) round( f * n.y ); n.y = (int) round( f * n.y );
Project( track->m_End, cursor, other ); Project( &track->m_End, cursor, other );
track->m_End += n; track->m_End += n;
} }

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@ -387,7 +387,7 @@ TRACK* CreateLockPoint( int* pX, int* pY, TRACK* ptsegm, TRACK* refsegm
/* CONTROLE.CPP */ /* CONTROLE.CPP */
/****************/ /****************/
void RemoteCommand( const char* cmdline ); void RemoteCommand( const char* cmdline );
bool Project( wxPoint& res, wxPoint on_grid, const TRACK* track ); bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track );
/***************/ /***************/