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@ -1,8 +1,8 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 2 March 2023 *
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* Date : 26 October 2022 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Copyright : Angus Johnson 2010-2022 *
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* Purpose : This is the main polygon clipping module *
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* License : http://www.boost.org/LICENSE_1_0.txt *
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*******************************************************************************/
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@ -10,18 +10,19 @@
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#ifndef CLIPPER_ENGINE_H
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#define CLIPPER_ENGINE_H
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constexpr auto CLIPPER2_VERSION = "1.2.1";
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#define CLIPPER2_VERSION "1.0.6"
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#include <cstdlib>
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#include <iostream>
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#include <queue>
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#include <stdexcept>
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#include <vector>
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#include <functional>
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#include <numeric>
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#include <memory>
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#include "clipper.core.h"
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#ifdef None
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#undef None
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#endif
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namespace Clipper2Lib {
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struct Scanline;
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@ -30,13 +31,12 @@ namespace Clipper2Lib {
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struct Vertex;
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struct LocalMinima;
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struct OutRec;
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struct HorzSegment;
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struct Joiner;
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//Note: all clipping operations except for Difference are commutative.
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enum class ClipType { None, Intersection, Union, Difference, Xor };
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enum class PathType { Subject, Clip };
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enum class JoinWith { None, Left, Right };
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enum class VertexFlags : uint32_t {
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None = 0, OpenStart = 1, OpenEnd = 2, LocalMax = 4, LocalMin = 8
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@ -64,7 +64,7 @@ namespace Clipper2Lib {
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OutPt* next = nullptr;
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OutPt* prev = nullptr;
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OutRec* outrec;
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HorzSegment* horz = nullptr;
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Joiner* joiner = nullptr;
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OutPt(const Point64& pt_, OutRec* outrec_): pt(pt_), outrec(outrec_) {
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next = this;
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@ -86,20 +86,15 @@ namespace Clipper2Lib {
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struct OutRec {
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size_t idx = 0;
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OutRec* owner = nullptr;
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OutRecList* splits = nullptr;
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Active* front_edge = nullptr;
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Active* back_edge = nullptr;
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OutPt* pts = nullptr;
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PolyPath* polypath = nullptr;
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OutRecList* splits = nullptr;
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Rect64 bounds = {};
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Path64 path;
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bool is_open = false;
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bool horz_done = false;
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~OutRec() {
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if (splits) delete splits;
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// nb: don't delete the split pointers
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// as these are owned by ClipperBase's outrec_list_
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};
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~OutRec() { if (splits) delete splits; };
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};
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///////////////////////////////////////////////////////////////////
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@ -131,7 +126,6 @@ namespace Clipper2Lib {
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Vertex* vertex_top = nullptr;
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LocalMinima* local_min = nullptr; // the bottom of an edge 'bound' (also Vatti)
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bool is_left_bound = false;
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JoinWith join_with = JoinWith::None;
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};
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struct LocalMinima {
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@ -146,24 +140,11 @@ namespace Clipper2Lib {
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Point64 pt;
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Active* edge1;
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Active* edge2;
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IntersectNode() : pt(Point64(0,0)), edge1(NULL), edge2(NULL) {}
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IntersectNode() : pt(Point64(0, 0)), edge1(NULL), edge2(NULL) {}
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IntersectNode(Active* e1, Active* e2, Point64& pt_) :
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pt(pt_), edge1(e1), edge2(e2) {}
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};
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struct HorzSegment {
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OutPt* left_op;
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OutPt* right_op = nullptr;
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bool left_to_right = true;
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HorzSegment() : left_op(nullptr) { }
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explicit HorzSegment(OutPt* op) : left_op(op) { }
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};
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struct HorzJoin {
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OutPt* op1 = nullptr;
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OutPt* op2 = nullptr;
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HorzJoin() {};
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explicit HorzJoin(OutPt* ltr, OutPt* rtl) : op1(ltr), op2(rtl) { }
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pt(pt_), edge1(e1), edge2(e2)
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{
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}
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};
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#ifdef USINGZ
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const PointD& e2bot, const PointD& e2top, PointD& pt)> ZCallbackD;
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#endif
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typedef std::vector<HorzSegment> HorzSegmentList;
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typedef std::unique_ptr<LocalMinima> LocalMinima_ptr;
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typedef std::vector<LocalMinima_ptr> LocalMinimaList;
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typedef std::vector<IntersectNode> IntersectNodeList;
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// ClipperBase -------------------------------------------------------------
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class ClipperBase {
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@ -191,21 +167,21 @@ namespace Clipper2Lib {
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bool using_polytree_ = false;
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Active* actives_ = nullptr;
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Active *sel_ = nullptr;
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LocalMinimaList minima_list_; //pointers in case of memory reallocs
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LocalMinimaList::iterator current_locmin_iter_;
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Joiner *horz_joiners_ = nullptr;
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std::vector<LocalMinima*> minima_list_; //pointers in case of memory reallocs
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std::vector<LocalMinima*>::iterator current_locmin_iter_;
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std::vector<Vertex*> vertex_lists_;
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std::priority_queue<int64_t> scanline_list_;
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IntersectNodeList intersect_nodes_;
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HorzSegmentList horz_seg_list_;
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std::vector<HorzJoin> horz_join_list_;
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std::vector<IntersectNode> intersect_nodes_;
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std::vector<Joiner*> joiner_list_; //pointers in case of memory reallocs
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void Reset();
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inline void InsertScanline(int64_t y);
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inline bool PopScanline(int64_t &y);
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inline bool PopLocalMinima(int64_t y, LocalMinima*& local_minima);
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void InsertScanline(int64_t y);
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bool PopScanline(int64_t &y);
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bool PopLocalMinima(int64_t y, LocalMinima *&local_minima);
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void DisposeAllOutRecs();
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void DisposeVerticesAndLocalMinima();
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void DeleteEdges(Active*& e);
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inline void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
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void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
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bool IsContributingClosed(const Active &e) const;
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inline bool IsContributingOpen(const Active &e) const;
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void SetWindCountForClosedPathEdge(Active &edge);
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bool BuildIntersectList(const int64_t top_y);
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void ProcessIntersectList();
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void SwapPositionsInAEL(Active& edge1, Active& edge2);
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OutRec* NewOutRec();
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OutPt* AddOutPt(const Active &e, const Point64& pt);
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OutPt* AddLocalMinPoly(Active &e1, Active &e2,
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const Point64& pt, bool is_new = false);
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OutPt* AddLocalMaxPoly(Active &e1, Active &e2, const Point64& pt);
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void DoHorizontal(Active &horz);
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bool ResetHorzDirection(const Active &horz, const Vertex* max_vertex,
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bool ResetHorzDirection(const Active &horz, const Active *max_pair,
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int64_t &horz_left, int64_t &horz_right);
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void DoTopOfScanbeam(const int64_t top_y);
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Active *DoMaxima(Active &e);
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void JoinOutrecPaths(Active &e1, Active &e2);
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void CompleteSplit(OutPt* op1, OutPt* op2, OutRec& outrec);
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bool ValidateClosedPathEx(OutPt*& outrec);
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void CleanCollinear(OutRec* outrec);
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void FixSelfIntersects(OutRec* outrec);
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void DoSplitOp(OutRec* outRec, OutPt* splitOp);
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inline void AddTrialHorzJoin(OutPt* op);
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void ConvertHorzSegsToJoins();
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void ProcessHorzJoins();
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void Split(Active& e, const Point64& pt);
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inline void CheckJoinLeft(Active& e,
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const Point64& pt, bool check_curr_x = false);
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inline void CheckJoinRight(Active& e,
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const Point64& pt, bool check_curr_x = false);
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OutPt* DoSplitOp(OutPt* outRecOp, OutPt* splitOp);
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Joiner* GetHorzTrialParent(const OutPt* op);
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bool OutPtInTrialHorzList(OutPt* op);
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void SafeDisposeOutPts(OutPt*& op);
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void SafeDeleteOutPtJoiners(OutPt* op);
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void AddTrialHorzJoin(OutPt* op);
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void DeleteTrialHorzJoin(OutPt* op);
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void ConvertHorzTrialsToJoins();
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void AddJoin(OutPt* op1, OutPt* op2);
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void DeleteJoin(Joiner* joiner);
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void ProcessJoinerList();
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OutRec* ProcessJoin(Joiner* joiner);
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protected:
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int error_code_ = 0;
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bool has_open_paths_ = false;
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bool succeeded_ = true;
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OutRecList outrec_list_; //pointers in case list memory reallocated
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std::vector<OutRec*> outrec_list_; //pointers in case list memory reallocated
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bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
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void CleanCollinear(OutRec* outrec);
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bool CheckBounds(OutRec* outrec);
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void RecursiveCheckOwners(OutRec* outrec, PolyPath* polypath);
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void DeepCheckOwners(OutRec* outrec, PolyPath* polypath);
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bool DeepCheckOwner(OutRec* outrec, OutRec* owner);
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#ifdef USINGZ
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ZCallback64 zCallback_ = nullptr;
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void SetZ(const Active& e1, const Active& e2, Point64& pt);
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void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
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public:
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virtual ~ClipperBase();
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int ErrorCode() { return error_code_; };
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bool PreserveCollinear = true;
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bool ReverseSolution = false;
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void Clear();
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#ifdef USINGZ
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int64_t DefaultZ = 0;
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#endif
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};
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// PolyPath / PolyTree --------------------------------------------------------
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PolyPath* parent_;
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public:
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PolyPath(PolyPath* parent = nullptr): parent_(parent){}
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virtual ~PolyPath() {};
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virtual ~PolyPath() { Clear(); };
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//https://en.cppreference.com/w/cpp/language/rule_of_three
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PolyPath(const PolyPath&) = delete;
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PolyPath& operator=(const PolyPath&) = delete;
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virtual PolyPath* AddChild(const Path64& path) = 0;
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virtual void Clear() = 0;
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virtual void Clear() {};
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virtual size_t Count() const { return 0; }
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const PolyPath* Parent() const { return parent_; }
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bool IsHole() const
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{
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unsigned lvl = Level();
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//Even levels except level 0
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return lvl && !(lvl & 1);
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const PolyPath* pp = parent_;
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bool is_hole = pp;
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while (pp) {
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is_hole = !is_hole;
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pp = pp->parent_;
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}
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return is_hole;
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}
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};
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typedef typename std::vector<std::unique_ptr<PolyPath64>> PolyPath64List;
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typedef typename std::vector<std::unique_ptr<PolyPathD>> PolyPathDList;
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class PolyPath64 : public PolyPath {
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private:
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PolyPath64List childs_;
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std::vector<PolyPath64*> childs_;
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Path64 polygon_;
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typedef typename std::vector<PolyPath64*>::const_iterator pp64_itor;
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public:
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explicit PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
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~PolyPath64() {
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childs_.resize(0);
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}
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const PolyPath64* operator [] (size_t index) const
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{
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return childs_[index].get();
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}
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const PolyPath64* Child(size_t index) const
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{
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return childs_[index].get();
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}
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PolyPath64List::const_iterator begin() const { return childs_.cbegin(); }
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PolyPath64List::const_iterator end() const { return childs_.cend(); }
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PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
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PolyPath64* operator [] (size_t index) { return static_cast<PolyPath64*>(childs_[index]); }
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pp64_itor begin() const { return childs_.cbegin(); }
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pp64_itor end() const { return childs_.cend(); }
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PolyPath64* AddChild(const Path64& path) override
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{
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auto p = std::make_unique<PolyPath64>(this);
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auto* result = childs_.emplace_back(std::move(p)).get();
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PolyPath64* result = new PolyPath64(this);
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childs_.push_back(result);
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result->polygon_ = path;
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return result;
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}
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void Clear() override
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{
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for (PolyPath64* child : childs_)
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{
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child->Clear();
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delete child;
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}
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childs_.resize(0);
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}
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return childs_.size();
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}
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const Path64& Polygon() const { return polygon_; };
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const Path64 Polygon() const { return polygon_; };
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double Area() const
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{
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return std::accumulate(childs_.cbegin(), childs_.cend(),
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Clipper2Lib::Area<int64_t>(polygon_),
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[](double a, const auto& child) {return a + child->Area(); });
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double result = Clipper2Lib::Area<int64_t>(polygon_);
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for (const PolyPath64* child : childs_)
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result += child->Area();
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return result;
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}
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friend std::ostream& operator << (std::ostream& outstream, const PolyPath64& polypath)
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{
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const size_t level_indent = 4;
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const size_t coords_per_line = 4;
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const size_t last_on_line = coords_per_line - 1;
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unsigned level = polypath.Level();
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if (level > 0)
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{
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std::string level_padding;
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level_padding.insert(0, (level - 1) * level_indent, ' ');
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std::string caption = polypath.IsHole() ? "Hole " : "Outer Polygon ";
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std::string childs = polypath.Count() == 1 ? " child" : " children";
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outstream << level_padding.c_str() << caption << "with " << polypath.Count() << childs << std::endl;
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outstream << level_padding;
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size_t i = 0, highI = polypath.Polygon().size() - 1;
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for (; i < highI; ++i)
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{
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outstream << polypath.Polygon()[i] << ' ';
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if ((i % coords_per_line) == last_on_line)
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outstream << std::endl << level_padding;
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}
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if (highI > 0) outstream << polypath.Polygon()[i];
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outstream << std::endl;
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}
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for (auto child : polypath)
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outstream << *child;
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return outstream;
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}
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};
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class PolyPathD : public PolyPath {
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private:
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PolyPathDList childs_;
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std::vector<PolyPathD*> childs_;
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double inv_scale_;
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PathD polygon_;
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typedef typename std::vector<PolyPathD*>::const_iterator ppD_itor;
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public:
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explicit PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
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PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
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{
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inv_scale_ = parent ? parent->inv_scale_ : 1.0;
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}
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~PolyPathD() {
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childs_.resize(0);
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}
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const PolyPathD* operator [] (size_t index) const
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PolyPathD* operator [] (size_t index)
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{
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return childs_[index].get();
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return static_cast<PolyPathD*>(childs_[index]);
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}
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const PolyPathD* Child(size_t index) const
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{
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return childs_[index].get();
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}
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PolyPathDList::const_iterator begin() const { return childs_.cbegin(); }
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PolyPathDList::const_iterator end() const { return childs_.cend(); }
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ppD_itor begin() const { return childs_.cbegin(); }
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ppD_itor end() const { return childs_.cend(); }
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void SetInvScale(double value) { inv_scale_ = value; }
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double InvScale() { return inv_scale_; }
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PolyPathD* AddChild(const Path64& path) override
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{
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int error_code = 0;
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auto p = std::make_unique<PolyPathD>(this);
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PolyPathD* result = childs_.emplace_back(std::move(p)).get();
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result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_, error_code);
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PolyPathD* result = new PolyPathD(this);
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childs_.push_back(result);
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result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_);
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return result;
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}
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void Clear() override
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{
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for (const PolyPathD* child : childs_) delete child;
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childs_.resize(0);
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}
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@ -421,13 +404,14 @@ namespace Clipper2Lib {
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return childs_.size();
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}
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const PathD& Polygon() const { return polygon_; };
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const PathD Polygon() const { return polygon_; };
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double Area() const
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{
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return std::accumulate(childs_.begin(), childs_.end(),
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Clipper2Lib::Area<double>(polygon_),
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[](double a, const auto& child) {return a + child->Area(); });
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double result = Clipper2Lib::Area<double>(polygon_);
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for (const PolyPathD* child : childs_)
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result += child->Area();
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return result;
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}
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};
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@ -496,23 +480,19 @@ namespace Clipper2Lib {
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private:
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double scale_ = 1.0, invScale_ = 1.0;
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#ifdef USINGZ
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ZCallbackD zCallbackD_ = nullptr;
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ZCallbackD zCallback_ = nullptr;
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#endif
|
||||
void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen);
|
||||
void BuildTreeD(PolyPathD& polytree, PathsD& open_paths);
|
||||
public:
|
||||
explicit ClipperD(int precision = 2) : ClipperBase()
|
||||
{
|
||||
CheckPrecision(precision, error_code_);
|
||||
// to optimize scaling / descaling precision
|
||||
// set the scale to a power of double's radix (2) (#25)
|
||||
scale_ = std::pow(std::numeric_limits<double>::radix,
|
||||
std::ilogb(std::pow(10, precision)) + 1);
|
||||
scale_ = std::pow(10, precision);
|
||||
invScale_ = 1 / scale_;
|
||||
}
|
||||
|
||||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallbackD cb) { zCallbackD_ = cb; };
|
||||
void SetZCallback(ZCallbackD cb) { zCallback_ = cb; };
|
||||
|
||||
void ZCB(const Point64& e1bot, const Point64& e1top,
|
||||
const Point64& e2bot, const Point64& e2top, Point64& pt)
|
||||
|
@ -526,13 +506,13 @@ namespace Clipper2Lib {
|
|||
PointD e1t = PointD(e1top) * invScale_;
|
||||
PointD e2b = PointD(e2bot) * invScale_;
|
||||
PointD e2t = PointD(e2top) * invScale_;
|
||||
zCallbackD_(e1b,e1t, e2b, e2t, tmp);
|
||||
zCallback_(e1b,e1t, e2b, e2t, tmp);
|
||||
pt.z = tmp.z; // only update 'z'
|
||||
};
|
||||
|
||||
void CheckCallback()
|
||||
{
|
||||
if(zCallbackD_)
|
||||
if(zCallback_)
|
||||
// if the user defined float point callback has been assigned
|
||||
// then assign the proxy callback function
|
||||
ClipperBase::zCallback_ =
|
||||
|
@ -547,17 +527,17 @@ namespace Clipper2Lib {
|
|||
|
||||
void AddSubject(const PathsD& subjects)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(subjects, scale_, error_code_), PathType::Subject, false);
|
||||
AddPaths(ScalePaths<int64_t, double>(subjects, scale_), PathType::Subject, false);
|
||||
}
|
||||
|
||||
void AddOpenSubject(const PathsD& open_subjects)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(open_subjects, scale_, error_code_), PathType::Subject, true);
|
||||
AddPaths(ScalePaths<int64_t, double>(open_subjects, scale_), PathType::Subject, true);
|
||||
}
|
||||
|
||||
void AddClip(const PathsD& clips)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(clips, scale_, error_code_), PathType::Clip, false);
|
||||
AddPaths(ScalePaths<int64_t, double>(clips, scale_), PathType::Clip, false);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths)
|
||||
|
|
|
@ -1,23 +1,23 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 12 February 2023 *
|
||||
* Date : 28 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : This module exports the Clipper2 Library (ie DLL/so) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
// The exported functions below refer to simple structures that
|
||||
// can be understood across multiple languages. Consequently
|
||||
// Path64, PathD, Polytree64 etc are converted from C++ classes
|
||||
// Path64, PathD, Polytree64 etc are converted from classes
|
||||
// (std::vector<> etc) into the following data structures:
|
||||
//
|
||||
// CPath64 (int64_t*) & CPathD (double_t*):
|
||||
// Path64 and PathD are converted into arrays of x,y coordinates.
|
||||
// However in these arrays the first x,y coordinate pair is a
|
||||
// counter with 'x' containing the number of following coordinate
|
||||
// pairs. ('y' should be 0, with one exception explained below.)
|
||||
// __________________________________
|
||||
// pairs. ('y' must always be 0.)
|
||||
//__________________________________
|
||||
// |counter|coord1|coord2|...|coordN|
|
||||
// |N ,0 |x1, y1|x2, y2|...|xN, yN|
|
||||
// __________________________________
|
||||
|
@ -25,15 +25,19 @@
|
|||
// CPaths64 (int64_t**) & CPathsD (double_t**):
|
||||
// These are arrays of pointers to CPath64 and CPathD where
|
||||
// the first pointer is to a 'counter path'. This 'counter
|
||||
// path' has a single x,y coord pair with 'y' (not 'x')
|
||||
// containing the number of paths that follow. ('x' = 0).
|
||||
// path' has a single x,y coord pair where 'y' contains
|
||||
// the number of paths that follow (and with 'x' always 0).
|
||||
// _______________________________
|
||||
// |counter|path1|path2|...|pathN|
|
||||
// |addr0 |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
|
||||
// _______________________________
|
||||
//
|
||||
// The structures of CPolytree64 and CPolytreeD are defined
|
||||
// below and these structures don't need to be explained here.
|
||||
// below and they don't need to be repeated or explained here.
|
||||
//
|
||||
// Finally, the pointer structures created and exported through
|
||||
// these functions can't safely be destroyed externally, so
|
||||
// a number of 'dispose functions are also exported.
|
||||
|
||||
#ifndef CLIPPER2_EXPORT_H
|
||||
#define CLIPPER2_EXPORT_H
|
||||
|
@ -97,80 +101,6 @@ inline Rect<T> CRectToRect(const CRect<T>& rect)
|
|||
return result;
|
||||
}
|
||||
|
||||
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
// EXPORTED FUNCTION DEFINITIONS
|
||||
//////////////////////////////////////////////////////
|
||||
|
||||
EXTERN_DLL_EXPORT const char* Version();
|
||||
|
||||
// Some of the functions below will return data in the various CPath
|
||||
// and CPolyTree structures which are pointers to heap allocated
|
||||
// memory. Eventually this memory will need to be released with one
|
||||
// of the following 'DisposeExported' functions. (This may be the
|
||||
// only safe way to release this memory since the executable
|
||||
// accessing these exported functions may use a memory manager that
|
||||
// allocates and releases heap memory in a different way. Also,
|
||||
// CPath structures that have been constructed by the executable
|
||||
// should not be destroyed using these 'DisposeExported' functions.)
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt);
|
||||
|
||||
// Boolean clipping:
|
||||
// cliptype: None=0, Intersection=1, Union=2, Difference=3, Xor=4
|
||||
// fillrule: EvenOdd=0, NonZero=1, Positive=2, Negative=3
|
||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPaths64& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPolyTree64*& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPathsD& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
|
||||
// Polygon offsetting (inflate/deflate):
|
||||
// jointype: Square=0, Round=1, Miter=2
|
||||
// endtype: Polygon=0, Joined=1, Butt=2, Square=3, Round=4
|
||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
double miter_limit = 2.0, double arc_tolerance = 0.0,
|
||||
bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
int precision = 2, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false);
|
||||
|
||||
// RectClip & RectClipLines:
|
||||
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
|
||||
const CPaths64 paths, bool convex_only = false);
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2, bool convex_only = false);
|
||||
EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,
|
||||
const CPaths64 paths);
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2);
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
// INTERNAL FUNCTIONS
|
||||
//////////////////////////////////////////////////////
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2);
|
||||
inline CPath64 CreateCPath64(const Path64& p);
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp);
|
||||
|
@ -184,14 +114,17 @@ inline PathD ConvertCPathD(const CPathD& p);
|
|||
inline PathsD ConvertCPathsD(const CPathsD& pp);
|
||||
|
||||
// the following function avoid multiple conversions
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale);
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
|
||||
inline Path64 ConvertCPathD(const CPathD& p, double scale);
|
||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale);
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale);
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
|
||||
|
||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt);
|
||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale);
|
||||
|
||||
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
|
||||
|
||||
EXTERN_DLL_EXPORT const char* Version()
|
||||
{
|
||||
return CLIPPER2_VERSION;
|
||||
|
@ -235,7 +168,7 @@ EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
|
|||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPaths64& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
@ -262,7 +195,7 @@ EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
|||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPolyTree64*& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
@ -289,8 +222,8 @@ EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
|||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPathsD& solution, CPathsD& solution_open, int precision,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
CPathsD& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
|
@ -321,8 +254,8 @@ EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
|||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
|
@ -352,56 +285,84 @@ EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
|||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype, double miter_limit,
|
||||
double arc_tolerance, bool reverse_solution)
|
||||
double delta, uint8_t jt, uint8_t et, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false)
|
||||
{
|
||||
Paths64 pp;
|
||||
pp = ConvertCPaths64(paths);
|
||||
|
||||
ClipperOffset clip_offset( miter_limit,
|
||||
arc_tolerance, reverse_solution);
|
||||
clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
|
||||
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
|
||||
Paths64 result = clip_offset.Execute(delta);
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
int precision, double miter_limit,
|
||||
double arc_tolerance, bool reverse_solution)
|
||||
double delta, uint8_t jt, uint8_t et,
|
||||
double precision = 2, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8 || !paths) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
|
||||
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
|
||||
Paths64 result = clip_offset.Execute(delta * scale);
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
|
||||
const CPaths64 paths, bool convex_only)
|
||||
const CPaths64 paths)
|
||||
{
|
||||
log(rect.left);
|
||||
log(rect.right);
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
Rect64 r64 = CRectToRect(rect);
|
||||
class RectClip rc(r64);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result = rc.Execute(pp, convex_only);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r64.Intersects(pathRec)) continue;
|
||||
|
||||
if (r64.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
|
||||
const CPathsD paths, int precision, bool convex_only)
|
||||
const CPathsD paths, int precision = 2)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
|
||||
RectD r = CRectToRect(rect);
|
||||
Rect64 rec = ScaleRect<int64_t, double>(r, scale);
|
||||
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
class RectClip rc(rec);
|
||||
Paths64 result = rc.Execute(pp, convex_only);
|
||||
class RectClip rc(r);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
|
@ -412,27 +373,58 @@ EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,
|
|||
Rect64 r = CRectToRect(rect);
|
||||
class RectClipLines rcl (r);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result = rcl.Execute(pp);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp2 = rcl.Execute(p);
|
||||
if (!pp2.empty())
|
||||
result.insert(result.end(), pp2.begin(), pp2.end());
|
||||
}
|
||||
}
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,
|
||||
const CPathsD paths, int precision)
|
||||
const CPathsD paths, int precision = 2)
|
||||
{
|
||||
Paths64 result;
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
|
||||
class RectClipLines rcl(r);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
Paths64 result = rcl.Execute(pp);
|
||||
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp2 = rcl.Execute(p);
|
||||
if (pp2.empty()) continue;
|
||||
result.insert(result.end(), pp2.begin(), pp2.end());
|
||||
}
|
||||
}
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// allocates memory for CPath64, fills in the counter, and
|
||||
// returns the structure ready to be filled with path data
|
||||
// create a dummy counter path
|
||||
CPath64 result = new int64_t[2 + cnt1 *2];
|
||||
result[0] = cnt1;
|
||||
result[1] = cnt2;
|
||||
|
@ -441,8 +433,6 @@ inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
|
|||
|
||||
inline CPath64 CreateCPath64(const Path64& p)
|
||||
{
|
||||
// allocates memory for CPath64, fills the counter
|
||||
// and returns the memory filled with path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPath64 result = CreateCPath64(cnt, 0);
|
||||
|
@ -479,8 +469,6 @@ inline Path64 ConvertCPath64(const CPath64& p)
|
|||
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp)
|
||||
{
|
||||
// allocates memory for multiple CPath64 and
|
||||
// and returns this memory filled with path data
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
|
||||
// don't allocate space for empty paths
|
||||
|
@ -517,8 +505,7 @@ inline Paths64 ConvertCPaths64(const CPaths64& pp)
|
|||
|
||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// allocates memory for CPathD, fills in the counter, and
|
||||
// returns the structure ready to be filled with path data
|
||||
// create a dummy path counter
|
||||
CPathD result = new double[2 + cnt1 * 2];
|
||||
result[0] = static_cast<double>(cnt1);
|
||||
result[1] = static_cast<double>(cnt2);
|
||||
|
@ -527,8 +514,6 @@ inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
|
|||
|
||||
inline CPathD CreateCPathD(const PathD& p)
|
||||
{
|
||||
// allocates memory for CPath, fills the counter
|
||||
// and returns the memory fills with path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
|
@ -636,8 +621,6 @@ inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale)
|
|||
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale)
|
||||
{
|
||||
// allocates memory for CPathD, fills in the counter, and
|
||||
// returns the structure filled with *scaled* path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
|
@ -653,8 +636,6 @@ inline CPathD CreateCPathD(const Path64& p, double scale)
|
|||
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
|
||||
{
|
||||
// allocates memory for *multiple* CPathD, and
|
||||
// returns the structure filled with scaled path data
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
|
@ -672,17 +653,17 @@ inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
|
|||
}
|
||||
|
||||
inline void InitCPolyPath64(CPolyTree64* cpt,
|
||||
bool is_hole, const std::unique_ptr <PolyPath64>& pp)
|
||||
bool is_hole, const PolyPath64* pp)
|
||||
{
|
||||
cpt->polygon = CreateCPath64(pp->Polygon());
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = static_cast<uint32_t>(child_cnt);
|
||||
cpt->child_count = child_cnt;
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = cpt->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp_child : *pp)
|
||||
for (const PolyPath64* pp_child : *pp)
|
||||
InitCPolyPath64(child++, !is_hole, pp_child);
|
||||
}
|
||||
|
||||
|
@ -693,11 +674,11 @@ inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt)
|
|||
result->is_hole = false;
|
||||
size_t child_cnt = pt.Count();
|
||||
result->childs = nullptr;
|
||||
result->child_count = static_cast<uint32_t>(child_cnt);
|
||||
result->child_count = child_cnt;
|
||||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = result->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp : pt)
|
||||
for (const PolyPath64* pp : pt)
|
||||
InitCPolyPath64(child++, true, pp);
|
||||
return result;
|
||||
}
|
||||
|
@ -720,17 +701,17 @@ EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt)
|
|||
}
|
||||
|
||||
inline void InitCPolyPathD(CPolyTreeD* cpt,
|
||||
bool is_hole, const std::unique_ptr <PolyPath64>& pp, double scale)
|
||||
bool is_hole, const PolyPath64* pp, double scale)
|
||||
{
|
||||
cpt->polygon = CreateCPathD(pp->Polygon(), scale);
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = static_cast<uint32_t>(child_cnt);
|
||||
cpt->child_count = child_cnt;
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = cpt->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp_child : *pp)
|
||||
for (const PolyPath64* pp_child : *pp)
|
||||
InitCPolyPathD(child++, !is_hole, pp_child, scale);
|
||||
}
|
||||
|
||||
|
@ -745,7 +726,7 @@ inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale)
|
|||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = result->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp : pt)
|
||||
for (const PolyPath64* pp : pt)
|
||||
InitCPolyPathD(child++, true, pp, scale);
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 9 February 2023 *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : This module provides a simple interface to the Clipper Library *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -11,7 +11,6 @@
|
|||
#define CLIPPER_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "clipper.core.h"
|
||||
|
@ -22,6 +21,21 @@
|
|||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
static const char* precision_error =
|
||||
"Precision exceeds the permitted range";
|
||||
|
||||
static const Rect64 MaxInvalidRect64 = Rect64(
|
||||
(std::numeric_limits<int64_t>::max)(),
|
||||
(std::numeric_limits<int64_t>::max)(),
|
||||
(std::numeric_limits<int64_t>::lowest)(),
|
||||
(std::numeric_limits<int64_t>::lowest)());
|
||||
|
||||
static const RectD MaxInvalidRectD = RectD(
|
||||
(std::numeric_limits<double>::max)(),
|
||||
(std::numeric_limits<double>::max)(),
|
||||
(std::numeric_limits<double>::lowest)(),
|
||||
(std::numeric_limits<double>::lowest)());
|
||||
|
||||
inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const Paths64& subjects, const Paths64& clips)
|
||||
{
|
||||
|
@ -44,13 +58,12 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const PathsD& subjects, const PathsD& clips, int precision = 2)
|
||||
const PathsD& subjects, const PathsD& clips, int decimal_prec = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
if (error_code) return result;
|
||||
ClipperD clipper(precision);
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, result);
|
||||
|
@ -59,13 +72,12 @@ namespace Clipper2Lib {
|
|||
|
||||
inline void BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const PathsD& subjects, const PathsD& clips,
|
||||
PolyTreeD& polytree, int precision = 2)
|
||||
PolyTreeD& polytree, int decimal_prec = 2)
|
||||
{
|
||||
polytree.Clear();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return;
|
||||
ClipperD clipper(precision);
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, polytree);
|
||||
|
@ -100,13 +112,12 @@ namespace Clipper2Lib {
|
|||
return result;
|
||||
}
|
||||
|
||||
inline PathsD Union(const PathsD& subjects, FillRule fillrule, int precision = 2)
|
||||
inline PathsD Union(const PathsD& subjects, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return result;
|
||||
ClipperD clipper(precision);
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.Execute(ClipType::Union, fillrule, result);
|
||||
return result;
|
||||
|
@ -133,40 +144,31 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
inline Paths64 InflatePaths(const Paths64& paths, double delta,
|
||||
JoinType jt, EndType et, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0)
|
||||
JoinType jt, EndType et, double miter_limit = 2.0)
|
||||
{
|
||||
if (!delta) return paths;
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance);
|
||||
ClipperOffset clip_offset(miter_limit);
|
||||
clip_offset.AddPaths(paths, jt, et);
|
||||
Paths64 solution;
|
||||
clip_offset.Execute(delta, solution);
|
||||
return solution;
|
||||
return clip_offset.Execute(delta);
|
||||
}
|
||||
|
||||
inline PathsD InflatePaths(const PathsD& paths, double delta,
|
||||
JoinType jt, EndType et, double miter_limit = 2.0,
|
||||
int precision = 2, double arc_tolerance = 0.0)
|
||||
JoinType jt, EndType et, double miter_limit = 2.0, double precision = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (!delta) return paths;
|
||||
if (error_code) return PathsD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance);
|
||||
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale, error_code), jt, et);
|
||||
if (error_code) return PathsD();
|
||||
Paths64 solution;
|
||||
clip_offset.Execute(delta * scale, solution);
|
||||
return ScalePaths<double, int64_t>(solution, 1 / scale, error_code);
|
||||
ClipperOffset clip_offset(miter_limit);
|
||||
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale), jt, et);
|
||||
Paths64 tmp = clip_offset.Execute(delta * scale);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale);
|
||||
}
|
||||
|
||||
inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
|
||||
{
|
||||
Path64 result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return Point64(pt.x + dx, pt.y +dy); });
|
||||
for (const Point64& pt : path)
|
||||
result.push_back(Point64(pt.x + dx, pt.y + dy));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -174,8 +176,8 @@ namespace Clipper2Lib {
|
|||
{
|
||||
PathD result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return PointD(pt.x + dx, pt.y + dy); });
|
||||
for (const PointD& pt : path)
|
||||
result.push_back(PointD(pt.x + dx, pt.y + dy));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -183,8 +185,8 @@ namespace Clipper2Lib {
|
|||
{
|
||||
Paths64 result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
for (const Path64& path : paths)
|
||||
result.push_back(TranslatePath(path, dx, dy));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -192,79 +194,220 @@ namespace Clipper2Lib {
|
|||
{
|
||||
PathsD result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
for (const PathD& path : paths)
|
||||
result.push_back(TranslatePath(path, dx, dy));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 RectClip(const Rect64& rect,
|
||||
const Paths64& paths, bool convex_only = false)
|
||||
inline Rect64 Bounds(const Path64& path)
|
||||
{
|
||||
Rect64 rec = MaxInvalidRect64;
|
||||
for (const Point64& pt : path)
|
||||
{
|
||||
if (pt.x < rec.left) rec.left = pt.x;
|
||||
if (pt.x > rec.right) rec.right = pt.x;
|
||||
if (pt.y < rec.top) rec.top = pt.y;
|
||||
if (pt.y > rec.bottom) rec.bottom = pt.y;
|
||||
}
|
||||
if (rec.IsEmpty()) return Rect64();
|
||||
return rec;
|
||||
}
|
||||
|
||||
inline Rect64 Bounds(const Paths64& paths)
|
||||
{
|
||||
Rect64 rec = MaxInvalidRect64;
|
||||
for (const Path64& path : paths)
|
||||
for (const Point64& pt : path)
|
||||
{
|
||||
if (pt.x < rec.left) rec.left = pt.x;
|
||||
if (pt.x > rec.right) rec.right = pt.x;
|
||||
if (pt.y < rec.top) rec.top = pt.y;
|
||||
if (pt.y > rec.bottom) rec.bottom = pt.y;
|
||||
}
|
||||
if (rec.IsEmpty()) return Rect64();
|
||||
return rec;
|
||||
}
|
||||
|
||||
inline RectD Bounds(const PathD& path)
|
||||
{
|
||||
RectD rec = MaxInvalidRectD;
|
||||
for (const PointD& pt : path)
|
||||
{
|
||||
if (pt.x < rec.left) rec.left = pt.x;
|
||||
if (pt.x > rec.right) rec.right = pt.x;
|
||||
if (pt.y < rec.top) rec.top = pt.y;
|
||||
if (pt.y > rec.bottom) rec.bottom = pt.y;
|
||||
}
|
||||
if (rec.IsEmpty()) return RectD();
|
||||
return rec;
|
||||
}
|
||||
|
||||
inline RectD Bounds(const PathsD& paths)
|
||||
{
|
||||
RectD rec = MaxInvalidRectD;
|
||||
for (const PathD& path : paths)
|
||||
for (const PointD& pt : path)
|
||||
{
|
||||
if (pt.x < rec.left) rec.left = pt.x;
|
||||
if (pt.x > rec.right) rec.right = pt.x;
|
||||
if (pt.y < rec.top) rec.top = pt.y;
|
||||
if (pt.y > rec.bottom) rec.bottom = pt.y;
|
||||
}
|
||||
if (rec.IsEmpty()) return RectD();
|
||||
return rec;
|
||||
}
|
||||
|
||||
inline Path64 ClipRect(const Rect64& rect, const Path64& path)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty()) return Path64();
|
||||
Rect64 pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec)) return Path64();
|
||||
if (rect.Contains(pathRec)) return path;
|
||||
class RectClip rc(rect);
|
||||
return rc.Execute(path);
|
||||
}
|
||||
|
||||
inline Paths64 ClipRect(const Rect64& rect, const Paths64& paths)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return Paths64();
|
||||
class RectClip rc(rect);
|
||||
return rc.Execute(paths, convex_only);
|
||||
Paths64 result;
|
||||
result.reserve(paths.size());
|
||||
|
||||
for (const Path64& p : paths)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 RectClip(const Rect64& rect,
|
||||
const Path64& path, bool convex_only = false)
|
||||
inline PathD ClipRect(const RectD& rect, const PathD& path, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty()) return Paths64();
|
||||
class RectClip rc(rect);
|
||||
return rc.Execute(Paths64{ path }, convex_only);
|
||||
}
|
||||
|
||||
inline PathsD RectClip(const RectD& rect,
|
||||
const PathsD& paths, bool convex_only = false, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathsD();
|
||||
if (rect.IsEmpty() || path.empty() ||
|
||||
!rect.Contains(Bounds(path))) return PathD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClip rc(r);
|
||||
Paths64 pp = ScalePaths<int64_t, double>(paths, scale, error_code);
|
||||
if (error_code) return PathsD(); // ie: error_code result is lost
|
||||
return ScalePaths<double, int64_t>(
|
||||
rc.Execute(pp, convex_only), 1 / scale, error_code);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
return ScalePath<double, int64_t>(rc.Execute(p), 1 / scale);
|
||||
}
|
||||
|
||||
inline PathsD RectClip(const RectD& rect,
|
||||
const PathD& path, bool convex_only = false, int precision = 2)
|
||||
inline PathsD ClipRect(const RectD& rect, const PathsD& paths, int precision = 2)
|
||||
{
|
||||
return RectClip(rect, PathsD{ path }, convex_only, precision);
|
||||
if (rect.IsEmpty() || paths.empty()) return PathsD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClip rc(r);
|
||||
PathsD result;
|
||||
result.reserve(paths.size());
|
||||
for (const PathD& path : paths)
|
||||
{
|
||||
RectD pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(path);
|
||||
else
|
||||
{
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
p = rc.Execute(p);
|
||||
if (!p.empty())
|
||||
result.push_back(ScalePath<double, int64_t>(p, 1 / scale));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Paths64& lines)
|
||||
inline Paths64 ClipLinesRect(const Rect64& rect, const Path64& path)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return Paths64();
|
||||
Paths64 result;
|
||||
if (rect.IsEmpty() || path.empty()) return result;
|
||||
Rect64 pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec)) return result;
|
||||
if (rect.Contains(pathRec))
|
||||
{
|
||||
result.push_back(path);
|
||||
return result;
|
||||
}
|
||||
class RectClipLines rcl(rect);
|
||||
return rcl.Execute(lines);
|
||||
return rcl.Execute(path);
|
||||
}
|
||||
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Path64& line)
|
||||
inline Paths64 ClipLinesRect(const Rect64& rect, const Paths64& paths)
|
||||
{
|
||||
return RectClipLines(rect, Paths64{ line });
|
||||
Paths64 result;
|
||||
if (rect.IsEmpty() || paths.empty()) return result;
|
||||
class RectClipLines rcl(rect);
|
||||
for (const Path64& p : paths)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp = rcl.Execute(p);
|
||||
if (!pp.empty())
|
||||
result.insert(result.end(), pp.begin(), pp.end());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathD& line, int precision = 2)
|
||||
inline PathsD ClipLinesRect(const RectD& rect, const PathD& path, int precision = 2)
|
||||
{
|
||||
return RectClip(rect, PathsD{ line }, precision);
|
||||
}
|
||||
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathsD& lines, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathsD();
|
||||
if (rect.IsEmpty() || path.empty() ||
|
||||
!rect.Contains(Bounds(path))) return PathsD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClipLines rcl(r);
|
||||
Paths64 p = ScalePaths<int64_t, double>(lines, scale, error_code);
|
||||
if (error_code) return PathsD();
|
||||
p = rcl.Execute(p);
|
||||
return ScalePaths<double, int64_t>(p, 1 / scale, error_code);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
return ScalePaths<double, int64_t>(rcl.Execute(p), 1 / scale);
|
||||
}
|
||||
|
||||
inline PathsD ClipLinesRect(const RectD& rect, const PathsD& paths, int precision = 2)
|
||||
{
|
||||
PathsD result;
|
||||
if (rect.IsEmpty() || paths.empty()) return result;
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClipLines rcl(r);
|
||||
result.reserve(paths.size());
|
||||
for (const PathD& path : paths)
|
||||
{
|
||||
RectD pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(path);
|
||||
else
|
||||
{
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
Paths64 pp = rcl.Execute(p);
|
||||
if (pp.empty()) continue;
|
||||
PathsD ppd = ScalePaths<double, int64_t>(pp, 1 / scale);
|
||||
result.insert(result.end(), ppd.begin(), ppd.end());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
namespace details
|
||||
|
@ -273,219 +416,179 @@ namespace Clipper2Lib {
|
|||
inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
|
||||
{
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (const auto& child : polypath)
|
||||
PolyPathToPaths64(*child, paths);
|
||||
for (const PolyPath* child : polypath)
|
||||
PolyPathToPaths64(*(PolyPath64*)(child), paths);
|
||||
}
|
||||
|
||||
inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
|
||||
{
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (const auto& child : polypath)
|
||||
PolyPathToPathsD(*child, paths);
|
||||
for (const PolyPath* child : polypath)
|
||||
PolyPathToPathsD(*(PolyPathD*)(child), paths);
|
||||
}
|
||||
|
||||
inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
|
||||
{
|
||||
for (const auto& child : pp)
|
||||
for (auto ch : pp)
|
||||
{
|
||||
// return false if this child isn't fully contained by its parent
|
||||
|
||||
// the following algorithm is a bit too crude, and doesn't account
|
||||
// for rounding errors. A better algorithm is to return false when
|
||||
// consecutive vertices are found outside the parent's polygon.
|
||||
|
||||
//const Path64& path = pp.Polygon();
|
||||
//if (std::any_of(child->Polygon().cbegin(), child->Polygon().cend(),
|
||||
// [path](const auto& pt) {return (PointInPolygon(pt, path) ==
|
||||
// PointInPolygonResult::IsOutside); })) return false;
|
||||
|
||||
int outsideCnt = 0;
|
||||
PolyPath64* child = (PolyPath64*)ch;
|
||||
for (const Point64& pt : child->Polygon())
|
||||
{
|
||||
PointInPolygonResult result = PointInPolygon(pt, pp.Polygon());
|
||||
if (result == PointInPolygonResult::IsInside) --outsideCnt;
|
||||
else if (result == PointInPolygonResult::IsOutside) ++outsideCnt;
|
||||
if (outsideCnt > 1) return false;
|
||||
else if (outsideCnt < -1) break;
|
||||
}
|
||||
|
||||
// now check any nested children too
|
||||
if (PointInPolygon(pt, pp.Polygon()) == PointInPolygonResult::IsOutside)
|
||||
return false;
|
||||
if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void OutlinePolyPath(std::ostream& os,
|
||||
bool isHole, size_t count, const std::string& preamble)
|
||||
inline bool GetInt(std::string::const_iterator& iter, const
|
||||
std::string::const_iterator& end_iter, int64_t& val)
|
||||
{
|
||||
std::string plural = (count == 1) ? "." : "s.";
|
||||
if (isHole)
|
||||
val = 0;
|
||||
bool is_neg = *iter == '-';
|
||||
if (is_neg) ++iter;
|
||||
std::string::const_iterator start_iter = iter;
|
||||
while (iter != end_iter &&
|
||||
((*iter >= '0') && (*iter <= '9')))
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Hole with " << count <<
|
||||
" nested polygon" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Hole" << std::endl;
|
||||
val = val * 10 + (static_cast<int64_t>(*iter++) - '0');
|
||||
}
|
||||
else
|
||||
if (is_neg) val = -val;
|
||||
return (iter != start_iter);
|
||||
}
|
||||
|
||||
inline bool GetFloat(std::string::const_iterator& iter, const
|
||||
std::string::const_iterator& end_iter, double& val)
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Polygon with " << count <<
|
||||
" hole" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Polygon" << std::endl;
|
||||
val = 0;
|
||||
bool is_neg = *iter == '-';
|
||||
if (is_neg) ++iter;
|
||||
int dec_pos = 1;
|
||||
const std::string::const_iterator start_iter = iter;
|
||||
while (iter != end_iter && (*iter == '.' ||
|
||||
((*iter >= '0') && (*iter <= '9'))))
|
||||
{
|
||||
if (*iter == '.')
|
||||
{
|
||||
if (dec_pos != 1) break;
|
||||
dec_pos = 0;
|
||||
++iter;
|
||||
continue;
|
||||
}
|
||||
if (dec_pos != 1) --dec_pos;
|
||||
val = val * 10 + ((int64_t)(*iter++) - '0');
|
||||
}
|
||||
if (iter == start_iter || dec_pos == 0) return false;
|
||||
if (dec_pos < 0)
|
||||
val *= std::pow(10, dec_pos);
|
||||
if (is_neg)
|
||||
val *= -1;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline void SkipWhiteSpace(std::string::const_iterator& iter,
|
||||
const std::string::const_iterator& end_iter)
|
||||
{
|
||||
while (iter != end_iter && *iter <= ' ') ++iter;
|
||||
}
|
||||
|
||||
inline void SkipSpacesWithOptionalComma(std::string::const_iterator& iter,
|
||||
const std::string::const_iterator& end_iter)
|
||||
{
|
||||
bool comma_seen = false;
|
||||
while (iter != end_iter)
|
||||
{
|
||||
if (*iter == ' ') ++iter;
|
||||
else if (*iter == ',')
|
||||
{
|
||||
if (comma_seen) return; // don't skip 2 commas!
|
||||
comma_seen = true;
|
||||
++iter;
|
||||
}
|
||||
else return;
|
||||
}
|
||||
}
|
||||
|
||||
static void OutlinePolyPath64(std::ostream& os, const PolyPath64& pp,
|
||||
std::string preamble, bool last_child)
|
||||
inline bool has_one_match(const char c, char* chrs)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPath64(os, **it, preamble, false);
|
||||
OutlinePolyPath64(os, **it, preamble, true);
|
||||
}
|
||||
while (*chrs > 0 && c != *chrs) ++chrs;
|
||||
if (!*chrs) return false;
|
||||
*chrs = ' '; // only match once per char
|
||||
return true;
|
||||
}
|
||||
|
||||
static void OutlinePolyPathD(std::ostream& os, const PolyPathD& pp,
|
||||
std::string preamble, bool last_child)
|
||||
|
||||
inline void SkipUserDefinedChars(std::string::const_iterator& iter,
|
||||
const std::string::const_iterator& end_iter, const std::string& skip_chars)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPathD(os, **it, preamble, false);
|
||||
OutlinePolyPathD(os, **it, preamble, true);
|
||||
}
|
||||
const size_t MAX_CHARS = 16;
|
||||
char buff[MAX_CHARS] = {0};
|
||||
std::copy(skip_chars.cbegin(), skip_chars.cend(), &buff[0]);
|
||||
while (iter != end_iter &&
|
||||
(*iter <= ' ' || has_one_match(*iter, buff))) ++iter;
|
||||
return;
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPath64(os, **it, " ", false);
|
||||
details::OutlinePolyPath64(os, **it, " ", true);
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
}
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTreeD& pp)
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPathD(os, **it, " ", false);
|
||||
details::OutlinePolyPathD(os, **it, " ", true);
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
}
|
||||
|
||||
inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
|
||||
{
|
||||
Paths64 result;
|
||||
for (const auto& child : polytree)
|
||||
details::PolyPathToPaths64(*child, result);
|
||||
for (auto child : polytree)
|
||||
details::PolyPathToPaths64(*(PolyPath64*)(child), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
|
||||
{
|
||||
PathsD result;
|
||||
for (const auto& child : polytree)
|
||||
details::PolyPathToPathsD(*child, result);
|
||||
for (auto child : polytree)
|
||||
details::PolyPathToPathsD(*(PolyPathD*)(child), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
|
||||
{
|
||||
for (const auto& child : polytree)
|
||||
for (auto child : polytree)
|
||||
if (child->Count() > 0 &&
|
||||
!details::PolyPath64ContainsChildren(*child))
|
||||
!details::PolyPath64ContainsChildren(*(PolyPath64*)(child)))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
namespace details {
|
||||
|
||||
template<typename T, typename U>
|
||||
inline constexpr void MakePathGeneric(const T list, size_t size,
|
||||
std::vector<U>& result)
|
||||
inline Path64 MakePath(const std::string& s)
|
||||
{
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
#ifdef USINGZ
|
||||
result[i / 2] = U{list[i], list[++i], 0};
|
||||
#else
|
||||
result[i / 2] = U{list[i], list[++i]};
|
||||
#endif
|
||||
const std::string skip_chars = " ,(){}[]";
|
||||
Path64 result;
|
||||
std::string::const_iterator s_iter = s.cbegin();
|
||||
details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
|
||||
while (s_iter != s.cend())
|
||||
{
|
||||
int64_t y = 0, x = 0;
|
||||
if (!details::GetInt(s_iter, s.cend(), x)) break;
|
||||
details::SkipSpacesWithOptionalComma(s_iter, s.cend());
|
||||
if (!details::GetInt(s_iter, s.cend(), y)) break;
|
||||
result.push_back(Point64(x, y));
|
||||
details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
template<typename T,
|
||||
typename std::enable_if<
|
||||
std::is_integral<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline Path64 MakePath(const std::vector<T>& list)
|
||||
{
|
||||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
Path64 result(size / 2); // else ignores unpaired value
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, std::size_t N,
|
||||
typename std::enable_if<
|
||||
std::is_integral<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline Path64 MakePath(const T(&list)[N])
|
||||
inline PathD MakePathD(const std::string& s)
|
||||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
Path64 result(N / 2);
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
const std::string skip_chars = " ,(){}[]";
|
||||
PathD result;
|
||||
std::string::const_iterator s_iter = s.cbegin();
|
||||
details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
|
||||
while (s_iter != s.cend())
|
||||
{
|
||||
double y = 0, x = 0;
|
||||
if (!details::GetFloat(s_iter, s.cend(), x)) break;
|
||||
details::SkipSpacesWithOptionalComma(s_iter, s.cend());
|
||||
if (!details::GetFloat(s_iter, s.cend(), y)) break;
|
||||
result.push_back(PointD(x, y));
|
||||
details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
|
||||
}
|
||||
|
||||
template<typename T,
|
||||
typename std::enable_if<
|
||||
std::is_arithmetic<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline PathD MakePathD(const std::vector<T>& list)
|
||||
{
|
||||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
PathD result(size / 2); // else ignores unpaired value
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, std::size_t N,
|
||||
typename std::enable_if<
|
||||
std::is_arithmetic<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline PathD MakePathD(const T(&list)[N])
|
||||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
PathD result(N / 2);
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -538,14 +641,12 @@ namespace Clipper2Lib {
|
|||
|
||||
inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathD();
|
||||
if (precision > 8 || precision < -8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
if (error_code) return PathD();
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
p = TrimCollinear(p, is_open_path);
|
||||
return ScalePath<double, int64_t>(p, 1/scale, error_code);
|
||||
return ScalePath<double, int64_t>(p, 1/scale);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
@ -620,108 +721,6 @@ namespace Clipper2Lib {
|
|||
return Sqr(a * d - c * b) / (c * c + d * d);
|
||||
}
|
||||
|
||||
inline size_t GetNext(size_t current, size_t high,
|
||||
const std::vector<bool>& flags)
|
||||
{
|
||||
++current;
|
||||
while (current <= high && flags[current]) ++current;
|
||||
if (current <= high) return current;
|
||||
current = 0;
|
||||
while (flags[current]) ++current;
|
||||
return current;
|
||||
}
|
||||
|
||||
inline size_t GetPrior(size_t current, size_t high,
|
||||
const std::vector<bool>& flags)
|
||||
{
|
||||
if (current == 0) current = high;
|
||||
else --current;
|
||||
while (current > 0 && flags[current]) --current;
|
||||
if (!flags[current]) return current;
|
||||
current = high;
|
||||
while (flags[current]) --current;
|
||||
return current;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> SimplifyPath(const Path<T> path,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
{
|
||||
const size_t len = path.size(), high = len -1;
|
||||
const double epsSqr = Sqr(epsilon);
|
||||
if (len < 4) return Path<T>(path);
|
||||
|
||||
std::vector<bool> flags(len);
|
||||
std::vector<double> distSqr(len);
|
||||
size_t prior = high, curr = 0, start, next, prior2, next2;
|
||||
if (isOpenPath)
|
||||
{
|
||||
distSqr[0] = MAX_DBL;
|
||||
distSqr[high] = MAX_DBL;
|
||||
}
|
||||
else
|
||||
{
|
||||
distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]);
|
||||
distSqr[high] = PerpendicDistFromLineSqrd(path[high], path[0], path[high - 1]);
|
||||
}
|
||||
for (size_t i = 1; i < high; ++i)
|
||||
distSqr[i] = PerpendicDistFromLineSqrd(path[i], path[i - 1], path[i + 1]);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if (distSqr[curr] > epsSqr)
|
||||
{
|
||||
start = curr;
|
||||
do
|
||||
{
|
||||
curr = GetNext(curr, high, flags);
|
||||
} while (curr != start && distSqr[curr] > epsSqr);
|
||||
if (curr == start) break;
|
||||
}
|
||||
|
||||
prior = GetPrior(curr, high, flags);
|
||||
next = GetNext(curr, high, flags);
|
||||
if (next == prior) break;
|
||||
|
||||
if (distSqr[next] < distSqr[curr])
|
||||
{
|
||||
flags[next] = true;
|
||||
next = GetNext(next, high, flags);
|
||||
next2 = GetNext(next, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (next != high || !isOpenPath)
|
||||
distSqr[next] = PerpendicDistFromLineSqrd(path[next], path[curr], path[next2]);
|
||||
curr = next;
|
||||
}
|
||||
else
|
||||
{
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
prior2 = GetPrior(prior, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (prior != 0 || !isOpenPath)
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
}
|
||||
Path<T> result;
|
||||
result.reserve(len);
|
||||
for (typename Path<T>::size_type i = 0; i < len; ++i)
|
||||
if (!flags[i]) result.push_back(path[i]);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> paths,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
for (const auto& path : paths)
|
||||
result.push_back(SimplifyPath(path, epsilon, isOpenPath));
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void RDP(const Path<T> path, std::size_t begin,
|
||||
std::size_t end, double epsSqrd, std::vector<bool>& flags)
|
||||
|
@ -765,9 +764,8 @@ namespace Clipper2Lib {
|
|||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[epsilon](const auto& path)
|
||||
{ return RamerDouglasPeucker<T>(path, epsilon); });
|
||||
for (const Path<T>& path : paths)
|
||||
result.push_back(RamerDouglasPeucker<T>(path, epsilon));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 January 2023 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Minkowski Sum and Difference *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -92,12 +92,11 @@ namespace Clipper2Lib
|
|||
|
||||
inline PathsD MinkowskiSum(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
double scale = pow(10, decimalPlaces);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale, error_code);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale);
|
||||
Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, true, isClosed), FillRule::NonZero);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale, error_code);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale);
|
||||
}
|
||||
|
||||
inline Paths64 MinkowskiDiff(const Path64& pattern, const Path64& path, bool isClosed)
|
||||
|
@ -107,12 +106,11 @@ namespace Clipper2Lib
|
|||
|
||||
inline PathsD MinkowskiDiff(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
double scale = pow(10, decimalPlaces);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale, error_code);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale);
|
||||
Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, false, isClosed), FillRule::NonZero);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale, error_code);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale);
|
||||
}
|
||||
|
||||
} // Clipper2Lib namespace
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 19 March 2023 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -11,7 +11,6 @@
|
|||
#define CLIPPER_OFFSET_H_
|
||||
|
||||
#include "clipper.core.h"
|
||||
#include "clipper.engine.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
|
@ -24,57 +23,47 @@ enum class EndType {Polygon, Joined, Butt, Square, Round};
|
|||
//Joined : offsets both sides of a path, with joined ends
|
||||
//Polygon: offsets only one side of a closed path
|
||||
|
||||
|
||||
class ClipperOffset {
|
||||
private:
|
||||
|
||||
class Group {
|
||||
public:
|
||||
Paths64 paths_in;
|
||||
Paths64 paths_out;
|
||||
Path64 path;
|
||||
bool is_reversed = false;
|
||||
JoinType join_type;
|
||||
EndType end_type;
|
||||
Paths64 paths_in_;
|
||||
Paths64 paths_out_;
|
||||
Path64 path_;
|
||||
bool is_reversed_ = false;
|
||||
JoinType join_type_;
|
||||
EndType end_type_;
|
||||
Group(const Paths64& paths, JoinType join_type, EndType end_type) :
|
||||
paths_in(paths), join_type(join_type), end_type(end_type) {}
|
||||
paths_in_(paths), join_type_(join_type), end_type_(end_type) {}
|
||||
};
|
||||
|
||||
int error_code_ = 0;
|
||||
double delta_ = 0.0;
|
||||
double group_delta_ = 0.0;
|
||||
double abs_group_delta_ = 0.0;
|
||||
double temp_lim_ = 0.0;
|
||||
double steps_per_rad_ = 0.0;
|
||||
double step_sin_ = 0.0;
|
||||
double step_cos_ = 0.0;
|
||||
PathD norms;
|
||||
Paths64 solution;
|
||||
std::vector<Group> groups_;
|
||||
JoinType join_type_ = JoinType::Square;
|
||||
EndType end_type_ = EndType::Polygon;
|
||||
|
||||
double miter_limit_ = 0.0;
|
||||
double arc_tolerance_ = 0.0;
|
||||
bool merge_groups_ = true;
|
||||
bool preserve_collinear_ = false;
|
||||
bool reverse_solution_ = false;
|
||||
|
||||
#if USINGZ
|
||||
ZCallback64 zCallback64_ = nullptr;
|
||||
#endif
|
||||
|
||||
void DoSquare(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle);
|
||||
void BuildNormals(const Path64& path);
|
||||
void OffsetPolygon(Group& group, Path64& path);
|
||||
void OffsetOpenJoined(Group& group, Path64& path);
|
||||
void OffsetOpenPath(Group& group, Path64& path);
|
||||
void OffsetOpenPath(Group& group, Path64& path, EndType endType);
|
||||
void OffsetPoint(Group& group, Path64& path, size_t j, size_t& k);
|
||||
void DoGroupOffset(Group &group);
|
||||
void ExecuteInternal(double delta);
|
||||
void DoGroupOffset(Group &group, double delta);
|
||||
public:
|
||||
explicit ClipperOffset(double miter_limit = 2.0,
|
||||
ClipperOffset(double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0,
|
||||
bool preserve_collinear = false,
|
||||
bool reverse_solution = false) :
|
||||
|
@ -84,13 +73,13 @@ public:
|
|||
|
||||
~ClipperOffset() { Clear(); };
|
||||
|
||||
int ErrorCode() { return error_code_; };
|
||||
void AddPath(const Path64& path, JoinType jt_, EndType et_);
|
||||
void AddPaths(const Paths64& paths, JoinType jt_, EndType et_);
|
||||
void AddPath(const PathD &p, JoinType jt_, EndType et_);
|
||||
void AddPaths(const PathsD &p, JoinType jt_, EndType et_);
|
||||
void Clear() { groups_.clear(); norms.clear(); };
|
||||
|
||||
void Execute(double delta, Paths64& paths);
|
||||
void Execute(double delta, PolyTree64& polytree);
|
||||
Paths64 Execute(double delta);
|
||||
|
||||
double MiterLimit() const { return miter_limit_; }
|
||||
void MiterLimit(double miter_limit) { miter_limit_ = miter_limit; }
|
||||
|
@ -99,15 +88,19 @@ public:
|
|||
double ArcTolerance() const { return arc_tolerance_; }
|
||||
void ArcTolerance(double arc_tolerance) { arc_tolerance_ = arc_tolerance; }
|
||||
|
||||
//MergeGroups: A path group is one or more paths added via the AddPath or
|
||||
//AddPaths methods. By default these path groups will be offset
|
||||
//independently of other groups and this may cause overlaps (intersections).
|
||||
//However, when MergeGroups is enabled, any overlapping offsets will be
|
||||
//merged (via a clipping union operation) to remove overlaps.
|
||||
bool MergeGroups() const { return merge_groups_; }
|
||||
void MergeGroups(bool merge_groups) { merge_groups_ = merge_groups; }
|
||||
|
||||
bool PreserveCollinear() const { return preserve_collinear_; }
|
||||
void PreserveCollinear(bool preserve_collinear){preserve_collinear_ = preserve_collinear;}
|
||||
|
||||
bool ReverseSolution() const { return reverse_solution_; }
|
||||
void ReverseSolution(bool reverse_solution) {reverse_solution_ = reverse_solution;}
|
||||
|
||||
#if USINGZ
|
||||
void SetZCallback(ZCallback64 cb) { zCallback64_ = cb; }
|
||||
#endif
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 9 February 2023 *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -12,7 +12,6 @@
|
|||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include "clipper.h"
|
||||
#include "clipper.core.h"
|
||||
|
||||
|
@ -21,61 +20,30 @@ namespace Clipper2Lib
|
|||
|
||||
enum class Location { Left, Top, Right, Bottom, Inside };
|
||||
|
||||
class OutPt2;
|
||||
typedef std::vector<OutPt2*> OutPt2List;
|
||||
|
||||
class OutPt2 {
|
||||
public:
|
||||
Point64 pt;
|
||||
size_t owner_idx;
|
||||
OutPt2List* edge;
|
||||
OutPt2* next;
|
||||
OutPt2* prev;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClip
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClip {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
protected:
|
||||
const Rect64 rect_;
|
||||
const Path64 rect_as_path_;
|
||||
const Point64 rect_mp_;
|
||||
Rect64 path_bounds_;
|
||||
std::deque<OutPt2> op_container_;
|
||||
OutPt2List results_; // each path can be broken into multiples
|
||||
OutPt2List edges_[8]; // clockwise and counter-clockwise
|
||||
const Point64 mp_;
|
||||
const Path64 rectPath_;
|
||||
Path64 result_;
|
||||
std::vector<Location> start_locs_;
|
||||
void CheckEdges();
|
||||
void TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw);
|
||||
|
||||
void GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI);
|
||||
OutPt2* Add(Point64 pt, bool start_new = false);
|
||||
void AddCorner(Location prev, Location curr);
|
||||
void AddCorner(Location& loc, bool isClockwise);
|
||||
public:
|
||||
explicit RectClip(const Rect64& rect) :
|
||||
RectClip(const Rect64& rect) :
|
||||
rect_(rect),
|
||||
rect_as_path_(rect.AsPath()),
|
||||
rect_mp_(rect.MidPoint()) {}
|
||||
Paths64 Execute(const Paths64& paths, bool convex_only = false);
|
||||
mp_(rect.MidPoint()),
|
||||
rectPath_(rect.AsPath()) {}
|
||||
Path64 Execute(const Path64& path);
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClipLines : public RectClip {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
public:
|
||||
explicit RectClipLines(const Rect64& rect) : RectClip(rect) {};
|
||||
Paths64 Execute(const Paths64& paths);
|
||||
RectClipLines(const Rect64& rect) : RectClip(rect) {};
|
||||
Paths64 Execute(const Path64& path);
|
||||
};
|
||||
|
||||
} // Clipper2Lib namespace
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 19 March 2023 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -20,38 +20,20 @@ const double floating_point_tolerance = 1e-12;
|
|||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void GetBoundsAndLowestPolyIdx(const Paths64& paths, Rect64& r, int & idx)
|
||||
Paths64::size_type GetLowestPolygonIdx(const Paths64& paths)
|
||||
{
|
||||
idx = -1;
|
||||
r = MaxInvalidRect64;
|
||||
int64_t lpx = 0;
|
||||
for (int i = 0; i < static_cast<int>(paths.size()); ++i)
|
||||
Paths64::size_type result = 0;
|
||||
Point64 lp = Point64(static_cast<int64_t>(0),
|
||||
std::numeric_limits<int64_t>::min());
|
||||
|
||||
for (Paths64::size_type i = 0 ; i < paths.size(); ++i)
|
||||
for (const Point64& p : paths[i])
|
||||
{
|
||||
if (p.y >= r.bottom)
|
||||
{
|
||||
if (p.y > r.bottom || p.x < lpx)
|
||||
{
|
||||
idx = i;
|
||||
lpx = p.x;
|
||||
r.bottom = p.y;
|
||||
if (p.y < lp.y || (p.y == lp.y && p.x >= lp.x)) continue;
|
||||
result = i;
|
||||
lp = p;
|
||||
}
|
||||
}
|
||||
else if (p.y < r.top) r.top = p.y;
|
||||
if (p.x > r.right) r.right = p.x;
|
||||
else if (p.x < r.left) r.left = p.x;
|
||||
}
|
||||
//if (idx < 0) r = Rect64(0, 0, 0, 0);
|
||||
//if (r.top == INT64_MIN) r.bottom = r.top;
|
||||
//if (r.left == INT64_MIN) r.left = r.right;
|
||||
}
|
||||
|
||||
bool IsSafeOffset(const Rect64& r, double abs_delta)
|
||||
{
|
||||
return r.left > min_coord + abs_delta &&
|
||||
r.right < max_coord - abs_delta &&
|
||||
r.top > min_coord + abs_delta &&
|
||||
r.bottom < max_coord - abs_delta;
|
||||
return result;
|
||||
}
|
||||
|
||||
PointD GetUnitNormal(const Point64& pt1, const Point64& pt2)
|
||||
|
@ -98,32 +80,12 @@ inline bool IsClosedPath(EndType et)
|
|||
|
||||
inline Point64 GetPerpendic(const Point64& pt, const PointD& norm, double delta)
|
||||
{
|
||||
#if USINGZ
|
||||
return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta, pt.z);
|
||||
#else
|
||||
return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline PointD GetPerpendicD(const Point64& pt, const PointD& norm, double delta)
|
||||
{
|
||||
#if USINGZ
|
||||
return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta, pt.z);
|
||||
#else
|
||||
return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void NegatePath(PathD& path)
|
||||
{
|
||||
for (PointD& pt : path)
|
||||
{
|
||||
pt.x = -pt.x;
|
||||
pt.y = -pt.y;
|
||||
#if USINGZ
|
||||
pt.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
@ -143,6 +105,19 @@ void ClipperOffset::AddPaths(const Paths64 &paths, JoinType jt_, EndType et_)
|
|||
groups_.push_back(Group(paths, jt_, et_));
|
||||
}
|
||||
|
||||
void ClipperOffset::AddPath(const Clipper2Lib::PathD& path, JoinType jt_, EndType et_)
|
||||
{
|
||||
PathsD paths;
|
||||
paths.push_back(path);
|
||||
AddPaths(paths, jt_, et_);
|
||||
}
|
||||
|
||||
void ClipperOffset::AddPaths(const PathsD& paths, JoinType jt_, EndType et_)
|
||||
{
|
||||
if (paths.size() == 0) return;
|
||||
groups_.push_back(Group(PathsDToPaths64(paths), jt_, et_));
|
||||
}
|
||||
|
||||
void ClipperOffset::BuildNormals(const Path64& path)
|
||||
{
|
||||
norms.clear();
|
||||
|
@ -156,20 +131,12 @@ void ClipperOffset::BuildNormals(const Path64& path)
|
|||
|
||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
|
||||
{
|
||||
#if USINGZ
|
||||
return PointD(pt.x + dx, pt.y + dy, pt.z);
|
||||
#else
|
||||
return PointD(pt.x + dx, pt.y + dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline PointD ReflectPoint(const PointD& pt, const PointD& pivot)
|
||||
{
|
||||
#if USINGZ
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y), pt.z);
|
||||
#else
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y));
|
||||
#endif
|
||||
}
|
||||
|
||||
PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
|
||||
|
@ -223,69 +190,47 @@ void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t
|
|||
{
|
||||
PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#if USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path.push_back(Point64(pt));
|
||||
group.path_.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path_.push_back(Point64(pt));
|
||||
}
|
||||
else
|
||||
{
|
||||
PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#if USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
group.path.push_back(Point64(pt));
|
||||
group.path_.push_back(Point64(pt));
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path_.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a)
|
||||
{
|
||||
double q = group_delta_ / (cos_a + 1);
|
||||
#if USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q,
|
||||
path[j].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
group.path_.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q));
|
||||
#endif
|
||||
}
|
||||
|
||||
void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle)
|
||||
{
|
||||
//even though angle may be negative this is a convex join
|
||||
Point64 pt = path[j];
|
||||
PointD offsetVec = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_);
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle)));
|
||||
double step_sin = std::sin(angle / steps);
|
||||
double step_cos = std::cos(angle / steps);
|
||||
|
||||
if (j == k) offsetVec.Negate();
|
||||
#if USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
if (angle > -PI + 0.01) // avoid 180deg concave
|
||||
{
|
||||
int steps = std::max(2, static_cast<int>(
|
||||
std::ceil(steps_per_rad_ * std::abs(angle)))); // #448
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
#if USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
PointD pt2 = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_);
|
||||
if (j == k) pt2.Negate();
|
||||
|
||||
group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y));
|
||||
for (int i = 0; i < steps; i++)
|
||||
{
|
||||
pt2 = PointD(pt2.x * step_cos - step_sin * pt2.y,
|
||||
pt2.x * step_sin + pt2.y * step_cos);
|
||||
group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y));
|
||||
}
|
||||
}
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
group.path_.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
||||
|
@ -303,22 +248,27 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
|||
if (sin_a > 1.0) sin_a = 1.0;
|
||||
else if (sin_a < -1.0) sin_a = -1.0;
|
||||
|
||||
if (cos_a > 0.99) // almost straight - less than 8 degrees
|
||||
bool almostNoAngle = AlmostZero(sin_a) && cos_a > 0;
|
||||
// when there's almost no angle of deviation or it's concave
|
||||
if (almostNoAngle || (sin_a * group_delta_ < 0))
|
||||
{
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
if (cos_a < 0.9998) // greater than 1 degree (#424)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_)); // (#418)
|
||||
}
|
||||
else if (cos_a > -0.99 && (sin_a * group_delta_ < 0))
|
||||
Point64 p1 = Point64(
|
||||
path[j].x + norms[k].x * group_delta_,
|
||||
path[j].y + norms[k].y * group_delta_);
|
||||
Point64 p2 = Point64(
|
||||
path[j].x + norms[j].x * group_delta_,
|
||||
path[j].y + norms[j].y * group_delta_);
|
||||
group.path_.push_back(p1);
|
||||
if (p1 != p2)
|
||||
{
|
||||
// is concave
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
// this extra point is the only (simple) way to ensure that
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
group.path.push_back(path[j]); // (#405)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
// when concave add an extra vertex to ensure neat clipping
|
||||
if (!almostNoAngle) group.path_.push_back(path[j]);
|
||||
group.path_.push_back(p2);
|
||||
}
|
||||
else if (join_type_ == JoinType::Round)
|
||||
}
|
||||
else // it's convex
|
||||
{
|
||||
if (join_type_ == JoinType::Round)
|
||||
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
{
|
||||
|
@ -332,49 +282,38 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
|||
DoMiter(group, path, j, k, cos_a);
|
||||
else
|
||||
DoSquare(group, path, j, k);
|
||||
|
||||
}
|
||||
k = j;
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPolygon(Group& group, Path64& path)
|
||||
{
|
||||
group.path_.clear();
|
||||
for (Path64::size_type i = 0, j = path.size() -1; i < path.size(); j = i, ++i)
|
||||
OffsetPoint(group, path, i, j);
|
||||
group.paths_out.push_back(group.path);
|
||||
group.paths_out_.push_back(group.path_);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
||||
{
|
||||
OffsetPolygon(group, path);
|
||||
std::reverse(path.begin(), path.end());
|
||||
|
||||
//rebuild normals // BuildNormals(path);
|
||||
std::reverse(norms.begin(), norms.end());
|
||||
norms.push_back(norms[0]);
|
||||
norms.erase(norms.begin());
|
||||
NegatePath(norms);
|
||||
|
||||
group.path.clear();
|
||||
BuildNormals(path);
|
||||
OffsetPolygon(group, path);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path, EndType end_type)
|
||||
{
|
||||
group.path_.clear();
|
||||
|
||||
// do the line start cap
|
||||
switch (end_type_)
|
||||
switch (end_type)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#if USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_,
|
||||
path[0].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
group.path_.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[0], norms[0], group_delta_));
|
||||
group.path_.push_back(GetPerpendic(path[0], norms[0], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, 0,0, PI);
|
||||
|
@ -396,20 +335,13 @@ void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
|||
norms[0] = norms[highI];
|
||||
|
||||
// do the line end cap
|
||||
switch (end_type_)
|
||||
switch (end_type)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#if USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_,
|
||||
path[highI].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
group.path_.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
|
||||
group.path_.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, highI, highI, PI);
|
||||
|
@ -421,198 +353,133 @@ void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
|||
|
||||
for (size_t i = highI, k = 0; i > 0; --i)
|
||||
OffsetPoint(group, path, i, k);
|
||||
group.paths_out.push_back(group.path);
|
||||
group.paths_out_.push_back(group.path_);
|
||||
}
|
||||
|
||||
void ClipperOffset::DoGroupOffset(Group& group)
|
||||
void ClipperOffset::DoGroupOffset(Group& group, double delta)
|
||||
{
|
||||
Rect64 r;
|
||||
int idx = -1;
|
||||
if (group.end_type_ != EndType::Polygon) delta = std::abs(delta) * 0.5;
|
||||
bool isClosedPaths = IsClosedPath(group.end_type_);
|
||||
|
||||
if (isClosedPaths)
|
||||
{
|
||||
//the lowermost polygon must be an outer polygon. So we can use that as the
|
||||
//designated orientation for outer polygons (needed for tidy-up clipping)
|
||||
GetBoundsAndLowestPolyIdx(group.paths_in, r, idx);
|
||||
if (idx < 0) return;
|
||||
|
||||
if (group.end_type == EndType::Polygon)
|
||||
{
|
||||
double area = Area(group.paths_in[idx]);
|
||||
//if (area == 0) return; // probably unhelpful (#430)
|
||||
group.is_reversed = (area < 0);
|
||||
if (group.is_reversed) group_delta_ = -delta_;
|
||||
else group_delta_ = delta_;
|
||||
Paths64::size_type lowestIdx = GetLowestPolygonIdx(group.paths_in_);
|
||||
// nb: don't use the default orientation here ...
|
||||
double area = Area(group.paths_in_[lowestIdx]);
|
||||
if (area == 0) return;
|
||||
group.is_reversed_ = (area < 0);
|
||||
if (group.is_reversed_) delta = -delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
group.is_reversed = false;
|
||||
group_delta_ = std::abs(delta_) * 0.5;
|
||||
}
|
||||
abs_group_delta_ = std::fabs(group_delta_);
|
||||
group.is_reversed_ = false;
|
||||
|
||||
// do range checking
|
||||
if (!IsSafeOffset(r, abs_group_delta_))
|
||||
group_delta_ = delta;
|
||||
abs_group_delta_ = std::abs(group_delta_);
|
||||
join_type_ = group.join_type_;
|
||||
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ? arc_tolerance_
|
||||
: std::log10(2 + abs_group_delta_) * default_arc_tolerance); // empirically derived
|
||||
|
||||
//calculate a sensible number of steps (for 360 deg for the given offset
|
||||
if (group.join_type_ == JoinType::Round || group.end_type_ == EndType::Round)
|
||||
{
|
||||
DoError(range_error_i);
|
||||
error_code_ |= range_error_i;
|
||||
return;
|
||||
steps_per_rad_ = PI / std::acos(1 - arcTol / abs_group_delta_) / (PI *2);
|
||||
}
|
||||
|
||||
join_type_ = group.join_type;
|
||||
end_type_ = group.end_type;
|
||||
|
||||
//calculate a sensible number of steps (for 360 deg for the given offset
|
||||
if (group.join_type == JoinType::Round || group.end_type == EndType::Round)
|
||||
{
|
||||
// arcTol - when arc_tolerance_ is undefined (0), the amount of
|
||||
// curve imprecision that's allowed is based on the size of the
|
||||
// offset (delta). Obviously very large offsets will almost always
|
||||
// require much less precision. See also offset_triginometry2.svg
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
std::min(abs_group_delta_, arc_tolerance_) :
|
||||
std::log10(2 + abs_group_delta_) * default_arc_tolerance);
|
||||
double steps_per_360 = PI / std::acos(1 - arcTol / abs_group_delta_);
|
||||
if (steps_per_360 > abs_group_delta_ * PI)
|
||||
steps_per_360 = abs_group_delta_ * PI; //ie avoids excessive precision
|
||||
|
||||
step_sin_ = std::sin(2 * PI / steps_per_360);
|
||||
step_cos_ = std::cos(2 * PI / steps_per_360);
|
||||
if (group_delta_ < 0.0) step_sin_ = -step_sin_;
|
||||
steps_per_rad_ = steps_per_360 / (2 *PI);
|
||||
}
|
||||
|
||||
bool is_joined =
|
||||
(end_type_ == EndType::Polygon) ||
|
||||
(end_type_ == EndType::Joined);
|
||||
bool is_closed_path = IsClosedPath(group.end_type_);
|
||||
Paths64::const_iterator path_iter;
|
||||
for(path_iter = group.paths_in.cbegin(); path_iter != group.paths_in.cend(); ++path_iter)
|
||||
for(path_iter = group.paths_in_.cbegin(); path_iter != group.paths_in_.cend(); ++path_iter)
|
||||
{
|
||||
Path64 path = StripDuplicates(*path_iter, is_joined);
|
||||
Path64 path = StripDuplicates(*path_iter, is_closed_path);
|
||||
Path64::size_type cnt = path.size();
|
||||
if (cnt == 0 || ((cnt < 3) && group.end_type == EndType::Polygon))
|
||||
continue;
|
||||
if (cnt == 0) continue;
|
||||
|
||||
group.path.clear();
|
||||
if (cnt == 1) // single point - only valid with open paths
|
||||
{
|
||||
if (group_delta_ < 1) continue;
|
||||
group.path_ = Path64();
|
||||
//single vertex so build a circle or square ...
|
||||
if (group.join_type == JoinType::Round)
|
||||
if (group.join_type_ == JoinType::Round)
|
||||
{
|
||||
double radius = abs_group_delta_;
|
||||
group.path = Ellipse(path[0], radius, radius);
|
||||
#if USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
#endif
|
||||
group.path_ = Ellipse(path[0], radius, radius);
|
||||
}
|
||||
else
|
||||
{
|
||||
int d = (int)std::ceil(abs_group_delta_);
|
||||
r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
|
||||
group.path = r.AsPath();
|
||||
#if USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
#endif
|
||||
Rect64 r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
|
||||
group.path_ = r.AsPath();
|
||||
}
|
||||
group.paths_out.push_back(group.path);
|
||||
group.paths_out_.push_back(group.path_);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((cnt == 2) && (group.end_type == EndType::Joined))
|
||||
{
|
||||
if (group.join_type == JoinType::Round)
|
||||
end_type_ = EndType::Round;
|
||||
else
|
||||
end_type_ = EndType::Square;
|
||||
BuildNormals(path);
|
||||
if (group.end_type_ == EndType::Polygon) OffsetPolygon(group, path);
|
||||
else if (group.end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
|
||||
else OffsetOpenPath(group, path, group.end_type_);
|
||||
}
|
||||
}
|
||||
|
||||
BuildNormals(path);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, path);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
|
||||
else OffsetOpenPath(group, path);
|
||||
if (!merge_groups_)
|
||||
{
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != group.is_reversed_;
|
||||
c.AddSubject(group.paths_out_);
|
||||
if (group.is_reversed_)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, group.paths_out_);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, group.paths_out_);
|
||||
}
|
||||
}
|
||||
solution.reserve(solution.size() + group.paths_out.size());
|
||||
copy(group.paths_out.begin(), group.paths_out.end(), back_inserter(solution));
|
||||
group.paths_out.clear();
|
||||
|
||||
solution.reserve(solution.size() + group.paths_out_.size());
|
||||
copy(group.paths_out_.begin(), group.paths_out_.end(), back_inserter(solution));
|
||||
group.paths_out_.clear();
|
||||
}
|
||||
|
||||
void ClipperOffset::ExecuteInternal(double delta)
|
||||
Paths64 ClipperOffset::Execute(double delta)
|
||||
{
|
||||
error_code_ = 0;
|
||||
solution.clear();
|
||||
if (groups_.size() == 0) return;
|
||||
|
||||
if (std::abs(delta) < 0.5)
|
||||
if (std::abs(delta) < default_arc_tolerance)
|
||||
{
|
||||
for (const Group& group : groups_)
|
||||
{
|
||||
solution.reserve(solution.size() + group.paths_in.size());
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(solution));
|
||||
solution.reserve(solution.size() + group.paths_in_.size());
|
||||
copy(group.paths_in_.begin(), group.paths_in_.end(), back_inserter(solution));
|
||||
}
|
||||
return solution;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
std::vector<Group>::iterator groups_iter;
|
||||
for (groups_iter = groups_.begin();
|
||||
groups_iter != groups_.end(); ++groups_iter)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
DoGroupOffset(*groups_iter, delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(double delta, Paths64& paths)
|
||||
{
|
||||
paths.clear();
|
||||
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
if (merge_groups_ && groups_.size() > 0)
|
||||
{
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
#if USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed_;
|
||||
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, paths);
|
||||
if (groups_[0].is_reversed_)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, solution);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, paths);
|
||||
}
|
||||
|
||||
|
||||
void ClipperOffset::Execute(double delta, PolyTree64& polytree)
|
||||
{
|
||||
polytree.Clear();
|
||||
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
#if USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
c.Execute(ClipType::Union, FillRule::Positive, solution);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, polytree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, polytree);
|
||||
return solution;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 14 February 2023 *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
@ -17,22 +17,15 @@ namespace Clipper2Lib {
|
|||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline bool Path1ContainsPath2(const Path64& path1, const Path64& path2)
|
||||
inline PointInPolygonResult Path1ContainsPath2(Path64 path1, Path64 path2)
|
||||
{
|
||||
int io_count = 0;
|
||||
// precondition: no (significant) overlap
|
||||
for (const Point64& pt : path2)
|
||||
PointInPolygonResult result = PointInPolygonResult::IsOn;
|
||||
for(const Point64& pt : path2)
|
||||
{
|
||||
PointInPolygonResult pip = PointInPolygon(pt, path1);
|
||||
switch (pip)
|
||||
{
|
||||
case PointInPolygonResult::IsOutside: ++io_count; break;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
result = PointInPolygon(pt, path1);
|
||||
if (result != PointInPolygonResult::IsOn) break;
|
||||
}
|
||||
if (std::abs(io_count) > 1) break;
|
||||
}
|
||||
return io_count <= 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool GetLocation(const Rect64& rec,
|
||||
|
@ -66,6 +59,39 @@ namespace Clipper2Lib {
|
|||
return true;
|
||||
}
|
||||
|
||||
Point64 GetIntersectPoint64(const Point64& ln1a, const Point64& ln1b,
|
||||
const Point64& ln2a, const Point64& ln2b)
|
||||
{
|
||||
// see http://astronomy.swin.edu.au/~pbourke/geometry/lineline2d/
|
||||
if (ln1b.x == ln1a.x)
|
||||
{
|
||||
if (ln2b.x == ln2a.x) return Point64(); // parallel lines
|
||||
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
|
||||
double b2 = ln2a.y - m2 * ln2a.x;
|
||||
return Point64(ln1a.x, static_cast<int64_t>(std::round(m2 * ln1a.x + b2)));
|
||||
}
|
||||
else if (ln2b.x == ln2a.x)
|
||||
{
|
||||
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
|
||||
double b1 = ln1a.y - m1 * ln1a.x;
|
||||
return Point64(ln2a.x, static_cast<int64_t>(std::round(m1 * ln2a.x + b1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
|
||||
double b1 = ln1a.y - m1 * ln1a.x;
|
||||
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
|
||||
double b2 = ln2a.y - m2 * ln2a.x;
|
||||
if (std::fabs(m1 - m2) > 1.0E-15)
|
||||
{
|
||||
double x = (b2 - b1) / (m1 - m2);
|
||||
return Point64(x, m1 * x + b1);
|
||||
}
|
||||
else
|
||||
return Point64((ln1a.x + ln1b.x) * 0.5, (ln1a.y + ln1b.y) * 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
|
||||
{
|
||||
|
@ -75,16 +101,16 @@ namespace Clipper2Lib {
|
|||
{
|
||||
case Location::Left:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
|
@ -92,17 +118,17 @@ namespace Clipper2Lib {
|
|||
|
||||
case Location::Top:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
else if (p.x < rectPath[0].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[1].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
|
@ -110,16 +136,16 @@ namespace Clipper2Lib {
|
|||
|
||||
case Location::Right:
|
||||
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
|
@ -127,17 +153,17 @@ namespace Clipper2Lib {
|
|||
|
||||
case Location::Bottom:
|
||||
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
else if (p.x < rectPath[3].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[2].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
|
@ -146,27 +172,28 @@ namespace Clipper2Lib {
|
|||
default: // loc == rInside
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -187,7 +214,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
inline bool IsClockwise(Location prev, Location curr,
|
||||
const Point64& prev_pt, const Point64& curr_pt, const Point64& rect_mp)
|
||||
Point64 prev_pt, Point64 curr_pt, Point64 rect_mp)
|
||||
{
|
||||
if (AreOpposites(prev, curr))
|
||||
return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
|
||||
|
@ -195,142 +222,29 @@ namespace Clipper2Lib {
|
|||
return HeadingClockwise(prev, curr);
|
||||
}
|
||||
|
||||
inline OutPt2* UnlinkOp(OutPt2* op)
|
||||
{
|
||||
if (op->next == op) return nullptr;
|
||||
op->prev->next = op->next;
|
||||
op->next->prev = op->prev;
|
||||
return op->next;
|
||||
}
|
||||
|
||||
inline OutPt2* UnlinkOpBack(OutPt2* op)
|
||||
{
|
||||
if (op->next == op) return nullptr;
|
||||
op->prev->next = op->next;
|
||||
op->next->prev = op->prev;
|
||||
return op->prev;
|
||||
}
|
||||
|
||||
inline uint32_t GetEdgesForPt(const Point64& pt, const Rect64& rec)
|
||||
{
|
||||
uint32_t result = 0;
|
||||
if (pt.x == rec.left) result = 1;
|
||||
else if (pt.x == rec.right) result = 4;
|
||||
if (pt.y == rec.top) result += 2;
|
||||
else if (pt.y == rec.bottom) result += 8;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool IsHeadingClockwise(const Point64& pt1, const Point64& pt2, int edgeIdx)
|
||||
{
|
||||
switch (edgeIdx)
|
||||
{
|
||||
case 0: return pt2.y < pt1.y;
|
||||
case 1: return pt2.x > pt1.x;
|
||||
case 2: return pt2.y > pt1.y;
|
||||
default: return pt2.x < pt1.x;
|
||||
}
|
||||
}
|
||||
|
||||
inline bool HasHorzOverlap(const Point64& left1, const Point64& right1,
|
||||
const Point64& left2, const Point64& right2)
|
||||
{
|
||||
return (left1.x < right2.x) && (right1.x > left2.x);
|
||||
}
|
||||
|
||||
inline bool HasVertOverlap(const Point64& top1, const Point64& bottom1,
|
||||
const Point64& top2, const Point64& bottom2)
|
||||
{
|
||||
return (top1.y < bottom2.y) && (bottom1.y > top2.y);
|
||||
}
|
||||
|
||||
inline void AddToEdge(OutPt2List& edge, OutPt2* op)
|
||||
{
|
||||
if (op->edge) return;
|
||||
op->edge = &edge;
|
||||
edge.push_back(op);
|
||||
}
|
||||
|
||||
inline void UncoupleEdge(OutPt2* op)
|
||||
{
|
||||
if (!op->edge) return;
|
||||
for (size_t i = 0; i < op->edge->size(); ++i)
|
||||
{
|
||||
OutPt2* op2 = (*op->edge)[i];
|
||||
if (op2 == op)
|
||||
{
|
||||
(*op->edge)[i] = nullptr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
op->edge = nullptr;
|
||||
}
|
||||
|
||||
inline void SetNewOwner(OutPt2* op, size_t new_idx)
|
||||
{
|
||||
op->owner_idx = new_idx;
|
||||
OutPt2* op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
op2->owner_idx = new_idx;
|
||||
op2 = op2->next;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// RectClip64
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
OutPt2* RectClip::Add(Point64 pt, bool start_new)
|
||||
{
|
||||
// this method is only called by InternalExecute.
|
||||
// Later splitting & rejoining won't create additional op's,
|
||||
// though they will change the (non-storage) results_ count.
|
||||
int curr_idx = static_cast<int>(results_.size()) - 1;
|
||||
OutPt2* result;
|
||||
if (curr_idx < 0 || start_new)
|
||||
{
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
result->pt = pt;
|
||||
result->next = result;
|
||||
result->prev = result;
|
||||
results_.push_back(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
OutPt2* prevOp = results_[curr_idx];
|
||||
if (prevOp->pt == pt) return prevOp;
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
result->owner_idx = curr_idx;
|
||||
result->pt = pt;
|
||||
result->next = prevOp->next;
|
||||
prevOp->next->prev = result;
|
||||
prevOp->next = result;
|
||||
result->prev = prevOp;
|
||||
results_[curr_idx] = result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location prev, Location curr)
|
||||
{
|
||||
if (HeadingClockwise(prev, curr))
|
||||
Add(rect_as_path_[static_cast<int>(prev)]);
|
||||
result_.push_back(rectPath_[static_cast<int>(prev)]);
|
||||
else
|
||||
Add(rect_as_path_[static_cast<int>(curr)]);
|
||||
result_.push_back(rectPath_[static_cast<int>(curr)]);
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location& loc, bool isClockwise)
|
||||
{
|
||||
if (isClockwise)
|
||||
{
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
result_.push_back(rectPath_[static_cast<int>(loc)]);
|
||||
loc = GetAdjacentLocation(loc, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
loc = GetAdjacentLocation(loc, false);
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
result_.push_back(rectPath_[static_cast<int>(loc)]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -382,15 +296,19 @@ namespace Clipper2Lib {
|
|||
else if (path[i].x > rect_.right) loc = Location::Right;
|
||||
else if (path[i].y > rect_.bottom) loc = Location::Bottom;
|
||||
else if (path[i].y < rect_.top) loc = Location::Top;
|
||||
else { Add(path[i]); ++i; continue; }
|
||||
else { result_.push_back(path[i]); ++i; continue; }
|
||||
break; //inner loop
|
||||
}
|
||||
break;
|
||||
} //switch
|
||||
}
|
||||
|
||||
void RectClip::ExecuteInternal(const Path64& path)
|
||||
Path64 RectClip::Execute(const Path64& path)
|
||||
{
|
||||
if (rect_.IsEmpty() || path.size() < 3) return Path64();
|
||||
|
||||
result_.clear();
|
||||
start_locs_.clear();
|
||||
int i = 0, highI = static_cast<int>(path.size()) - 1;
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
|
@ -399,16 +317,11 @@ namespace Clipper2Lib {
|
|||
{
|
||||
i = highI - 1;
|
||||
while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
|
||||
if (i < 0)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
return;
|
||||
}
|
||||
if (i < 0) return path;
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 0;
|
||||
}
|
||||
Location startingLoc = loc;
|
||||
Location starting_loc = loc;
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
|
@ -420,18 +333,16 @@ namespace Clipper2Lib {
|
|||
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = (i) ?
|
||||
path[static_cast<size_t>(i - 1)] :
|
||||
path[highI];
|
||||
Point64 prev_pt = (i) ? path[static_cast<size_t>(i - 1)] : path[highI];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
|
||||
if (crossing_prev == Location::Inside)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], rect_mp_);
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
start_locs_.push_back(prev);
|
||||
prev = GetAdjacentLocation(prev, isClockw);
|
||||
|
@ -440,7 +351,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
else if (prev != Location::Inside && prev != loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], rect_mp_);
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
|
@ -462,7 +373,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
else if (prev != crossing_loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], rect_mp_);
|
||||
bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != crossing_loc);
|
||||
|
@ -473,7 +384,7 @@ namespace Clipper2Lib {
|
|||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
loc = prev;
|
||||
GetIntersection(rect_as_path_, prev_pt, path[i], loc, ip2);
|
||||
GetIntersection(rectPath_, prev_pt, path[i], loc, ip2);
|
||||
if (crossing_prev != Location::Inside)
|
||||
AddCorner(crossing_prev, loc);
|
||||
|
||||
|
@ -484,7 +395,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
loc = crossing_loc;
|
||||
Add(ip2);
|
||||
result_.push_back(ip2);
|
||||
if (ip == ip2)
|
||||
{
|
||||
// it's very likely that path[i] is on rect
|
||||
|
@ -501,33 +412,23 @@ namespace Clipper2Lib {
|
|||
first_cross_ = crossing_loc;
|
||||
}
|
||||
|
||||
Add(ip);
|
||||
result_.push_back(ip);
|
||||
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
// path never intersects
|
||||
if (startingLoc != Location::Inside)
|
||||
{
|
||||
// path is outside rect
|
||||
// but being outside, it still may not contain rect
|
||||
if (path_bounds_.Contains(rect_) &&
|
||||
Path1ContainsPath2(path, rect_as_path_))
|
||||
{
|
||||
// yep, the path does fully contain rect
|
||||
// so add rect to the solution
|
||||
for (size_t j = 0; j < 4; ++j)
|
||||
{
|
||||
Add(rect_as_path_[j]);
|
||||
// we may well need to do some splitting later, so
|
||||
AddToEdge(edges_[j * 2], results_[0]);
|
||||
if (starting_loc == Location::Inside) return path;
|
||||
Rect64 tmp_rect = Bounds(path);
|
||||
if (tmp_rect.Contains(rect_) &&
|
||||
Path1ContainsPath2(path, rectPath_) !=
|
||||
PointInPolygonResult::IsOutside) return rectPath_;
|
||||
else
|
||||
return Path64();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (loc != Location::Inside &&
|
||||
|
||||
if (loc != Location::Inside &&
|
||||
(loc != first_cross_ || start_locs_.size() > 2))
|
||||
{
|
||||
if (start_locs_.size() > 0)
|
||||
|
@ -544,375 +445,54 @@ namespace Clipper2Lib {
|
|||
if (loc != first_cross_)
|
||||
AddCorner(loc, HeadingClockwise(loc, first_cross_));
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip::CheckEdges()
|
||||
if (result_.size() < 3) return Path64();
|
||||
|
||||
// tidy up duplicates and collinear segments
|
||||
Path64 res;
|
||||
res.reserve(result_.size());
|
||||
size_t k = 0; highI = static_cast<int>(result_.size()) - 1;
|
||||
Point64 prev_pt = result_[highI];
|
||||
res.push_back(result_[0]);
|
||||
Path64::const_iterator cit;
|
||||
for (cit = result_.cbegin() + 1; cit != result_.cend(); ++cit)
|
||||
{
|
||||
for (size_t i = 0; i < results_.size(); ++i)
|
||||
if (CrossProduct(prev_pt, res[k], *cit))
|
||||
{
|
||||
OutPt2* op = results_[i];
|
||||
if (!op) continue;
|
||||
OutPt2* op2 = op;
|
||||
do
|
||||
{
|
||||
if (!CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt))
|
||||
{
|
||||
if (op2 == op)
|
||||
{
|
||||
op2 = UnlinkOpBack(op2);
|
||||
if (!op2) break;
|
||||
op = op2->prev;
|
||||
prev_pt = res[k++];
|
||||
res.push_back(*cit);
|
||||
}
|
||||
else
|
||||
{
|
||||
op2 = UnlinkOpBack(op2);
|
||||
if (!op2) break;
|
||||
}
|
||||
}
|
||||
else
|
||||
op2 = op2->next;
|
||||
} while (op2 != op);
|
||||
|
||||
if (!op2)
|
||||
{
|
||||
results_[i] = nullptr;
|
||||
continue;
|
||||
}
|
||||
results_[i] = op; // safety first
|
||||
|
||||
uint32_t edgeSet1 = GetEdgesForPt(op->prev->pt, rect_);
|
||||
op2 = op;
|
||||
do
|
||||
{
|
||||
uint32_t edgeSet2 = GetEdgesForPt(op2->pt, rect_);
|
||||
if (edgeSet2 && !op2->edge)
|
||||
{
|
||||
uint32_t combinedSet = (edgeSet1 & edgeSet2);
|
||||
for (int j = 0; j < 4; ++j)
|
||||
{
|
||||
if (combinedSet & (1 << j))
|
||||
{
|
||||
if (IsHeadingClockwise(op2->prev->pt, op2->pt, j))
|
||||
AddToEdge(edges_[j * 2], op2);
|
||||
else
|
||||
AddToEdge(edges_[j * 2 + 1], op2);
|
||||
}
|
||||
}
|
||||
}
|
||||
edgeSet1 = edgeSet2;
|
||||
op2 = op2->next;
|
||||
} while (op2 != op);
|
||||
}
|
||||
res[k] = *cit;
|
||||
}
|
||||
|
||||
void RectClip::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
{
|
||||
if (ccw.empty()) return;
|
||||
bool isHorz = ((idx == 1) || (idx == 3));
|
||||
bool cwIsTowardLarger = ((idx == 1) || (idx == 2));
|
||||
size_t i = 0, j = 0;
|
||||
OutPt2* p1, * p2, * p1a, * p2a, * op, * op2;
|
||||
|
||||
while (i < cw.size())
|
||||
{
|
||||
p1 = cw[i];
|
||||
if (!p1 || p1->next == p1->prev)
|
||||
{
|
||||
cw[i++]->edge = nullptr;
|
||||
j = 0;
|
||||
continue;
|
||||
if (k < 2) return Path64();
|
||||
// and a final check for collinearity
|
||||
else if (!CrossProduct(res[0], res[k - 1], res[k])) res.pop_back();
|
||||
return res;
|
||||
}
|
||||
|
||||
size_t jLim = ccw.size();
|
||||
while (j < jLim &&
|
||||
(!ccw[j] || ccw[j]->next == ccw[j]->prev)) ++j;
|
||||
|
||||
if (j == jLim)
|
||||
{
|
||||
++i;
|
||||
j = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
// p1 >>>> p1a;
|
||||
// p2 <<<< p2a;
|
||||
p1 = cw[i]->prev;
|
||||
p1a = cw[i];
|
||||
p2 = ccw[j];
|
||||
p2a = ccw[j]->prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
// p1 <<<< p1a;
|
||||
// p2 >>>> p2a;
|
||||
p1 = cw[i];
|
||||
p1a = cw[i]->prev;
|
||||
p2 = ccw[j]->prev;
|
||||
p2a = ccw[j];
|
||||
}
|
||||
|
||||
if ((isHorz && !HasHorzOverlap(p1->pt, p1a->pt, p2->pt, p2a->pt)) ||
|
||||
(!isHorz && !HasVertOverlap(p1->pt, p1a->pt, p2->pt, p2a->pt)))
|
||||
{
|
||||
++j;
|
||||
continue;
|
||||
}
|
||||
|
||||
// to get here we're either splitting or rejoining
|
||||
bool isRejoining = cw[i]->owner_idx != ccw[j]->owner_idx;
|
||||
|
||||
if (isRejoining)
|
||||
{
|
||||
results_[p2->owner_idx] = nullptr;
|
||||
SetNewOwner(p2, p1->owner_idx);
|
||||
}
|
||||
|
||||
// do the split or re-join
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
// p1 >> | >> p1a;
|
||||
// p2 << | << p2a;
|
||||
p1->next = p2;
|
||||
p2->prev = p1;
|
||||
p1a->prev = p2a;
|
||||
p2a->next = p1a;
|
||||
}
|
||||
else
|
||||
{
|
||||
// p1 << | << p1a;
|
||||
// p2 >> | >> p2a;
|
||||
p1->prev = p2;
|
||||
p2->next = p1;
|
||||
p1a->next = p2a;
|
||||
p2a->prev = p1a;
|
||||
}
|
||||
|
||||
if (!isRejoining)
|
||||
{
|
||||
size_t new_idx = results_.size();
|
||||
results_.push_back(p1a);
|
||||
SetNewOwner(p1a, new_idx);
|
||||
}
|
||||
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
op = p2;
|
||||
op2 = p1a;
|
||||
}
|
||||
else
|
||||
{
|
||||
op = p1;
|
||||
op2 = p2a;
|
||||
}
|
||||
results_[op->owner_idx] = op;
|
||||
results_[op2->owner_idx] = op2;
|
||||
|
||||
// and now lots of work to get ready for the next loop
|
||||
|
||||
bool opIsLarger, op2IsLarger;
|
||||
if (isHorz) // X
|
||||
{
|
||||
opIsLarger = op->pt.x > op->prev->pt.x;
|
||||
op2IsLarger = op2->pt.x > op2->prev->pt.x;
|
||||
}
|
||||
else // Y
|
||||
{
|
||||
opIsLarger = op->pt.y > op->prev->pt.y;
|
||||
op2IsLarger = op2->pt.y > op2->prev->pt.y;
|
||||
}
|
||||
|
||||
if ((op->next == op->prev) ||
|
||||
(op->pt == op->prev->pt))
|
||||
{
|
||||
if (op2IsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op2;
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ccw[j] = op2;
|
||||
cw[i++] = nullptr;
|
||||
}
|
||||
}
|
||||
else if ((op2->next == op2->prev) ||
|
||||
(op2->pt == op2->prev->pt))
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op;
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ccw[j] = op;
|
||||
cw[i++] = nullptr;
|
||||
}
|
||||
}
|
||||
else if (opIsLarger == op2IsLarger)
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op;
|
||||
UncoupleEdge(op2);
|
||||
AddToEdge(cw, op2);
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
cw[i++] = nullptr;
|
||||
ccw[j] = op2;
|
||||
UncoupleEdge(op);
|
||||
AddToEdge(ccw, op);
|
||||
j = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
cw[i] = op;
|
||||
else
|
||||
ccw[j] = op;
|
||||
if (op2IsLarger == cwIsTowardLarger)
|
||||
cw[i] = op2;
|
||||
else
|
||||
ccw[j] = op2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Path64 RectClip::GetPath(OutPt2*& op)
|
||||
{
|
||||
if (!op || op->next == op->prev) return Path64();
|
||||
|
||||
OutPt2* op2 = op->next;
|
||||
while (op2 && op2 != op)
|
||||
{
|
||||
if (CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt) == 0)
|
||||
{
|
||||
op = op2->prev;
|
||||
op2 = UnlinkOp(op2);
|
||||
}
|
||||
else
|
||||
op2 = op2->next;
|
||||
}
|
||||
op = op2; // needed for op cleanup
|
||||
if (!op2) return Path64();
|
||||
|
||||
Path64 result;
|
||||
result.push_back(op->pt);
|
||||
op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
result.push_back(op2->pt);
|
||||
op2 = op2->next;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Paths64 RectClip::Execute(const Paths64& paths, bool convex_only)
|
||||
Paths64 RectClipLines::Execute(const Path64& path)
|
||||
{
|
||||
result_.clear();
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
{
|
||||
if (path.size() < 3) continue;
|
||||
path_bounds_ = GetBounds(path);
|
||||
if (!rect_.Intersects(path_bounds_))
|
||||
continue; // the path must be completely outside rect_
|
||||
else if (rect_.Contains(path_bounds_))
|
||||
{
|
||||
// the path must be completely inside rect_
|
||||
result.push_back(path);
|
||||
continue;
|
||||
}
|
||||
|
||||
ExecuteInternal(path);
|
||||
if (!convex_only)
|
||||
{
|
||||
CheckEdges();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]);
|
||||
}
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
Path64 tmp = GetPath(op);
|
||||
if (!tmp.empty())
|
||||
result.emplace_back(tmp);
|
||||
}
|
||||
|
||||
//clean up after every loop
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
results_.clear();
|
||||
for (OutPt2List edge : edges_) edge.clear();
|
||||
start_locs_.clear();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
Paths64 RectClipLines::Execute(const Paths64& paths)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
{
|
||||
if (path.size() < 2) continue;
|
||||
Rect64 pathrec = GetBounds(path);
|
||||
|
||||
if (!rect_.Intersects(pathrec)) continue;
|
||||
|
||||
ExecuteInternal(path);
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
Path64 tmp = GetPath(op);
|
||||
if (!tmp.empty())
|
||||
result.emplace_back(tmp);
|
||||
}
|
||||
results_.clear();
|
||||
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
start_locs_.clear();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void RectClipLines::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
if (rect_.IsEmpty() || path.size() < 2) return;
|
||||
|
||||
results_.clear();
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
start_locs_.clear();
|
||||
if (rect_.IsEmpty() || path.size() == 0) return result;
|
||||
|
||||
int i = 1, highI = static_cast<int>(path.size()) - 1;
|
||||
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
if (!GetLocation(rect_, path[0], loc))
|
||||
{
|
||||
while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
|
||||
if (i > highI)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
return;
|
||||
if (i > highI) {
|
||||
result.push_back(path);
|
||||
return result;
|
||||
}
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 1;
|
||||
}
|
||||
if (loc == Location::Inside) Add(path[0]);
|
||||
if (loc == Location::Inside) result_.push_back(path[0]);
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
|
@ -924,8 +504,7 @@ namespace Clipper2Lib {
|
|||
Point64 prev_pt = path[static_cast<size_t>(i - 1)];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
++i;
|
||||
|
@ -938,38 +517,30 @@ namespace Clipper2Lib {
|
|||
|
||||
if (loc == Location::Inside) // path must be entering rect
|
||||
{
|
||||
Add(ip, true);
|
||||
result_.push_back(ip);
|
||||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
crossing_loc = prev;
|
||||
GetIntersection(rect_as_path_,
|
||||
prev_pt, path[i], crossing_loc, ip2);
|
||||
Add(ip2, true);
|
||||
Add(ip);
|
||||
GetIntersection(rectPath_, prev_pt, path[i], crossing_loc, ip2);
|
||||
result_.push_back(ip2);
|
||||
result_.push_back(ip);
|
||||
result.push_back(result_);
|
||||
result_.clear();
|
||||
}
|
||||
else // path must be exiting rect
|
||||
{
|
||||
Add(ip);
|
||||
result_.push_back(ip);
|
||||
result.push_back(result_);
|
||||
result_.clear();
|
||||
}
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
}
|
||||
|
||||
Path64 RectClipLines::GetPath(OutPt2*& op)
|
||||
{
|
||||
Path64 result;
|
||||
if (!op || op == op->next) return result;
|
||||
op = op->next; // starting at path beginning
|
||||
result.push_back(op->pt);
|
||||
OutPt2 *op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
result.push_back(op2->pt);
|
||||
op2 = op2->next;
|
||||
}
|
||||
if (result_.size() > 1)
|
||||
result.push_back(result_);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue