Expandable CONTEXT_MENUs (GAL). Minor CONTEXT_MENU
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@ -33,14 +33,11 @@
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CONTEXT_MENU::CONTEXT_MENU() :
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m_titleSet( false ), m_selected( -1 ), m_tool( NULL ), m_icon( NULL )
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{
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setCustomEventHandler( boost::bind( &CONTEXT_MENU::handleCustomEvent, this, _1 ) );
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setupEvents();
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}
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CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) :
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m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool ),
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m_toolActions( aMenu.m_toolActions ), m_customHandler( aMenu.m_customHandler )
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CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu )
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{
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copyFrom( aMenu );
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setupEvents();
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@ -51,12 +48,6 @@ CONTEXT_MENU& CONTEXT_MENU::operator=( const CONTEXT_MENU& aMenu )
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{
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Clear();
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m_titleSet = aMenu.m_titleSet;
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m_selected = aMenu.m_selected;
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m_tool = aMenu.m_tool;
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m_toolActions = aMenu.m_toolActions;
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m_customHandler = aMenu.m_customHandler;
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copyFrom( aMenu );
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setupEvents();
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@ -90,7 +81,7 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle )
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}
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void CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon )
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wxMenuItem* CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon )
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{
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#ifdef DEBUG
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@ -103,18 +94,18 @@ void CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aI
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if( aIcon )
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item->SetBitmap( KiBitmap( aIcon ) );
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Append( item );
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return Append( item );
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}
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void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
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wxMenuItem* CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
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{
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/// ID numbers for tool actions need to have a value higher than m_actionId
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int id = m_actionId + aAction.GetId();
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/// ID numbers for tool actions need to have a value higher than ACTION_ID
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int id = ACTION_ID + aAction.GetId();
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const BITMAP_OPAQUE* icon = aAction.GetIcon();
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wxMenuItem* item = new wxMenuItem( this, id,
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aAction.GetMenuItem(), aAction.GetDescription(), wxITEM_NORMAL );
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wxMenuItem* item = new wxMenuItem( this, id, aAction.GetMenuItem(),
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aAction.GetDescription(), wxITEM_NORMAL );
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if( icon )
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item->SetBitmap( KiBitmap( icon ) );
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@ -136,24 +127,45 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
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item->SetAccel( &accel );
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}
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Append( item );
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m_toolActions[id] = &aAction;
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return Append( item );
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}
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void CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& aLabel )
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std::list<wxMenuItem*> CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& aLabel, bool aExpand )
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{
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if( aMenu->m_icon )
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std::list<wxMenuItem*> items;
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if( aExpand )
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{
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wxMenuItem* newItem = new wxMenuItem( this, -1, aLabel, wxEmptyString, wxITEM_NORMAL );
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newItem->SetBitmap( KiBitmap( aMenu->m_icon ) );
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newItem->SetSubMenu( aMenu );
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Append( newItem );
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unsigned int i = 0;
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for( i = 0; i < aMenu->GetMenuItemCount(); ++i )
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{
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wxMenuItem* item = aMenu->FindItemByPosition( i );
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items.push_back( appendCopy( item ) );
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}
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}
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else
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{
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AppendSubMenu( aMenu, aLabel );
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if( aMenu->m_icon )
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{
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wxMenuItem* newItem = new wxMenuItem( this, -1, aLabel, wxEmptyString, wxITEM_NORMAL );
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newItem->SetBitmap( KiBitmap( aMenu->m_icon ) );
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newItem->SetSubMenu( aMenu );
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items.push_back( Append( newItem ) );
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}
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else
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{
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items.push_back( AppendSubMenu( aMenu, aLabel ) );
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}
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}
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m_toolActions.insert( aMenu->m_toolActions.begin(), aMenu->m_toolActions.end() );
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m_handlers.insert( m_handlers.end(), aMenu->m_handlers.begin(), aMenu->m_handlers.end() );
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return items;
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}
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@ -164,6 +176,7 @@ void CONTEXT_MENU::Clear()
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GetMenuItems().DeleteContents( true );
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GetMenuItems().Clear();
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m_toolActions.clear();
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m_handlers.clear();
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GetMenuItems().DeleteContents( false ); // restore the default so destructor does not go wild
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assert( GetMenuItemCount() == 0 );
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@ -211,7 +224,14 @@ void CONTEXT_MENU::onMenuEvent( wxMenuEvent& aEvent )
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}
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}
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#endif
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evt = m_customHandler( aEvent );
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for( std::list<CUSTOM_MENU_HANDLER>::iterator it = m_handlers.begin();
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it != m_handlers.end(); ++it )
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{
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evt = (*it)( aEvent );
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if( evt )
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break;
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}
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// Handling non-action menu entries (e.g. items in clarification list)
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if( !evt )
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@ -244,49 +264,56 @@ void CONTEXT_MENU::setTool( TOOL_INTERACTIVE* aTool )
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}
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void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const
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wxMenuItem* CONTEXT_MENU::appendCopy( const wxMenuItem* aSource )
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{
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assert( !aSource->IsSubMenu() ); // it does not transfer submenus
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wxMenuItem* newItem = new wxMenuItem( this, aSource->GetId(), aSource->GetItemLabel(),
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aSource->GetHelp(), aSource->GetKind() );
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aDest->SetKind( aSource->GetKind() );
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aDest->SetHelp( aSource->GetHelp() );
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aDest->Enable( aSource->IsEnabled() );
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if( aSource->GetKind() == wxITEM_NORMAL )
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newItem->SetBitmap( aSource->GetBitmap() );
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if( aSource->IsCheckable() )
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aDest->Check( aSource->IsChecked() );
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if( aSource->IsSubMenu() )
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{
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#ifdef DEBUG
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// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
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assert( dynamic_cast<CONTEXT_MENU*>( aSource->GetSubMenu() ) );
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#endif
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CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *aSource->GetSubMenu() ) );
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newItem->SetSubMenu( menu );
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Append( newItem );
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m_toolActions.insert( menu->m_toolActions.begin(), menu->m_toolActions.end() );
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m_handlers.insert( m_handlers.end(), menu->m_handlers.begin(), menu->m_handlers.end() );
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}
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else
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{
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Append( newItem );
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newItem->SetKind( aSource->GetKind() );
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newItem->SetHelp( aSource->GetHelp() );
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newItem->Enable( aSource->IsEnabled() );
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if( aSource->IsCheckable() )
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newItem->Check( aSource->IsChecked() );
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}
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return newItem;
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}
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void CONTEXT_MENU::copyFrom( const CONTEXT_MENU& aMenu )
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{
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m_icon = aMenu.m_icon;
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m_titleSet = aMenu.m_titleSet;
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m_selected = -1; // aMenu.m_selected;
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m_tool = aMenu.m_tool;
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m_toolActions = aMenu.m_toolActions;
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m_handlers = aMenu.m_handlers;
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// Copy all the menu entries
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for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i )
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{
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wxMenuItem* item = aMenu.FindItemByPosition( i );
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wxMenuItem* newItem = new wxMenuItem( this, item->GetId(), item->GetItemLabel(),
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item->GetHelp(), item->GetKind() );
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if( item->GetKind() == wxITEM_NORMAL )
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newItem->SetBitmap( item->GetBitmap() );
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if( item->IsSubMenu() )
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{
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#ifdef DEBUG
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// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
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assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) );
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#endif
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CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *item->GetSubMenu() ) );
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newItem->SetSubMenu( menu );
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Append( newItem );
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}
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else
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{
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Append( newItem );
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copyItem( item, newItem );
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}
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appendCopy( item );
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}
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}
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@ -77,7 +77,7 @@ public:
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* @param aId is the ID that is sent in the TOOL_EVENT. It should be unique for every entry.
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* @param aIcon is an optional icon.
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*/
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void Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon = NULL );
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wxMenuItem* Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon = NULL );
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/**
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* Function Add()
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@ -85,7 +85,7 @@ public:
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* a TOOL_EVENT command containing name of the action is sent.
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* @param aAction is the action to be added to menu entry.
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*/
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void Add( const TOOL_ACTION& aAction );
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wxMenuItem* Add( const TOOL_ACTION& aAction );
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/**
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* Function Add()
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@ -93,8 +93,10 @@ public:
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* is the capability to handle icons.
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* @param aMenu is the submenu to be added.
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* @param aLabel is the caption displayed for the menu entry.
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* @param aExpand allows to add all entries from the menu as individual entries rather than
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* add everything as a submenu.
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*/
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void Add( CONTEXT_MENU* aMenu, const wxString& aLabel );
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std::list<wxMenuItem*> Add( CONTEXT_MENU* aMenu, const wxString& aLabel, bool aExpand = false );
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/**
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* Function Clear()
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@ -114,23 +116,21 @@ public:
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return m_selected;
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}
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protected:
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void setCustomEventHandler( boost::function<OPT_TOOL_EVENT(const wxMenuEvent&)> aHandler )
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{
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m_customHandler = aHandler;
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}
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///> Function type to handle menu events in a custom way.
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typedef boost::function<OPT_TOOL_EVENT(const wxMenuEvent&)> CUSTOM_MENU_HANDLER;
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virtual OPT_TOOL_EVENT handleCustomEvent( const wxMenuEvent& aEvent )
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///> Adds an event handler to the custom menu event handlers chain.
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void AppendCustomEventHandler( CUSTOM_MENU_HANDLER aHandler )
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{
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return OPT_TOOL_EVENT();
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m_handlers.push_back( aHandler );
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}
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private:
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/**
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* Function copyItem
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* Copies all properties of a menu entry to another.
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* Function appendCopy
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* Appends a copy of wxMenuItem.
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*/
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void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const;
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wxMenuItem* appendCopy( const wxMenuItem* aSource );
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///> Common part of copy constructor and assignment operator.
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void copyFrom( const CONTEXT_MENU& aMenu );
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@ -154,22 +154,19 @@ private:
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///> Stores the id number of selected item.
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int m_selected;
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///> Instance of menu event handler.
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//CMEventHandler m_handler;
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///> Creator of the menu
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TOOL_INTERACTIVE* m_tool;
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/// Menu items with ID higher than that are considered TOOL_ACTIONs
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static const int m_actionId = 10000;
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///> Menu items with ID higher than that are considered TOOL_ACTIONs
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static const int ACTION_ID = 30000;
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/// Associates tool actions with menu item IDs. Non-owning.
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///> Associates tool actions with menu item IDs. Non-owning.
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std::map<int, const TOOL_ACTION*> m_toolActions;
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/// Custom events handler, allows to translate wxEvents to TOOL_EVENTs.
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boost::function<OPT_TOOL_EVENT(const wxMenuEvent& aEvent)> m_customHandler;
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///> Chain of custom menu event handlers.
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std::list<CUSTOM_MENU_HANDLER> m_handlers;
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/// Optional icon
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///> Optional icon
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const BITMAP_OPAQUE* m_icon;
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friend class TOOL_INTERACTIVE;
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@ -96,8 +96,8 @@ public:
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{
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m_board = NULL;
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SetIcon( width_track_via_xpm );
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setCustomEventHandler( boost::bind( &CONTEXT_TRACK_WIDTH_MENU::handleCustomEvent,
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this, _1 ) );
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AppendCustomEventHandler( boost::bind( &CONTEXT_TRACK_WIDTH_MENU::handleCustomEvent,
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this, _1 ) );
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}
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void SetBoard( BOARD* aBoard )
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@ -242,7 +242,7 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
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void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction, const SELECTION_CONDITION& aCondition )
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{
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assert( aAction.GetId() > 0 ); // Check if the action was registered before in ACTION_MANAGER
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assert( aAction.GetId() > 0 ); // Check if action was previously registered in ACTION_MANAGER
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m_menu.Add( aAction );
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m_menuConditions.push_back( aCondition );
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@ -250,10 +250,12 @@ void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction, const SELECTION_CO
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void SELECTION_TOOL::AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel,
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const SELECTION_CONDITION& aCondition )
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const SELECTION_CONDITION& aCondition, bool aExpand )
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{
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m_menu.Add( aMenu, aLabel );
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m_menuConditions.push_back( aCondition );
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std::list<wxMenuItem*> items = m_menu.Add( aMenu, aLabel, aExpand );
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for( unsigned int i = 0; i < items.size(); ++i )
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m_menuConditions.push_back( aCondition );
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}
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@ -1285,7 +1287,7 @@ void SELECTION_TOOL::generateMenu()
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assert( m_menuCopy.GetMenuItemCount() == m_menuConditions.size() );
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// Filter out entries that does not apply to the current selection
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// Filter out entries that do not comply with the current selection
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for( int i = m_menuCopy.GetMenuItemCount() - 1; i >= 0; --i )
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{
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try
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@ -141,9 +141,11 @@ public:
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* @param aMenu is the submenu to be added.
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* @param aLabel is the label of added submenu.
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* @param aCondition is a condition that has to be fulfilled to enable the submenu entry.
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* @param aExpand determines if the added submenu items should be added as individual items.
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*/
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void AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel,
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const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways );
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const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways,
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bool aExpand = false );
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/**
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* Function EditModules()
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