3D viewer coding style policy fixes.
This commit is contained in:
parent
5427a68a7b
commit
4c858cbb0b
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@ -26,16 +26,17 @@ void S3D_MASTER::Set_Object_Coords( S3D_Vertex* coord, int nbcoord )
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coord[ii].x *= m_MatScale.x;
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coord[ii].y *= m_MatScale.y;
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coord[ii].z *= m_MatScale.z;
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/* adjust rotation */
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if( m_MatRotation.x )
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RotatePoint( &coord[ii].y, &coord[ii].z,
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(int) (m_MatRotation.x * 10) );
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RotatePoint( &coord[ii].y, &coord[ii].z, (int) (m_MatRotation.x * 10) );
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if( m_MatRotation.y )
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RotatePoint( &coord[ii].z, &coord[ii].x,
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(int) (m_MatRotation.y * 10) );
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RotatePoint( &coord[ii].z, &coord[ii].x, (int) (m_MatRotation.y * 10) );
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if( m_MatRotation.z )
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RotatePoint( &coord[ii].x, &coord[ii].y,
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(int) (m_MatRotation.z * 10) );
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RotatePoint( &coord[ii].x, &coord[ii].y, (int) (m_MatRotation.z * 10) );
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/* adjust offset position (offset is given in UNIT 3D (0.1 inch) */
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#define SCALE_3D_CONV (PCB_INTERNAL_UNIT / UNITS3D_TO_UNITSPCB)
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coord[ii].x += m_MatPosition.x * SCALE_3D_CONV;
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@ -68,6 +69,7 @@ void Set_Object_Data( const S3D_Vertex* coord, int nbcoord )
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nz = ax * by - ay * bx;
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r = sqrt( nx * nx + ny * ny + nz * nz );
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if( r >= 0.000001 ) /* avoid division by zero */
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{
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nx /= r; ny /= r; nz /= r;
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@ -102,7 +104,7 @@ void Set_Object_Data( const S3D_Vertex* coord, int nbcoord )
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}
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GLuint Pcb3D_GLCanvas::DisplayCubeforTest()
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GLuint EDA_3D_CANVAS::DisplayCubeforTest()
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{
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GLuint gllist = glGenLists( 1 );
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@ -151,18 +153,19 @@ Info_3D_Visu::Info_3D_Visu()
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m_Beginx = m_Beginy = 0.0; /* position of mouse */
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m_Zoom = 1.0; /* field of view in degrees */
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trackball( m_Quat, 0.0, 0.0, 0.0, 0.0 );
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for( ii = 0; ii < 4; ii++ )
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m_Rot[ii] = 0.0;
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m_Layers = 1;
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m_BoardSettings = NULL;
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m_Draw3DAxis = TRUE;
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m_Draw3DModule = TRUE;
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m_Draw3DZone = TRUE;
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m_Draw3DComments = TRUE;
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m_Draw3DDrawings = TRUE;
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m_Draw3DEco1 = TRUE;
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m_Draw3DEco2 = TRUE;
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m_Draw3DAxis = true;
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m_Draw3DModule = true;
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m_Draw3DZone = true;
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m_Draw3DComments = true;
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m_Draw3DDrawings = true;
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m_Draw3DEco1 = true;
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m_Draw3DEco2 = true;
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}
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@ -187,15 +190,12 @@ WinEDA_VertexCtrl::WinEDA_VertexCtrl( wxWindow* parent, const wxString& title,
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text = _( "Vertex " );
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else
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text = title;
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text += ReturnUnitSymbol( units );
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msgtitle = new wxStaticText( parent, -1, text, wxDefaultPosition,
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wxSize( -1, -1 ), 0 );
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msgtitle = new wxStaticText( parent, -1, text, wxDefaultPosition, wxSize( -1, -1 ), 0 );
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BoxSizer->Add(
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msgtitle,
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wxGROW | wxLEFT | wxRIGHT | wxTOP | wxBOTTOM |
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wxADJUST_MINSIZE );
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BoxSizer->Add( msgtitle, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxBOTTOM | wxADJUST_MINSIZE );
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wxFlexGridSizer* GridSizer = new wxFlexGridSizer( 3, 2, 0, 0 );
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@ -50,27 +50,27 @@ void CheckGLError()
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/*
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* Pcb3D_GLCanvas implementation
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* EDA_3D_CANVAS implementation
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*/
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BEGIN_EVENT_TABLE( Pcb3D_GLCanvas, wxGLCanvas )
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EVT_PAINT( Pcb3D_GLCanvas::OnPaint )
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BEGIN_EVENT_TABLE( EDA_3D_CANVAS, wxGLCanvas )
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EVT_PAINT( EDA_3D_CANVAS::OnPaint )
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// key event:
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EVT_CHAR( Pcb3D_GLCanvas::OnChar )
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EVT_CHAR( EDA_3D_CANVAS::OnChar )
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// mouse events
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EVT_RIGHT_DOWN( Pcb3D_GLCanvas::OnRightClick )
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EVT_MOUSEWHEEL( Pcb3D_GLCanvas::OnMouseWheel )
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EVT_MOTION( Pcb3D_GLCanvas::OnMouseMove )
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EVT_RIGHT_DOWN( EDA_3D_CANVAS::OnRightClick )
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EVT_MOUSEWHEEL( EDA_3D_CANVAS::OnMouseWheel )
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EVT_MOTION( EDA_3D_CANVAS::OnMouseMove )
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// other events
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EVT_ERASE_BACKGROUND( Pcb3D_GLCanvas::OnEraseBackground )
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EVT_MENU_RANGE( ID_POPUP_3D_VIEW_START, ID_POPUP_3D_VIEW_END, Pcb3D_GLCanvas::OnPopUpMenu )
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EVT_ERASE_BACKGROUND( EDA_3D_CANVAS::OnEraseBackground )
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EVT_MENU_RANGE( ID_POPUP_3D_VIEW_START, ID_POPUP_3D_VIEW_END, EDA_3D_CANVAS::OnPopUpMenu )
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END_EVENT_TABLE()
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Pcb3D_GLCanvas::Pcb3D_GLCanvas( EDA_3D_FRAME* parent, int* attribList ) :
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EDA_3D_CANVAS::EDA_3D_CANVAS( EDA_3D_FRAME* parent, int* attribList ) :
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#if wxCHECK_VERSION( 2, 7, 0 )
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wxGLCanvas( parent, -1, attribList, wxDefaultPosition, wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE )
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@ -94,7 +94,7 @@ Pcb3D_GLCanvas::Pcb3D_GLCanvas( EDA_3D_FRAME* parent, int* attribList ) :
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}
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Pcb3D_GLCanvas::~Pcb3D_GLCanvas()
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EDA_3D_CANVAS::~EDA_3D_CANVAS()
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{
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ClearLists();
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m_init = false;
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@ -105,7 +105,7 @@ Pcb3D_GLCanvas::~Pcb3D_GLCanvas()
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}
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void Pcb3D_GLCanvas::ClearLists()
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void EDA_3D_CANVAS::ClearLists()
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{
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if( m_gllist > 0 )
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glDeleteLists( m_gllist, 1 );
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@ -114,14 +114,14 @@ void Pcb3D_GLCanvas::ClearLists()
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}
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void Pcb3D_GLCanvas::OnChar( wxKeyEvent& event )
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void EDA_3D_CANVAS::OnChar( wxKeyEvent& event )
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{
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SetView3D( event.GetKeyCode() );
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event.Skip();
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}
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void Pcb3D_GLCanvas::SetView3D( int keycode )
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void EDA_3D_CANVAS::SetView3D( int keycode )
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{
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int ii;
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double delta_move = 0.7 * g_Parm_3D_Visu.m_Zoom;
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@ -237,7 +237,7 @@ void Pcb3D_GLCanvas::SetView3D( int keycode )
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}
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void Pcb3D_GLCanvas::OnMouseWheel( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnMouseWheel( wxMouseEvent& event )
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{
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wxSize size( GetClientSize() );
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@ -288,7 +288,7 @@ void Pcb3D_GLCanvas::OnMouseWheel( wxMouseEvent& event )
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}
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void Pcb3D_GLCanvas::OnMouseMove( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnMouseMove( wxMouseEvent& event )
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{
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wxSize size( GetClientSize() );
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double spin_quat[4];
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@ -331,7 +331,7 @@ void Pcb3D_GLCanvas::OnMouseMove( wxMouseEvent& event )
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/* Construct and display a popup menu when the right button is clicked.
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*/
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void Pcb3D_GLCanvas::OnRightClick( wxMouseEvent& event )
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void EDA_3D_CANVAS::OnRightClick( wxMouseEvent& event )
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{
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wxPoint pos;
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wxMenu PopUpMenu;
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@ -406,7 +406,7 @@ void Pcb3D_GLCanvas::OnRightClick( wxMouseEvent& event )
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}
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void Pcb3D_GLCanvas::OnPopUpMenu( wxCommandEvent& event )
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void EDA_3D_CANVAS::OnPopUpMenu( wxCommandEvent& event )
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{
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int key = 0;
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@ -468,7 +468,7 @@ void Pcb3D_GLCanvas::OnPopUpMenu( wxCommandEvent& event )
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}
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void Pcb3D_GLCanvas::DisplayStatus()
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void EDA_3D_CANVAS::DisplayStatus()
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{
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wxString msg;
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@ -483,7 +483,7 @@ void Pcb3D_GLCanvas::DisplayStatus()
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}
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void Pcb3D_GLCanvas::OnPaint( wxPaintEvent& event )
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void EDA_3D_CANVAS::OnPaint( wxPaintEvent& event )
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{
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wxPaintDC dc( this );
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@ -492,14 +492,14 @@ void Pcb3D_GLCanvas::OnPaint( wxPaintEvent& event )
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}
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void Pcb3D_GLCanvas::OnEraseBackground( wxEraseEvent& event )
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void EDA_3D_CANVAS::OnEraseBackground( wxEraseEvent& event )
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{
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// Do nothing, to avoid flashing.
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}
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/* Initialize broad parameters for OpenGL */
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void Pcb3D_GLCanvas::InitGL()
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void EDA_3D_CANVAS::InitGL()
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{
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wxSize size = GetClientSize();
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@ -568,7 +568,7 @@ void Pcb3D_GLCanvas::InitGL()
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g_Parm_3D_Visu.m_BgColor.m_Blue, 1 );
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glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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// Setup light souces:
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// Setup light sources:
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SetLights();
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CheckGLError();
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@ -576,7 +576,7 @@ void Pcb3D_GLCanvas::InitGL()
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/* Initialize OpenGL light sources. */
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void Pcb3D_GLCanvas::SetLights()
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void EDA_3D_CANVAS::SetLights()
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{
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double light;
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GLfloat light_color[4];
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@ -604,7 +604,7 @@ void Pcb3D_GLCanvas::SetLights()
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/* Create a Screenshot of the current 3D view.
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* Output file format is png or jpeg, or image is copied to the clipboard
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*/
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void Pcb3D_GLCanvas::TakeScreenshot( wxCommandEvent& event )
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void EDA_3D_CANVAS::TakeScreenshot( wxCommandEvent& event )
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{
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wxFileName fn( m_Parent->m_Parent->GetScreen()->GetFileName() );
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wxString FullFileName;
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@ -52,7 +52,7 @@ static void CALLBACK tessErrorCB( GLenum errorCode );
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static void CALLBACK tessCPolyPt2Vertex( const GLvoid* data );
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static void CALLBACK tesswxPoint2Vertex( const GLvoid* data );
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void Pcb3D_GLCanvas::Redraw( bool finish )
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void EDA_3D_CANVAS::Redraw( bool finish )
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{
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/* SwapBuffer requires the window to be shown before calling */
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if( !IsShown() )
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@ -110,7 +110,7 @@ void Pcb3D_GLCanvas::Redraw( bool finish )
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/* Create the draw list items
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*/
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GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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GLuint EDA_3D_CANVAS::CreateDrawGL_List()
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{
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PCB_BASE_FRAME* pcbframe = m_Parent->m_Parent;
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BOARD* pcb = pcbframe->GetBoard();
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@ -219,8 +219,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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glEnd();
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#endif
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/* move the board in order to draw it with its center at 0,0 3D
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* coordinates */
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/* move the board in order to draw it with its center at 0,0 3D coordinates */
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glTranslatef( -g_Parm_3D_Visu.m_BoardPos.x * g_Parm_3D_Visu.m_BoardScale,
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-g_Parm_3D_Visu.m_BoardPos.y * g_Parm_3D_Visu.m_BoardScale,
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0.0F );
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@ -248,6 +247,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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for( ii = 0; ii < pcb->GetAreaCount(); ii++ )
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{
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ZONE_CONTAINER* curr_zone = pcb->GetArea( ii );
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if( curr_zone->m_FillMode == 0 )
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{
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// solid polygons only are used to fill areas
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@ -295,6 +295,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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for( int ic = 1; ic <= imax; ic++ )
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{
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CPolyPt* endcorner = &zone->m_FilledPolysList[ic];
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if( begincorner->utility == 0 )
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{
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// Draw only basic outlines, not extra segments
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@ -304,6 +305,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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dummysegment.m_End.y = endcorner->y;
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Draw3D_Track( &dummysegment );
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}
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if( (endcorner->end_contour) || (ic == imax) )
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{
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// the last corner of a filled area is found: draw it
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@ -368,7 +370,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
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}
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void Pcb3D_GLCanvas::Draw3D_Track( TRACK* track )
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void EDA_3D_CANVAS::Draw3D_Track( TRACK* track )
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{
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double zpos;
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int layer = track->GetLayer();
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@ -402,7 +404,7 @@ void Pcb3D_GLCanvas::Draw3D_Track( TRACK* track )
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* draw all solid polygons used as filles areas in a zone
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* @param aZone = the zone to draw
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*/
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void Pcb3D_GLCanvas::Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone )
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void EDA_3D_CANVAS::Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone )
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{
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double zpos;
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int layer = aZone->GetLayer();
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@ -435,6 +437,7 @@ void Pcb3D_GLCanvas::Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone )
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// Draw solid areas contained in this zone
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int StartContour = 1;
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for( unsigned ii = 0; ii < aZone->m_FilledPolysList.size(); ii++ )
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{
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if( StartContour == 1 )
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@ -443,6 +446,7 @@ void Pcb3D_GLCanvas::Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone )
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gluTessBeginContour( tess );
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StartContour = 0;
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}
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v_data[0] = aZone->m_FilledPolysList[ii].x * g_Parm_3D_Visu.m_BoardScale;
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v_data[1] = -aZone->m_FilledPolysList[ii].y * g_Parm_3D_Visu.m_BoardScale;
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gluTessVertex( tess, v_data, &aZone->m_FilledPolysList[ii] );
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@ -461,7 +465,7 @@ void Pcb3D_GLCanvas::Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone )
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/* 3D drawing for a VIA (cylinder + filled circles)
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*/
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void Pcb3D_GLCanvas::Draw3D_Via( SEGVIA* via )
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void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
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{
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double x, y, r, hole;
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int layer, top_layer, bottom_layer;
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@ -480,6 +484,7 @@ void Pcb3D_GLCanvas::Draw3D_Via( SEGVIA* via )
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for( layer = bottom_layer; layer < g_Parm_3D_Visu.m_Layers; layer++ )
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{
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zpos = g_Parm_3D_Visu.m_LayerZcoord[layer];
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if( layer < g_Parm_3D_Visu.m_Layers - 1 )
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{
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if( g_Parm_3D_Visu.m_BoardSettings->IsLayerVisible( layer ) == false )
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@ -519,7 +524,7 @@ void Pcb3D_GLCanvas::Draw3D_Via( SEGVIA* via )
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}
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void Pcb3D_GLCanvas::Draw3D_DrawSegment( DRAWSEGMENT* segment )
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void EDA_3D_CANVAS::Draw3D_DrawSegment( DRAWSEGMENT* segment )
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{
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double x, y, xf, yf;
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double zpos, w;
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@ -608,7 +613,7 @@ static void Draw3dTextSegm( int x0, int y0, int xf, int yf )
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}
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void Pcb3D_GLCanvas::Draw3D_DrawText( TEXTE_PCB* text )
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void EDA_3D_CANVAS::Draw3D_DrawText( TEXTE_PCB* text )
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{
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int layer = text->GetLayer();
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@ -661,7 +666,7 @@ void Pcb3D_GLCanvas::Draw3D_DrawText( TEXTE_PCB* text )
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}
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void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
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void MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
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{
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D_PAD* pad = m_Pads;
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@ -676,7 +681,7 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
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/* Draw module shape: 3D shape if exists (or module outlines if not exists) */
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S3D_MASTER* Struct3D = m_3D_Drawings;
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bool As3dShape = FALSE;
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bool As3dShape = false;
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if( g_Parm_3D_Visu.m_Draw3DModule )
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{
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@ -703,7 +708,7 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
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{
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if( !Struct3D->m_Shape3DName.IsEmpty() )
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{
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As3dShape = TRUE;
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As3dShape = true;
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Struct3D->ReadData();
|
||||
}
|
||||
}
|
||||
|
@ -739,7 +744,7 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
|
|||
}
|
||||
|
||||
|
||||
void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
|
||||
void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
|
||||
{
|
||||
wxString s;
|
||||
int dx, dy;
|
||||
|
@ -862,7 +867,7 @@ void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
|
|||
|
||||
|
||||
/* Draw 3D pads. */
|
||||
void D_PAD::Draw3D( Pcb3D_GLCanvas* glcanvas )
|
||||
void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
|
||||
{
|
||||
int ii, ll, layer, nlmax;
|
||||
int ux0, uy0,
|
||||
|
@ -907,8 +912,8 @@ void D_PAD::Draw3D( Pcb3D_GLCanvas* glcanvas )
|
|||
|
||||
glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis
|
||||
nlmax = g_Parm_3D_Visu.m_Layers - 1;
|
||||
Oncu = (m_layerMask & LAYER_BACK) ? TRUE : FALSE;
|
||||
Oncmp = (m_layerMask & LAYER_FRONT) ? TRUE : FALSE;
|
||||
Oncu = (m_layerMask & LAYER_BACK) ? true : false;
|
||||
Oncmp = (m_layerMask & LAYER_FRONT) ? true : false;
|
||||
Both = Oncu && Oncmp;
|
||||
|
||||
switch( m_PadShape & 0x7F )
|
||||
|
@ -1364,10 +1369,10 @@ static void Draw3D_CircleSegment( double startx, double starty, double endx,
|
|||
/**
|
||||
* Function Draw3D_Polygon
|
||||
* draw one solid polygon
|
||||
* @param aCornersList = a std::vector<wxPoint> liste of corners, in physical coordinates
|
||||
* @param aCornersList = a std::vector<wxPoint> list of corners, in physical coordinates
|
||||
* @param aZpos = the z position in 3D units
|
||||
*/
|
||||
void Pcb3D_GLCanvas::Draw3D_Polygon( std::vector<wxPoint>& aCornersList, double aZpos )
|
||||
void EDA_3D_CANVAS::Draw3D_Polygon( std::vector<wxPoint>& aCornersList, double aZpos )
|
||||
{
|
||||
g_Parm_3D_Visu.m_ActZpos = aZpos;
|
||||
|
||||
|
@ -1407,19 +1412,19 @@ static int Get3DLayerEnable( int act_layer )
|
|||
{
|
||||
bool enablelayer;
|
||||
|
||||
enablelayer = TRUE;
|
||||
enablelayer = true;
|
||||
|
||||
if( act_layer == DRAW_N && !g_Parm_3D_Visu.m_Draw3DDrawings )
|
||||
enablelayer = FALSE;
|
||||
enablelayer = false;
|
||||
|
||||
if( act_layer == COMMENT_N && !g_Parm_3D_Visu.m_Draw3DComments )
|
||||
enablelayer = FALSE;
|
||||
enablelayer = false;
|
||||
|
||||
if( act_layer == ECO1_N && !g_Parm_3D_Visu.m_Draw3DEco1 )
|
||||
enablelayer = FALSE;
|
||||
enablelayer = false;
|
||||
|
||||
if( act_layer == ECO2_N && !g_Parm_3D_Visu.m_Draw3DEco2 )
|
||||
enablelayer = FALSE;
|
||||
enablelayer = false;
|
||||
|
||||
return enablelayer;
|
||||
}
|
||||
|
|
|
@ -66,9 +66,9 @@ EDA_3D_FRAME::EDA_3D_FRAME( PCB_BASE_FRAME* parent, const wxString& title, long
|
|||
// ReCreateAuxiliaryToolbar();
|
||||
ReCreateVToolbar();
|
||||
|
||||
// Make a Pcb3D_GLCanvas
|
||||
// Make a EDA_3D_CANVAS
|
||||
int attrs[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0 };
|
||||
m_Canvas = new Pcb3D_GLCanvas( this, attrs );
|
||||
m_Canvas = new EDA_3D_CANVAS( this, attrs );
|
||||
|
||||
m_auimgr.SetManagedWindow( this );
|
||||
|
||||
|
|
|
@ -24,9 +24,10 @@ int S3D_MASTER::ReadData()
|
|||
return 1;
|
||||
}
|
||||
|
||||
|
||||
if( wxFileName::FileExists( m_Shape3DName ) )
|
||||
{
|
||||
FullFilename = m_Shape3DName;
|
||||
}
|
||||
else
|
||||
{
|
||||
fn = m_Shape3DName;
|
||||
|
@ -50,18 +51,23 @@ int S3D_MASTER::ReadData()
|
|||
// Switch the locale to standard C (needed to print floating point
|
||||
// numbers like 1.3)
|
||||
SetLocaleTo_C_standard();
|
||||
|
||||
while( GetLine( file, line, &LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( stricmp( text, "DEF" ) == 0 )
|
||||
{
|
||||
while( GetLine( file, line, &LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( text == NULL )
|
||||
continue;
|
||||
|
||||
if( *text == '}' )
|
||||
break;
|
||||
|
||||
if( stricmp( text, "children" ) == 0 )
|
||||
{
|
||||
ReadChildren( file, &LineNum );
|
||||
|
@ -98,6 +104,7 @@ int S3D_MASTER:: ReadMaterial( FILE* file, int* LineNum )
|
|||
command = strtok( NULL, " \t\n\r" );
|
||||
text = strtok( NULL, " \t\n\r" );
|
||||
mat_name = FROM_UTF8( text );
|
||||
|
||||
if( stricmp( command, "USE" ) == 0 )
|
||||
{
|
||||
for( material = m_Materials; material; material = material->Next() )
|
||||
|
@ -122,13 +129,16 @@ int S3D_MASTER:: ReadMaterial( FILE* file, int* LineNum )
|
|||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( text == NULL )
|
||||
continue;
|
||||
|
||||
if( text[0] == '}' )
|
||||
{
|
||||
material->SetMaterial();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( stricmp( text, "diffuseColor" ) == 0 )
|
||||
{
|
||||
text = strtok( NULL, " \t\n\r" );
|
||||
|
@ -173,6 +183,7 @@ int S3D_MASTER:: ReadMaterial( FILE* file, int* LineNum )
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -184,8 +195,10 @@ int S3D_MASTER::ReadChildren( FILE* file, int* LineNum )
|
|||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( *text == ']' )
|
||||
return 0;
|
||||
|
||||
if( *text == ',' )
|
||||
continue;
|
||||
|
||||
|
@ -212,6 +225,7 @@ int S3D_MASTER::ReadShape( FILE* file, int* LineNum )
|
|||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( *text == '}' )
|
||||
{
|
||||
err = 0;
|
||||
|
@ -245,6 +259,7 @@ int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
|
|||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " \t\n\r" );
|
||||
|
||||
if( *text == '}' )
|
||||
{
|
||||
err = 0; break;
|
||||
|
@ -283,18 +298,18 @@ int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
|
|||
* text_buffer contains the first line of this node :
|
||||
* "coord Coordinate { point ["
|
||||
*/
|
||||
double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize,
|
||||
int* LineNum )
|
||||
double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize, int* LineNum )
|
||||
{
|
||||
double* data_list = NULL;
|
||||
unsigned int ii = 0, jj = 0, nn = BUFSIZE;
|
||||
char* text;
|
||||
bool HasData = FALSE;
|
||||
bool StartData = FALSE;
|
||||
bool EndNode = FALSE;
|
||||
bool HasData = false;
|
||||
bool StartData = false;
|
||||
bool EndNode = false;
|
||||
char string_num[512];
|
||||
|
||||
text = text_buffer;
|
||||
|
||||
while( !EndNode )
|
||||
{
|
||||
if( *text == 0 ) // Needs data !
|
||||
|
@ -308,13 +323,13 @@ double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize,
|
|||
switch( *text )
|
||||
{
|
||||
case '[':
|
||||
StartData = TRUE;
|
||||
StartData = true;
|
||||
jj = 0; string_num[jj] = 0;
|
||||
data_list = (double*) MyZMalloc( nn * sizeof(double) );
|
||||
break;
|
||||
|
||||
case '}':
|
||||
EndNode = TRUE;
|
||||
EndNode = true;
|
||||
break;
|
||||
|
||||
case ']':
|
||||
|
@ -322,32 +337,38 @@ double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize,
|
|||
case ' ':
|
||||
case ',':
|
||||
jj = 0;
|
||||
|
||||
if( !StartData || !HasData )
|
||||
break;
|
||||
|
||||
data_list[ii] = atof( string_num );
|
||||
string_num[jj] = 0;
|
||||
ii++;
|
||||
|
||||
if( ii >= nn )
|
||||
{
|
||||
nn *= 2;
|
||||
data_list =
|
||||
(double*) realloc( data_list, ( nn * sizeof(double) ) );
|
||||
data_list = (double*) realloc( data_list, ( nn * sizeof(double) ) );
|
||||
}
|
||||
HasData = FALSE;
|
||||
|
||||
HasData = false;
|
||||
|
||||
if( *text == ']' )
|
||||
{
|
||||
StartData = FALSE;
|
||||
StartData = false;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if( !StartData )
|
||||
break;
|
||||
|
||||
if( jj >= sizeof(string_num) )
|
||||
break;
|
||||
|
||||
string_num[jj] = *text;
|
||||
jj++; string_num[jj] = 0;
|
||||
HasData = TRUE;
|
||||
HasData = true;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -357,8 +378,10 @@ double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize,
|
|||
|
||||
if( data_list )
|
||||
data_list = (double*) realloc( data_list, ( ii * sizeof(double) ) );
|
||||
|
||||
if( bufsize )
|
||||
*bufsize = ii;
|
||||
|
||||
return data_list;
|
||||
}
|
||||
|
||||
|
@ -375,6 +398,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
{
|
||||
strcpy( buffer, line );
|
||||
text = strtok( buffer, " \t\n\r" );
|
||||
|
||||
if( *text == '}' )
|
||||
{
|
||||
err = 0; break;
|
||||
|
@ -383,7 +407,8 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
if( stricmp( text, "normalPerVertex" ) == 0 )
|
||||
{
|
||||
text = strtok( NULL, " ,\t\n\r" );
|
||||
if( stricmp( text, "TRUE" ) == 0 )
|
||||
|
||||
if( stricmp( text, "true" ) == 0 )
|
||||
{
|
||||
}
|
||||
else
|
||||
|
@ -395,7 +420,8 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
if( stricmp( text, "colorPerVertex" ) == 0 )
|
||||
{
|
||||
text = strtok( NULL, " ,\t\n\r" );
|
||||
if( stricmp( text, "TRUE" ) == 0 )
|
||||
|
||||
if( stricmp( text, "true" ) == 0 )
|
||||
{
|
||||
}
|
||||
else
|
||||
|
@ -407,8 +433,8 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
if( stricmp( text, "normal" ) == 0 )
|
||||
{
|
||||
int coord_number;
|
||||
double* buf_points = ReadCoordsList( file, line, &coord_number,
|
||||
LineNum );
|
||||
double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum );
|
||||
|
||||
// Do something if needed
|
||||
free( buf_points );
|
||||
continue;
|
||||
|
@ -418,10 +444,12 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " ,\t\n\r" );
|
||||
|
||||
while( text )
|
||||
{
|
||||
if( *text == ']' )
|
||||
break;
|
||||
|
||||
text = strtok( NULL, " ,\t\n\r" );
|
||||
}
|
||||
|
||||
|
@ -435,21 +463,24 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
if( stricmp( text, "color" ) == 0 )
|
||||
{
|
||||
int coord_number;
|
||||
double* buf_points = ReadCoordsList( file, line, &coord_number,
|
||||
LineNum );
|
||||
double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum );
|
||||
|
||||
// Do something if needed
|
||||
free( buf_points );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( stricmp( text, "colorIndex" ) == 0 )
|
||||
{
|
||||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
text = strtok( line, " ,\t\n\r" );
|
||||
|
||||
while( text )
|
||||
{
|
||||
if( *text == ']' )
|
||||
break;
|
||||
|
||||
text = strtok( NULL, " ,\t\n\r" );
|
||||
}
|
||||
|
||||
|
@ -468,20 +499,24 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
else if( stricmp( text, "coordIndex" ) == 0 )
|
||||
{
|
||||
index = (int*) MyMalloc( nn * sizeof(int) );
|
||||
S3D_Vertex* coords =
|
||||
(S3D_Vertex*) MyMalloc( nn * sizeof(S3D_Vertex) );
|
||||
S3D_Vertex* coords = (S3D_Vertex*) MyMalloc( nn * sizeof(S3D_Vertex) );
|
||||
|
||||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
int coord_count = 0, jj;
|
||||
text = strtok( line, " ,\t\n\r" );
|
||||
|
||||
while( text )
|
||||
{
|
||||
if( *text == ']' )
|
||||
break;
|
||||
|
||||
jj = atoi( text );
|
||||
|
||||
if( jj < 0 )
|
||||
{
|
||||
S3D_Vertex* curr_coord = coords;
|
||||
|
||||
for( jj = 0; jj < coord_count; jj++ )
|
||||
{
|
||||
int kk = index[jj] * 3;
|
||||
|
@ -499,6 +534,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
{
|
||||
index[coord_count++] = jj;
|
||||
}
|
||||
|
||||
text = strtok( NULL, " ,\t\n\r" );
|
||||
}
|
||||
|
||||
|
@ -523,7 +559,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
}
|
||||
|
||||
|
||||
int Struct3D_Shape:: ReadData( FILE* file, int* LineNum )
|
||||
int Struct3D_Shape::ReadData( FILE* file, int* LineNum )
|
||||
{
|
||||
char line[512];
|
||||
|
||||
|
|
|
@ -16,13 +16,13 @@ void EDA_3D_FRAME::ReCreateHToolbar()
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
m_HToolBar = new EDA_TOOLBAR( TOOLBAR_MAIN, this, ID_H_TOOLBAR, TRUE );
|
||||
m_HToolBar = new EDA_TOOLBAR( TOOLBAR_MAIN, this, ID_H_TOOLBAR, true );
|
||||
|
||||
// Set up toolbar
|
||||
m_HToolBar->AddTool( ID_RELOAD3D_BOARD, wxEmptyString,
|
||||
KiBitmap( import3d_xpm ),
|
||||
_( "Reload board" ) );
|
||||
|
||||
#if (defined(__WINDOWS__) || defined(__APPLE__ ) )
|
||||
|
||||
// Does not work properly under linux
|
||||
|
@ -117,16 +117,13 @@ void EDA_3D_FRAME::ReCreateMenuBar()
|
|||
|
||||
menuBar->Append( fileMenu, _( "&File" ) );
|
||||
|
||||
fileMenu->Append( ID_MENU_SCREENCOPY_PNG,
|
||||
_( "Create Image (png format)" ) );
|
||||
fileMenu->Append( ID_MENU_SCREENCOPY_JPEG,
|
||||
_( "Create Image (jpeg format)" ) );
|
||||
fileMenu->Append( ID_MENU_SCREENCOPY_PNG, _( "Create Image (png format)" ) );
|
||||
fileMenu->Append( ID_MENU_SCREENCOPY_JPEG, _( "Create Image (jpeg format)" ) );
|
||||
|
||||
#if (defined(__WINDOWS__) || defined(__APPLE__ ) )
|
||||
// Does not work properly under linux
|
||||
fileMenu->AppendSeparator();
|
||||
fileMenu->Append( ID_TOOL_SCREENCOPY_TOCLIBBOARD,
|
||||
_( "Copy 3D Image to Clipboard" ) );
|
||||
fileMenu->Append( ID_TOOL_SCREENCOPY_TOCLIBBOARD, _( "Copy 3D Image to Clipboard" ) );
|
||||
#endif
|
||||
fileMenu->AppendSeparator();
|
||||
fileMenu->Append( wxID_EXIT, _( "&Exit" ) );
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: 3d_viewer.h
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @file 3d_viewer.h
|
||||
*/
|
||||
#ifndef __3D_VIEWER_H__
|
||||
#define __3D_VIEWER_H__
|
||||
|
||||
|
@ -86,7 +85,7 @@ enum id_3dview_frm
|
|||
};
|
||||
|
||||
|
||||
class Pcb3D_GLCanvas;
|
||||
class EDA_3D_CANVAS;
|
||||
class EDA_3D_FRAME;
|
||||
class Info_3D_Visu;
|
||||
class S3D_Vertex;
|
||||
|
@ -129,7 +128,7 @@ public: Info_3D_Visu();
|
|||
};
|
||||
|
||||
|
||||
class Pcb3D_GLCanvas : public wxGLCanvas
|
||||
class EDA_3D_CANVAS : public wxGLCanvas
|
||||
{
|
||||
public:
|
||||
EDA_3D_FRAME* m_Parent;
|
||||
|
@ -146,8 +145,8 @@ private:
|
|||
#endif
|
||||
|
||||
public:
|
||||
Pcb3D_GLCanvas( EDA_3D_FRAME* parent, int* attribList = 0 );
|
||||
~Pcb3D_GLCanvas();
|
||||
EDA_3D_CANVAS( EDA_3D_FRAME* parent, int* attribList = 0 );
|
||||
~EDA_3D_CANVAS();
|
||||
|
||||
void ClearLists();
|
||||
|
||||
|
@ -209,7 +208,7 @@ public:
|
|||
PCB_BASE_FRAME* m_Parent;
|
||||
private:
|
||||
wxString m_FrameName; // name used for writing and reading setup. It is "Frame3D"
|
||||
Pcb3D_GLCanvas* m_Canvas;
|
||||
EDA_3D_CANVAS* m_Canvas;
|
||||
EDA_TOOLBAR* m_HToolBar;
|
||||
EDA_TOOLBAR* m_VToolBar;
|
||||
int m_InternalUnits;
|
||||
|
@ -238,7 +237,7 @@ public:
|
|||
/**
|
||||
* Function ReloadRequest
|
||||
* must be called when reloading data from Pcbnew is needed
|
||||
* mainly after edition of the board or footprint beeing displayed.
|
||||
* mainly after edition of the board or footprint being displayed.
|
||||
* mainly for the module editor.
|
||||
*/
|
||||
void ReloadRequest( )
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/*******************************************************/
|
||||
/* class_edge_module.h : EDGE_MODULE class definition. */
|
||||
/*******************************************************/
|
||||
/**
|
||||
* @file class_edge_module.h
|
||||
* @brief EDGE_MODULE class definition.
|
||||
*/
|
||||
|
||||
#ifndef _CLASS_EDGE_MOD_H_
|
||||
#define _CLASS_EDGE_MOD_H_
|
||||
|
@ -8,13 +9,13 @@
|
|||
#include "class_drawsegment.h"
|
||||
#include "richio.h"
|
||||
|
||||
class Pcb3D_GLCanvas;
|
||||
class EDA_3D_CANVAS;
|
||||
|
||||
|
||||
class EDGE_MODULE : public DRAWSEGMENT
|
||||
{
|
||||
public:
|
||||
wxPoint m_Start0; // Start point or centre, relative to module origin, orient 0.
|
||||
wxPoint m_Start0; // Start point or center, relative to module origin, orient 0.
|
||||
wxPoint m_End0; // End point, relative to module origin, orient 0.
|
||||
|
||||
public:
|
||||
|
@ -43,7 +44,7 @@ public:
|
|||
void Draw( EDA_DRAW_PANEL* panel, wxDC* DC,
|
||||
int aDrawMode, const wxPoint& offset = ZeroOffset );
|
||||
|
||||
void Draw3D( Pcb3D_GLCanvas* glcanvas );
|
||||
void Draw3D( EDA_3D_CANVAS* glcanvas );
|
||||
|
||||
/**
|
||||
* Function DisplayInfo
|
||||
|
|
|
@ -8,16 +8,11 @@
|
|||
#define _MODULE_H_
|
||||
|
||||
|
||||
class Pcb3D_GLCanvas;
|
||||
class S3D_MASTER;
|
||||
|
||||
#include "richio.h"
|
||||
|
||||
|
||||
/************************************/
|
||||
/* Modules (footprints) description */
|
||||
/* pad are in class_pad.xx */
|
||||
/************************************/
|
||||
class EDA_3D_CANVAS;
|
||||
class S3D_MASTER;
|
||||
|
||||
|
||||
enum Mod_Attribut /* Attributes used for modules */
|
||||
|
@ -41,13 +36,12 @@ public:
|
|||
wxPoint m_Pos; // Real coord on board
|
||||
DLIST<D_PAD> m_Pads; /* Pad list (linked list) */
|
||||
DLIST<BOARD_ITEM> m_Drawings; /* Graphic items list (linked list) */
|
||||
DLIST<S3D_MASTER> m_3D_Drawings; /* First item of the 3D shapes (linked
|
||||
* list)*/
|
||||
DLIST<S3D_MASTER> m_3D_Drawings; /* First item of the 3D shapes (linked list)*/
|
||||
TEXTE_MODULE* m_Reference; // Component reference (U34, R18..)
|
||||
TEXTE_MODULE* m_Value; // Component value (74LS00, 22K..)
|
||||
wxString m_LibRef; /* Name of the module in library (and
|
||||
* the default value when loading a
|
||||
*module from the library) */
|
||||
* module from the library) */
|
||||
wxString m_AlternateReference; /* Used when m_Reference cannot
|
||||
* be used to identify the
|
||||
* footprint ( after a full
|
||||
|
@ -55,28 +49,20 @@ public:
|
|||
|
||||
int m_Attributs; /* Flag bits ( see Mod_Attribut ) */
|
||||
int m_Orient; /* orientation in 0.1 degrees */
|
||||
int flag; /* Use to trace ratsnest and auto
|
||||
* routing. */
|
||||
int m_ModuleStatus; /* For autoplace: flags (LOCKED,
|
||||
* AUTOPLACED) */
|
||||
EDA_RECT m_BoundaryBox; /* Bounding box : coordinates on board,
|
||||
* real orientation */
|
||||
int flag; /* Use to trace ratsnest and auto routing. */
|
||||
int m_ModuleStatus; /* For autoplace: flags (LOCKED, AUTOPLACED) */
|
||||
EDA_RECT m_BoundaryBox; // Bounding box : coordinates on board, real orientation.
|
||||
int m_PadNum; // Pad count
|
||||
int m_AltPadNum; /* Pad with netcode > 0 (active pads)
|
||||
* count */
|
||||
int m_AltPadNum; /* Pad with netcode > 0 (active pads) count */
|
||||
|
||||
int m_CntRot90; /* Automatic placement : cost ( 0..10 )
|
||||
* for 90 degrees rotation
|
||||
* (Horiz<->Vertical) */
|
||||
* for 90 degrees rotation (Horiz<->Vertical) */
|
||||
int m_CntRot180; /* Automatic placement : cost ( 0..10 )
|
||||
* for 180 degrees rotation
|
||||
* (UP <->Down) */
|
||||
wxSize m_Ext; /* Automatic placement margin around
|
||||
* the module */
|
||||
* for 180 degrees rotation (UP <->Down) */
|
||||
wxSize m_Ext; /* Automatic placement margin around the module */
|
||||
double m_Surface; // Bounding box area
|
||||
|
||||
unsigned long m_Link; /* Temporary variable ( used in
|
||||
* editions, ...) */
|
||||
unsigned long m_Link; /* Temporary variable ( used in editions, ...) */
|
||||
long m_LastEdit_Time;
|
||||
wxString m_Path;
|
||||
|
||||
|
@ -240,7 +226,7 @@ public:
|
|||
int aDrawMode,
|
||||
const wxPoint& aOffset = ZeroOffset );
|
||||
|
||||
void Draw3D( Pcb3D_GLCanvas* glcanvas );
|
||||
void Draw3D( EDA_3D_CANVAS* glcanvas );
|
||||
|
||||
void DrawEdgesOnly( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode );
|
||||
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
/**********************************/
|
||||
/* class_pad.h : Pads description */
|
||||
/**********************************/
|
||||
/**
|
||||
* @file class_pad.h
|
||||
* @brief Pad object description
|
||||
*/
|
||||
|
||||
#ifndef _PAD_H_
|
||||
#define _PAD_H_
|
||||
|
||||
|
||||
class Pcb3D_GLCanvas;
|
||||
|
||||
#include "pad_shapes.h"
|
||||
#include "PolyLine.h"
|
||||
#include "richio.h"
|
||||
|
||||
|
||||
class EDA_3D_CANVAS;
|
||||
|
||||
|
||||
/* Default layers used for pads, according to the pad type.
|
||||
* this is default values only, they can be changed for a given pad
|
||||
*/
|
||||
|
@ -35,7 +38,7 @@ class Pcb3D_GLCanvas;
|
|||
class PAD_DRAWINFO
|
||||
{
|
||||
public:
|
||||
EDA_DRAW_PANEL * m_DrawPanel; // the EDA_DRAW_PANEL used to draw a PAD ; can be null
|
||||
EDA_DRAW_PANEL* m_DrawPanel; // the EDA_DRAW_PANEL used to draw a PAD ; can be null
|
||||
int m_DrawMode; // the draw mode
|
||||
int m_Color; // color used to draw the pad shape , from pad layers and
|
||||
// visible layers
|
||||
|
@ -45,13 +48,15 @@ public:
|
|||
wxSize m_Mask_margin; // margin, used to draw solder paste when only one layer is shown
|
||||
bool m_Display_padnum; // true to show pad number
|
||||
bool m_Display_netname; // true to show net name
|
||||
bool m_ShowPadFilled; // true to show pad as solid area, false to show pas in sketch mode
|
||||
bool m_ShowPadFilled; // true to show pad as solid area, false to show pas in
|
||||
// sketch mode
|
||||
bool m_ShowNCMark; // true to show pad not connected mark
|
||||
bool m_ShowNotPlatedHole; // true when the pad hole in not plated, to draw a specifib pad shape
|
||||
bool m_ShowNotPlatedHole; // true when the pad hole in not plated, to draw a specific
|
||||
// pad shape
|
||||
bool m_IsPrinting; // true to print, false to display on screen.
|
||||
wxPoint m_Offset; // general draw offset
|
||||
|
||||
PAD_DRAWINFO( );
|
||||
PAD_DRAWINFO();
|
||||
};
|
||||
|
||||
|
||||
|
@ -125,7 +130,7 @@ public:
|
|||
|
||||
private:
|
||||
int m_SubRatsnest; // variable used in rats nest computations
|
||||
// handle subnet (block) number in ratsnet connection
|
||||
// handle subnet (block) number in ratsnest connection
|
||||
|
||||
public:
|
||||
D_PAD( MODULE* parent );
|
||||
|
@ -136,7 +141,6 @@ public:
|
|||
|
||||
D_PAD* Next() { return (D_PAD*) Pnext; }
|
||||
|
||||
|
||||
/**
|
||||
* Function GetNetname
|
||||
* @return const wxString * , a pointer to the full netname
|
||||
|
@ -243,7 +247,8 @@ public:
|
|||
|
||||
|
||||
/* drawing functions */
|
||||
/** Draw a pad:
|
||||
/**
|
||||
* Draw a pad:
|
||||
* @param aPanel = the EDA_DRAW_PANEL panel
|
||||
* @param aDC = the current device context
|
||||
* @param aDraw_mode = mode: GR_OR, GR_XOR, GR_AND...
|
||||
|
@ -252,7 +257,7 @@ public:
|
|||
void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
|
||||
int aDrawMode, const wxPoint& aOffset = ZeroOffset );
|
||||
|
||||
void Draw3D( Pcb3D_GLCanvas* glcanvas );
|
||||
void Draw3D( EDA_3D_CANVAS* glcanvas );
|
||||
|
||||
/**
|
||||
* Function DrawShape
|
||||
|
@ -289,8 +294,11 @@ public:
|
|||
|
||||
// others
|
||||
void SetPadName( const wxString& name ); // Change pad name
|
||||
|
||||
wxString ReturnStringPadName() const; // Return pad name as string in a wxString
|
||||
|
||||
void ReturnStringPadName( wxString& text ) const; // Return pad name as string in a buffer
|
||||
|
||||
void ComputeShapeMaxRadius(); // compute radius
|
||||
|
||||
int GetMaxRadius() const;
|
||||
|
@ -302,6 +310,7 @@ public:
|
|||
* @return int - the netcode
|
||||
*/
|
||||
int GetSubRatsnest() const { return m_SubRatsnest; }
|
||||
|
||||
void SetSubRatsnest( int aSubRatsnest ) { m_SubRatsnest = aSubRatsnest; }
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue