Don't deduplicate symbol polygons
SHAPE_LINE_CHAIN will, by default, remove duplicate points when
appending. We don't want to do this when constructing our polygons in
symbol editor, so we need to explicitly call the routine without
deduplication
Fixes https://gitlab.com/kicad/code/kicad/issues/10289
(cherry picked from commit 62f8603353
)
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@ -569,7 +569,10 @@ void EE_POINT_EDITOR::updateParentItem() const
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shape->GetPolyShape().NewOutline();
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for( unsigned i = 0; i < m_editPoints->PointsSize(); ++i )
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shape->GetPolyShape().Append( mapCoords( m_editPoints->Point( i ).GetPosition() ) );
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{
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wxPoint pt = mapCoords( m_editPoints->Point( i ).GetPosition() );
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shape->GetPolyShape().Append( pt.x, pt.y, -1, -1, true );
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}
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break;
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