Use actual bounding limits for LIB_PIN bbox
The extra padding causes unwanted disambiguation menus especially when working with LIB_PINs that tend to be closely packed Fixes https://gitlab.com/kicad/code/kicad/-/issues/16183
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@ -1245,16 +1245,11 @@ void LIB_PIN::validateExtentsCache( KIFONT::FONT* aFont, int aSize, const wxStri
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aCache->m_Font = aFont;
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aCache->m_FontSize = aSize;
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// Get maximum height including ascenders and descenders
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static wxString hText = wxT( "Xg" );
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VECTOR2D fontSize( aSize, aSize );
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int penWidth = GetPenSizeForNormal( aSize );
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aCache->m_Extents.x = aFont->StringBoundaryLimits( aText, fontSize, penWidth, false, false,
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GetFontMetrics() ).x;
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aCache->m_Extents.y = aFont->StringBoundaryLimits( hText, fontSize, penWidth, false, false,
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GetFontMetrics() ).y;
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aCache->m_Extents = aFont->StringBoundaryLimits( aText, fontSize, penWidth, false, false,
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GetFontMetrics() );
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}
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@ -1326,16 +1321,12 @@ const BOX2I LIB_PIN::GetBoundingBox( bool aIncludeInvisiblePins, bool aIncludeNa
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if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
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minsizeV = std::max( TARGET_PIN_RADIUS, externalPinDecoSize( nullptr, *this ) );
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// Attempt to mimic SCH_PAINTER's algorithm without actually knowing the schematic text
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// offset ratio.
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int PIN_TEXT_OFFSET = schIUScale.MilsToIU( 24 );
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// Calculate topLeft & bottomRight corner positions for the default pin orientation (PIN_RIGHT)
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if( pinNameOffset || !includeName )
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{
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// pin name is inside the body (or invisible)
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// pin number is above the line
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begin.y = std::max( minsizeV, numberTextHeight + PIN_TEXT_OFFSET );
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begin.y = std::max( minsizeV, numberTextHeight );
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begin.x = std::min( -typeTextLength, m_length - ( numberTextLength / 2 ) );
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end.x = m_length + nameTextLength;
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@ -1345,7 +1336,7 @@ const BOX2I LIB_PIN::GetBoundingBox( bool aIncludeInvisiblePins, bool aIncludeNa
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{
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// pin name is above pin line
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// pin number is below line
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begin.y = std::max( minsizeV, nameTextHeight + PIN_TEXT_OFFSET );
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begin.y = std::max( minsizeV, nameTextHeight );
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begin.x = -typeTextLength;
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begin.x = std::min( begin.x, ( m_length - numberTextLength ) / 2 );
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begin.x = std::min( begin.x, ( m_length - nameTextLength ) / 2 );
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@ -1353,7 +1344,7 @@ const BOX2I LIB_PIN::GetBoundingBox( bool aIncludeInvisiblePins, bool aIncludeNa
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end.x = m_length;
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end.x = std::max( end.x, ( m_length + nameTextLength ) / 2 );
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end.x = std::max( end.x, ( m_length + numberTextLength ) / 2 );
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end.y = std::min( -minsizeV, -numberTextHeight - PIN_TEXT_OFFSET );
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end.y = std::min( -minsizeV, -numberTextHeight );
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}
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// Now, calculate boundary box corners position for the actual pin orientation
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@ -190,7 +190,7 @@ public:
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void ViewGetLayers( int aLayers[], int& aCount ) const override;
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/* Cannot use a default parameter here as it will not be compatible with the virtual. */
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const BOX2I GetBoundingBox() const override { return GetBoundingBox( false, true, false ); }
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const BOX2I GetBoundingBox() const override { return GetBoundingBox( false, true, true ); }
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/**
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* @param aIncludeInvisibles - if false, do not include labels for invisible pins
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