All triangular trapezoid pads
A triangular trapezoid will have the deltaX/deltaY of the same size as the length of that axis. This creates a three-point polygon, which is perfectly valid for our use
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@ -1749,25 +1749,25 @@ bool DIALOG_PAD_PROPERTIES::transferDataToPad( PAD* aPad )
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else
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delta.y = m_trapDelta.GetValue();
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if( delta.x < 0 && delta.x <= -aPad->GetSize().y )
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if( delta.x < 0 && delta.x < -aPad->GetSize().y )
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{
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delta.x = -aPad->GetSize().y + 2;
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error = true;
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}
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if( delta.x > 0 && delta.x >= aPad->GetSize().y )
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if( delta.x > 0 && delta.x > aPad->GetSize().y )
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{
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delta.x = aPad->GetSize().y - 2;
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error = true;
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}
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if( delta.y < 0 && delta.y <= -aPad->GetSize().x )
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if( delta.y < 0 && delta.y < -aPad->GetSize().x )
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{
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delta.y = -aPad->GetSize().x + 2;
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error = true;
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}
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if( delta.y > 0 && delta.y >= aPad->GetSize().x )
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if( delta.y > 0 && delta.y > aPad->GetSize().x )
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{
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delta.y = aPad->GetSize().x - 2;
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error = true;
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