Better smoothing for inflating/deflating polygons.
When the miter limit is exceeded uses round instead of square corners.
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@ -5370,7 +5370,7 @@ void ClipperOffset::OffsetPoint( int j, int& k, JoinType jointype )
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if( r >= m_miterLim )
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DoMiter( j, k, r );
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else
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DoSquare( j, k );
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DoRound( j, k );
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break;
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}
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