libs/kimath: introducing empty shape object (SHAPE_NULL)

This commit is contained in:
Tomasz Wlostowski 2020-08-26 23:59:17 +02:00
parent f2338d9faa
commit 5096ac815f
2 changed files with 93 additions and 1 deletions

View File

@ -45,7 +45,8 @@ enum SHAPE_TYPE
SH_SIMPLE, ///> simple polygon SH_SIMPLE, ///> simple polygon
SH_POLY_SET, ///> set of polygons (with holes, etc.) SH_POLY_SET, ///> set of polygons (with holes, etc.)
SH_COMPOUND, ///> compound shape, consisting of multiple simple shapes SH_COMPOUND, ///> compound shape, consisting of multiple simple shapes
SH_ARC ///> circular arc SH_ARC, ///> circular arc
SH_NULL ///> empty shape (no shape...)
}; };
static inline wxString SHAPE_TYPE_asString( SHAPE_TYPE a ) static inline wxString SHAPE_TYPE_asString( SHAPE_TYPE a )
@ -60,6 +61,7 @@ static inline wxString SHAPE_TYPE_asString( SHAPE_TYPE a )
case SH_POLY_SET: return "SH_POLY_SET"; case SH_POLY_SET: return "SH_POLY_SET";
case SH_COMPOUND: return "SH_COMPOUND"; case SH_COMPOUND: return "SH_COMPOUND";
case SH_ARC: return "SH_ARC"; case SH_ARC: return "SH_ARC";
case SH_NULL: return "SH_NULL";
} }
return wxEmptyString; // Just to quiet GCC. return wxEmptyString; // Just to quiet GCC.
@ -113,6 +115,17 @@ public:
return NULL; return NULL;
}; };
/**
* Function IsNull()
*
* Returns true if the shape is a null shape.
* @retval true if null :-)
*/
bool IsNull() const
{
return m_type == SH_NULL;
}
/** /**
* Function Collide() * Function Collide()
* *

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@ -0,0 +1,79 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SHAPE_NULL_H
#define __SHAPE_NULL_H
#include <geometry/shape.h>
#include <math/box2.h>
#include <math/vector2d.h>
#include <algorithm>
class SHAPE_NULL : public SHAPE
{
public:
SHAPE_NULL() :
SHAPE( SH_NULL )
{}
SHAPE_NULL( const SHAPE_NULL& aOther ) :
SHAPE( SH_NULL )
{};
~SHAPE_NULL()
{}
SHAPE* Clone() const override
{
return new SHAPE_NULL( *this );
}
SHAPE_NULL& operator=( const SHAPE_NULL& ) = default;
const BOX2I BBox( int aClearance = 0 ) const override
{
return BOX2I();
}
bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr ) const override
{
return false;
}
void Move( const VECTOR2I& aVector ) override
{
}
void Rotate( double aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override
{
}
bool IsSolid() const override
{
return false;
}
};
#endif