Using the last version (1.9) of kbool, downloaded from the wxArt2D project site.

This commit is contained in:
charras 2008-11-14 19:38:58 +00:00
parent 5d5698d6bb
commit 521f428c35
52 changed files with 9222 additions and 8505 deletions

View File

@ -8,3 +8,7 @@ include makefile.include
libbitmaps.a: $(OBJECTS)
ar ruv $@ $(OBJECTS)
ranlib $@
clean:
rm -f *.o
rm -f *.a

View File

@ -6,6 +6,17 @@ Please add newer entries at the top, list the date and your name with
email address.
2008-Nov-14 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================
kbool:
Using the last version (1.9) of kbool, downloaded from the wxArt2D project site
(see www.wxart2d.org)
But the version 1.8 bug still is here.
So using the workaround remains mandatory.
(this is not a problem because thermal shapes are better...)
2008-Nov-14 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
+gerview

View File

@ -9,7 +9,7 @@ COMMON_GLOBL wxString g_BuildVersion
# include "config.h"
(wxT(KICAD_SVN_VERSION))
# else
(wxT("(20081106-unstable)")) /* main program version */
(wxT("(20081114-unstable)")) /* main program version */
# endif
#endif
;
@ -20,7 +20,7 @@ COMMON_GLOBL wxString g_BuildAboutVersion
# include "config.h"
(wxT(KICAD_ABOUT_VERSION))
# else
(wxT("(20081106-unstable)")) /* svn date & rev (normally overridden) */
(wxT("(20081114-unstable)")) /* svn date & rev (normally overridden) */
# endif
#endif
;

View File

@ -70,8 +70,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_GridCtrl->SetLabel( msg );
msg = ReturnStringFromValue( g_UnitMetric,
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_ZoneClearanceCtrl->SetValue( msg );
if( g_Zone_45_Only )
@ -85,8 +85,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
for( unsigned ii = 0; ii < 4; ii++ )
{
msg = ReturnStringFromValue( g_UnitMetric,
GridList[ii],
m_Parent->m_InternalUnits );
GridList[ii],
m_Parent->m_InternalUnits );
m_GridCtrl->SetString( ii, msg );
if( grid_routing == GridList[ii] )
selection = ii;
@ -98,8 +98,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_GridCtrl->SetSelection( selection );
msg = ReturnStringFromValue( g_UnitMetric,
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_ZoneClearanceCtrl->SetValue( msg );
switch( m_Zone_Setting->m_Zone_Pad_Options )
@ -135,11 +135,11 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
AddUnitSymbol( *m_AntipadSizeText, g_UnitMetric );
AddUnitSymbol( *m_CopperBridgeWidthText, g_UnitMetric );
PutValueInLocalUnits( *m_AntipadSizeValue,
m_Zone_Setting->m_ThermalReliefGapValue,
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefGapValue,
PCB_INTERNAL_UNIT );
PutValueInLocalUnits( *m_CopperWidthValue,
m_Zone_Setting->m_ThermalReliefCopperBridgeValue,
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefCopperBridgeValue,
PCB_INTERNAL_UNIT );
switch( m_Zone_Setting->m_Zone_HatchingStyle )
{
@ -189,8 +189,10 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_NetNameFilter->SetValue( NetNameFilter );
wxArrayString ListNetName;
m_Parent->m_Pcb->ReturnSortedNetnamesList( ListNetName,
m_NetSorting == 0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
m_Parent->m_Pcb->ReturnSortedNetnamesList(
ListNetName,
m_NetSorting ==
0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
if( m_NetSorting != 0 )
{
@ -287,7 +289,7 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
if( m_Parent->m_Parent->m_EDA_Config )
{
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_OUTLINES_HATCH_OPTION_KEY,
(long) m_Zone_Setting->m_Zone_HatchingStyle );
(long) m_Zone_Setting->m_Zone_HatchingStyle );
}
switch( m_GridCtrl->GetSelection() )
@ -313,7 +315,7 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
m_Zone_Setting->m_GridFillValue = 0;
#if 0 // I hope this feature works fine ( JP Charras)
DisplayInfo( this, wxT(
"You are using No grid for filling zones\nThis is currently in development and for tests only.\n Do not use for production" ) );
"You are using No grid for filling zones\nThis is currently in development and for tests only.\n Do not use for production" ) );
#endif
break;
}
@ -329,15 +331,17 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
m_Zone_Setting->m_FilledAreasShowMode = m_ShowFilledAreasInSketchOpt->IsChecked() ? 1 : 0;
m_Zone_Setting->m_ThermalReliefGapValue = ReturnValueFromTextCtrl( *m_AntipadSizeValue,
PCB_INTERNAL_UNIT );
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefCopperBridgeValue = ReturnValueFromTextCtrl(
*m_CopperWidthValue,
PCB_INTERNAL_UNIT );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_THERMAL_RELIEF_GAP_STRING_KEY,
(long) m_Zone_Setting->m_ThermalReliefGapValue );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
(long) m_Zone_Setting->m_ThermalReliefCopperBridgeValue );
(long) m_Zone_Setting->m_ThermalReliefGapValue );
m_Parent->m_Parent->m_EDA_Config->Write(
ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
(long) m_Zone_Setting->
m_ThermalReliefCopperBridgeValue );
// If we use only exportable to others zones parameters, exit here:
if( aUseExportableSetupOnly )
@ -388,8 +392,10 @@ void dialog_copper_zone::OnNetSortingOptionSelected( wxCommandEvent& event )
wxArrayString ListNetName;
m_NetSorting = m_NetSortingOption->GetSelection();
m_Parent->m_Pcb->ReturnSortedNetnamesList( ListNetName,
m_NetSorting == 0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
m_Parent->m_Pcb->ReturnSortedNetnamesList(
ListNetName,
m_NetSorting ==
0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
if( m_NetSorting != 0 )
{
wxString Filter = m_NetNameFilter->GetValue();
@ -408,7 +414,7 @@ void dialog_copper_zone::OnNetSortingOptionSelected( wxCommandEvent& event )
{
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_SORT_OPTION_KEY, (long) m_NetSorting );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_FILTER_STRING_KEY,
m_NetNameFilter->GetValue() );
m_NetNameFilter->GetValue() );
}
// Select and isplay current zone net name in listbox:
@ -448,12 +454,14 @@ void dialog_copper_zone::ExportSetupToOtherCopperZones( wxCommandEvent& event )
if( !AcceptOptions( true, true ) )
return;
// Export to others zones:
// Export settings ( but layer ) to others zones:
BOARD* pcb = m_Parent->m_Pcb;
for( int ii = 0; ii < pcb->GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = pcb->GetArea( ii );
int zone_layer = zone->GetLayer();
m_Zone_Setting->ExportSetting( *zone );
zone->SetLayer( zone_layer );
m_Parent->GetScreen()->SetModify();
}
}

View File

@ -12,7 +12,7 @@
#include "protos.h"
#include "id.h"
#include "drc_stuff.h"
#include "kbool/include/booleng.h"
#include "kbool/include/kbool/booleng.h"
/*******************************/
/* class WinEDA_PcbFrame */

View File

@ -464,7 +464,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
// Now, add the 4 holes ( each is the pattern, rotated by 0, 90, 180 and 270 deg
// WARNING: problems with kbool if angle = 0 (in fact when angle < 200):
// bad filled polygon on some cases, when pads are on a same vertical line
// this seems a bug in kbool polygon
// this seems a bug in kbool polygon (exists in 1.9 kbool version)
// angle = 450 (45.0 degrees orientation) seems work fine.
// angle = 0 with thermal shapes without angle < 90 deg seems works fine also
angle = 0;

View File

@ -17,7 +17,7 @@
#include <vector>
#include "kbool/include/booleng.h"
#include "kbool/include/kbool/booleng.h"
#include "pad_shapes.h"
// inflection modes for DS_LINE and DS_LINE_VERTEX, used in math_for_graphics.cpp

View File

@ -1,3 +1,3 @@
project(kbool)
subdirs(src samples)
subdirs(src)

View File

@ -1,405 +0,0 @@
/*! \file kbool/include/kbool/_dl_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _dl_itr.h,v 1.1 2005/05/24 19:13:35 titato Exp $
*/
//! author="Klaas Holwerda"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _DL_Iter_H
#define _DL_Iter_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <stdlib.h>
#include "../include/booleng.h"
#ifndef _STATUS_ENUM
#define _STATUS_ENUM
//!<enum Error codes for List and iterator class
enum Lerror {
NO_MES, /*!<No Message will be generated */
NO_LIST, /*!<List is not attached to the iterator*/
NO_LIST_OTHER, /*!<no attached list on other iter*/
AC_ITER_LIST_OTHER, /*!<iter not allowed on other list */
SAME_LIST, /*!<same list not allowed*/
NOT_SAME_LIST, /*!<must be same list*/
ITER_GT_1, /*!<more then one iteriter at root*/
ITER_GT_0, /*!<iter not allowed*/
ITER_HITROOT, /*!<iter at root*/
NO_ITEM, /*!<no item at current*/
NO_NEXT, /*!<no next after current*/
NO_PREV, /*!<no prev before current */
EMPTY, /*!<list is empty*/
NOT_ALLOW, /*!<not allowed*/
ITER_NEG /*!<to much iters deleted*/
};
#endif
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#define RT _list->_root
#define HD _list->_root->_next
#define TL _list->_root->_prev
#define NB _list->_nbitems
template <class Dtype> class DL_List;
template <class Dtype> class DL_Iter;
template <class Dtype> class DL_SortIter;
//! Template class DL_Node
template <class Dtype> class DL_Node
{
friend class DL_List<Dtype>;
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
//!Public members
public:
//!Template constructor no contents
//!Construct a node for a list object
DL_Node();
//!constructor with init of Dtype
DL_Node( Dtype n );
//!Destructor
~DL_Node();
//!Public members
public:
//!data in node
Dtype _item;
//!pointer to next node
DL_Node* _next;
//!pointer to previous node
DL_Node* _prev;
};
//!Template class DL_List
template <class Dtype> class DL_List
{
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
public:
//!Constructor
//!Construct a list object
//!!tcarg class | Dtype | list object
DL_List();
//!destructor
~DL_List();
//!Report off List Errors
void Error(const char* function,Lerror a_error);
//!Number of items in the list
int count();
//!Empty List?
bool empty();
//!insert the object given at the end of the list, after tail
DL_Node<Dtype>* insend( Dtype n );
//!insert the object given at the begin of the list, before head
DL_Node<Dtype>* insbegin( Dtype n );
//!remove the object at the begin of the list (head)
void removehead();
//! remove the object at the end of the list (tail)
void removetail();
//!remove all objects from the list
void remove_all( bool deleteObject = false );
//!Get the item at the head of the list
Dtype headitem();
//!Get the item at the tail of the list
Dtype tailitem();
//! to move all objects in a list to this list.
void takeover(DL_List<Dtype>* otherlist);
public:
//!the root node pointer of the list, the first and last node
//! in the list are connected to the root node. The root node is used
//! to detect the end / beginning of the list while traversing it.
DL_Node<Dtype>* _root;
//!the number of items in the list, if empty list it is 0
int _nbitems;
//!number of iterators on the list, Attaching or instantiating an iterator to list,
//! will increment this member, detaching and
//! destruction of iterator for a list will decrement this number
short int _iterlevel;
};
//! Template class DL_Iter for iterator on DL_List
template <class Dtype>
class DL_Iter
{
public:
//!Construct an iterator object for a given list of type Dtype
DL_Iter(DL_List<Dtype>* newlist);
//!Constructor of iterator for the same list as another iterator
DL_Iter(DL_Iter* otheriter);
//!Constructor without an attached list
DL_Iter();
//!destructor
~DL_Iter();
//!Report off Iterator Errors
void Error(const char* function,Lerror a_error);
//!This attaches an iterator to a list of a given type.
void Attach(DL_List<Dtype>* newlist);
//!This detaches an iterator from a list
void Detach();
//!execute given function for each item in the list/iterator
void foreach_f(void (*fp) (Dtype n) );
//! list mutations
//!insert after tail item
DL_Node<Dtype>* insend(Dtype n);
//!insert before head item
DL_Node<Dtype>* insbegin(Dtype n);
//!insert before current iterator position
DL_Node<Dtype>* insbefore(Dtype n);
//!insert after current iterator position
DL_Node<Dtype>* insafter(Dtype n);
//!to move all objects in a list to the list of the iterator.
void takeover(DL_List<Dtype>* otherlist);
//!to move all objects in a list (using iterator of that list) to the list of the iterator
void takeover(DL_Iter* otheriter);
//! to move maxcount objects in a list (using iterator of that list) to the list of the iterator
void takeover(DL_Iter* otheriter, int maxcount);
//!remove object at current iterator position from the list.
void remove();
//!Remove head item
void removehead();
//!Remove tail item
void removetail();
//!Remove all items
void remove_all();
/* void foreach_mf(void (Dtype::*mfp)() ); //call Dtype::mfp for each item */
//!is list empty (contains items or not)?
bool empty();
//!is iterator at root node (begin or end)?
bool hitroot();
//!is iterator at head/first node?
bool athead();
//!is iterator at tail/last node?
bool attail();
//!is given item member of the list
bool has(Dtype otheritem);
//!Number of items in the list
int count();
/* cursor movements */
//!go to last item, if list is empty goto hite
void totail();
//!go to first item, if list is empty goto hite
void tohead();
//!set the iterator position to the root (empty dummy) object in the list.
void toroot();
//! set the iterator position to next object in the list ( can be the root also).
void operator++ (void);
//!set iterator to next item (pre fix)
void operator++ (int);
//!set the iterator position to previous object in the list ( can be the root also)(postfix).
void operator-- (void);
//!set the iterator position to previous object in the list ( can be the root also)(pre fix).
void operator-- (int);
//!set the iterator position n objects in the next direction ( can be the root also).
void operator>> (int);
//!set the iterator position n objects in the previous direction ( can be the root also).
void operator<< (int);
//!set the iterator position to next object in the list, if this would be the root object,
//!then set the iterator at the head object
void next_wrap();
//!set the iterator position to previous object in the list, if this would be the root object,
//!then set the iterator at the tail object
void prev_wrap();
//!move root in order to make the current node the tail
void reset_tail();
//!move root in order to make the current node the head
void reset_head();
//!put the iterator at the position of the given object in the list.
bool toitem(Dtype);
//!put the iterator at the same position as the given iterator in the list.
void toiter(DL_Iter* otheriter);
//!put the iterator at the position of the given node in the list.
bool tonode(DL_Node<Dtype>*);
//!iterate through all items of the list
bool iterate(void);
//!To get the item at the current iterator position
Dtype item();
//! get node at iterator
DL_Node<Dtype>* node();
//!sort list with mergesort
void mergesort(int (*fcmp) (Dtype, Dtype));
//!sort list with cocktailsort
/*!
\return number of swaps done.
*/
int cocktailsort(int (*)(Dtype,Dtype), bool (*)(Dtype,Dtype)=NULL);
protected:
//!sort list with mergesort
void mergesort_rec(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,int n);
//!sort list with mergesort
void mergetwo(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,DL_Node<Dtype> *RT2);
//!set the iterator position to next object in the list ( can be the root also).
void next();
//!set the iterator position to previous object in the list ( can be the root also).
void prev();
//!the list for this iterator
DL_List<Dtype> *_list;
//!the current position of the iterator
DL_Node<Dtype> *_current;
};
//! template class DL_StackIter class for stack iterator on DL_List
template <class Dtype>
class DL_StackIter :protected DL_Iter<Dtype>
{
public:
//!Constructor of stack iterator for given list
DL_StackIter(DL_List<Dtype> *);
//!Constructor of stack iterator no list attached
DL_StackIter();
//!Destructor of stack iterator
~DL_StackIter();
//!Remove all items from the stack
void remove_all();
//!push given item on the stack
void push(Dtype n);
//!get last inserted item from stack
Dtype pop();
//!is stack empty?
bool empty();
//!number of items on the stack
int count();
};
//!template class DL_SortIter
template <class DType> class DL_SortIter :public DL_Iter<DType>
{
public:
//!Constructor of sort iterator for given list and sort function
DL_SortIter(DL_List<DType>* nw_list, int (*new_func)(DType ,DType ));
//!Constructor of sort iterator with sort function and no list attached
DL_SortIter(int (*newfunc)(DType,DType));
//!Destructor of sort iterator
~DL_SortIter();
//!insert item in sorted order
void insert (DType new_item);
/*override following functions to give an error */
//!Not allowed
void insend (bool n){sortitererror();};
//!Not allowed
void insbegin (bool n){sortitererror();};
//!Not allowed
void insbefore (bool n){sortitererror();};
//!Not allowed
void insafter (bool n){sortitererror();};
//!Not allowed
void takeover (DL_List<DType>*){sortitererror();};
//!Not allowed
void takeover (DL_Iter<DType>*){sortitererror();};
//!Not allowed
void takeover (DL_Iter<DType>* otheriter, int maxcount){sortitererror();};
//!Not allowed
void next_wrap() {sortitererror();};
//!Not allowed
void prev_wrap() {sortitererror();};
//!Not allowed
void reset_tail() {sortitererror();};
//!Not allowed
void reset_head() {sortitererror();};
private:
//!Report off Iterator Errors
void sortitererror();
//!comparefunction used to insert items in sorted order
int (*comparef)(DType, DType);
};
#include "../include/_dl_itr.cpp"
#endif

View File

@ -1,269 +0,0 @@
/*! \file kbool/include/kbool/_lnk_itr.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.cpp,v 1.1 2005/05/24 19:13:36 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#ifdef __UNIX__
#include "../include/_lnk_itr.h"
#endif
//=======================================================================
// implementation class LinkBaseIter
//=======================================================================
template<class Type>
TDLI<Type>::TDLI(DL_List<void*>* newlist):DL_Iter<void*>(newlist)
{
}
template<class Type>
TDLI<Type>::TDLI(DL_Iter<void*>* otheriter):DL_Iter<void*>(otheriter)
{
}
template<class Type>
TDLI<Type>::TDLI():DL_Iter<void*>()
{
}
// destructor TDLI
template<class Type>
TDLI<Type>::~TDLI()
{
}
template<class Type>
void TDLI<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for (int i=0; i< NB; i++)
{
node = HD;
HD = node->_next;
obj=(Type*)(node->_item);
delete obj;
delete node;
}
NB=0; //reset memory used (no lost pointers)
TL=RT;
_current=RT;
}
template<class Type>
void TDLI<Type>::foreach_f(void (*fp) (Type* item) )
{
DL_Iter<void*>::foreach_f( (void (*)(void*))fp); //call fp for each item
}
template<class Type>
void TDLI<Type>::foreach_mf(void (Type::*mfp) ())
{
DL_Node<void*>* node=HD; //can be 0 if empty
Type* obj;
for(int i=0; i< NB; i++)
{
obj=(Type*)(node->_item);
(obj->*mfp)();
node=node->_next;
}
}
template<class Type>
void TDLI<Type>::takeover(DL_List<void*>* otherlist)
{
DL_Iter<void*>::takeover( (DL_List<void*>*) otherlist);
}
template<class Type>
void TDLI<Type>::takeover(TDLI* otheriter)
{
DL_Iter<void*>::takeover( (DL_Iter<void*>*) otheriter);
}
template<class Type>
void TDLI<Type>::takeover(TDLI* otheriter,int maxcount)
{
DL_Iter<void*>::takeover( (DL_Iter<void*>*) otheriter,maxcount);
}
// is item element of the list?
template<class Type>
bool TDLI<Type>::has(Type* otheritem)
{
return DL_Iter<void*>::has( (void*) otheritem);
}
// goto to item
template<class Type>
bool TDLI<Type>::toitem(Type* item)
{
return DL_Iter<void*>::toitem( (void*) item);
}
// get current item
template<class Type>
Type* TDLI<Type>::item()
{
return (Type*) DL_Iter<void*>::item();
}
template<class Type>
void TDLI<Type>::insend(Type* newitem)
{
DL_Iter<void*>::insend( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insbegin(Type* newitem)
{
DL_Iter<void*>::insbegin( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insbefore(Type* newitem)
{
DL_Iter<void*>::insbefore( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insafter(Type* newitem)
{
DL_Iter<void*>::insafter( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insend_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insend( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insbegin_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insbegin( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insbefore_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insbefore( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insafter_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insafter( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::mergesort(int (*f)(Type* a,Type* b))
{
DL_Iter<void*>::mergesort( (int (*)(void*,void*)) f);
}
template<class Type>
int TDLI<Type>::cocktailsort(int (*f)(Type* a,Type* b), bool (*f2)(Type* c,Type* d))
{
return DL_Iter<void*>::cocktailsort( (int (*)(void*,void*)) f,( bool(*)(void*,void*)) f2);
}
template<class Type>
TDLISort<Type>::TDLISort(DL_List<void*>* lista, int (*newfunc)(void*,void*))
:DL_SortIter<void*>(lista, newfunc)
{
}
template<class Type>
TDLISort<Type>::~TDLISort()
{
}
template<class Type>
void TDLISort<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for (int i=0; i< NB; i++)
{
node = HD;
HD = node->_next;
obj=(Type*)(node->_item);
delete obj;
delete node;
}
NB=0; //reset memory used (no lost pointers)
TL=RT;
_current=RT;
}
// is item element of the list?
template<class Type>
bool TDLISort<Type>::has(Type* otheritem)
{
return DL_Iter<void*>::has( (void*) otheritem);
}
// goto to item
template<class Type>
bool TDLISort<Type>::toitem(Type* item)
{
return DL_Iter<void*>::toitem( (void*) item);
}
// get current item
template<class Type>
Type* TDLISort<Type>::item()
{
return (Type*) DL_Iter<void*>::item();
}
template<class Type>
TDLIStack<Type>::TDLIStack(DL_List<void*>* newlist):DL_StackIter<void*>(newlist)
{
}
// destructor TDLI
template<class Type>
TDLIStack<Type>::~TDLIStack()
{
}
// plaats nieuw item op stack
template<class Type>
void TDLIStack<Type>::push(Type* newitem)
{
DL_StackIter<void*>::push((Type*) newitem);
}
// haal bovenste item van stack
template<class Type>
Type* TDLIStack<Type>::pop()
{
return (Type*) DL_StackIter<void*>::pop();
}

View File

@ -1,163 +0,0 @@
/*! \file kbool/include/kbool/_lnk_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.h,v 1.1 2005/05/24 19:13:36 titato Exp $
*/
//! author="Klaas Holwerda"
//! version="1.0"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _LinkBaseIter_H
#define _LinkBaseIter_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
//! headerfiles="_dl_itr.h stdlib.h misc.h gdsmes.h"
#include <stdlib.h>
#include "../include/booleng.h"
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#include "../include/_dl_itr.h"
//! codefiles="_dl_itr.cpp"
//! Template class TDLI
/*!
class for iterator on DL_List<void*> that is type casted version of DL_Iter
\sa DL_Iter for further documentation
*/
template<class Type> class TDLI : public DL_Iter<void*>
{
public:
//!constructor
/*!
\param list to iterate on.
*/
TDLI(DL_List<void*>* list);
//!constructor
TDLI(DL_Iter<void*>* otheriter);
//! nolist constructor
TDLI();
//! destructor
~TDLI();
//!call fp for each item
void foreach_f(void (*fp) (Type* item) );
//!call fp for each item
void foreach_mf(void (Type::*fp) () );
/* list mutations */
//! delete all items
void delete_all ();
//! insert at end
void insend (Type* n);
//! insert at begin
void insbegin (Type* n);
//! insert before current
void insbefore (Type* n);
//! insert after current
void insafter (Type* n);
//! insert at end unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insend_unsave (Type* n);
//! insert at begin unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbegin_unsave (Type* n);
//! insert before iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbefore_unsave (Type* n);
//! insert after iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insafter_unsave (Type* n);
//! \sa DL_Iter::takeover(DL_List< Dtype >* otherlist )
void takeover (DL_List<void*>* otherlist);
//! \sa DL_Iter::takeover(DL_Iter* otheriter)
void takeover (TDLI* otheriter);
//! \sa DL_Iter::takeover(DL_Iter* otheriter, int maxcount)
void takeover (TDLI* otheriter, int maxcount);
//! \sa DL_Iter::has
bool has (Type*);
//! \sa DL_Iter::toitem
bool toitem (Type*);
//!get the item then iterator is pointing at
Type* item ();
//! \sa DL_Iter::mergesort
void mergesort (int (*f)(Type* a,Type* b));
//! \sa DL_Iter::cocktailsort
int cocktailsort( int (*) (Type* a,Type* b), bool (*) (Type* c,Type* d) = NULL);
};
//! Template class TDLIsort
/*!
// class for sort iterator on DL_List<void*> that is type casted version of DL_SortIter
// see also inhereted class DL_SortIter for further documentation
*/
template<class Type> class TDLISort : public DL_SortIter<void*>
{
public:
//!constructor givin a list and a sort function
TDLISort(DL_List<void*>* list, int (*newfunc)(void*,void*));
~TDLISort();
//!delete all items from the list
void delete_all();
bool has (Type*);
bool toitem (Type*);
Type* item ();
};
//! Template class TDLIStack
/*!
class for iterator on DL_List<void*> that is type casted version of DL_StackIter
see also inhereted class DL_StackIter for further documentation
*/
template<class Type> class TDLIStack : public DL_StackIter<void*>
{
public:
//constructor givin a list
TDLIStack(DL_List<void*>* list);
~TDLIStack();
void push(Type*);
Type* pop();
};
#include"../include/_lnk_itr.cpp"
#endif

View File

@ -1,544 +0,0 @@
/*! \file kbool/include/kbool/booleng.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: booleng.h,v 1.3 2005/06/11 19:25:12 frm Exp $
*/
#ifndef BOOLENG_H
#define BOOLENG_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <stdio.h>
#include <limits.h>
#ifdef A2DKBOOLMAKINGDLL
#define A2DKBOOLDLLEXP WXEXPORT
#define A2DKBOOLDLLEXP_DATA(type) WXEXPORT type
#define A2DKBOOLDLLEXP_CTORFN
#if 0 // Kicad does dot use wxWidgets lib when building the kbool library
// but uses wxWidgets. So WXUSINGDLL has no meaning here, but could be defined in makefiles
// but must not be used when building kbool
#elif defined(WXUSINGDLL)
#define A2DKBOOLDLLEXP WXIMPORT
#define A2DKBOOLDLLEXP_DATA(type) WXIMPORT type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#else // not making nor using DLL
#define A2DKBOOLDLLEXP
#define A2DKBOOLDLLEXP_DATA(type) type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#define KBOOL_VERSION "1.8"
#define KBOOL_DEBUG 0
#define KBOOL_LOG 0
#define KBOOL_INT64 1
class KBoolLink;
#define LINELENGTH 200
#ifdef MAXDOUBLE
#undef MAXDOUBLE
#endif
#define MAXDOUBLE 1.7976931348623158e+308
#ifdef KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long long B_INT; // 8 bytes integer
//#define MAXB_INT LONG_LONG_MAX
//#define MINB_INT LONG_LONG_MIN // 8 bytes integer
#ifndef MAXB_INT
const B_INT MAXB_INT = (0x7fffffffffffffffLL); // 8 bytes integer
#endif
#ifndef MINB_INT
const B_INT MINB_INT = (0x8000000000000000LL);
#endif
#else //defined(__UNIX__) || defined(__GNUG__)
typedef __int64 B_INT; // 8 bytes integer
#undef MAXB_INT
#undef MINB_INT
const B_INT MAXB_INT = (0x7fffffffffffffff); // 8 bytes integer
const B_INT MINB_INT = (0x8000000000000000);
#endif //defined(__UNIX__) || defined(__GNUG__)
#else //KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long B_INT; // 4 bytes integer
const B_INT MAXB_INT = (0x7fffffffL); // 4 bytes integer
const B_INT MINB_INT = (0x80000000L);
#else
typedef long B_INT; // 4 bytes integer
const B_INT MAXB_INT = (0x7fffffff); // 4 bytes integer
const B_INT MINB_INT = (0x80000000);
#endif
#endif //KBOOL_INT64
B_INT babs(B_INT);
#ifdef M_PI
#undef M_PI
#endif
#define M_PI (3.1415926535897932384626433832795028841972)
#ifdef M_PI_2
#undef M_PI_2
#endif
#define M_PI_2 1.57079632679489661923
#ifdef M_PI_4
#undef M_PI_4
#endif
#define M_PI_4 0.785398163397448309616
#ifndef NULL
#define NULL 0
#endif
B_INT bmin(B_INT const value1, B_INT const value2);
B_INT bmax(B_INT const value1, B_INT const value2);
B_INT bmin(B_INT value1, B_INT value2);
B_INT bmax(B_INT value1, B_INT value2);
#include <string.h>
//! errors in the boolean algorithm will be thrown using this class
class A2DKBOOLDLLEXP Bool_Engine_Error
{
public:
Bool_Engine_Error(const char* message, const char* header=0, int degree = 9, int fatal = 0);
Bool_Engine_Error(const Bool_Engine_Error& a);
~Bool_Engine_Error();
char* GetErrorMessage();
char* GetHeaderMessage();
int GetErrorDegree();
int GetFatal();
protected:
char* _message;
char* _header;
int _degree;
int _fatal;
};
#define KBOOL_LOGFILE "kbool.log"
enum kbEdgeType
{
KB_OUTSIDE_EDGE, /*!< edge of the outside contour of a polygon */
KB_INSIDE_EDGE, /*!< edge of the inside hole a polygon */
KB_FALSE_EDGE /*!< edge to connect holes into polygons */
} ;
enum GroupType
{
GROUP_A, /*!< to set Group A for polygons */
GROUP_B /*!< to set Group A for polygons */
};
enum BOOL_OP
{
BOOL_NON, /*!< No operation */
BOOL_OR, /*!< boolean OR operation */
BOOL_AND, /*!< boolean AND operation */
BOOL_EXOR, /*!< boolean EX_OR operation */
BOOL_A_SUB_B, /*!< boolean Group A - Group B operation */
BOOL_B_SUB_A, /*!< boolean Group B - Group A operation */
BOOL_CORRECTION, /*!< polygon correction/offset operation */
BOOL_SMOOTHEN, /*!< smooth operation */
BOOL_MAKERING /*!< create a ring on all polygons */
};
class GraphList;
class Graph;
class KBoolLink;
class Node;
template<class Type> class TDLI;
//! boolean engine to perform operation on two sets of polygons.
/*
First the engine needs to be filled with polygons.
The first operand in the operation is called group A polygons, the second group B.
The boolean operation ( BOOL_OR, BOOL_AND, BOOL_EXOR, BOOL_A_SUB_B, BOOL_B_SUB_A )
are based on the two sets of polygons in group A and B.
The other operation on group A only.
At the end of the operation the resulting polygons can be extracted.
*/
class A2DKBOOLDLLEXP Bool_Engine {
public:
//! constructor
Bool_Engine();
//! destructor
virtual ~Bool_Engine();
const char* GetVersion() { return KBOOL_VERSION; }
//! reports progress of algorithm.
virtual void SetState( const char* = 0 );
//! called at an internal error.
virtual void error(const char *text, const char *title);
//! called at an internal generated possible error.
virtual void info(const char *text, const char *title);
bool Do_Operation(BOOL_OP operation);
//! distance within which points and lines will be snapped towards lines and other points
/*
The algorithm takes into account gaps and inaccuracies caused by rounding to integer coordinates
in the original data.
Imagine two rectangles one with a side ( 0,0 ) ( 2.0, 17.0 )
and the other has a side ( 0,0 ) ( 1.0, 8.5 )
If for some reason those coordinates where round to ( 0,0 ) ( 2, 17 ) ( 0,0 ) ( 1, 9 ),
there will be clearly a gap or overlap that was not intended.
Even without rounding this effect takes place since there is always a minimum significant bit
also when using doubles.
If the user used as minimum accuracy 0.001, you need to choose Marge > 0.001
The boolean engine scales up the input data with GetDGrid() * GetGrid() and rounds the result to
integer, So (assuming GRID = 100 DGRID = 1000) a vertex of 123.001 in the user data will
become 12300100 internal.
At the end of the algorithm the internal vertexes are scaled down again with GetDGrid() * GetGrid(),
so 12300103 becomes 123.00103 eventually.
So indeed the minimum accuracy might increase, you are free to round again if needed.
*/
void SetMarge(double marge);
double GetMarge();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
Grid makes sure that the integer data used within the algorithm has room for extra intersections
smaller than the smallest number within the input data.
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
Another scaling with Grid is applied on top of it to create space in the integer number for
even smaller numbers.
*/
void SetGrid(B_INT grid);
//! See SetGrid
B_INT GetGrid();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
User data with a minimum accuracy of 0.001, means set the DGrid to 1000.
The input data may contain data with a minimum accuracy much smaller, but by setting the DGrid
everything smaller than 1/DGrid is rounded.
DGRID is only meant to make fractional parts of input data which can be
doubles, part of the integers used in vertexes within the boolean algorithm.
And therefore DGRID bigger than 1 is not usefull, you would only loose accuracy.
Within the algorithm all input data is multiplied with DGRID, and the result
is rounded to an integer.
*/
void SetDGrid(double dgrid);
//! See SetDGrid
double GetDGrid();
//! When doing a correction operation ( also known as process offset )
//! this defines the detail in the rounded corners.
/*
Depending on the round factor the corners of the polygon may be rounding within the correction
algorithm. The detail within this rounded corner is set here.
It defines the deviation the generated segments in arc like polygon may have towards the ideal
rounded corner using a perfect arc.
*/
void SetCorrectionAber(double aber);
//! see SetCorrectionAber
double GetCorrectionAber();
//! When doing a correction operation ( also known as process offset )
//! this defines the amount of correction.
/*
The correction algorithm can apply positive and negative offset to polygons.
It takes into account closed in areas within a polygon, caused by overlapping/selfintersecting
polygons. So holes form that way are corrected proberly, but the overlapping parts itself
are left alone. An often used trick to present polygons with holes by linking to the outside
boundary, is therefore also handled properly.
The algoritm first does a boolean OR operation on the polygon, and seperates holes and
outside contours.
After this it creates a ring shapes on the above holes and outside contours.
This ring shape is added or subtracted from the holes and outside contours.
The result is the corrected polygon.
If the correction factor is > 0, the outside contours will become larger, while the hole contours
will become smaller.
*/
void SetCorrectionFactor(double aber);
//! see SetCorrectionFactor
double GetCorrectionFactor();
//! used within the smooth algorithm to define how much the smoothed curve may deviate
//! from the original.
void SetSmoothAber(double aber);
//! see SetSmoothAber
double GetSmoothAber();
//! segments of this size will be left alone in the smooth algorithm.
void SetMaxlinemerge(double maxline);
//! see SetMaxlinemerge
double GetMaxlinemerge();
//! Polygon may be filled in different ways (alternate and winding rule).
//! This here defines which method will be assumed within the algorithm.
void SetWindingRule(bool rule);
//! see SetWindingRule
bool GetWindingRule();
//! the smallest accuracy used within the algorithm for comparing two real numbers.
double GetAccur();
//! Used with in correction/offset algorithm.
/*
When the polygon contains sharp angles ( < 90 ), after a positive correction the
extended parrallel constructed offset lines may leed to extreme offsets on the angles.
The length of the crossing generated by the parrallel constructed offset lines
towards the original point in the polygon is compared to the offset which needs to be applied.
The Roundfactor then decides if this corner will be rounded.
A Roundfactor of 1 means that the resulting offset will not be bigger then the correction factor
set in the algorithm. Meaning even straight 90 degrees corners will be rounded.
A Roundfactor of > sqrt(2) is where 90 corners will be left alone, and smaller corners will be rounded.
*/
void SetRoundfactor(double roundfac);
//! see SetRoundfactor
double GetRoundfactor();
// the following are only be used within the algorithm,
// since they are scaled with m_DGRID
//! only used internal.
void SetInternalMarge( B_INT marge );
//! only used internal.
B_INT GetInternalMarge();
//! only used internal.
double GetInternalCorrectionAber();
//! only used internal.
double GetInternalCorrectionFactor();
//! only used internal.
double GetInternalSmoothAber();
//! only used internal.
B_INT GetInternalMaxlinemerge();
//! in this mode polygons add clockwise, or contours,
/*!
and polygons added counter clockwise or holes.
*/
void SetOrientationEntryMode( bool orientationEntryMode ) { m_orientationEntryMode = orientationEntryMode; }
//! see SetOrientationEntryMode()
bool GetOrientationEntryMode() { return m_orientationEntryMode; }
//! if set true holes are linked into outer contours by double overlapping segments.
/*!
This mode is needed when the software using the boolean algorithm does
not understand hole polygons. In that case a contour and its holes form one
polygon. In cases where software understands the concept of holes, contours
are clockwise oriented, while holes are anticlockwise oriented.
The output of the boolean operations, is following those rules also.
But even if extracting the polygons from the engine, each segment is marked such
that holes and non holes and linksegments to holes can be recognized.
*/
void SetLinkHoles( bool doLinkHoles ) { m_doLinkHoles = doLinkHoles; }
//! see SetLinkHoles()
bool GetLinkHoles() { return m_doLinkHoles; }
//!lof file will be created when set True
void SetLog( bool OnOff );
//! used to write to log file
void Write_Log(const char *);
//! used to write to log file
void Write_Log(const char *, const char *);
//! used to write to log file
void Write_Log(const char *, double);
//! used to write to log file
void Write_Log(const char *, B_INT);
FILE* GetLogFile() { return m_logfile; }
// methods used to add polygons to the eng using points
//! Start adding a polygon to the engine
/*
The boolean operation work on two groups of polygons ( group A or B ),
other algorithms are only using group A.
You add polygons like this to the engine.
// foreach point in a polygon ...
if (booleng->StartPolygonAdd(GROUP_A))
{
booleng->AddPoint(100,100);
booleng->AddPoint(-100,100);
booleng->AddPoint(-100,-100);
booleng->AddPoint(100,-100);
}
booleng->EndPolygonAdd();
\param A_or_B defines if the new polygon will be of group A or B
Holes or added by adding an inside polygons with opposite orientation compared
to another polygon added.
So the contour polygon ClockWise, then add counterclockwise polygons for holes, and visa versa.
BUT only if m_orientationEntryMode is set true, else all polygons are redirected, and become
individual areas without holes.
Holes in such a case must be linked into the contour using two extra segments.
*/
bool StartPolygonAdd( GroupType A_or_B );
//! see StartPolygonAdd
bool AddPoint(double x, double y);
//! see StartPolygonAdd
bool EndPolygonAdd();
// methods used to extract polygons from the eng by getting its points
//! Use after StartPolygonGet()
int GetNumPointsInPolygon() { return m_numPtsInPolygon ; }
//! get resulting polygons at end of an operation
/*!
// foreach resultant polygon in the booleng ...
while ( booleng->StartPolygonGet() )
{
// foreach point in the polygon
while ( booleng->PolygonHasMorePoints() )
{
fprintf(stdout,"x = %f\t", booleng->GetPolygonXPoint());
fprintf(stdout,"y = %f\n", booleng->GetPolygonYPoint());
}
booleng->EndPolygonGet();
}
*/
bool StartPolygonGet();
//! see StartPolygonGet
/*!
This iterates through the first graph in the graphlist.
Setting the current Node properly by following the links in the graph
through its nodes.
*/
bool PolygonHasMorePoints();
//! see StartPolygonGet
double GetPolygonXPoint();
//! see StartPolygonGet
double GetPolygonYPoint();
//! in the resulting polygons this tells if the current polygon segment is one
//! used to link holes into the outer contour of the surrounding polygon
bool GetHoleConnectionSegment();
//! in the resulting polygons this tells if the current polygon segment is part
//! of a hole within a polygon.
bool GetHoleSegment();
//! an other way to get the type of segment.
kbEdgeType GetPolygonPointEdgeType();
//! see StartPolygonGet()
/*!
Removes a graph from the graphlist.
Called after an extraction of an output polygon was done.
*/
void EndPolygonGet();
private:
bool m_doLog;
//! contains polygons in graph form
GraphList* m_graphlist;
double m_MARGE;
B_INT m_GRID;
double m_DGRID;
double m_CORRECTIONABER;
double m_CORRECTIONFACTOR;
double m_SMOOTHABER;
double m_MAXLINEMERGE;
bool m_WINDINGRULE;
double m_ACCUR;
double m_ROUNDFACTOR;
bool m_orientationEntryMode;
bool m_doLinkHoles;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Graph* m_GraphToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_lastNodeToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_firstNodeToAdd;
//! the current group type ( group A or B )
GroupType m_groupType;
//! used in extracting the points from the resultant polygons
Graph* m_getGraph;
//! used in extracting the points from the resultant polygons
KBoolLink* m_getLink;
//! used in extracting the points from the resultant polygons
Node* m_getNode;
//! used in extracting the points from the resultant polygons
double m_PolygonXPoint;
//! used in extracting the points from the resultant polygons
double m_PolygonYPoint;
//! used in extracting the points from the resultant polygons
int m_numPtsInPolygon;
//! used in extracting the points from the resultant polygons
int m_numNodesVisited;
FILE* m_logfile;
public:
//! use in Node to iterate links.
TDLI<KBoolLink>* _linkiter;
//! how many time run intersections fase.
unsigned int m_intersectionruns;
};
#endif

View File

@ -1,211 +0,0 @@
/*! \file ../include/../graph.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graph.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/graph.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program GRAPH.H
Purpose Used to Intercect and other process functions
Last Update 03-04-1996
*/
#ifndef GRAPH_H
#define GRAPH_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/link.h"
#include "../include/line.h"
#include "../include/scanbeam.h"
class Node;
class GraphList;
//! one graph containing links that cab be connected.
class A2DKBOOLDLLEXP Graph
{
protected:
Bool_Engine* _GC;
public:
Graph(Bool_Engine* GC);
Graph(KBoolLink*,Bool_Engine* GC);
Graph( Graph* other );
~Graph();
bool GetBin() { return _bin; };
void SetBin(bool b) { _bin = b; };
void Prepare( int intersectionruns );
void RoundInt(B_INT grid);
void Rotate(bool plus90);
//! adds a link to the linklist
void AddLink(Node *begin,Node *end);
//! adds a link to the linklist
void AddLink(KBoolLink *a_link);
bool AreZeroLines(B_INT Marge);
//! Delete parallel lines
void DeleteDoubles();
//! delete zerolines
bool DeleteZeroLines(B_INT Marge);
bool RemoveNullLinks();
//! Process found intersections
void ProcessCrossings();
//! set flags for operations based on group
void Set_Operation_Flags();
//! Left Right values
void Remove_IN_Links();
//! reset bin and mark flags in links.
void ResetBinMark();
// Remove unused links
void ReverseAllLinks();
//! Simplify the graph
bool Simplify( B_INT Marge );
//! Takes over all links of the argument
bool Smoothen( B_INT Marge);
void TakeOver(Graph*);
//! function for maximum performance
//! Get the First link from the graph
KBoolLink* GetFirstLink();
Node* GetTopNode();
void SetBeenHere(bool);
void Reset_flags();
//! Set the group of a graph
void SetGroup(GroupType);
//! Set the number of the graph
void SetNumber(int);
void Reset_Mark_and_Bin();
bool GetBeenHere();
int GetGraphNum();
int GetNumberOfLinks();
void Boolean(BOOL_OP operation,GraphList* Result);
void Correction(GraphList* Result,double factor);
void MakeRing(GraphList* Result,double factor);
void CreateRing(GraphList *ring,double factor);
void CreateRing_fast(GraphList *ring,double factor);
void CreateArc(Node* center, KBoolLine* incoming, Node* end,double radius,double aber);
void CreateArc(Node* center, Node* begin, Node* end,double radius,bool clock,double aber);
void MakeOneDirection();
void Make_Rounded_Shape(KBoolLink* a_link, double factor);
bool MakeClockWise();
bool writegraph(bool linked);
bool writeintersections();
void WriteKEY( Bool_Engine* GC, FILE* file = NULL );
void WriteGraphKEY( Bool_Engine* GC );
protected:
//! Extracts partical polygons from the graph
/*
Links are sorted in XY at beginpoint. Bin and mark flag are reset.
Next start to collect subparts from the graph, setting the links bin for all found parts.
The parts are searched starting at a topleft corner NON set bin flag link.
Found parts are numbered, to be easily split into to real sperate graphs by Split()
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param foundholes when holes are found this flag is set true, but only if detecthole is set true.
*/
void Extract_Simples(BOOL_OP operation, bool detecthole, bool& foundholes );
//! split graph into small graph, using the numbers in links.
void Split(GraphList* partlist);
//! Collect a graph by starting at argument link
/*
Called from Extract_Simples, and assumes sorted links with bin flag unset for non extarted piece
Collect graphs pieces from a total graph, by following links set to a given boolean operation.
\param current_node start node to collect
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param graphnumber number to be given to links in the extracted graph piece
\param foundholes when holes are found this flag is set true.
*/
void CollectGraph(Node *current_node, BOOL_OP operation, bool detecthole,int graphnumber, bool& foundholes );
void CollectGraphLast(Node *current_node, BOOL_OP operation, bool detecthole,int graphnumber, bool& foundholes );
//! find a link not bin in the top left corner ( links should be sorted already )
/*!
Last found position is used to find it quickly.
Used in ExtractSimples()
*/
Node* GetMostTopLeft(TDLI<KBoolLink>* _LI);
//! calculates crossing for all links in a graph, and add those as part of the graph.
/*
It is not just crossings calculation, snapping close nodes is part of it.
This is not done at maximum stability in economic time.
There are faster ways, but hardly ever they solve the problems, and they do not snap.
Here it is on purpose split into separate steps, to get a better result in snapping, and
to reach a better stability.
\param Marge nodes and lines closer to eachother then this, are merged.
*/
bool CalculateCrossings(B_INT Marge);
//! equal nodes in position are merged into one.
int Merge_NodeToNode(B_INT Marge);
//! basic scan algorithm with a sweeping beam are line.
/*!
\param scantype a different face in the algorithm.
\param holes to detect hole when needed.
*/
int ScanGraph2( SCANTYPE scantype, bool& holes );
//! links not used for a certain operation can be deleted, simplifying extraction
void DeleteNonCond(BOOL_OP operation);
//! links not used for a certain operation can be set bin, simplifying extraction
void HandleNonCond(BOOL_OP operation);
//! debug
bool checksort();
//! used in correction/offset algorithm
bool Small(B_INT howsmall);
bool _bin;
DL_List<void*>* _linklist;
};
#endif

View File

@ -1,69 +0,0 @@
/*! \file ../include/../graphlst.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graphlst.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/graphlst.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program GRAPHLST.H
Purpose Implements a list of graphs (header)
Last Update 11-03-1996
*/
#ifndef GRAPHLIST_H
#define GRAPHLIST_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/graph.h"
class Debug_driver;
class A2DKBOOLDLLEXP GraphList: public DL_List<void*>
{
protected:
Bool_Engine* _GC;
public:
GraphList(Bool_Engine* GC);
GraphList( GraphList* other );
~GraphList();
void MakeOneGraph(Graph *total);
void Prepare(Graph *total);
void MakeRings();
void Correction();
void Simplify( double marge);
void Smoothen( double marge);
void Merge();
void Boolean(BOOL_OP operation, int intersectionRunsMax );
void WriteGraphs();
void WriteGraphsKEY( Bool_Engine* GC );
protected:
void Renumber();
void UnMarkAll();
};
#endif

View File

@ -0,0 +1,405 @@
/*! \file kbool/include/kbool/_dl_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _dl_itr.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
//! author="Klaas Holwerda"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _DL_Iter_H
#define _DL_Iter_H
#define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#define _CRT_SECURE_NO_DEPRECATE 1
#include "kbool/booleng.h"
#include <stdlib.h>
#ifndef _STATUS_ENUM
#define _STATUS_ENUM
//!<enum Error codes for List and iterator class
enum Lerror {
NO_MES, /*!<No Message will be generated */
NO_LIST, /*!<List is not attached to the iterator*/
NO_LIST_OTHER, /*!<no attached list on other iter*/
AC_ITER_LIST_OTHER, /*!<iter not allowed on other list */
SAME_LIST, /*!<same list not allowed*/
NOT_SAME_LIST, /*!<must be same list*/
ITER_GT_1, /*!<more then one iteriter at root*/
ITER_GT_0, /*!<iter not allowed*/
ITER_HITROOT, /*!<iter at root*/
NO_ITEM, /*!<no item at current*/
NO_NEXT, /*!<no next after current*/
NO_PREV, /*!<no prev before current */
EMPTY, /*!<list is empty*/
NOT_ALLOW, /*!<not allowed*/
ITER_NEG /*!<to much iters deleted*/
};
#endif
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#define RT _list->_root
#define HD _list->_root->_next
#define TL _list->_root->_prev
#define NB _list->_nbitems
template <class Dtype> class DL_List;
template <class Dtype> class DL_Iter;
template <class Dtype> class DL_SortIter;
//! Template class DL_Node
template <class Dtype> class DL_Node
{
friend class DL_List<Dtype>;
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
//!Public members
public:
//!Template constructor no contents
//!Construct a node for a list object
DL_Node();
//!constructor with init of Dtype
DL_Node( Dtype n );
//!Destructor
~DL_Node();
//!Public members
public:
//!data in node
Dtype _item;
//!pointer to next node
DL_Node* _next;
//!pointer to previous node
DL_Node* _prev;
};
//!Template class DL_List
template <class Dtype> class DL_List
{
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
public:
//!Constructor
//!Construct a list object
//!!tcarg class | Dtype | list object
DL_List();
//!destructor
~DL_List();
//!Report off List Errors
void Error( const char* function, Lerror a_error );
//!Number of items in the list
int count();
//!Empty List?
bool empty();
//!insert the object given at the end of the list, after tail
DL_Node<Dtype>* insend( Dtype n );
//!insert the object given at the begin of the list, before head
DL_Node<Dtype>* insbegin( Dtype n );
//!remove the object at the begin of the list (head)
void removehead();
//! remove the object at the end of the list (tail)
void removetail();
//!remove all objects from the list
void remove_all( bool deleteObject = false );
//!Get the item at the head of the list
Dtype headitem();
//!Get the item at the tail of the list
Dtype tailitem();
//! to move all objects in a list to this list.
void takeover( DL_List<Dtype>* otherlist );
public:
//!the root node pointer of the list, the first and last node
//! in the list are connected to the root node. The root node is used
//! to detect the end / beginning of the list while traversing it.
DL_Node<Dtype>* _root;
//!the number of items in the list, if empty list it is 0
int _nbitems;
//!number of iterators on the list, Attaching or instantiating an iterator to list,
//! will increment this member, detaching and
//! destruction of iterator for a list will decrement this number
short int _iterlevel;
};
//! Template class DL_Iter for iterator on DL_List
template <class Dtype>
class DL_Iter
{
public:
//!Construct an iterator object for a given list of type Dtype
DL_Iter( DL_List<Dtype>* newlist );
//!Constructor of iterator for the same list as another iterator
DL_Iter( DL_Iter* otheriter );
//!Constructor without an attached list
DL_Iter();
//!destructor
~DL_Iter();
//!Report off Iterator Errors
void Error( const char* function, Lerror a_error );
//!This attaches an iterator to a list of a given type.
void Attach( DL_List<Dtype>* newlist );
//!This detaches an iterator from a list
void Detach();
//!execute given function for each item in the list/iterator
void foreach_f( void ( *fp ) ( Dtype n ) );
//! list mutations
//!insert after tail item
DL_Node<Dtype>* insend( Dtype n );
//!insert before head item
DL_Node<Dtype>* insbegin( Dtype n );
//!insert before current iterator position
DL_Node<Dtype>* insbefore( Dtype n );
//!insert after current iterator position
DL_Node<Dtype>* insafter( Dtype n );
//!to move all objects in a list to the list of the iterator.
void takeover( DL_List<Dtype>* otherlist );
//!to move all objects in a list (using iterator of that list) to the list of the iterator
void takeover( DL_Iter* otheriter );
//! to move maxcount objects in a list (using iterator of that list) to the list of the iterator
void takeover( DL_Iter* otheriter, int maxcount );
//!remove object at current iterator position from the list.
void remove();
//!Remove head item
void removehead();
//!Remove tail item
void removetail();
//!Remove all items
void remove_all();
/* void foreach_mf(void (Dtype::*mfp)() ); //call Dtype::mfp for each item */
//!is list empty (contains items or not)?
bool empty();
//!is iterator at root node (begin or end)?
bool hitroot();
//!is iterator at head/first node?
bool athead();
//!is iterator at tail/last node?
bool attail();
//!is given item member of the list
bool has( Dtype otheritem );
//!Number of items in the list
int count();
/* cursor movements */
//!go to last item, if list is empty goto hite
void totail();
//!go to first item, if list is empty goto hite
void tohead();
//!set the iterator position to the root (empty dummy) object in the list.
void toroot();
//! set the iterator position to next object in the list ( can be the root also).
void operator++ ( void );
//!set iterator to next item (pre fix)
void operator++ ( int );
//!set the iterator position to previous object in the list ( can be the root also)(postfix).
void operator-- ( void );
//!set the iterator position to previous object in the list ( can be the root also)(pre fix).
void operator-- ( int );
//!set the iterator position n objects in the next direction ( can be the root also).
void operator>> ( int );
//!set the iterator position n objects in the previous direction ( can be the root also).
void operator<< ( int );
//!set the iterator position to next object in the list, if this would be the root object,
//!then set the iterator at the head object
void next_wrap();
//!set the iterator position to previous object in the list, if this would be the root object,
//!then set the iterator at the tail object
void prev_wrap();
//!move root in order to make the current node the tail
void reset_tail();
//!move root in order to make the current node the head
void reset_head();
//!put the iterator at the position of the given object in the list.
bool toitem( Dtype );
//!put the iterator at the same position as the given iterator in the list.
void toiter( DL_Iter* otheriter );
//!put the iterator at the position of the given node in the list.
bool tonode( DL_Node<Dtype>* );
//!iterate through all items of the list
bool iterate( void );
//!To get the item at the current iterator position
Dtype item();
//! get node at iterator
DL_Node<Dtype>* node();
//!sort list with mergesort
void mergesort( int ( *fcmp ) ( Dtype, Dtype ) );
//!sort list with cocktailsort
/*!
\return number of swaps done.
*/
int cocktailsort( int ( * )( Dtype, Dtype ), bool ( * )( Dtype, Dtype ) = NULL );
protected:
//!sort list with mergesort
void mergesort_rec( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, int n );
//!sort list with mergesort
void mergetwo( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, DL_Node<Dtype> *RT2 );
//!set the iterator position to next object in the list ( can be the root also).
void next();
//!set the iterator position to previous object in the list ( can be the root also).
void prev();
//!the list for this iterator
DL_List<Dtype> *_list;
//!the current position of the iterator
DL_Node<Dtype> *_current;
};
//! template class DL_StackIter class for stack iterator on DL_List
template <class Dtype>
class DL_StackIter : protected DL_Iter<Dtype>
{
public:
//!Constructor of stack iterator for given list
DL_StackIter( DL_List<Dtype> * );
//!Constructor of stack iterator no list attached
DL_StackIter();
//!Destructor of stack iterator
~DL_StackIter();
//!Remove all items from the stack
void remove_all();
//!push given item on the stack
void push( Dtype n );
//!get last inserted item from stack
Dtype pop();
//!is stack empty?
bool empty();
//!number of items on the stack
int count();
};
//!template class DL_SortIter
template <class DType> class DL_SortIter : public DL_Iter<DType>
{
public:
//!Constructor of sort iterator for given list and sort function
DL_SortIter( DL_List<DType>* nw_list, int ( *new_func )( DType , DType ) );
//!Constructor of sort iterator with sort function and no list attached
DL_SortIter( int ( *newfunc )( DType, DType ) );
//!Destructor of sort iterator
~DL_SortIter();
//!insert item in sorted order
void insert ( DType new_item );
/*override following functions to give an error */
//!Not allowed
void insend ( bool n ){sortitererror();};
//!Not allowed
void insbegin ( bool n ){sortitererror();};
//!Not allowed
void insbefore ( bool n ){sortitererror();};
//!Not allowed
void insafter ( bool n ){sortitererror();};
//!Not allowed
void takeover ( DL_List<DType>* ){sortitererror();};
//!Not allowed
void takeover ( DL_Iter<DType>* ){sortitererror();};
//!Not allowed
void takeover ( DL_Iter<DType>* otheriter, int maxcount ){sortitererror();};
//!Not allowed
void next_wrap() {sortitererror();};
//!Not allowed
void prev_wrap() {sortitererror();};
//!Not allowed
void reset_tail() {sortitererror();};
//!Not allowed
void reset_head() {sortitererror();};
private:
//!Report off Iterator Errors
void sortitererror();
//!comparefunction used to insert items in sorted order
int ( *comparef )( DType, DType );
};
#include "kbool/_dl_itr.cpp"
#endif

View File

@ -0,0 +1,257 @@
/*! \file kbool/_lnk_itr.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.cpp,v 1.3 2006/12/13 21:43:33 titato Exp $
*/
#ifdef __UNIX__
#include "kbool/_lnk_itr.h"
#endif
//=======================================================================
// implementation class LinkBaseIter
//=======================================================================
template<class Type>
TDLI<Type>::TDLI( DL_List<void*>* newlist ): DL_Iter<void*>( newlist )
{}
template<class Type>
TDLI<Type>::TDLI( DL_Iter<void*>* otheriter ): DL_Iter<void*>( otheriter )
{}
template<class Type>
TDLI<Type>::TDLI(): DL_Iter<void*>()
{}
// destructor TDLI
template<class Type>
TDLI<Type>::~TDLI()
{}
template<class Type>
void TDLI<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for ( int i = 0; i < NB; i++ )
{
node = HD;
HD = node->_next;
obj = ( Type* )( node->_item );
delete obj;
delete node;
}
NB = 0; //reset memory used (no lost pointers)
TL = RT;
_current = RT;
}
template<class Type>
void TDLI<Type>::foreach_f( void ( *fp ) ( Type* item ) )
{
DL_Iter<void*>::foreach_f( ( void ( * )( void* ) )fp ); //call fp for each item
}
template<class Type>
void TDLI<Type>::foreach_mf( void ( Type::*mfp ) () )
{
DL_Node<void*>* node = HD; //can be 0 if empty
Type* obj;
for( int i = 0; i < NB; i++ )
{
obj = ( Type* )( node->_item );
( obj->*mfp )();
node = node->_next;
}
}
template<class Type>
void TDLI<Type>::takeover( DL_List<void*>* otherlist )
{
DL_Iter<void*>::takeover( ( DL_List<void*>* ) otherlist );
}
template<class Type>
void TDLI<Type>::takeover( TDLI* otheriter )
{
DL_Iter<void*>::takeover( ( DL_Iter<void*>* ) otheriter );
}
template<class Type>
void TDLI<Type>::takeover( TDLI* otheriter, int maxcount )
{
DL_Iter<void*>::takeover( ( DL_Iter<void*>* ) otheriter, maxcount );
}
// is item element of the list?
template<class Type>
bool TDLI<Type>::has( Type* otheritem )
{
return DL_Iter<void*>::has( ( void* ) otheritem );
}
// goto to item
template<class Type>
bool TDLI<Type>::toitem( Type* item )
{
return DL_Iter<void*>::toitem( ( void* ) item );
}
// get current item
template<class Type>
Type* TDLI<Type>::item()
{
return ( Type* ) DL_Iter<void*>::item();
}
template<class Type>
void TDLI<Type>::insend( Type* newitem )
{
DL_Iter<void*>::insend( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insbegin( Type* newitem )
{
DL_Iter<void*>::insbegin( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insbefore( Type* newitem )
{
DL_Iter<void*>::insbefore( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insafter( Type* newitem )
{
DL_Iter<void*>::insafter( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insend_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insend( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insbegin_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insbegin( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insbefore_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insbefore( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insafter_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insafter( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::mergesort( int ( *f )( Type* a, Type* b ) )
{
DL_Iter<void*>::mergesort( ( int ( * )( void*, void* ) ) f );
}
template<class Type>
int TDLI<Type>::cocktailsort( int ( *f )( Type* a, Type* b ), bool ( *f2 )( Type* c, Type* d ) )
{
return DL_Iter<void*>::cocktailsort( ( int ( * )( void*, void* ) ) f, ( bool( * )( void*, void* ) ) f2 );
}
template<class Type>
TDLISort<Type>::TDLISort( DL_List<void*>* lista, int ( *newfunc )( void*, void* ) )
: DL_SortIter<void*>( lista, newfunc )
{}
template<class Type>
TDLISort<Type>::~TDLISort()
{}
template<class Type>
void TDLISort<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for ( int i = 0; i < NB; i++ )
{
node = HD;
HD = node->_next;
obj = ( Type* )( node->_item );
delete obj;
delete node;
}
NB = 0; //reset memory used (no lost pointers)
TL = RT;
_current = RT;
}
// is item element of the list?
template<class Type>
bool TDLISort<Type>::has( Type* otheritem )
{
return DL_Iter<void*>::has( ( void* ) otheritem );
}
// goto to item
template<class Type>
bool TDLISort<Type>::toitem( Type* item )
{
return DL_Iter<void*>::toitem( ( void* ) item );
}
// get current item
template<class Type>
Type* TDLISort<Type>::item()
{
return ( Type* ) DL_Iter<void*>::item();
}
template<class Type>
TDLIStack<Type>::TDLIStack( DL_List<void*>* newlist ): DL_StackIter<void*>( newlist )
{}
// destructor TDLI
template<class Type>
TDLIStack<Type>::~TDLIStack()
{}
// plaats nieuw item op stack
template<class Type>
void TDLIStack<Type>::push( Type* newitem )
{
DL_StackIter<void*>::push( ( Type* ) newitem );
}
// haal bovenste item van stack
template<class Type>
Type* TDLIStack<Type>::pop()
{
return ( Type* ) DL_StackIter<void*>::pop();
}

View File

@ -0,0 +1,159 @@
/*! \file kbool/include/kbool/_lnk_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.h,v 1.2 2006/12/15 21:00:05 titato Exp $
*/
//! author="Klaas Holwerda"
//! version="1.0"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _LinkBaseIter_H
#define _LinkBaseIter_H
//! headerfiles="_dl_itr.h stdlib.h misc.h gdsmes.h"
#include <stdlib.h>
#include "kbool/booleng.h"
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#include "kbool/_dl_itr.h"
//! codefiles="_dl_itr.cpp"
//! Template class TDLI
/*!
class for iterator on DL_List<void*> that is type casted version of DL_Iter
\sa DL_Iter for further documentation
*/
template<class Type> class TDLI : public DL_Iter<void*>
{
public:
//!constructor
/*!
\param list to iterate on.
*/
TDLI( DL_List<void*>* list );
//!constructor
TDLI( DL_Iter<void*>* otheriter );
//! nolist constructor
TDLI();
//! destructor
~TDLI();
//!call fp for each item
void foreach_f( void ( *fp ) ( Type* item ) );
//!call fp for each item
void foreach_mf( void ( Type::*fp ) () );
/* list mutations */
//! delete all items
void delete_all ();
//! insert at end
void insend ( Type* n );
//! insert at begin
void insbegin ( Type* n );
//! insert before current
void insbefore ( Type* n );
//! insert after current
void insafter ( Type* n );
//! insert at end unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insend_unsave ( Type* n );
//! insert at begin unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbegin_unsave ( Type* n );
//! insert before iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbefore_unsave ( Type* n );
//! insert after iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insafter_unsave ( Type* n );
//! \sa DL_Iter::takeover(DL_List< Dtype >* otherlist )
void takeover ( DL_List<void*>* otherlist );
//! \sa DL_Iter::takeover(DL_Iter* otheriter)
void takeover ( TDLI* otheriter );
//! \sa DL_Iter::takeover(DL_Iter* otheriter, int maxcount)
void takeover ( TDLI* otheriter, int maxcount );
//! \sa DL_Iter::has
bool has ( Type* );
//! \sa DL_Iter::toitem
bool toitem ( Type* );
//!get the item then iterator is pointing at
Type* item ();
//! \sa DL_Iter::mergesort
void mergesort ( int ( *f )( Type* a, Type* b ) );
//! \sa DL_Iter::cocktailsort
int cocktailsort( int ( * ) ( Type* a, Type* b ), bool ( * ) ( Type* c, Type* d ) = NULL );
};
//! Template class TDLIsort
/*!
// class for sort iterator on DL_List<void*> that is type casted version of DL_SortIter
// see also inhereted class DL_SortIter for further documentation
*/
template<class Type> class TDLISort : public DL_SortIter<void*>
{
public:
//!constructor givin a list and a sort function
TDLISort( DL_List<void*>* list, int ( *newfunc )( void*, void* ) );
~TDLISort();
//!delete all items from the list
void delete_all();
bool has ( Type* );
bool toitem ( Type* );
Type* item ();
};
//! Template class TDLIStack
/*!
class for iterator on DL_List<void*> that is type casted version of DL_StackIter
see also inhereted class DL_StackIter for further documentation
*/
template<class Type> class TDLIStack : public DL_StackIter<void*>
{
public:
//constructor givin a list
TDLIStack( DL_List<void*>* list );
~TDLIStack();
void push( Type* );
Type* pop();
};
#include"kbool/_lnk_itr.cpp"
#endif

View File

@ -0,0 +1,583 @@
/*! \file include/booleng.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: booleng.h,v 1.4 2008/09/05 19:01:14 titato Exp $
*/
#ifndef BOOLENG_H
#define BOOLENG_H
#undef _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES
#define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#define _CRT_SECURE_NO_DEPRECATE 1
#include <stdio.h>
#include <limits.h>
#include <assert.h>
#include <math.h>
#if 0 // Kicad does not use kbool in dll version
#if defined(__WXMSW__)
/*
__declspec works in BC++ 5 and later, Watcom C++ 11.0 and later as well
as VC++ and gcc
*/
# if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__GNUC__) || defined(__WATCOMC__)
# define WXEXPORT __declspec(dllexport)
# define WXIMPORT __declspec(dllimport)
# else /* compiler doesn't support __declspec() */
# define WXEXPORT
# define WXIMPORT
# endif
#elif defined(__WXPM__)
# if defined (__WATCOMC__)
# define WXEXPORT __declspec(dllexport)
/*
__declspec(dllimport) prepends __imp to imported symbols. We do NOT
want that!
*/
# define WXIMPORT
# elif defined(__EMX__)
# define WXEXPORT
# define WXIMPORT
# elif (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
# define WXEXPORT _Export
# define WXIMPORT _Export
# endif
#elif defined(__WXMAC__) || defined(__WXCOCOA__)
# ifdef __MWERKS__
# define WXEXPORT __declspec(export)
# define WXIMPORT __declspec(import)
# endif
#elif defined(__CYGWIN__)
# define WXEXPORT __declspec(dllexport)
# define WXIMPORT __declspec(dllimport)
#endif
#endif // if 0 for kicad
/* for other platforms/compilers we don't anything */
#ifndef WXEXPORT
# define WXEXPORT
# define WXIMPORT
#endif
#ifdef A2DKBOOLMAKINGDLL
#define A2DKBOOLDLLEXP WXEXPORT
#define A2DKBOOLDLLEXP_DATA(type) WXEXPORT type
#define A2DKBOOLDLLEXP_CTORFN
#elif defined(WXART2D_USINGDLL)
#define A2DKBOOLDLLEXP WXIMPORT
#define A2DKBOOLDLLEXP_DATA(type) WXIMPORT type
#define A2DKBOOLDLLEXP_CTORFN
#else // not making nor using DLL
#define A2DKBOOLDLLEXP
#define A2DKBOOLDLLEXP_DATA(type) type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#define KBOOL_VERSION "1.9"
#define KBOOL_DEBUG 0
#define KBOOL_LOG 0
#define KBOOL_INT64 1
class KBoolLink;
#define LINELENGTH 200
#ifdef MAXDOUBLE
#undef MAXDOUBLE
#endif
#define MAXDOUBLE 1.7976931348623158e+308
#ifdef KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long long B_INT; // 8 bytes integer
//#define MAXB_INT LONG_LONG_MAX
//#define MINB_INT LONG_LONG_MIN // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffffffffffffLL ); // 8 bytes integer
const B_INT MINB_INT = ( 0x8000000000000000LL );
#else //defined(__UNIX__) || defined(__GNUG__)
typedef __int64 B_INT; // 8 bytes integer
#undef MAXB_INT
#undef MINB_INT
const B_INT MAXB_INT = ( 0x7fffffffffffffff ); // 8 bytes integer
const B_INT MINB_INT = ( 0x8000000000000000 );
#endif //defined(__UNIX__) || defined(__GNUG__)
#else //KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long B_INT; // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffffL ); // 8 bytes integer
const B_INT MINB_INT = ( 0x80000000L );
#else
typedef long B_INT; // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffff ); // 8 bytes integer
const B_INT MINB_INT = ( 0x80000000 );
#endif
#endif //KBOOL_INT64
B_INT babs( B_INT );
#ifdef M_PI
#undef M_PI
#endif
#define M_PI (3.1415926535897932384626433832795028841972)
#ifdef M_PI_2
#undef M_PI_2
#endif
#define M_PI_2 1.57079632679489661923
#ifdef M_PI_4
#undef M_PI_4
#endif
#define M_PI_4 0.785398163397448309616
#ifndef NULL
#define NULL 0
#endif
B_INT bmin( B_INT const value1, B_INT const value2 );
B_INT bmax( B_INT const value1, B_INT const value2 );
B_INT bmin( B_INT value1, B_INT value2 );
B_INT bmax( B_INT value1, B_INT value2 );
#include <string.h>
//! errors in the boolean algorithm will be thrown using this class
class A2DKBOOLDLLEXP Bool_Engine_Error
{
public:
Bool_Engine_Error( const char* message, const char* header = 0, int degree = 9, int fatal = 0 );
Bool_Engine_Error( const Bool_Engine_Error& a );
~Bool_Engine_Error();
char* GetErrorMessage();
char* GetHeaderMessage();
int GetErrorDegree();
int GetFatal();
protected:
char* _message;
char* _header;
int _degree;
int _fatal;
};
#define KBOOL_LOGFILE "kbool.log"
enum kbEdgeType
{
KB_OUTSIDE_EDGE, /*!< edge of the outside contour of a polygon */
KB_INSIDE_EDGE, /*!< edge of the inside hole a polygon */
KB_FALSE_EDGE /*!< edge to connect holes into polygons */
} ;
enum GroupType
{
GROUP_A, /*!< to set Group A for polygons */
GROUP_B /*!< to set Group A for polygons */
};
enum BOOL_OP
{
BOOL_NON, /*!< No operation */
BOOL_OR, /*!< boolean OR operation */
BOOL_AND, /*!< boolean AND operation */
BOOL_EXOR, /*!< boolean EX_OR operation */
BOOL_A_SUB_B, /*!< boolean Group A - Group B operation */
BOOL_B_SUB_A, /*!< boolean Group B - Group A operation */
BOOL_CORRECTION, /*!< polygon correction/offset operation */
BOOL_SMOOTHEN, /*!< smooth operation */
BOOL_MAKERING /*!< create a ring on all polygons */
};
class GraphList;
class Graph;
class KBoolLink;
class Node;
template<class Type> class TDLI;
//! boolean engine to perform operation on two sets of polygons.
/*
First the engine needs to be filled with polygons.
The first operand in the operation is called group A polygons, the second group B.
The boolean operation ( BOOL_OR, BOOL_AND, BOOL_EXOR, BOOL_A_SUB_B, BOOL_B_SUB_A )
are based on the two sets of polygons in group A and B.
The other operation on group A only.
At the end of the operation the resulting polygons can be extracted.
*/
class A2DKBOOLDLLEXP Bool_Engine
{
public:
//! constructor
Bool_Engine();
//! destructor
virtual ~Bool_Engine();
const char* GetVersion() { return KBOOL_VERSION; }
//! reports progress of algorithm.
virtual void SetState( const char* = 0 );
//! called at an internal error.
virtual void error( const char *text, const char *title );
//! called at an internal generated possible error.
virtual void info( const char *text, const char *title );
bool Do_Operation( BOOL_OP operation );
//! distance within which points and lines will be snapped towards lines and other points
/*
The algorithm takes into account gaps and inaccuracies caused by rounding to integer coordinates
in the original data.
Imagine two rectangles one with a side ( 0,0 ) ( 2.0, 17.0 )
and the other has a side ( 0,0 ) ( 1.0, 8.5 )
If for some reason those coordinates where round to ( 0,0 ) ( 2, 17 ) ( 0,0 ) ( 1, 9 ),
there will be clearly a gap or overlap that was not intended.
Even without rounding this effect takes place since there is always a minimum significant bit
also when using doubles.
If the user used as minimum accuracy 0.001, you need to choose Marge > 0.001
The boolean engine scales up the input data with GetDGrid() * GetGrid() and rounds the result to
integer, So (assuming GRID = 100 DGRID = 1000) a vertex of 123.001 in the user data will
become 12300100 internal.
At the end of the algorithm the internal vertexes are scaled down again with GetDGrid() * GetGrid(),
so 12300103 becomes 123.00103 eventually.
So indeed the minimum accuracy might increase, you are free to round again if needed.
*/
void SetMarge( double marge );
double GetMarge();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
Grid makes sure that the integer data used within the algorithm has room for extra intersections
smaller than the smallest number within the input data.
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
Another scaling with Grid is applied on top of it to create space in the integer number for
even smaller numbers.
*/
void SetGrid( B_INT grid );
//! See SetGrid
B_INT GetGrid();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
User data with a minimum accuracy of 0.001, means set the DGrid to 1000.
The input data may contain data with a minimum accuracy much smaller, but by setting the DGrid
everything smaller than 1/DGrid is rounded.
DGRID is only meant to make fractional parts of input data which can be
doubles, part of the integers used in vertexes within the boolean algorithm.
And therefore DGRID bigger than 1 is not usefull, you would only loose accuracy.
Within the algorithm all input data is multiplied with DGRID, and the result
is rounded to an integer.
*/
void SetDGrid( double dgrid );
//! See SetDGrid
double GetDGrid();
//! When doing a correction operation ( also known as process offset )
//! this defines the detail in the rounded corners.
/*
Depending on the round factor the corners of the polygon may be rounding within the correction
algorithm. The detail within this rounded corner is set here.
It defines the deviation the generated segments in arc like polygon may have towards the ideal
rounded corner using a perfect arc.
*/
void SetCorrectionAber( double aber );
//! see SetCorrectionAber
double GetCorrectionAber();
//! When doing a correction operation ( also known as process offset )
//! this defines the amount of correction.
/*
The correction algorithm can apply positive and negative offset to polygons.
It takes into account closed in areas within a polygon, caused by overlapping/selfintersecting
polygons. So holes form that way are corrected proberly, but the overlapping parts itself
are left alone. An often used trick to present polygons with holes by linking to the outside
boundary, is therefore also handled properly.
The algoritm first does a boolean OR operation on the polygon, and seperates holes and
outside contours.
After this it creates a ring shapes on the above holes and outside contours.
This ring shape is added or subtracted from the holes and outside contours.
The result is the corrected polygon.
If the correction factor is > 0, the outside contours will become larger, while the hole contours
will become smaller.
*/
void SetCorrectionFactor( double aber );
//! see SetCorrectionFactor
double GetCorrectionFactor();
//! used within the smooth algorithm to define how much the smoothed curve may deviate
//! from the original.
void SetSmoothAber( double aber );
//! see SetSmoothAber
double GetSmoothAber();
//! segments of this size will be left alone in the smooth algorithm.
void SetMaxlinemerge( double maxline );
//! see SetMaxlinemerge
double GetMaxlinemerge();
//! Polygon may be filled in different ways (alternate and winding rule).
//! This here defines which method will be assumed within the algorithm.
void SetWindingRule( bool rule );
//! see SetWindingRule
bool GetWindingRule();
//! the smallest accuracy used within the algorithm for comparing two real numbers.
double GetAccur();
//! Used with in correction/offset algorithm.
/*
When the polygon contains sharp angles ( < 90 ), after a positive correction the
extended parrallel constructed offset lines may leed to extreme offsets on the angles.
The length of the crossing generated by the parrallel constructed offset lines
towards the original point in the polygon is compared to the offset which needs to be applied.
The Roundfactor then decides if this corner will be rounded.
A Roundfactor of 1 means that the resulting offset will not be bigger then the correction factor
set in the algorithm. Meaning even straight 90 degrees corners will be rounded.
A Roundfactor of > sqrt(2) is where 90 corners will be left alone, and smaller corners will be rounded.
*/
void SetRoundfactor( double roundfac );
//! see SetRoundfactor
double GetRoundfactor();
// the following are only be used within the algorithm,
// since they are scaled with m_DGRID
//! only used internal.
void SetInternalMarge( B_INT marge );
//! only used internal.
B_INT GetInternalMarge();
//! only used internal.
double GetInternalCorrectionAber();
//! only used internal.
double GetInternalCorrectionFactor();
//! only used internal.
double GetInternalSmoothAber();
//! only used internal.
B_INT GetInternalMaxlinemerge();
//! in this mode polygons add clockwise, or contours,
/*!
and polygons added counter clockwise or holes.
*/
void SetOrientationEntryMode( bool orientationEntryMode ) { m_orientationEntryMode = orientationEntryMode; }
//! see SetOrientationEntryMode()
bool GetOrientationEntryMode() { return m_orientationEntryMode; }
//! if set true holes are linked into outer contours by double overlapping segments.
/*!
This mode is needed when the software using the boolean algorithm does
not understand hole polygons. In that case a contour and its holes form one
polygon. In cases where software understands the concept of holes, contours
are clockwise oriented, while holes are anticlockwise oriented.
The output of the boolean operations, is following those rules also.
But even if extracting the polygons from the engine, each segment is marked such
that holes and non holes and linksegments to holes can be recognized.
*/
void SetLinkHoles( bool doLinkHoles ) { m_doLinkHoles = doLinkHoles; }
//! see SetLinkHoles()
bool GetLinkHoles() { return m_doLinkHoles; }
//!lof file will be created when set True
void SetLog( bool OnOff );
//! used to write to log file
void Write_Log( const char * );
//! used to write to log file
void Write_Log( const char *, const char * );
//! used to write to log file
void Write_Log( const char *, double );
//! used to write to log file
void Write_Log( const char *, B_INT );
FILE* GetLogFile() { return m_logfile; }
// methods used to add polygons to the eng using points
//! Start adding a polygon to the engine
/*
The boolean operation work on two groups of polygons ( group A or B ),
other algorithms are only using group A.
You add polygons like this to the engine.
// foreach point in a polygon ...
if (booleng->StartPolygonAdd(GROUP_A))
{
booleng->AddPoint(100,100);
booleng->AddPoint(-100,100);
booleng->AddPoint(-100,-100);
booleng->AddPoint(100,-100);
}
booleng->EndPolygonAdd();
\param A_or_B defines if the new polygon will be of group A or B
Holes or added by adding an inside polygons with opposite orientation compared
to another polygon added.
So the contour polygon ClockWise, then add counterclockwise polygons for holes, and visa versa.
BUT only if m_orientationEntryMode is set true, else all polygons are redirected, and become
individual areas without holes.
Holes in such a case must be linked into the contour using two extra segments.
*/
bool StartPolygonAdd( GroupType A_or_B );
//! see StartPolygonAdd
bool AddPoint( double x, double y );
//! see StartPolygonAdd
bool EndPolygonAdd();
// methods used to extract polygons from the eng by getting its points
//! Use after StartPolygonGet()
int GetNumPointsInPolygon() { return m_numPtsInPolygon ; }
//! get resulting polygons at end of an operation
/*!
// foreach resultant polygon in the booleng ...
while ( booleng->StartPolygonGet() )
{
// foreach point in the polygon
while ( booleng->PolygonHasMorePoints() )
{
fprintf(stdout,"x = %f\t", booleng->GetPolygonXPoint());
fprintf(stdout,"y = %f\n", booleng->GetPolygonYPoint());
}
booleng->EndPolygonGet();
}
*/
bool StartPolygonGet();
//! see StartPolygonGet
/*!
This iterates through the first graph in the graphlist.
Setting the current Node properly by following the links in the graph
through its nodes.
*/
bool PolygonHasMorePoints();
//! see StartPolygonGet
double GetPolygonXPoint();
//! see StartPolygonGet
double GetPolygonYPoint();
//! in the resulting polygons this tells if the current polygon segment is one
//! used to link holes into the outer contour of the surrounding polygon
bool GetHoleConnectionSegment();
//! in the resulting polygons this tells if the current polygon segment is part
//! of a hole within a polygon.
bool GetHoleSegment();
//! an other way to get the type of segment.
kbEdgeType GetPolygonPointEdgeType();
//! see StartPolygonGet()
/*!
Removes a graph from the graphlist.
Called after an extraction of an output polygon was done.
*/
void EndPolygonGet();
private:
bool m_doLog;
//! contains polygons in graph form
GraphList* m_graphlist;
double m_MARGE;
B_INT m_GRID;
double m_DGRID;
double m_CORRECTIONABER;
double m_CORRECTIONFACTOR;
double m_SMOOTHABER;
double m_MAXLINEMERGE;
bool m_WINDINGRULE;
double m_ACCUR;
double m_ROUNDFACTOR;
bool m_orientationEntryMode;
bool m_doLinkHoles;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Graph* m_GraphToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_lastNodeToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_firstNodeToAdd;
//! the current group type ( group A or B )
GroupType m_groupType;
//! used in extracting the points from the resultant polygons
Graph* m_getGraph;
//! used in extracting the points from the resultant polygons
KBoolLink* m_getLink;
//! used in extracting the points from the resultant polygons
Node* m_getNode;
//! used in extracting the points from the resultant polygons
double m_PolygonXPoint;
//! used in extracting the points from the resultant polygons
double m_PolygonYPoint;
//! used in extracting the points from the resultant polygons
int m_numPtsInPolygon;
//! used in extracting the points from the resultant polygons
int m_numNodesVisited;
FILE* m_logfile;
public:
//! use in Node to iterate links.
TDLI<KBoolLink>* _linkiter;
//! how many time run intersections fase.
unsigned int m_intersectionruns;
};
#endif

View File

@ -0,0 +1,207 @@
/*! \file include/graph.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graph.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/graph.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:21 $ */
/*
Program GRAPH.H
Purpose Used to Intercect and other process functions
Last Update 03-04-1996
*/
#ifndef GRAPH_H
#define GRAPH_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include "kbool/scanbeam.h"
class Node;
class GraphList;
//! one graph containing links that cab be connected.
class A2DKBOOLDLLEXP Graph
{
protected:
Bool_Engine* _GC;
public:
Graph( Bool_Engine* GC );
Graph( KBoolLink*, Bool_Engine* GC );
Graph( Graph* other );
~Graph();
bool GetBin() { return _bin; };
void SetBin( bool b ) { _bin = b; };
void Prepare( int intersectionruns );
void RoundInt( B_INT grid );
void Rotate( bool plus90 );
//! adds a link to the linklist
void AddLink( Node *begin, Node *end );
//! adds a link to the linklist
void AddLink( KBoolLink *a_link );
bool AreZeroLines( B_INT Marge );
//! Delete parallel lines
void DeleteDoubles();
//! delete zerolines
bool DeleteZeroLines( B_INT Marge );
bool RemoveNullLinks();
//! Process found intersections
void ProcessCrossings();
//! set flags for operations based on group
void Set_Operation_Flags();
//! Left Right values
void Remove_IN_Links();
//! reset bin and mark flags in links.
void ResetBinMark();
// Remove unused links
void ReverseAllLinks();
//! Simplify the graph
bool Simplify( B_INT Marge );
//! Takes over all links of the argument
bool Smoothen( B_INT Marge );
void TakeOver( Graph* );
//! function for maximum performance
//! Get the First link from the graph
KBoolLink* GetFirstLink();
Node* GetTopNode();
void SetBeenHere( bool );
void Reset_flags();
//! Set the group of a graph
void SetGroup( GroupType );
//! Set the number of the graph
void SetNumber( int );
void Reset_Mark_and_Bin();
bool GetBeenHere();
int GetGraphNum();
int GetNumberOfLinks();
void Boolean( BOOL_OP operation, GraphList* Result );
void Correction( GraphList* Result, double factor );
void MakeRing( GraphList* Result, double factor );
void CreateRing( GraphList *ring, double factor );
void CreateRing_fast( GraphList *ring, double factor );
void CreateArc( Node* center, KBoolLine* incoming, Node* end, double radius, double aber );
void CreateArc( Node* center, Node* begin, Node* end, double radius, bool clock, double aber );
void MakeOneDirection();
void Make_Rounded_Shape( KBoolLink* a_link, double factor );
bool MakeClockWise();
bool writegraph( bool linked );
bool writeintersections();
void WriteKEY( Bool_Engine* GC, FILE* file = NULL );
void WriteGraphKEY( Bool_Engine* GC );
protected:
//! Extracts partical polygons from the graph
/*
Links are sorted in XY at beginpoint. Bin and mark flag are reset.
Next start to collect subparts from the graph, setting the links bin for all found parts.
The parts are searched starting at a topleft corner NON set bin flag link.
Found parts are numbered, to be easily split into to real sperate graphs by Split()
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param foundholes when holes are found this flag is set true, but only if detecthole is set true.
*/
void Extract_Simples( BOOL_OP operation, bool detecthole, bool& foundholes );
//! split graph into small graph, using the numbers in links.
void Split( GraphList* partlist );
//! Collect a graph by starting at argument link
/*
Called from Extract_Simples, and assumes sorted links with bin flag unset for non extarted piece
Collect graphs pieces from a total graph, by following links set to a given boolean operation.
\param current_node start node to collect
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param graphnumber number to be given to links in the extracted graph piece
\param foundholes when holes are found this flag is set true.
*/
void CollectGraph( Node *current_node, BOOL_OP operation, bool detecthole, int graphnumber, bool& foundholes );
void CollectGraphLast( Node *current_node, BOOL_OP operation, bool detecthole, int graphnumber, bool& foundholes );
//! find a link not bin in the top left corner ( links should be sorted already )
/*!
Last found position is used to find it quickly.
Used in ExtractSimples()
*/
Node* GetMostTopLeft( TDLI<KBoolLink>* _LI );
//! calculates crossing for all links in a graph, and add those as part of the graph.
/*
It is not just crossings calculation, snapping close nodes is part of it.
This is not done at maximum stability in economic time.
There are faster ways, but hardly ever they solve the problems, and they do not snap.
Here it is on purpose split into separate steps, to get a better result in snapping, and
to reach a better stability.
\param Marge nodes and lines closer to eachother then this, are merged.
*/
bool CalculateCrossings( B_INT Marge );
//! equal nodes in position are merged into one.
int Merge_NodeToNode( B_INT Marge );
//! basic scan algorithm with a sweeping beam are line.
/*!
\param scantype a different face in the algorithm.
\param holes to detect hole when needed.
*/
int ScanGraph2( SCANTYPE scantype, bool& holes );
//! links not used for a certain operation can be deleted, simplifying extraction
void DeleteNonCond( BOOL_OP operation );
//! links not used for a certain operation can be set bin, simplifying extraction
void HandleNonCond( BOOL_OP operation );
//! debug
bool checksort();
//! used in correction/offset algorithm
bool Small( B_INT howsmall );
bool _bin;
DL_List<void*>* _linklist;
};
#endif

View File

@ -0,0 +1,65 @@
/*! \file include/graphlst.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graphlst.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/graphlst.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:21 $ */
/*
Program GRAPHLST.H
Purpose Implements a list of graphs (header)
Last Update 11-03-1996
*/
#ifndef GRAPHLIST_H
#define GRAPHLIST_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/graph.h"
class Debug_driver;
class A2DKBOOLDLLEXP GraphList: public DL_List<void*>
{
protected:
Bool_Engine* _GC;
public:
GraphList( Bool_Engine* GC );
GraphList( GraphList* other );
~GraphList();
void MakeOneGraph( Graph *total );
void Prepare( Graph *total );
void MakeRings();
void Correction();
void Simplify( double marge );
void Smoothen( double marge );
void Merge();
void Boolean( BOOL_OP operation, int intersectionRunsMax );
void WriteGraphs();
void WriteGraphsKEY( Bool_Engine* GC );
protected:
void Renumber();
void UnMarkAll();
};
#endif

View File

@ -0,0 +1,15 @@
#ifndef __A2D_KBOOLMOD_H__
#define __A2D_KBOOLMOD_H__
#include "kbool/booleng.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
#include "kbool/line.h"
#include "kbool/link.h"
#include "kbool/lpoint.h"
#include "kbool/node.h"
#include "kbool/record.h"
#include "kbool/scanbeam.h"
#endif

View File

@ -0,0 +1,107 @@
/*! \file include/line.h
\brief Mainy used for calculating crossings
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: line.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
#ifndef LINE_H
#define LINE_H
#include "kbool/booleng.h"
#include "kbool/link.h"
class A2DKBOOLDLLEXP Bool_Engine;
// Status of a point to a line
enum PointStatus {LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA};
class A2DKBOOLDLLEXP Graph;
class A2DKBOOLDLLEXP KBoolLine
{
protected:
Bool_Engine* m_GC;
public:
// constructors and destructor
KBoolLine( Bool_Engine* GC );
KBoolLine( KBoolLink*, Bool_Engine* GC );
~KBoolLine();
void Set( KBoolLink * );
KBoolLink* GetLink();
//! Get the beginnode from a line
Node* GetBeginNode();
//! Get the endnode from a line
Node* GetEndNode();
//! Check if two lines intersects
int CheckIntersect( KBoolLine*, double Marge );
//! Intersects two lines
int Intersect( KBoolLine*, double Marge );
int Intersect_simple( KBoolLine * lijn );
bool Intersect2( Node* crossing, KBoolLine * lijn );
//!For an infinite line
PointStatus PointOnLine( Node* a_node, double& Distance, double Marge );
//!For a non-infinite line
PointStatus PointInLine( Node* a_node, double& Distance, double Marge );
//! Caclulate Y if X is known
B_INT Calculate_Y( B_INT X );
B_INT Calculate_Y_from_X( B_INT X );
void Virtual_Point( LPoint *a_point, double distance );
//! assignment operator
KBoolLine& operator=( const KBoolLine& );
Node* OffsetContour( KBoolLine* const nextline, Node* last_ins, double factor, Graph *shape );
Node* OffsetContour_rounded( KBoolLine* const nextline, Node* _last_ins, double factor, Graph *shape );
bool OkeForContour( KBoolLine* const nextline, double factor, Node* LastLeft, Node* LastRight, LinkStatus& _outproduct );
bool Create_Ring_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape );
void Create_Begin_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape );
void Create_End_Shape( KBoolLine* nextline, Node* _last_ins_left, Node* _last_ins_right, double factor, Graph *shape );
//! Calculate the parameters if nessecary
void CalculateLineParameters();
//! Adds a crossing between the intersecting lines
void AddLineCrossing( B_INT , B_INT , KBoolLine * );
void AddCrossing( Node *a_node );
Node* AddCrossing( B_INT X, B_INT Y );
bool ProcessCrossings( TDLI<KBoolLink>* _LI );
// Linecrosslist
void SortLineCrossings();
bool CrossListEmpty();
DL_List<void*>* GetCrossList();
// bool HasInCrossList(Node*);
private:
//! Function needed for Intersect
int ActionOnTable1( PointStatus, PointStatus );
//! Function needed for Intersect
int ActionOnTable2( PointStatus, PointStatus );
double m_AA;
double m_BB;
double m_CC;
KBoolLink* m_link;
bool m_valid_parameters;
//! List with crossings through this link
DL_List<void*> *linecrosslist;
};
#endif

View File

@ -0,0 +1,230 @@
/*! \file include/link.h
\brief Part of a graph, connection between nodes (Header)
\author Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: link.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef LINK_H
#define LINK_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
enum LinkStatus {IS_LEFT, IS_ON, IS_RIGHT};
class LPoint;
class Node;
class Record;
//! segment within a graph
/*
A Graph contains a list of KBoolLink, the KBoolLink or connected by Node's.
Several KBoolLink can be connected to one Node.
A KBoolLink has a direction defined by its begin and end node.
Node do have a list of connected KBoolLink's.
So one can walk trough a graph in two ways:
1- via its KBoolLink list
2- via the node connected to the KBoolLink's
*/
class A2DKBOOLDLLEXP KBoolLink
{
protected:
Bool_Engine* _GC;
public:
//! contructors
KBoolLink( Bool_Engine* GC );
//! contructors
KBoolLink( int graphnr, Node* begin, Node* end, Bool_Engine* GC );
//! contructors
KBoolLink( Node *begin, Node *end, Bool_Engine* GC );
//! destructors
~KBoolLink();
//! Merges the other node with argument
void MergeNodes( Node* const );
//! outproduct of two links
LinkStatus OutProduct( KBoolLink* const two, double accur );
//! link three compared to this and two
LinkStatus PointOnCorner( KBoolLink* const, KBoolLink* const );
//! Removes argument from the link
void Remove( Node* );
//! replaces olddone in the link by newnode
void Replace( Node* oldnode, Node* newnode );
//!top hole marking
void SetTopHole( bool value );
//!top hole marking
bool IsTopHole();
//! Marking functions
void UnMark();
//! Marking functions
void Mark();
//! Marking functions
void SetMark( bool );
//! Marking functions
bool IsMarked();
//! holelink Marking functions
void SetHoleLink( bool val ){ m_holelink = val;};
//! holelink Marking functions
bool GetHoleLink(){ return m_holelink;};
//! Bin functions
void SetNotBeenHere();
//! Bin functions
void SetBeenHere();
//! Have you been here ??
bool BeenHere();
//! Removes all the references to this
void UnLink();
//! functions for maximum performance
Node* GetBeginNode();
//! Datamember access functions
Node* GetEndNode();
Node* GetLowNode();
Node* GetHighNode();
//! Returns a next link beginning with argument
KBoolLink* Forth( Node* );
int GetGraphNum();
bool GetInc();
bool GetLeftA();
bool GetLeftB();
bool GetRightA();
bool GetRightB();
void GetLRO( LPoint*, int&, int&, double );
//! Return a node not equal to arg.
Node* GetOther( const Node* const );
//! Is this link unused ?
bool IsUnused();
//! Used for given operation ?
bool IsMarked( BOOL_OP operation );
//! return true if Left side is marked true for operation
bool IsMarkedLeft( BOOL_OP operation );
//! return true if Right side is marked true for operation
bool IsMarkedRight( BOOL_OP operation );
//! is this a hole link for given operation
bool IsHole( BOOL_OP operation );
//! set the hole mark
void SetHole( bool );
//! is the hole mark set?
bool GetHole();
//! Are the nodes on about the same coordinates ?
bool IsZero( B_INT marge );
bool ShorterThan( B_INT marge );
//! Resets the link
void Reset( Node* begin, Node* end, int graphnr = 0 );
void Set( Node* begin, Node* end );
void SetBeginNode( Node* );
void SetEndNode( Node* );
void SetGraphNum( int );
void SetInc( bool );
void SetLeftA( bool );
void SetLeftB( bool );
void SetRightA( bool );
void SetRightB( bool );
void SetGroup( GroupType );
GroupType Group();
//! Flag calculation (internal only)
void SetLineTypes();
void Reset();
void Reset_flags();
//!put in this direction
void Redirect( Node* a_node );
void TakeOverOperationFlags( KBoolLink* link );
void SetRecordNode( DL_Node<Record*>* recordNode ) { m_record = recordNode; }
DL_Node<Record*>* GetRecordNode() { return m_record; }
protected:
//! The mainitems of a link
Node *m_beginnode, *m_endnode;
//! Marker for walking over the graph
bool m_bin : 1;
//! Is this a part of hole ?
bool m_hole : 1;
//! link that is toplink of hole?
bool m_hole_top : 1;
//! going in one more time in this graph if true else going out one time
bool m_Inc : 1;
//! Is left in polygongroup A
bool m_LeftA : 1;
//! Is right in polygon group A
bool m_RightA : 1;
//! Is left in polygon group B
bool m_LeftB : 1;
//! Is right in polygongroup B
bool m_RightB : 1;
//! General purose marker, internally unused
bool m_mark : 1;
//! link for linking holes
bool m_holelink : 1;
//! Marker for Merge Left
bool m_merge_L : 1;
//! Marker for substract a-b Left
bool m_a_substract_b_L: 1;
//! Marker for substract b-a Left
bool m_b_substract_a_L: 1;
//! Marker for intersect Left
bool m_intersect_L: 1;
//! Marker for X-OR Left
bool m_exor_L: 1;
//! Marker for Merge Right
bool m_merge_R : 1;
//! Marker for substract a-b Right
bool m_a_substract_b_R: 1;
//! Marker for substract b-a Right
bool m_b_substract_a_R: 1;
//! Marker for intersect Right
bool m_intersect_R: 1;
//! Marker for X-OR Right
bool m_exor_R: 1;
//! belongs to group A or B
GroupType m_group : 1;
//! belongs to this polygon part in the graph.
int m_graphnum;
DL_Node<Record*>* m_record;
};
#endif

View File

@ -0,0 +1,60 @@
/*! \file include/lpoint.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: lpoint.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/lpoint.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:22 $ */
/*
Program LPOINT.H
Purpose Definition of GDSII pointtype structure
Last Update 12-12-1995
*/
#ifndef LPOINT_H
#define LPOINT_H
#include "kbool/booleng.h"
class A2DKBOOLDLLEXP LPoint
{
public:
LPoint();
LPoint( B_INT const , B_INT const );
LPoint( LPoint* const );
void Set( const B_INT, const B_INT );
void Set( const LPoint & );
LPoint GetPoint();
B_INT GetX();
B_INT GetY();
void SetX( B_INT );
void SetY( B_INT );
bool Equal( const LPoint a_point, B_INT Marge );
bool Equal( const B_INT, const B_INT , B_INT Marge );
bool ShorterThan( const LPoint a_point, B_INT marge );
bool ShorterThan( const B_INT X, const B_INT Y, B_INT );
LPoint &operator=( const LPoint & );
LPoint &operator+( const LPoint & );
LPoint &operator-( const LPoint & );
LPoint &operator*( int );
LPoint &operator/( int );
int operator==( const LPoint & ) const;
int operator!=( const LPoint & ) const;
protected:
B_INT _x;
B_INT _y;
};
#endif

View File

@ -0,0 +1,85 @@
/*! \file include/node.h
\brief Holds a GDSII node structure (Header)
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: node.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef NODE_H
#define NODE_H
#include "kbool/booleng.h"
#include "kbool/lpoint.h"
#include "kbool/link.h"
#include "kbool/_lnk_itr.h" // LinkBaseIter
#include <math.h>
enum NodePosition { N_LEFT, N_ON, N_RIGHT};
class A2DKBOOLDLLEXP Node : public LPoint
{
protected:
Bool_Engine* _GC;
public:
// friend must be deleted in the final version!
friend class Debug_driver;
// constructors and destructors
Node( Bool_Engine* GC );
Node( const B_INT, const B_INT, Bool_Engine* GC );
Node( LPoint* const a_point, Bool_Engine* GC );
Node( Node * const, Bool_Engine* GC );
Node& operator=( const Node &other_node );
~Node();
//public member functions
void AddLink( KBoolLink* );
DL_List<void*>* GetLinklist();
//! check two link for its operation flags to be the same when coming from the prev link.
bool SameSides( KBoolLink* const prev , KBoolLink* const link, BOOL_OP operation );
//! get the link most right or left to the current link, but with the specific operation
/*! flags the same on the sides of the new link.
*/
KBoolLink* GetMost( KBoolLink* const prev , LinkStatus whatside, BOOL_OP operation );
//! get link that is leading to a hole ( hole segment or linking segment )
KBoolLink* GetMostHole( KBoolLink* const prev , LinkStatus whatside, BOOL_OP operation );
//! get link that is not vertical.
KBoolLink* GetNotFlat();
//! get a link to a hole or from a hole.
KBoolLink* GetHoleLink( KBoolLink* const prev, bool checkbin, BOOL_OP operation );
int Merge( Node* );
void RemoveLink( KBoolLink* );
bool Simplify( Node* First, Node* Second, B_INT Marge );
// memberfunctions for maximum performance
void RoundInt( B_INT grid );
KBoolLink* GetIncomingLink();
int GetNumberOfLinks();
KBoolLink* GetNextLink();
KBoolLink* GetOtherLink( KBoolLink* );
KBoolLink* GetOutgoingLink();
KBoolLink* GetPrevLink();
KBoolLink* Follow( KBoolLink* const prev );
KBoolLink* GetBinHighest( bool binset );
protected:
DL_List<void*>* _linklist;
};
#endif

View File

@ -0,0 +1,78 @@
/*! \file include/record.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: record.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef RECORD_H
#define RECORD_H
class Node;
#include "kbool/booleng.h"
#include "kbool/link.h"
#include "kbool/line.h"
enum BEAM_TYPE { NORMAL, FLAT};
enum DIRECTION {GO_LEFT, GO_RIGHT};
//extern void DeleteRecordPool();
class A2DKBOOLDLLEXP Bool_Engine;
class A2DKBOOLDLLEXP Record
{
protected:
Bool_Engine* _GC;
public:
// void deletepool();
Record( KBoolLink* link, Bool_Engine* GC );
~Record();
// void* operator new(size_t size);
// void operator delete(void* recordptr);
void SetNewLink( KBoolLink* link );
void Set_Flags();
void Calc_Ysp( Node* low );
KBoolLink* GetLink();
KBoolLine* GetLine();
B_INT Ysp();
void SetYsp( B_INT ysp );
DIRECTION Direction();
bool Calc_Left_Right( Record* record_above_me );
bool Equal( Record* );
private:
KBoolLine _line;
B_INT _ysp;
//! going left are right in beam
DIRECTION _dir;
//! how far in group_a
int _a;
//! how far in group_b
int _b;
};
#endif

View File

@ -0,0 +1,58 @@
/*! \file include/scanbeam.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: scanbeam.h,v 1.4 2008/09/05 19:01:14 titato Exp $
*/
#ifndef SCANBEAM_H
#define SCANBEAM_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/record.h"
#include "kbool/link.h"
enum SCANTYPE{NODELINK, LINKLINK, GENLR, LINKHOLES, INOUT};
#if defined(WXART2D_USINGDLL)
template class A2DKBOOLDLLEXP DL_Iter<Record*>;
#endif
class A2DKBOOLDLLEXP ScanBeam : public DL_List<Record*>
{
protected:
Bool_Engine* _GC;
public:
ScanBeam( Bool_Engine* GC );
~ScanBeam();
void SetType( Node* low, Node* high );
bool FindNew( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes );
bool RemoveOld( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes );
private:
bool ProcessHoles( bool atinsert, TDLI<KBoolLink>* _LI );
int Process_LinkToLink_Crossings(); // find crossings
int Process_PointToLink_Crossings();
int Process_LinkToLink_Flat( KBoolLine* flatline );
void SortTheBeam( bool backangle );
bool checksort();
bool writebeam();
void Calc_Ysp();
//int FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf);
void Generate_INOUT( int graphnumber );
Node* _low;
DL_Iter<Record*> _BI;
int lastinserted;
BEAM_TYPE _type;
};
#endif

View File

@ -0,0 +1,54 @@
/*! \file kbool/include/kbool/statusb.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: statusb.h,v 1.2 2006/12/15 21:00:06 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/statusb.h,v $ $Revision: 1.2 $ $Date: 2006/12/15 21:00:06 $ */
/*
Program STATUSB.H
Purpose Controls the statusbar of the application (header)
This statusbar is a typical Windows statusbar
For porting to another platform there must be a StatusBar class
derived from this.
User interface element (See documentation for more details
about the functions needed in this class)
*/
#ifndef STATUSB_H
#define STATUSB_H
#include <time.h>
// abstract base class for own statusbar inherite from it
class A2DKBOOLDLLEXP StatusBar
{
public:
// constructor & destructor
StatusBar(){};
~StatusBar(){};
virtual void SetXY( double = 0.0, double = 0.0 ) = 0;
virtual void ResetCoord() = 0;
virtual void SetFile( char* = 0 ) = 0;
virtual void SetProcess( char* = 0 ) = 0;
virtual void SetTime( time_t seconds = 0 ) = 0;
virtual void SetRecording( int status = 0 ) = 0;
virtual void SetZoom( float factor = 1 ) = 0;
virtual void Reset() = 0;
void StartDTimer();
void EndDTimer();
int GetDTimerOn();
time_t GetDTimer();
protected:
int timer;
time_t oldtime;
time_t curtime;
};
#endif

View File

@ -1,9 +1,9 @@
/*! \file kbool/include/kbool/valuesvc.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: valuesvc.h,v 1.1 2005/05/24 19:13:37 titato Exp $
RCS-ID: $Id: valuesvc.h,v 1.1 2006/11/04 21:49:01 titato Exp $
*/

View File

@ -1,15 +0,0 @@
#ifndef __A2D_KBOOLMOD_H__
#define __A2D_KBOOLMOD_H__
#include "../include/booleng.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "../include/line.h"
#include "../include/link.h"
#include "../include/lpoint.h"
#include "../include/node.h"
#include "../include/record.h"
#include "../include/scanbeam.h"
#endif

View File

@ -1,111 +0,0 @@
/*! \file ../include/../line.h
\brief Mainy used for calculating crossings
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: line.h,v 1.2 2005/06/12 00:03:11 kbluck Exp $
*/
#ifndef LINE_H
#define LINE_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/link.h"
class A2DKBOOLDLLEXP Bool_Engine;
// Status of a point to a line
enum PointStatus {LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA};
class A2DKBOOLDLLEXP Graph;
class A2DKBOOLDLLEXP KBoolLine
{
protected:
Bool_Engine* m_GC;
public:
// constructors and destructor
KBoolLine(Bool_Engine* GC);
KBoolLine(KBoolLink*,Bool_Engine* GC);
~KBoolLine();
void Set(KBoolLink *);
KBoolLink* GetLink();
//! Get the beginnode from a line
Node* GetBeginNode();
//! Get the endnode from a line
Node* GetEndNode();
//! Check if two lines intersects
int CheckIntersect(KBoolLine*, double Marge);
//! Intersects two lines
int Intersect(KBoolLine*, double Marge);
int Intersect_simple(KBoolLine * lijn);
bool Intersect2(Node* crossing,KBoolLine * lijn);
//!For an infinite line
PointStatus PointOnLine(Node* a_node, double& Distance, double Marge );
//!For a non-infinite line
PointStatus PointInLine(Node* a_node, double& Distance, double Marge );
//! Caclulate Y if X is known
B_INT Calculate_Y(B_INT X);
B_INT Calculate_Y_from_X(B_INT X);
void Virtual_Point( LPoint *a_point, double distance);
//! assignment operator
KBoolLine& operator=(const KBoolLine&);
Node* OffsetContour(KBoolLine* const nextline,Node* last_ins, double factor,Graph *shape);
Node* OffsetContour_rounded(KBoolLine* const nextline,Node* _last_ins, double factor,Graph *shape);
bool OkeForContour(KBoolLine* const nextline,double factor,Node* LastLeft,Node* LastRight, LinkStatus& _outproduct);
bool Create_Ring_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape);
void Create_Begin_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape);
void Create_End_Shape(KBoolLine* nextline,Node* _last_ins_left,Node* _last_ins_right,double factor,Graph *shape);
//! Calculate the parameters if nessecary
void CalculateLineParameters();
//! Adds a crossing between the intersecting lines
void AddLineCrossing(B_INT , B_INT , KBoolLine *);
void AddCrossing(Node *a_node);
Node* AddCrossing(B_INT X, B_INT Y);
bool ProcessCrossings(TDLI<KBoolLink>* _LI);
// Linecrosslist
void SortLineCrossings();
bool CrossListEmpty();
DL_List<void*>* GetCrossList();
// bool HasInCrossList(Node*);
private:
//! Function needed for Intersect
int ActionOnTable1(PointStatus,PointStatus);
//! Function needed for Intersect
int ActionOnTable2(PointStatus,PointStatus);
double m_AA;
double m_BB;
double m_CC;
KBoolLink* m_link;
bool m_valid_parameters;
//! List with crossings through this link
DL_List<void*> *linecrosslist;
};
#endif

View File

@ -1,234 +0,0 @@
/*! \file kbool/include/kbool/link.h
\brief Part of a graph, connection between nodes (Header)
\author Probably Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: link.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef LINK_H
#define LINK_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
enum LinkStatus {IS_LEFT,IS_ON,IS_RIGHT};
class LPoint;
class Node;
class Record;
//! segment within a graph
/*
A Graph contains a list of KBoolLink, the KBoolLink or connected by Node's.
Several KBoolLink can be connected to one Node.
A KBoolLink has a direction defined by its begin and end node.
Node do have a list of connected KBoolLink's.
So one can walk trough a graph in two ways:
1- via its KBoolLink list
2- via the node connected to the KBoolLink's
*/
class A2DKBOOLDLLEXP KBoolLink
{
protected:
Bool_Engine* _GC;
public:
//! contructors
KBoolLink(Bool_Engine* GC);
//! contructors
KBoolLink(int graphnr, Node* begin, Node* end, Bool_Engine* GC);
//! contructors
KBoolLink(Node *begin, Node *end, Bool_Engine* GC);
//! destructors
~KBoolLink();
//! Merges the other node with argument
void MergeNodes(Node* const);
//! outproduct of two links
LinkStatus OutProduct(KBoolLink* const two,double accur);
//! link three compared to this and two
LinkStatus PointOnCorner(KBoolLink* const, KBoolLink* const);
//! Removes argument from the link
void Remove(Node*);
//! replaces olddone in the link by newnode
void Replace(Node* oldnode, Node* newnode);
//!top hole marking
void SetTopHole(bool value);
//!top hole marking
bool IsTopHole();
//! Marking functions
void UnMark();
//! Marking functions
void Mark();
//! Marking functions
void SetMark(bool);
//! Marking functions
bool IsMarked();
//! holelink Marking functions
void SetHoleLink(bool val){ m_holelink = val;};
//! holelink Marking functions
bool GetHoleLink(){ return m_holelink;};
//! Bin functions
void SetNotBeenHere();
//! Bin functions
void SetBeenHere();
//! Have you been here ??
bool BeenHere();
//! Removes all the references to this
void UnLink();
//! functions for maximum performance
Node* GetBeginNode();
//! Datamember access functions
Node* GetEndNode();
Node* GetLowNode();
Node* GetHighNode();
//! Returns a next link beginning with argument
KBoolLink* Forth(Node*);
int GetGraphNum();
bool GetInc();
bool GetLeftA();
bool GetLeftB();
bool GetRightA();
bool GetRightB();
void GetLRO(LPoint*, int&, int&, double);
//! Return a node not equal to arg.
Node* GetOther(const Node* const);
//! Is this link unused ?
bool IsUnused();
//! Used for given operation ?
bool IsMarked(BOOL_OP operation);
//! return true if Left side is marked true for operation
bool IsMarkedLeft(BOOL_OP operation);
//! return true if Right side is marked true for operation
bool IsMarkedRight(BOOL_OP operation);
//! is this a hole link for given operation
bool IsHole(BOOL_OP operation);
//! set the hole mark
void SetHole(bool);
//! is the hole mark set?
bool GetHole();
//! Are the nodes on about the same coordinates ?
bool IsZero(B_INT marge );
bool ShorterThan(B_INT marge );
//! Resets the link
void Reset(Node* begin, Node* end, int graphnr = 0);
void Set(Node* begin, Node* end);
void SetBeginNode(Node*);
void SetEndNode(Node*);
void SetGraphNum(int);
void SetInc(bool);
void SetLeftA(bool);
void SetLeftB(bool);
void SetRightA(bool);
void SetRightB(bool);
void SetGroup(GroupType);
GroupType Group();
//! Flag calculation (internal only)
void SetLineTypes();
void Reset();
void Reset_flags();
//!put in this direction
void Redirect(Node* a_node);
void TakeOverOperationFlags( KBoolLink* link );
void SetRecordNode( DL_Node<Record*>* recordNode ) { m_record = recordNode; }
DL_Node<Record*>* GetRecordNode() { return m_record; }
protected:
//! The mainitems of a link
Node *m_beginnode, *m_endnode;
//! Marker for walking over the graph
bool m_bin : 1;
//! Is this a part of hole ?
bool m_hole : 1;
//! link that is toplink of hole?
bool m_hole_top : 1;
//! going in one more time in this graph if true else going out one time
bool m_Inc : 1;
//! Is left in polygongroup A
bool m_LeftA : 1;
//! Is right in polygon group A
bool m_RightA : 1;
//! Is left in polygon group B
bool m_LeftB : 1;
//! Is right in polygongroup B
bool m_RightB : 1;
//! General purose marker, internally unused
bool m_mark : 1;
//! link for linking holes
bool m_holelink : 1;
//! Marker for Merge Left
bool m_merge_L : 1;
//! Marker for substract a-b Left
bool m_a_substract_b_L: 1;
//! Marker for substract b-a Left
bool m_b_substract_a_L: 1;
//! Marker for intersect Left
bool m_intersect_L: 1;
//! Marker for X-OR Left
bool m_exor_L: 1;
//! Marker for Merge Right
bool m_merge_R : 1;
//! Marker for substract a-b Right
bool m_a_substract_b_R: 1;
//! Marker for substract b-a Right
bool m_b_substract_a_R: 1;
//! Marker for intersect Right
bool m_intersect_R: 1;
//! Marker for X-OR Right
bool m_exor_R: 1;
//! belongs to group A or B
GroupType m_group : 1;
//! belongs to this polygon part in the graph.
int m_graphnum;
DL_Node<Record*>* m_record;
};
#endif

View File

@ -1,64 +0,0 @@
/*! \file ../include/../lpoint.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: lpoint.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/lpoint.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program LPOINT.H
Purpose Definition of GDSII pointtype structure
Last Update 12-12-1995
*/
#ifndef LPOINT_H
#define LPOINT_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
class A2DKBOOLDLLEXP LPoint
{
public:
LPoint();
LPoint(B_INT const ,B_INT const);
LPoint(LPoint* const);
void Set(const B_INT,const B_INT);
void Set(const LPoint &);
LPoint GetPoint();
B_INT GetX();
B_INT GetY();
void SetX(B_INT);
void SetY(B_INT);
bool Equal(const LPoint a_point, B_INT Marge );
bool Equal(const B_INT,const B_INT , B_INT Marge);
bool ShorterThan(const LPoint a_point, B_INT marge);
bool ShorterThan(const B_INT X, const B_INT Y, B_INT);
LPoint &operator=(const LPoint &);
LPoint &operator+(const LPoint &);
LPoint &operator-(const LPoint &);
LPoint &operator*(int);
LPoint &operator/(int);
int operator==(const LPoint &) const;
int operator!=(const LPoint &) const;
protected:
B_INT _x;
B_INT _y;
};
#endif

View File

@ -1,89 +0,0 @@
/*! \file ../include/../node.h
\brief Holds a GDSII node structure (Header)
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: node.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef NODE_H
#define NODE_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <math.h>
#include "../include/booleng.h"
#include "../include/lpoint.h"
#include "../include/link.h"
#include "../include/_lnk_itr.h" // LinkBaseIter
enum NodePosition { N_LEFT, N_ON, N_RIGHT};
class A2DKBOOLDLLEXP Node : public LPoint
{
protected:
Bool_Engine* _GC;
public:
// friend must be deleted in the final version!
friend class Debug_driver;
// constructors and destructors
Node(Bool_Engine* GC);
Node(const B_INT, const B_INT, Bool_Engine* GC);
Node(LPoint* const a_point, Bool_Engine* GC);
Node(Node * const, Bool_Engine* GC);
Node& operator=(const Node &other_node);
~Node();
//public member functions
void AddLink(KBoolLink*);
DL_List<void*>* GetLinklist();
//! check two link for its operation flags to be the same when coming from the prev link.
bool SameSides( KBoolLink* const prev , KBoolLink* const link, BOOL_OP operation );
//! get the link most right or left to the current link, but with the specific operation
/*! flags the same on the sides of the new link.
*/
KBoolLink* GetMost( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP operation );
//! get link that is leading to a hole ( hole segment or linking segment )
KBoolLink* GetMostHole( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP operation );
//! get link that is not vertical.
KBoolLink* GetNotFlat();
//! get a link to a hole or from a hole.
KBoolLink* GetHoleLink( KBoolLink* const prev, bool checkbin, BOOL_OP operation );
int Merge(Node*);
void RemoveLink(KBoolLink*);
bool Simplify(Node* First, Node* Second, B_INT Marge );
// memberfunctions for maximum performance
void RoundInt(B_INT grid);
KBoolLink* GetIncomingLink();
int GetNumberOfLinks();
KBoolLink* GetNextLink();
KBoolLink* GetOtherLink(KBoolLink*);
KBoolLink* GetOutgoingLink();
KBoolLink* GetPrevLink();
KBoolLink* Follow(KBoolLink* const prev );
KBoolLink* GetBinHighest(bool binset);
protected:
DL_List<void*>* _linklist;
};
#endif

View File

@ -1,82 +0,0 @@
/*! \file ../include/../record.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: record.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef RECORD_H
#define RECORD_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
class Node;
#include "../include/booleng.h"
#include "../include/link.h"
#include "../include/line.h"
enum BEAM_TYPE { NORMAL,FLAT};
enum DIRECTION {GO_LEFT,GO_RIGHT};
//extern void DeleteRecordPool();
class A2DKBOOLDLLEXP Bool_Engine;
class A2DKBOOLDLLEXP Record
{
protected:
Bool_Engine* _GC;
public:
// void deletepool();
Record(KBoolLink* link,Bool_Engine* GC);
~Record();
// void* operator new(size_t size);
// void operator delete(void* recordptr);
void SetNewLink(KBoolLink* link);
void Set_Flags();
void Calc_Ysp(Node* low);
KBoolLink* GetLink();
KBoolLine* GetLine();
B_INT Ysp();
void SetYsp(B_INT ysp);
DIRECTION Direction();
bool Calc_Left_Right(Record* record_above_me);
bool Equal(Record*);
private:
KBoolLine _line;
B_INT _ysp;
//! going left are right in beam
DIRECTION _dir;
//! how far in group_a
int _a;
//! how far in group_b
int _b;
};
#endif

View File

@ -1,66 +0,0 @@
/*! \file ../include/../scanbeam.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: scanbeam.h,v 1.2 2005/06/11 19:25:12 frm Exp $
*/
#ifndef SCANBEAM_H
#define SCANBEAM_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/record.h"
#include "../include/link.h"
enum SCANTYPE{NODELINK,LINKLINK,GENLR,LINKHOLES,INOUT};
#if 0 // Kicad does dot use wxWidgets lib when building the kbool library
// but uses wxWidgets. So WXUSINGDLL could be defined in makefiles
// but must not be used when building kbool
#if defined(WXUSINGDLL)
template class A2DKBOOLDLLEXP DL_Iter<Record*>;
#endif
#endif
class A2DKBOOLDLLEXP ScanBeam : public DL_List<Record*>
{
protected:
Bool_Engine* _GC;
public:
ScanBeam(Bool_Engine* GC);
~ScanBeam();
void SetType(Node* low,Node* high);
bool FindNew(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes );
bool RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes );
private:
bool ProcessHoles(bool atinsert,TDLI<KBoolLink>* _LI);
int Process_LinkToLink_Crossings(); // find crossings
int Process_PointToLink_Crossings();
int Process_LinkToLink_Flat(KBoolLine* flatline);
void SortTheBeam( bool backangle );
bool checksort();
bool writebeam();
void Calc_Ysp();
//int FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf);
void Generate_INOUT(int graphnumber);
Node* _low;
DL_Iter<Record*> _BI;
int lastinserted;
BEAM_TYPE _type;
};
#endif

View File

@ -1,10 +0,0 @@
Boolean: GDSII viewer/editor + (boolean) operations on sets of 2d polygons.
Boolean Web Site:
http://boolean.klaasholwerda.nl/bool.html
Copyright section form the site:
The code is written by Klaas Holwerda, it is free to use for non commercial open source projects licensed as GPL.
Note:
License info in kbool files:
files are under wxWidget license

View File

@ -0,0 +1,7 @@
Boolean: GDSII viewer/editor + (boolean) operations on sets of 2d polygons.
Boolean Web Site:
http://boolean.klaasholwerda.nl/bool.html
kbool is also used in wxArt2D
see www.wxart2d.org
the last version of kbool can be found on this site.

View File

@ -0,0 +1,684 @@
The kbool library is dual licensed.
The GPL applies for open source, but for commercial use it is proprietary.
Contact copyright holder for more information on other licensing schemes.
Software library is provided "AS IS" without warranty of any kind, conform point 16 and 17 down here.
Next a copy of the GPL license text.
==========================================================================
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

View File

@ -1,10 +1,11 @@
if(WIN32)
add_definitions(-D_MSWVC_)
else(WIN32)
add_definitions(-D__UNIX__)
endif(WIN32)
IF(WIN32)
ADD_DEFINITIONS( -D_MSWVC_ )
ELSE(WIN32)
ADD_DEFINITIONS( -D__UNIX__ )
ENDIF(WIN32)
include_directories(${kbool_SOURCE_DIR}/include)
include_directories(../include)
set(KBOOL_SRCS
booleng.cpp

View File

@ -1,111 +1,107 @@
/*! \file kbool/src/booleng.cpp
\author Probably Klaas Holwerda
/*! \file src/booleng.cpp
\author Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: wxWidgets Licence
Licence: see kboollicense.txt
RCS-ID: $Id: booleng.cpp,v 1.11 2005/05/24 19:13:38 titato Exp $
RCS-ID: $Id: booleng.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "kbool/booleng.h"
#include <math.h>
#include <time.h>
#include "../include/booleng.h"
#include "../include/link.h"
#include "../include/line.h"
#include "../include/node.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include "kbool/node.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
B_INT bmin(B_INT const value1, B_INT const value2)
B_INT bmin( B_INT const value1, B_INT const value2 )
{
return((value1 < value2) ? value1 : value2 );
return( ( value1 < value2 ) ? value1 : value2 );
}
B_INT bmax(B_INT const value1, B_INT const value2)
B_INT bmax( B_INT const value1, B_INT const value2 )
{
return((value1 > value2) ? value1 : value2 );
return( ( value1 > value2 ) ? value1 : value2 );
}
B_INT babs(B_INT a)
B_INT babs( B_INT a )
{
if (a < 0) a=-a;
return a;
if ( a < 0 ) a = -a;
return a;
}
//-------------------------------------------------------------------/
//----------------- Bool_Engine_Error -------------------------------/
//-------------------------------------------------------------------/
Bool_Engine_Error::Bool_Engine_Error(const char* message, const char* header, int degree, int fatal)
Bool_Engine_Error::Bool_Engine_Error( const char* message, const char* header, int degree, int fatal )
{
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if (message)
strcpy(_message, message);
else
strcpy(_message,"non specified");
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if ( message )
strcpy( _message, message );
else
strcpy( _message, "non specified" );
if (header)
strcpy(_header, header);
else
strcpy(_header,"non specified");
if ( header )
strcpy( _header, header );
else
strcpy( _header, "non specified" );
_degree = degree;
_fatal = fatal;
_degree = degree;
_fatal = fatal;
}
Bool_Engine_Error::Bool_Engine_Error(const Bool_Engine_Error& a)
Bool_Engine_Error::Bool_Engine_Error( const Bool_Engine_Error& a )
{
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if (a._message)
strcpy(_message, a._message);
else
strcpy(_message,"non specified");
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if ( a._message )
strcpy( _message, a._message );
else
strcpy( _message, "non specified" );
if (a._header)
strcpy(_header, a._header);
else
strcpy(_header,"non specified");
if ( a._header )
strcpy( _header, a._header );
else
strcpy( _header, "non specified" );
_degree = a._degree;
_fatal = a._fatal;
_degree = a._degree;
_fatal = a._fatal;
}
Bool_Engine_Error::~Bool_Engine_Error()
{
strcpy(_message,"");
strcpy(_header,"");
delete _message;
delete _header;
strcpy( _message, "" );
strcpy( _header, "" );
delete _message;
delete _header;
}
char* Bool_Engine_Error::GetErrorMessage()
{
return _message;
return _message;
}
char* Bool_Engine_Error::GetHeaderMessage()
{
return _header;
return _header;
}
int Bool_Engine_Error::GetErrorDegree()
{
return _degree;
return _degree;
}
int Bool_Engine_Error::GetFatal()
{
return _fatal;
return _fatal;
}
//-------------------------------------------------------------------/
@ -114,91 +110,91 @@ int Bool_Engine_Error::GetFatal()
Bool_Engine::Bool_Engine()
{
_linkiter=new TDLI<KBoolLink>();
m_intersectionruns = 1;
_linkiter = new TDLI<KBoolLink>();
m_intersectionruns = 1;
m_orientationEntryMode = false;
m_doLinkHoles = true;
m_graphlist = new GraphList(this);
m_ACCUR = 1e-4;
m_WINDINGRULE = true;
m_GraphToAdd = NULL;
m_firstNodeToAdd = NULL;
m_lastNodeToAdd = NULL;
m_orientationEntryMode = false;
m_doLinkHoles = true;
m_logfile = NULL;
m_graphlist = new GraphList( this );
m_ACCUR = 1e-4;
m_WINDINGRULE = true;
m_GraphToAdd = NULL;
m_firstNodeToAdd = NULL;
m_lastNodeToAdd = NULL;
m_logfile = NULL;
#if KBOOL_LOG == 1
SetLog( true );
SetLog( true );
#else
SetLog( false );
SetLog( false );
#endif
}
Bool_Engine::~Bool_Engine()
{
if (m_logfile != NULL)
fclose (m_logfile);
if ( m_logfile != NULL )
fclose ( m_logfile );
delete _linkiter;
delete m_graphlist;
delete _linkiter;
delete m_graphlist;
}
void Bool_Engine::SetLog( bool OnOff )
{
m_doLog = OnOff;
if ( m_doLog )
{
if ( m_logfile == NULL )
{
// create a new logfile
m_logfile = fopen(KBOOL_LOGFILE, "w");
if (m_logfile == NULL)
fprintf(stderr,"Bool_Engine: Unable to write to Boolean Engine logfile\n");
else
{
time_t timer;
struct tm * today;
timer = time(NULL);
today = localtime(&timer);
m_doLog = OnOff;
if ( m_doLog )
{
if ( m_logfile == NULL )
{
// create a new logfile
m_logfile = fopen( KBOOL_LOGFILE, "w" );
if ( m_logfile == NULL )
fprintf( stderr, "Bool_Engine: Unable to write to Boolean Engine logfile\n" );
else
{
time_t timer;
struct tm * today;
timer = time( NULL );
today = localtime( &timer );
fprintf(m_logfile, "Logfile created on:\t\t\t%s", ctime( &timer ) );
}
}
}
else
{
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
}
fprintf( m_logfile, "Logfile created on:\t\t\t%s", ctime( &timer ) );
}
}
}
else
{
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
}
}
void Bool_Engine::SetState( const char* process )
{
Write_Log(process);
Write_Log( process );
}
void Bool_Engine::error(const char *text,const char *title)
void Bool_Engine::error( const char *text, const char *title )
{
Write_Log("FATAL ERROR: ", title);
Write_Log("FATAL ERROR: ", text);
throw Bool_Engine_Error(" Fatal Error", "Fatal Error", 9, 1);
Write_Log( "FATAL ERROR: ", title );
Write_Log( "FATAL ERROR: ", text );
throw Bool_Engine_Error( " Fatal Error", "Fatal Error", 9, 1 );
};
void Bool_Engine::info(const char *text, const char *title)
void Bool_Engine::info( const char *text, const char *title )
{
Write_Log("FATAL ERROR: ", title);
Write_Log("FATAL ERROR: ", text);
Write_Log( "FATAL ERROR: ", title );
Write_Log( "FATAL ERROR: ", text );
};
void Bool_Engine::SetMarge(double marge)
void Bool_Engine::SetMarge( double marge )
{
m_MARGE = marge;
Write_Log("Bool_Engine::m_MARGE = %f\n", m_MARGE);
Write_Log( "Bool_Engine::m_MARGE = %f\n", m_MARGE );
}
double Bool_Engine::GetAccur()
@ -206,10 +202,10 @@ double Bool_Engine::GetAccur()
return m_ACCUR;
}
void Bool_Engine::SetRoundfactor(double roundfac)
void Bool_Engine::SetRoundfactor( double roundfac )
{
m_ROUNDFACTOR = roundfac;
Write_Log("Bool_Engine::m_ROUNDFACTOR = %f\n", m_ROUNDFACTOR);
Write_Log( "Bool_Engine::m_ROUNDFACTOR = %f\n", m_ROUNDFACTOR );
}
double Bool_Engine::GetRoundfactor()
@ -222,10 +218,10 @@ double Bool_Engine::GetMarge()
return m_MARGE;
}
void Bool_Engine::SetDGrid(double dgrid)
void Bool_Engine::SetDGrid( double dgrid )
{
m_DGRID = dgrid;
Write_Log("Bool_Engine::m_DGRID = %f\n", m_DGRID);
Write_Log( "Bool_Engine::m_DGRID = %f\n", m_DGRID );
}
double Bool_Engine::GetDGrid()
@ -233,10 +229,10 @@ double Bool_Engine::GetDGrid()
return m_DGRID;
}
void Bool_Engine::SetGrid(B_INT grid)
void Bool_Engine::SetGrid( B_INT grid )
{
m_GRID = grid;
Write_Log("Bool_Engine::m_GRID = %lld\n", m_GRID);
Write_Log( "Bool_Engine::m_GRID = %lld\n", m_GRID );
}
B_INT Bool_Engine::GetGrid()
@ -244,10 +240,10 @@ B_INT Bool_Engine::GetGrid()
return m_GRID;
}
void Bool_Engine::SetCorrectionAber(double aber)
void Bool_Engine::SetCorrectionAber( double aber )
{
m_CORRECTIONABER = aber;
Write_Log("Bool_Engine::m_CORRECTIONABER = %f\n", m_CORRECTIONABER);
Write_Log( "Bool_Engine::m_CORRECTIONABER = %f\n", m_CORRECTIONABER );
}
double Bool_Engine::GetCorrectionAber()
@ -255,10 +251,10 @@ double Bool_Engine::GetCorrectionAber()
return m_CORRECTIONABER;
}
void Bool_Engine::SetCorrectionFactor(double aber)
void Bool_Engine::SetCorrectionFactor( double aber )
{
m_CORRECTIONFACTOR = aber;
Write_Log("Bool_Engine::m_CORRECTIONFACTOR = %f\n", m_CORRECTIONFACTOR );
Write_Log( "Bool_Engine::m_CORRECTIONFACTOR = %f\n", m_CORRECTIONFACTOR );
}
double Bool_Engine::GetCorrectionFactor()
@ -266,10 +262,10 @@ double Bool_Engine::GetCorrectionFactor()
return m_CORRECTIONFACTOR;
}
void Bool_Engine::SetSmoothAber(double aber)
void Bool_Engine::SetSmoothAber( double aber )
{
m_SMOOTHABER = aber;
Write_Log("Bool_Engine::m_SMOOTHABER = %f\n",m_SMOOTHABER );
Write_Log( "Bool_Engine::m_SMOOTHABER = %f\n", m_SMOOTHABER );
}
double Bool_Engine::GetSmoothAber()
@ -277,10 +273,10 @@ double Bool_Engine::GetSmoothAber()
return m_SMOOTHABER;
}
void Bool_Engine::SetMaxlinemerge(double maxline)
void Bool_Engine::SetMaxlinemerge( double maxline )
{
m_MAXLINEMERGE = maxline;
Write_Log("Bool_Engine::m_MAXLINEMERGE = %f\n",m_MAXLINEMERGE );
Write_Log( "Bool_Engine::m_MAXLINEMERGE = %f\n", m_MAXLINEMERGE );
}
double Bool_Engine::GetMaxlinemerge()
@ -288,7 +284,7 @@ double Bool_Engine::GetMaxlinemerge()
return m_MAXLINEMERGE;
}
void Bool_Engine::SetWindingRule(bool rule)
void Bool_Engine::SetWindingRule( bool rule )
{
m_WINDINGRULE = rule;
}
@ -301,226 +297,226 @@ bool Bool_Engine::GetWindingRule()
void Bool_Engine::SetInternalMarge( B_INT marge )
{
m_MARGE = (double)marge/m_GRID/m_DGRID;
m_MARGE = ( double )marge / m_GRID / m_DGRID;
}
B_INT Bool_Engine::GetInternalMarge()
{
return (B_INT) ( m_MARGE*m_GRID*m_DGRID );
return ( B_INT ) ( m_MARGE * m_GRID * m_DGRID );
}
double Bool_Engine::GetInternalCorrectionAber()
{
return m_CORRECTIONABER*m_GRID*m_DGRID;
return m_CORRECTIONABER * m_GRID * m_DGRID;
}
double Bool_Engine::GetInternalCorrectionFactor()
{
return m_CORRECTIONFACTOR*m_GRID*m_DGRID;
return m_CORRECTIONFACTOR * m_GRID * m_DGRID;
}
double Bool_Engine::GetInternalSmoothAber()
{
return m_SMOOTHABER*m_GRID*m_DGRID;
return m_SMOOTHABER * m_GRID * m_DGRID;
}
B_INT Bool_Engine::GetInternalMaxlinemerge()
{
return (B_INT) ( m_MAXLINEMERGE*m_GRID*m_DGRID );
return ( B_INT ) ( m_MAXLINEMERGE * m_GRID * m_DGRID );
}
#define TRIALS 30
#define TRIALS 30
bool Bool_Engine::Do_Operation(BOOL_OP operation)
bool Bool_Engine::Do_Operation( BOOL_OP operation )
{
#if KBOOL_DEBUG
GraphList* saveme = new GraphList( m_graphlist );
GraphList * saveme = new GraphList( m_graphlist );
#endif
try
{
switch (operation)
{
case (BOOL_OR):
case (BOOL_AND):
case (BOOL_EXOR):
case (BOOL_A_SUB_B):
case (BOOL_B_SUB_A):
m_graphlist->Boolean(operation, m_intersectionruns);
break;
case (BOOL_CORRECTION):
m_graphlist->Correction();
break;
case (BOOL_MAKERING):
m_graphlist->MakeRings();
break;
case (BOOL_SMOOTHEN):
m_graphlist->Smoothen( GetInternalSmoothAber() );
break;
default:
{
error("Wrong operation","Command Error");
return false;
}
}
}
catch (Bool_Engine_Error& error)
{
try
{
switch ( operation )
{
case ( BOOL_OR ):
case ( BOOL_AND ):
case ( BOOL_EXOR ):
case ( BOOL_A_SUB_B ):
case ( BOOL_B_SUB_A ):
m_graphlist->Boolean( operation, m_intersectionruns );
break;
case ( BOOL_CORRECTION ):
m_graphlist->Correction();
break;
case ( BOOL_MAKERING ):
m_graphlist->MakeRings();
break;
case ( BOOL_SMOOTHEN ):
m_graphlist->Smoothen( GetInternalSmoothAber() );
break;
default:
{
error( "Wrong operation", "Command Error" );
return false;
}
}
}
catch ( Bool_Engine_Error & error )
{
#if KBOOL_DEBUG
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY(this);
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY( this );
#endif
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
info(error.GetErrorMessage(), "error");
throw error;
}
catch(...)
{
info( error.GetErrorMessage(), "error" );
throw error;
}
catch( ... )
{
#if KBOOL_DEBUG
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY(this);
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY( this );
#endif
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
info("Unknown exception", "error");
throw ;
}
info( "Unknown exception", "error" );
throw ;
}
#if KBOOL_DEBUG
delete saveme;
delete saveme;
#endif
return true;
return true;
}
bool Bool_Engine::StartPolygonAdd(GroupType A_or_B)
bool Bool_Engine::StartPolygonAdd( GroupType A_or_B )
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
fprintf(m_logfile, "-> StartPolygonAdd(%d)\n", A_or_B);
if ( m_logfile != NULL )
fprintf( m_logfile, "-> StartPolygonAdd(%d)\n", A_or_B );
#endif
if (m_GraphToAdd != NULL)
return false;
if ( m_GraphToAdd != NULL )
return false;
Graph *myGraph = new Graph(this);
m_graphlist->insbegin(myGraph);
Graph *myGraph = new Graph( this );
m_graphlist->insbegin( myGraph );
m_GraphToAdd = myGraph;
m_groupType = A_or_B;
return true;
}
bool Bool_Engine::AddPoint(double x, double y)
bool Bool_Engine::AddPoint( double x, double y )
{
if (m_GraphToAdd == NULL){return false;}
if ( m_GraphToAdd == NULL ){return false;}
double scaledx = x * m_DGRID * m_GRID;
double scaledy = y * m_DGRID * m_GRID;
double scaledx = x * m_DGRID * m_GRID;
double scaledy = y * m_DGRID * m_GRID;
if ( scaledx > MAXB_INT || scaledx < MINB_INT )
error("X coordinate of vertex to big", "" );
if ( scaledy > MAXB_INT || scaledy < MINB_INT )
error("Y coordinate of vertex to big", "" );
if ( scaledx > MAXB_INT || scaledx < MINB_INT )
error( "X coordinate of vertex to big", "" );
if ( scaledy > MAXB_INT || scaledy < MINB_INT )
error( "Y coordinate of vertex to big", "" );
B_INT rintx = ((B_INT) (x * m_DGRID)) * m_GRID;
B_INT rinty = ((B_INT) (y * m_DGRID)) * m_GRID;
Node *myNode = new Node( rintx, rinty, this );
B_INT rintx = ( ( B_INT ) ( x * m_DGRID ) ) * m_GRID;
B_INT rinty = ( ( B_INT ) ( y * m_DGRID ) ) * m_GRID;
Node *myNode = new Node( rintx, rinty, this );
// adding first point to graph
if (m_firstNodeToAdd == NULL)
{
if ( m_firstNodeToAdd == NULL )
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
{
fprintf(m_logfile, "-> AddPt() *FIRST* :");
fprintf(m_logfile, " input: x = %f, y = %f\n", x, y);
fprintf(m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty) ;
}
if ( m_logfile != NULL )
{
fprintf( m_logfile, "-> AddPt() *FIRST* :" );
fprintf( m_logfile, " input: x = %f, y = %f\n", x, y );
fprintf( m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty ) ;
}
#endif
m_firstNodeToAdd = (Node *) myNode;
m_lastNodeToAdd = (Node *) myNode;
}
else
{
m_firstNodeToAdd = ( Node * ) myNode;
m_lastNodeToAdd = ( Node * ) myNode;
}
else
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
{
fprintf(m_logfile, "-> AddPt():");
fprintf(m_logfile, " input: x = %f, y = %f\n", x, y);
fprintf(m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty) ;
}
if ( m_logfile != NULL )
{
fprintf( m_logfile, "-> AddPt():" );
fprintf( m_logfile, " input: x = %f, y = %f\n", x, y );
fprintf( m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty ) ;
}
#endif
m_GraphToAdd->AddLink(m_lastNodeToAdd, myNode);
m_lastNodeToAdd = (Node *) myNode;
}
m_GraphToAdd->AddLink( m_lastNodeToAdd, myNode );
m_lastNodeToAdd = ( Node * ) myNode;
}
return true;
return true;
}
bool Bool_Engine::EndPolygonAdd()
{
if (m_GraphToAdd == NULL) {return false;}
if ( m_GraphToAdd == NULL ) {return false;}
m_GraphToAdd->AddLink(m_lastNodeToAdd, m_firstNodeToAdd);
m_GraphToAdd->SetGroup(m_groupType);
m_GraphToAdd = NULL;
m_lastNodeToAdd = NULL;
m_firstNodeToAdd = NULL;
m_GraphToAdd->AddLink( m_lastNodeToAdd, m_firstNodeToAdd );
m_GraphToAdd->SetGroup( m_groupType );
m_GraphToAdd = NULL;
m_lastNodeToAdd = NULL;
m_firstNodeToAdd = NULL;
return true;
return true;
}
bool Bool_Engine::StartPolygonGet()
{
if (!m_graphlist->empty())
{
m_getGraph = (Graph*) m_graphlist->headitem();
m_getLink = m_getGraph->GetFirstLink();
m_getNode = m_getLink->GetBeginNode();
m_numPtsInPolygon = m_getGraph->GetNumberOfLinks();
m_numNodesVisited = 0;
return true;
}
else
{
return false;
}
if ( !m_graphlist->empty() )
{
m_getGraph = ( Graph* ) m_graphlist->headitem();
m_getLink = m_getGraph->GetFirstLink();
m_getNode = m_getLink->GetBeginNode();
m_numPtsInPolygon = m_getGraph->GetNumberOfLinks();
m_numNodesVisited = 0;
return true;
}
else
{
return false;
}
}
bool Bool_Engine::PolygonHasMorePoints()
{
// see if first point
if (m_numNodesVisited == 0)
if ( m_numNodesVisited == 0 )
{
// don't need to touch the m_getNode
m_numNodesVisited++;
return true;
}
if (m_numNodesVisited < m_numPtsInPolygon)
if ( m_numNodesVisited < m_numPtsInPolygon )
{
// traverse to the next node
m_getNode = m_getLink->GetOther(m_getNode);
m_getLink = m_getLink->Forth(m_getNode);
m_getNode = m_getLink->GetOther( m_getNode );
m_getLink = m_getLink->Forth( m_getNode );
m_numNodesVisited++;
return true;
@ -539,26 +535,26 @@ void Bool_Engine::EndPolygonGet()
double Bool_Engine::GetPolygonXPoint()
{
return m_getNode->GetX()/m_GRID/m_DGRID;
return m_getNode->GetX() / m_GRID / m_DGRID;
}
double Bool_Engine::GetPolygonYPoint()
{
return m_getNode->GetY()/m_GRID/m_DGRID;
return m_getNode->GetY() / m_GRID / m_DGRID;
}
bool Bool_Engine::GetHoleSegment()
{
if (m_getLink->GetHole())
return true;
return false;
if ( m_getLink->GetHole() )
return true;
return false;
}
bool Bool_Engine::GetHoleConnectionSegment()
{
if (m_getLink->GetHoleLink())
return true;
return false;
if ( m_getLink->GetHoleLink() )
return true;
return false;
}
kbEdgeType Bool_Engine::GetPolygonPointEdgeType()
@ -575,34 +571,34 @@ kbEdgeType Bool_Engine::GetPolygonPointEdgeType()
}
void Bool_Engine::Write_Log(const char *msg1)
void Bool_Engine::Write_Log( const char *msg1 )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,"%s \n",msg1);
fprintf( m_logfile, "%s \n", msg1 );
}
void Bool_Engine::Write_Log(const char *msg1, const char*msg2)
void Bool_Engine::Write_Log( const char *msg1, const char*msg2 )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,"%s %s\n",msg1, msg2);
fprintf( m_logfile, "%s %s\n", msg1, msg2 );
}
void Bool_Engine::Write_Log(const char *fmt, double dval)
void Bool_Engine::Write_Log( const char *fmt, double dval )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,fmt,dval);
fprintf( m_logfile, fmt, dval );
}
void Bool_Engine::Write_Log(const char *fmt, B_INT bval)
void Bool_Engine::Write_Log( const char *fmt, B_INT bval )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,fmt,bval);
fprintf( m_logfile, fmt, bval );
}

File diff suppressed because it is too large Load Diff

View File

@ -1,97 +1,93 @@
/*! \file ../src/graphlst.cpp
/*! \file src/graphlst.cpp
\brief Implements a list of graphs
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graphlst.cpp,v 1.8 2005/05/24 19:13:38 titato Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graphlst.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
//#include "debugdrv.h"
#include "../include/booleng.h"
#include "../include/graphlst.h"
#include "kbool/booleng.h"
#include "kbool/graphlst.h"
//extern Debug_driver* _debug_driver;
//this here is to initialize the static iterator of graphlist
//with NOLIST constructor
int graphsorterX( Graph *, Graph * );
int graphsorterY( Graph *, Graph * );
int graphsorterX( Graph *, Graph * );
int graphsorterY( Graph *, Graph * );
GraphList::GraphList(Bool_Engine* GC)
GraphList::GraphList( Bool_Engine* GC )
{
_GC=GC;
_GC = GC;
}
GraphList::GraphList( GraphList* other )
GraphList::GraphList( GraphList* other )
{
_GC = other->_GC;
_GC = other->_GC;
TDLI<Graph> _LI = TDLI<Graph>( other );
_LI.tohead();
while (!_LI.hitroot())
{
insend( new Graph( _LI.item() ) );
_LI++;
}
TDLI<Graph> _LI = TDLI<Graph>( other );
_LI.tohead();
while ( !_LI.hitroot() )
{
insend( new Graph( _LI.item() ) );
_LI++;
}
}
GraphList::~GraphList()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
//first empty the graph
_LI.delete_all();
TDLI<Graph> _LI = TDLI<Graph>( this );
//first empty the graph
_LI.delete_all();
}
//prepare the graphlist for the boolean operations
//group all graphs into ONE graph
void GraphList::Prepare(Graph* total)
void GraphList::Prepare( Graph* total )
{
if (empty())
return;
if ( empty() )
return;
//round to grid and put in one graph
_GC->SetState("Simplify");
//round to grid and put in one graph
_GC->SetState( "Simplify" );
// Simplify all graphs in the list
Simplify( (double) _GC->GetGrid() );
// Simplify all graphs in the list
Simplify( ( double ) _GC->GetGrid() );
if ( ! _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->MakeClockWise();
_LI++;
}
}
if ( ! _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->MakeClockWise();
_LI++;
}
}
Renumber();
Renumber();
//the graplist contents will be transferred to one graph
MakeOneGraph(total);
//the graplist contents will be transferred to one graph
MakeOneGraph( total );
}
// the function will make from all the graphs in the graphlist one graph,
// simply by throwing all the links in one graph, the graphnumbers will
// not be changed
void GraphList::MakeOneGraph(Graph* total)
void GraphList::MakeOneGraph( Graph* total )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
total->TakeOver(_LI.item());
delete _LI.item();
_LI.remove();
}
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while( !_LI.hitroot() )
{
total->TakeOver( _LI.item() );
delete _LI.item();
_LI.remove();
}
}
//
@ -99,85 +95,85 @@ void GraphList::MakeOneGraph(Graph* total)
//
void GraphList::Renumber()
{
if ( _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
if ( _LI.item()->GetFirstLink()->Group() == GROUP_A )
_LI.item()->SetNumber(1);
else
_LI.item()->SetNumber(2);
_LI++;
}
}
else
{
unsigned int Number = 1;
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->SetNumber(Number++);
_LI++;
}
}
if ( _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->GetFirstLink()->Group() == GROUP_A )
_LI.item()->SetNumber( 1 );
else
_LI.item()->SetNumber( 2 );
_LI++;
}
}
else
{
unsigned int Number = 1;
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->SetNumber( Number++ );
_LI++;
}
}
}
// Simplify the graphs
void GraphList::Simplify(double marge)
void GraphList::Simplify( double marge )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
_LI.tohead();
while (!_LI.hitroot())
{
if (_LI.item()->Simplify( (B_INT) marge))
{
if (_LI.item()->GetNumberOfLinks() < 3)
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->Simplify( ( B_INT ) marge ) )
{
if ( _LI.item()->GetNumberOfLinks() < 3 )
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
}
// Smoothen the graphs
void GraphList::Smoothen(double marge)
void GraphList::Smoothen( double marge )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
_LI.tohead();
while (!_LI.hitroot())
{
if (_LI.item()->Smoothen( (B_INT) marge))
{
if (_LI.item()->GetNumberOfLinks() < 3)
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->Smoothen( ( B_INT ) marge ) )
{
if ( _LI.item()->GetNumberOfLinks() < 3 )
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
}
// Turn off all markers in all the graphs
void GraphList::UnMarkAll()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
}
//==============================================================================
@ -188,209 +184,209 @@ void GraphList::UnMarkAll()
void GraphList::Correction()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
int todo=_LI.count();
TDLI<Graph> _LI = TDLI<Graph>( this );
int todo = _LI.count();
if ( _GC->GetInternalCorrectionFactor()) //not zero
{
_LI.tohead();
for(int i=0; i<todo ; i++)
{
//the input graph will be empty in the end
GraphList *_correct=new GraphList(_GC);
{
if ( _GC->GetInternalCorrectionFactor() ) //not zero
{
_LI.tohead();
for( int i = 0; i < todo ; i++ )
{
//the input graph will be empty in the end
GraphList *_correct = new GraphList( _GC );
{
_LI.item()->MakeClockWise();
_LI.item()->Correction( _correct, _GC->GetInternalCorrectionFactor() );
delete _LI.item();
_LI.remove();
//move corrected graphlist to result
while ( !_correct->empty() )
{
//add to end
_LI.insend( ( Graph* )_correct->headitem() );
_correct->removehead();
}
}
delete _correct;
}
}
}
void GraphList::MakeRings()
{
TDLI<Graph> _LI = TDLI<Graph>( this );
int todo = _LI.count();
_LI.tohead();
for( int i = 0; i < todo ; i++ )
{
//the input graph will be empty in the end
GraphList *_ring = new GraphList( _GC );
{
_LI.item()->MakeClockWise();
_LI.item()->Correction(_correct,_GC->GetInternalCorrectionFactor());
_LI.item()->MakeRing( _ring, _GC->GetInternalCorrectionFactor() );
delete _LI.item();
_LI.remove();
//move corrected graphlist to result
while (!_correct->empty())
//move created rings graphs to this
while ( !_ring->empty() )
{
//add to end
_LI.insend((Graph*)_correct->headitem());
_correct->removehead();
//add to end
( ( Graph* )_ring->headitem() )->MakeClockWise();
_LI.insend( ( Graph* )_ring->headitem() );
_ring->removehead();
}
}
delete _correct;
}
}
}
void GraphList::MakeRings()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
int todo=_LI.count();
_LI.tohead();
for(int i=0; i<todo ; i++)
{
//the input graph will be empty in the end
GraphList *_ring=new GraphList(_GC);
{
_LI.item()->MakeClockWise();
_LI.item()->MakeRing(_ring,_GC->GetInternalCorrectionFactor());
delete _LI.item();
_LI.remove();
//move created rings graphs to this
while (!_ring->empty())
{
//add to end
((Graph*)_ring->headitem())->MakeClockWise();
_LI.insend((Graph*)_ring->headitem());
_ring->removehead();
}
}
delete _ring;
}
}
delete _ring;
}
}
//merge the graphs in the list and return the merged result
void GraphList::Merge()
{
if (count()<=1)
return;
if ( count() <= 1 )
return;
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->SetGroup(GROUP_A);
_LI++;
}
}
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->SetGroup( GROUP_A );
_LI++;
}
}
Graph* _tomerge=new Graph(_GC);
Graph* _tomerge = new Graph( _GC );
Renumber();
Renumber();
//the graplist contents will be transferred to one graph
MakeOneGraph(_tomerge);
//the original is empty now
//the graplist contents will be transferred to one graph
MakeOneGraph( _tomerge );
//the original is empty now
_tomerge->Prepare(1);
_tomerge->Boolean(BOOL_OR,this);
_tomerge->Prepare( 1 );
_tomerge->Boolean( BOOL_OR, this );
delete _tomerge;
delete _tomerge;
}
#define TRIALS 30
#define TRIALS 30
#define SAVEME 1
//perform boolean operation on the graphs in the list
void GraphList::Boolean(BOOL_OP operation, int intersectionRunsMax )
void GraphList::Boolean( BOOL_OP operation, int intersectionRunsMax )
{
_GC->SetState("Performing Boolean Operation");
_GC->SetState( "Performing Boolean Operation" );
if (count()==0)
return;
if ( count() == 0 )
return;
Graph* _prepared = new Graph(_GC);
Graph* _prepared = new Graph( _GC );
if (empty())
return;
//round to grid and put in one graph
_GC->SetState("Simplify");
if ( empty() )
return;
int intersectionruns = 1;
//round to grid and put in one graph
_GC->SetState( "Simplify" );
while ( intersectionruns <= intersectionRunsMax )
{
try
{
Prepare( _prepared );
int intersectionruns = 1;
if (_prepared->GetNumberOfLinks())
{
//calculate intersections etc.
_GC->SetState("prepare");
_prepared->Prepare( intersectionruns );
//_prepared->writegraph(true);
_prepared->Boolean(operation,this);
}
intersectionruns = intersectionRunsMax +1;
}
catch (Bool_Engine_Error& error)
{
while ( intersectionruns <= intersectionRunsMax )
{
try
{
Prepare( _prepared );
if ( _prepared->GetNumberOfLinks() )
{
//calculate intersections etc.
_GC->SetState( "prepare" );
_prepared->Prepare( intersectionruns );
//_prepared->writegraph(true);
_prepared->Boolean( operation, this );
}
intersectionruns = intersectionRunsMax + 1;
}
catch ( Bool_Engine_Error & error )
{
#if KBOOL_DEBUG
_prepared->WriteGraphKEY(_GC);
_prepared->WriteGraphKEY( _GC );
#endif
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY(_GC);
_GC->info(error.GetErrorMessage(), "error");
throw error;
}
}
catch(...)
{
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY( _GC );
_GC->info( error.GetErrorMessage(), "error" );
throw error;
}
}
catch( ... )
{
#if KBOOL_DEBUG
_prepared->WriteGraphKEY(_GC);
_prepared->WriteGraphKEY( _GC );
#endif
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY(_GC);
_GC->info("Unknown exception", "error");
throw;
}
}
}
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY( _GC );
_GC->info( "Unknown exception", "error" );
throw;
}
}
}
delete _prepared;
delete _prepared;
}
void GraphList::WriteGraphs()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while( !_LI.hitroot() )
{
_LI.item()->writegraph( false );
_LI++;
}
}
}
void GraphList::WriteGraphsKEY( Bool_Engine* GC )
{
FILE* file = fopen("graphkeyfile.key", "w");
FILE * file = fopen( "graphkeyfile.key", "w" );
fprintf(file,"\
HEADER 5; \
BGNLIB; \
LASTMOD {2-11-15 15:39:21}; \
LASTACC {2-11-15 15:39:21}; \
LIBNAME trial; \
UNITS; \
USERUNITS 0.0001; PHYSUNITS 1e-009; \
\
BGNSTR; \
CREATION {2-11-15 15:39:21}; \
LASTMOD {2-11-15 15:39:21}; \
STRNAME top; \
");
fprintf( file, "\
HEADER 5; \
BGNLIB; \
LASTMOD {2-11-15 15:39:21}; \
LASTACC {2-11-15 15:39:21}; \
LIBNAME trial; \
UNITS; \
USERUNITS 0.0001; PHYSUNITS 1e-009; \
\
BGNSTR; \
CREATION {2-11-15 15:39:21}; \
LASTMOD {2-11-15 15:39:21}; \
STRNAME top; \
");
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
_LI.item()->WriteKEY( GC, file );
_LI++;
}
}
fprintf(file,"\
ENDSTR top; \
ENDLIB; \
");
fprintf(file,"\
ENDSTR top; \
ENDLIB; \
");
fclose (file);
fclose (file);
}

View File

@ -1,25 +1,25 @@
/*! \file ../src/instonly.cpp
/*! \file kbool/src/instonly.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: instonly.cpp,v 1.5 2005/05/24 19:13:38 titato Exp $
RCS-ID: $Id: instonly.cpp,v 1.2 2006/11/05 14:59:31 titato Exp $
*/
#ifdef __GNUG__
#pragma option -Jgd
#include "../include/_dl_itr.h"
#include "../include/node.h"
#include "../include/record.h"
#include "../include/link.h"
#include "../include/_lnk_itr.h"
#include "../include/scanbeam.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
//#include "../include/misc.h"
#include "kbool/_dl_itr.h"
#include "kbool/node.h"
#include "kbool/record.h"
#include "kbool/link.h"
#include "kbool/_lnk_itr.h"
#include "kbool/scanbeam.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
//#include "kbool/misc.h"
template class DL_Node<void *>;
template class DL_Iter<void *>;

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,150 +1,146 @@
/*! \file ../src/lpoint.cpp
/*! \file src/lpoint.cpp
\brief Definition of GDSII LPoint type structure
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: lpoint.cpp,v 1.4 2005/05/24 19:13:39 titato Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: lpoint.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/lpoint.h"
#include "kbool/lpoint.h"
#include <math.h>
// Constructors
LPoint::LPoint()
{
_x = 0;
_y = 0;
_x = 0;
_y = 0;
}
LPoint::LPoint(B_INT const X, B_INT const Y)
LPoint::LPoint( B_INT const X, B_INT const Y )
{
_x = X;
_y = Y;
_x = X;
_y = Y;
}
LPoint::LPoint(LPoint* const a_point)
LPoint::LPoint( LPoint* const a_point )
{
if (!a_point)
throw Bool_Engine_Error("Cannot copy a NULL Point Object.\n\nCould not create a LPoint Object.",
"Fatal Creation Error", 0, 1);
_x = a_point->_x;
_y = a_point->_y;
if ( !a_point )
throw Bool_Engine_Error( "Cannot copy a NULL Point Object.\n\nCould not create a LPoint Object.",
"Fatal Creation Error", 0, 1 );
_x = a_point->_x;
_y = a_point->_y;
}
B_INT LPoint::GetX()
{
return _x;
return _x;
}
B_INT LPoint::GetY()
{
return _y;
return _y;
}
void LPoint::SetX(B_INT a_point_x)
void LPoint::SetX( B_INT a_point_x )
{
_x = a_point_x;
_x = a_point_x;
}
void LPoint::SetY(B_INT a_point_y)
void LPoint::SetY( B_INT a_point_y )
{
_y = a_point_y;
_y = a_point_y;
}
LPoint LPoint::GetPoint()
{
return *this;
return * this;
}
void LPoint::Set(const B_INT X,const B_INT Y)
void LPoint::Set( const B_INT X, const B_INT Y )
{
_x = X;
_y = Y;
_x = X;
_y = Y;
}
void LPoint::Set(const LPoint &a_point)
void LPoint::Set( const LPoint &a_point )
{
_x = a_point._x;
_y =a_point._y;
_x = a_point._x;
_y = a_point._y;
}
bool LPoint::Equal(const LPoint a_point, B_INT Marge)
bool LPoint::Equal( const LPoint a_point, B_INT Marge )
{
B_INT delta_x, delta_y;
B_INT delta_x, delta_y;
delta_x = babs((_x - a_point._x));
delta_y = babs((_y - a_point._y));
delta_x = babs( ( _x - a_point._x ) );
delta_y = babs( ( _y - a_point._y ) );
if ((delta_x <= Marge) && (delta_y <= Marge))
return true;
else
return false;
if ( ( delta_x <= Marge ) && ( delta_y <= Marge ) )
return true;
else
return false;
}
bool LPoint::Equal(const B_INT X, const B_INT Y, B_INT Marge)
bool LPoint::Equal( const B_INT X, const B_INT Y, B_INT Marge )
{
return (bool)((babs(_x - X) <= Marge) && (babs(_y - Y) <= Marge));
return ( bool )( ( babs( _x - X ) <= Marge ) && ( babs( _y - Y ) <= Marge ) );
}
bool LPoint::ShorterThan(const LPoint a_point, B_INT Marge)
bool LPoint::ShorterThan( const LPoint a_point, B_INT Marge )
{
double a,b;
a = (double) (a_point._x - _x);
a*= a;
b = (double) (a_point._y - _y);
b*= b;
double a, b;
a = ( double ) ( a_point._x - _x );
a *= a;
b = ( double ) ( a_point._y - _y );
b *= b;
return (bool) ( (a+b) <= Marge*Marge ? true : false ) ;
return ( bool ) ( ( a + b ) <= Marge * Marge ? true : false ) ;
}
bool LPoint::ShorterThan(const B_INT X, const B_INT Y, B_INT Marge)
bool LPoint::ShorterThan( const B_INT X, const B_INT Y, B_INT Marge )
{
double a,b;
a = (double) (X - _x);
a*= a;
b = (double) (Y - _y);
b*= b;
double a, b;
a = ( double ) ( X - _x );
a *= a;
b = ( double ) ( Y - _y );
b *= b;
return (bool) ( a+b <= Marge*Marge ? true : false ) ;
return ( bool ) ( a + b <= Marge * Marge ? true : false ) ;
}
// overload the assign (=) operator
// usage : a_point = another_point;
LPoint &LPoint::operator=(const LPoint &other_point)
LPoint &LPoint::operator=( const LPoint &other_point )
{
_x = other_point._x;
_y = other_point._y;
return *this;
_x = other_point._x;
_y = other_point._y;
return *this;
}
// overload the + operator
// usage : a_point = point1 + point2;
LPoint &LPoint::operator+(const LPoint &other_point)
LPoint &LPoint::operator+( const LPoint &other_point )
{
_x += other_point._x;
_y += other_point._y;
return *this;
_x += other_point._x;
_y += other_point._y;
return *this;
}
@ -152,51 +148,51 @@ LPoint &LPoint::operator+(const LPoint &other_point)
// overload the - operator
// usage : a_point = point1 - point2;
LPoint &LPoint::operator-(const LPoint &other_point)
LPoint &LPoint::operator-( const LPoint &other_point )
{
_x -= other_point._x;
_y -= other_point._y;
return *this;
_x -= other_point._x;
_y -= other_point._y;
return *this;
}
// overload the * operator
// usage: a_point = point1 * 100;
LPoint &LPoint::operator*(int factor)
LPoint &LPoint::operator*( int factor )
{
_x *= factor;
_y *= factor;
return *this;
_x *= factor;
_y *= factor;
return *this;
}
// overload the / operator
// usage: a_point = point1 / 100;
LPoint &LPoint::operator/(int factor)
LPoint &LPoint::operator/( int factor )
{
_x /= factor;
_y /= factor;
return *this;
_x /= factor;
_y /= factor;
return *this;
}
// overload the compare (==) operator
// usage: if (point1 == point2) { };
int LPoint::operator==(const LPoint &other_point) const
int LPoint::operator==( const LPoint &other_point ) const
{
return ((other_point._x == _x) && (other_point._y == _y));
return ( ( other_point._x == _x ) && ( other_point._y == _y ) );
}
// overload the diffrent (!=) operator
// usage: if (point1 != point2) { };
int LPoint::operator!=(const LPoint &other_point) const
int LPoint::operator!=( const LPoint &other_point ) const
{
return ((other_point._x != _x) || (other_point._y != _y));
return ( ( other_point._x != _x ) || ( other_point._y != _y ) );
}

View File

@ -1,3 +1,7 @@
# makefile.include for kbool
.cpp.o:
g++ -c -Wall -O2 -I../include -o $@ $*.cpp
OBJECTS =\
booleng.o\
graph.o\

File diff suppressed because it is too large Load Diff

View File

@ -1,20 +1,16 @@
/*! \file ../src/record.cpp
\author Probably Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: record.cpp,v 1.5 2005/05/24 19:13:39 titato Exp $
/*! \file src/record.cpp
\author Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: record.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/booleng.h"
#include "../include/record.h"
#include "../include/node.h"
#include "kbool/booleng.h"
#include "kbool/record.h"
#include "kbool/node.h"
#include <stdlib.h>
#include <math.h>
@ -33,8 +29,7 @@
//}
Record::~Record()
{
}
{}
//void* Record::operator new(size_t size)
@ -57,7 +52,7 @@ Record::~Record()
// return;
// }
//
// free (recordptr);
// free (recordptr);
//}
//void Record::deletepool()
@ -69,289 +64,289 @@ Record::~Record()
// }
//}
Record::Record(KBoolLink* link,Bool_Engine* GC)
:_line(GC)
Record::Record( KBoolLink* link, Bool_Engine* GC )
: _line( GC )
{
_GC=GC;
_dir=GO_RIGHT;
_a=0;
_b=0;
_line.Set(link);
_line.CalculateLineParameters();
_GC = GC;
_dir = GO_RIGHT;
_a = 0;
_b = 0;
_line.Set( link );
_line.CalculateLineParameters();
}
//when the dimensions of a link for a record changes, its line parameters need to be recalculated
void Record::SetNewLink(KBoolLink* link)
void Record::SetNewLink( KBoolLink* link )
{
_line.Set(link);
_line.CalculateLineParameters();
_line.Set( link );
_line.CalculateLineParameters();
}
//for beams calculate the ysp on the low scanline
void Record::Calc_Ysp(Node* low)
void Record::Calc_Ysp( Node* low )
{
if ((LNK->GetEndNode() == low) || (LNK->GetBeginNode() == low))
{
_ysp=low->GetY();
return;
}
if ( ( LNK->GetEndNode() == low ) || ( LNK->GetBeginNode() == low ) )
{
_ysp = low->GetY();
return;
}
if (LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX())
_ysp=low->GetY(); //flatlink only in flatbeams
else if (LNK->GetEndNode()->GetX() == low->GetX())
_ysp=LNK->GetEndNode()->GetY();
else if (LNK->GetBeginNode()->GetX() == low->GetX())
_ysp=LNK->GetBeginNode()->GetY();
else
_ysp=_line.Calculate_Y_from_X(low->GetX());
if ( LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX() )
_ysp = low->GetY(); //flatlink only in flatbeams
else if ( LNK->GetEndNode()->GetX() == low->GetX() )
_ysp = LNK->GetEndNode()->GetY();
else if ( LNK->GetBeginNode()->GetX() == low->GetX() )
_ysp = LNK->GetBeginNode()->GetY();
else
_ysp = _line.Calculate_Y_from_X( low->GetX() );
}
//to set the _dir for new links in the beam
void Record::Set_Flags()
{
if (LNK->GetEndNode()->GetX()==LNK->GetBeginNode()->GetX()) //flatlink ?
{ //only happens in flat beams
if (LNK->GetEndNode()->GetY() < LNK->GetBeginNode()->GetY())
_dir=GO_RIGHT;
else
_dir=GO_LEFT;
}
else
{
if (LNK->GetEndNode()->GetX() > LNK->GetBeginNode()->GetX())
_dir=GO_RIGHT;
else
_dir=GO_LEFT;
}
if ( LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX() ) //flatlink ?
{ //only happens in flat beams
if ( LNK->GetEndNode()->GetY() < LNK->GetBeginNode()->GetY() )
_dir = GO_RIGHT;
else
_dir = GO_LEFT;
}
else
{
if ( LNK->GetEndNode()->GetX() > LNK->GetBeginNode()->GetX() )
_dir = GO_RIGHT;
else
_dir = GO_LEFT;
}
}
KBoolLink* Record::GetLink()
{
return LNK;
return LNK;
}
B_INT Record::Ysp()
{
return _ysp;
return _ysp;
}
void Record::SetYsp(B_INT ysp)
void Record::SetYsp( B_INT ysp )
{
_ysp=ysp;
_ysp = ysp;
}
DIRECTION Record::Direction()
{
return DIRECTION(_dir);
return DIRECTION( _dir );
}
bool Record::Calc_Left_Right(Record* record_above_me)
bool Record::Calc_Left_Right( Record* record_above_me )
{
bool par=false;
bool par = false;
if (!record_above_me) //null if no record above
{ _a=0;_b=0; }
else
{
_a=record_above_me->_a;
_b=record_above_me->_b;
}
if ( !record_above_me ) //null if no record above
{ _a = 0;_b = 0; }
else
{
_a = record_above_me->_a;
_b = record_above_me->_b;
}
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
switch ( _dir & 1 )
{
case GO_LEFT : if ( LNK->Group() == GROUP_A )
{
LNK->SetRightA( ( bool )( _a > 0 ) );
if (_GC->GetWindingRule())
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if (_a)
_a=0;
else
_a=1;
}
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if ( _a )
_a = 0;
else
_a = 1;
}
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
}
else
{
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
if (_GC->GetWindingRule())
LNK->GetInc() ? _b++ : _b--;
else //ALTERNATE
{
if (_b)
_b=0;
else
_b=1;
}
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _b++ : _b--;
else //ALTERNATE
{
if ( _b )
_b = 0;
else
_b = 1;
}
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB( ( bool )( _b > 0 ) );
}
break;
case GO_RIGHT : if ( LNK->Group() == GROUP_A )
{
LNK->SetLeftA( ( bool )( _a > 0 ) );
if (_GC->GetWindingRule())
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if (_a)
_a=0;
else
_a=1;
}
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if ( _a )
_a = 0;
else
_a = 1;
}
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
}
else
{
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
if (_GC->GetWindingRule())
LNK->GetInc() ? _b++ : _b--;
else
{ //ALTERNATE
if (_b)
_b=0;
else
_b=1;
}
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _b++ : _b--;
else
{ //ALTERNATE
if ( _b )
_b = 0;
else
_b = 1;
}
LNK->SetRightB((bool)(_b>0));
}
break;
default : _GC->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
LNK->SetRightB( ( bool )( _b > 0 ) );
}
break;
default : _GC->error( "Undefined Direction of link", "function IScanBeam::Calc_Set_Left_Right()" );
break;
}
//THE NEXT WILL WORK for MOST windingrule polygons,
//even when not taking into acount windingrule
// not all
/*
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a--;
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b--;
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a++;
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b++;
LNK->SetRightB((bool)(_b>0));
}
break;
default : _messagehandler->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
*/
//if the records are parallel (same begin/endnodes)
//the above link a/b flag are adjusted to the current a/b depth
if (record_above_me && Equal(record_above_me))
{
par=true;
LNK->Mark();
record_above_me->_a=_a;
record_above_me->_b=_b;
if (Direction()== GO_LEFT)
{
//set the bottom side of the above link
if (record_above_me->Direction()== GO_LEFT)
{
record_above_me->LNK->SetLeftA(LNK->GetLeftA());
record_above_me->LNK->SetLeftB(LNK->GetLeftB());
}
else
{
record_above_me->LNK->SetRightA(LNK->GetLeftA());
record_above_me->LNK->SetRightB(LNK->GetLeftB());
}
}
else
{
//set the bottom side of the above link
if (record_above_me->Direction()== GO_LEFT)
{
record_above_me->LNK->SetLeftA(LNK->GetRightA());
record_above_me->LNK->SetLeftB(LNK->GetRightB());
}
else
{
record_above_me->LNK->SetRightA(LNK->GetRightA());
record_above_me->LNK->SetRightB(LNK->GetRightB());
}
}
}
return par;
/*
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a--;
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b--;
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a++;
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b++;
LNK->SetRightB((bool)(_b>0));
}
break;
default : _messagehandler->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
*/
//if the records are parallel (same begin/endnodes)
//the above link a/b flag are adjusted to the current a/b depth
if ( record_above_me && Equal( record_above_me ) )
{
par = true;
LNK->Mark();
record_above_me->_a = _a;
record_above_me->_b = _b;
if ( Direction() == GO_LEFT )
{
//set the bottom side of the above link
if ( record_above_me->Direction() == GO_LEFT )
{
record_above_me->LNK->SetLeftA( LNK->GetLeftA() );
record_above_me->LNK->SetLeftB( LNK->GetLeftB() );
}
else
{
record_above_me->LNK->SetRightA( LNK->GetLeftA() );
record_above_me->LNK->SetRightB( LNK->GetLeftB() );
}
}
else
{
//set the bottom side of the above link
if ( record_above_me->Direction() == GO_LEFT )
{
record_above_me->LNK->SetLeftA( LNK->GetRightA() );
record_above_me->LNK->SetLeftB( LNK->GetRightB() );
}
else
{
record_above_me->LNK->SetRightA( LNK->GetRightA() );
record_above_me->LNK->SetRightB( LNK->GetRightB() );
}
}
}
return par;
}
bool Record::Equal(Record *a)
bool Record::Equal( Record *a )
{
return((bool)( ( LNK->GetOther(a->LNK->GetBeginNode()) == a->LNK->GetEndNode()) &&
( LNK->GetOther(a->LNK->GetEndNode()) == a->LNK->GetBeginNode()) ));
return( ( bool )( ( LNK->GetOther( a->LNK->GetBeginNode() ) == a->LNK->GetEndNode() ) &&
( LNK->GetOther( a->LNK->GetEndNode() ) == a->LNK->GetBeginNode() ) ) );
}
KBoolLine* Record::GetLine()
{
return &_line;
return & _line;
}

File diff suppressed because it is too large Load Diff