Gerbview: fix bug 788778.
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09c038be5c
commit
5383aa2e56
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@ -301,8 +301,8 @@ void AddMenusForComponent( wxMenu* PopMenu, SCH_COMPONENT* Component )
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if( !Component->GetFlags() )
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{
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ADD_MENUITEM( editmenu, ID_POPUP_SCH_CALL_LIBEDIT_AND_LOAD_CMP, _( "Edit with Libedit" ),
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library_xpm );
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ADD_MENUITEM( editmenu, ID_POPUP_SCH_CALL_LIBEDIT_AND_LOAD_CMP, _( "Edit with Library Editor" ),
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libedit_xpm );
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}
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ADD_MENUITEM_WITH_SUBMENU( PopMenu, editmenu, ID_POPUP_SCH_GENERIC_EDIT_CMP,
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@ -115,6 +115,10 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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{
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// Because Images can be negative (i.e with background filled in color) items are drawn
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// graphic layer per graphic layer, after the background is filled
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// to a temporary biumap
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// at least when aDrawMode = GR_COPY or aDrawMode = GR_OR
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// If aDrawMode = -1, items are drawn to the main screen, and therefore
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// arfefacts can happen with negative items or negative images
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wxColour bgColor = MakeColour( g_DrawBgColor );
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wxBrush bgBrush( bgColor, wxSOLID );
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@ -129,23 +133,41 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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wxMemoryDC layerDC; // used sequentially for each gerber layer
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wxMemoryDC screenDC;
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if( aDrawMode != -1 )
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// When each image must be drawn using GR_OR (transparency mode)
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// or GR_COPY (stacked mode) we must use a temporary bitmap
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// to draw gerber images.
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// this is due to negative objects (drawn using background color) that create artefacct
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// on other images when drawn on screen
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bool useBufferBitmap = false;
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if( (aDrawMode == GR_COPY) || ( aDrawMode == GR_OR ) )
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useBufferBitmap = true;
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// these parameters are saved here, because they are modified
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// and restored later
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EDA_RECT drawBox = aPanel->m_ClipBox;
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double scale;
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aDC->GetUserScale(&scale, &scale);
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wxPoint dev_org = aDC->GetDeviceOrigin();
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wxPoint logical_org = aDC->GetLogicalOrigin( );
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if( useBufferBitmap )
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{
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layerBitmap = new wxBitmap( bitmapWidth, bitmapHeight );
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screenBitmap = new wxBitmap( bitmapWidth, bitmapHeight );
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layerDC.SelectObject( *layerBitmap );
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EDA_RECT tmpRect = aPanel->m_ClipBox;
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aPanel->DoPrepareDC( layerDC );
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aPanel->m_ClipBox = tmpRect;
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aPanel->m_ClipBox = drawBox;
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layerDC.SetBackground( bgBrush );
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layerDC.SetBackgroundMode( wxSOLID );
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layerDC.Clear();
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aPanel->DrawBackGround( &layerDC );
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screenDC.SelectObject( *screenBitmap );
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screenDC.SetBackground( bgBrush );
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screenDC.SetBackgroundMode( wxSOLID );
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screenDC.Clear();
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plotDC = &layerDC;
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}
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bool doBlit = false; // this flag requests an image transfert to actual screen when true.
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@ -171,12 +193,18 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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if( gerber == NULL ) // Graphic layer not yet used
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continue;
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if( aDrawMode != -1 )
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if( useBufferBitmap )
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{
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// Draw each layer into a bitmap first. Negative Gerber
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// layers are drawn in background color.
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if( gerber->HasNegativeItems() && doBlit )
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{
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// Set Device orgin, logical origin and scale to default values
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// This is needed by Blit function when using a mask.
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// Beside, for Blit call, both layerDC and screenDc must have the same settings
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layerDC.SetDeviceOrigin(0,0);
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layerDC.SetLogicalOrigin( 0, 0 );
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layerDC.SetUserScale( 1, 1 );
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if( aDrawMode == GR_COPY )
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{
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// Use the layer bitmap itself as a mask when blitting. The bitmap
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@ -184,7 +212,8 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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layerDC.SelectObject( wxNullBitmap );
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layerBitmap->SetMask( new wxMask( *layerBitmap, bgColor ) );
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layerDC.SelectObject( *layerBitmap );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight, &layerDC, 0, 0, wxCOPY, true );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight,
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&layerDC, 0, 0, wxCOPY, true );
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}
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else if( aDrawMode == GR_OR )
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{
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@ -195,10 +224,16 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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// the cpu cycles needed to create the monochromatic bitmap above, and
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// the extra time needed to do bit indexing into the monochromatic bitmap
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// on the blit above.
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight, &layerDC, 0, 0, wxOR );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight,
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&layerDC, 0, 0, wxOR );
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}
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}
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// Restore actual values for drawing
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layerDC.SetDeviceOrigin( dev_org.x, dev_org.y );
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layerDC.SetLogicalOrigin( logical_org.x, logical_org.y );
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layerDC.SetUserScale( scale, scale );
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doBlit = false;
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layerDC.Clear();
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}
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@ -209,11 +244,8 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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int color = GetBoard()->GetLayerColor( layer );
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GRSetDrawMode( &layerDC, GR_COPY );
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EDA_RECT* cbox = &aPanel->m_ClipBox;
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GRSFilledRect( cbox, plotDC, cbox->GetX(), cbox->GetY(),
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cbox->GetRight(), cbox->GetBottom(),
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GRFilledRect( &drawBox, plotDC, drawBox.GetX(), drawBox.GetY(),
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drawBox.GetRight(), drawBox.GetBottom(),
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0, color, color );
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GRSetDrawMode( plotDC, GR_COPY );
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@ -230,6 +262,8 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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if( aDrawMode == GR_OR && !gerber->HasNegativeItems() )
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layerdrawMode = GR_OR;
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// Now we can draw the current layer to the bitmap buffer
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// When needed, the previous bitmap is already copied to the screen buffer.
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for( BOARD_ITEM* item = GetBoard()->m_Drawings; item; item = item->Next() )
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{
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GERBER_DRAW_ITEM* gerb_item = (GERBER_DRAW_ITEM*) item;
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@ -241,14 +275,19 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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if( dcode_highlight && dcode_highlight == gerb_item->m_DCode )
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drawMode |= GR_SURBRILL;
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gerb_item->Draw( aPanel, plotDC, drawMode );
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doBlit = true;
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}
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}
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if( doBlit && aDrawMode != -1 ) // Blit is used only if aDrawMode >= 0
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if( doBlit && useBufferBitmap ) // Blit is used only if aDrawMode >= 0
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{
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// For this Blit call, layerDC and screenDC must have the same settings
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// So we set device orgin, logical origin and scale to default values
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// in layerDC
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layerDC.SetDeviceOrigin(0,0);
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layerDC.SetLogicalOrigin( 0, 0 );
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layerDC.SetUserScale( 1, 1 );
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// this is the last transfert to screenDC. If there are no negative items, this is
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// the only one
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if( aDrawMode == GR_COPY )
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@ -256,17 +295,34 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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layerDC.SelectObject( wxNullBitmap );
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layerBitmap->SetMask( new wxMask( *layerBitmap, bgColor ) );
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layerDC.SelectObject( *layerBitmap );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight, &layerDC, 0, 0, wxCOPY, true );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight,
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&layerDC, 0, 0, wxCOPY, true );
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}
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else if( aDrawMode == GR_OR )
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{
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight, &layerDC, 0, 0, wxOR, false );
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screenDC.Blit( 0, 0, bitmapWidth, bitmapHeight,
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&layerDC, 0, 0, wxOR );
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}
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}
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if( aDrawMode != -1 )
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if( useBufferBitmap )
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{
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aDC->Blit( 0, 0, bitmapWidth, bitmapHeight, &screenDC, 0, 0, wxCOPY );
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// For this Blit call, aDC and screenDC must have the same settings
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// So we set device orgin, logical origin and scale to default values
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// in aDC
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aDC->SetDeviceOrigin( 0, 0);
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aDC->SetLogicalOrigin( 0, 0 );
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aDC->SetUserScale( 1, 1 );
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aDC->Blit( 0, 0, bitmapWidth, bitmapHeight,
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&screenDC, 0, 0, wxCOPY );
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// Restore aDC values
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aDC->SetDeviceOrigin(dev_org.x, dev_org.y);
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aDC->SetLogicalOrigin( logical_org.x, logical_org.y );
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aDC->SetUserScale( scale, scale );
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layerDC.SelectObject( wxNullBitmap );
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screenDC.SelectObject( wxNullBitmap );
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delete layerBitmap;
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@ -274,6 +330,7 @@ void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoin
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}
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}
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/* Function DrawItemsDCodeID
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* Draw the DCode value (if exists) corresponding to gerber item
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* Polygons do not have a DCode
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@ -327,6 +384,7 @@ void GERBVIEW_FRAME::DrawItemsDCodeID( wxDC* aDC, int aDrawMode )
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if( abs( delta.x ) < abs( delta.y ) )
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orient = TEXT_ORIENT_VERT;
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// A reasonnable size for text is width/2 because text needs margin below and above it.
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// a margin = width/4 seems good
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width /= 2;
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@ -351,6 +409,7 @@ void PCB_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER&, int )
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{
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}
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/* dummy_functions
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*
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* These functions are used in some classes.
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@ -367,4 +426,3 @@ TRACK* Marque_Une_Piste( BOARD* aPcb,
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{
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return NULL;
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}
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