Add Get and Move Footprint to empty-selection-context menu.

Also adds Cancel context menu items for Place Footprint,
Place Target, Place Drill Origin and Place Grid Origin tools,
as well as the standard Zoom and Grid choices.

Removes the Paste context menu item from the Place Drill
and Place Grid Origin tools.

Fixes: lp:1568396
* https://bugs.launchpad.net/kicad/+bug/1568396
This commit is contained in:
Jeff Young 2018-02-11 01:15:16 +00:00 committed by Maciej Suminski
parent 01faca2799
commit 53e705f634
6 changed files with 89 additions and 8 deletions

View File

@ -287,6 +287,10 @@ bool EDIT_TOOL::Init()
auto singleModuleCondition = SELECTION_CONDITIONS::OnlyType( PCB_MODULE_T ) auto singleModuleCondition = SELECTION_CONDITIONS::OnlyType( PCB_MODULE_T )
&& SELECTION_CONDITIONS::Count( 1 ); && SELECTION_CONDITIONS::Count( 1 );
auto noActiveToolCondition = [ this ] ( const SELECTION& aSelection ) {
return ( frame()->GetToolId() == ID_NO_TOOL_SELECTED );
};
// Add context menu entries that are displayed when selection tool is active // Add context menu entries that are displayed when selection tool is active
CONDITIONAL_MENU& menu = m_selectionTool->GetToolMenu().GetMenu(); CONDITIONAL_MENU& menu = m_selectionTool->GetToolMenu().GetMenu();
@ -309,8 +313,10 @@ bool EDIT_TOOL::Init()
menu.AddItem( PCB_ACTIONS::copyToClipboard, SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::copyToClipboard, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::cutToClipboard, SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::cutToClipboard, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::pasteFromClipboard ); // Selection tool handles the context menu for some other tools, such as the Picker.
menu.AddSeparator(); // Don't add things like Paste when another tool is active.
menu.AddItem( PCB_ACTIONS::pasteFromClipboard, noActiveToolCondition );
menu.AddSeparator( noActiveToolCondition );
// Mirror only available in modedit // Mirror only available in modedit
menu.AddItem( PCB_ACTIONS::mirror, editingModuleCondition && SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::mirror, editingModuleCondition && SELECTION_CONDITIONS::NotEmpty );

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@ -226,7 +226,8 @@ public:
PCB_EDITOR_CONTROL::PCB_EDITOR_CONTROL() : PCB_EDITOR_CONTROL::PCB_EDITOR_CONTROL() :
PCB_TOOL( "pcbnew.EditorControl" ), PCB_TOOL( "pcbnew.EditorControl" ),
m_frame( nullptr ) m_frame( nullptr ),
m_menu( *this )
{ {
m_placeOrigin.reset( new KIGFX::ORIGIN_VIEWITEM( KIGFX::COLOR4D( 0.8, 0.0, 0.0, 1.0 ), m_placeOrigin.reset( new KIGFX::ORIGIN_VIEWITEM( KIGFX::COLOR4D( 0.8, 0.0, 0.0, 1.0 ),
KIGFX::ORIGIN_VIEWITEM::CIRCLE_CROSS ) ); KIGFX::ORIGIN_VIEWITEM::CIRCLE_CROSS ) );
@ -255,6 +256,31 @@ void PCB_EDITOR_CONTROL::Reset( RESET_REASON aReason )
bool PCB_EDITOR_CONTROL::Init() bool PCB_EDITOR_CONTROL::Init()
{ {
auto activeToolCondition = [ this ] ( const SELECTION& aSel ) {
return ( m_frame->GetToolId() != ID_NO_TOOL_SELECTED );
};
auto inactiveStateCondition = [ this ] ( const SELECTION& aSel ) {
return ( m_frame->GetToolId() == ID_NO_TOOL_SELECTED && aSel.Size() == 0 );
};
auto placeModuleCondition = [ this ] ( const SELECTION& aSel ) {
return ( m_frame->GetToolId() == ID_PCB_MODULE_BUTT && aSel.GetSize() == 0 );
};
auto& ctxMenu = m_menu.GetMenu();
// "Cancel" goes at the top of the context menu when a tool is active
ctxMenu.AddItem( ACTIONS::cancelInteractive, activeToolCondition, 1000 );
ctxMenu.AddSeparator( activeToolCondition, 1000 );
// "Get and Place Footprint" should be available for Place Footprint tool
ctxMenu.AddItem( PCB_ACTIONS::findMove, placeModuleCondition, 1000 );
ctxMenu.AddSeparator( placeModuleCondition, 1000 );
// Finally, add the standard zoom & grid items
m_menu.AddStandardSubMenus( *getEditFrame<PCB_BASE_FRAME>() );
auto zoneMenu = std::make_shared<ZONE_CONTEXT_MENU>(); auto zoneMenu = std::make_shared<ZONE_CONTEXT_MENU>();
zoneMenu->SetTool( this ); zoneMenu->SetTool( this );
@ -270,6 +296,10 @@ bool PCB_EDITOR_CONTROL::Init()
auto& toolMenu = selTool->GetToolMenu(); auto& toolMenu = selTool->GetToolMenu();
auto& menu = toolMenu.GetMenu(); auto& menu = toolMenu.GetMenu();
// Add "Get and Place Footprint" when Selection tool is in an inactive state
menu.AddItem( PCB_ACTIONS::findMove, inactiveStateCondition );
menu.AddSeparator( inactiveStateCondition );
toolMenu.AddSubMenu( zoneMenu ); toolMenu.AddSubMenu( zoneMenu );
toolMenu.AddSubMenu( lockMenu ); toolMenu.AddSubMenu( lockMenu );
@ -413,7 +443,7 @@ int PCB_EDITOR_CONTROL::PlaceModule( const TOOL_EVENT& aEvent )
if( reselect && module ) if( reselect && module )
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, module ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, module );
if( evt->IsCancel() || evt->IsActivate() ) if( evt->IsCancel() || TOOL_EVT_UTILS::IsCancelInteractive( *evt ) || evt->IsActivate() )
{ {
if( module ) if( module )
{ {
@ -459,6 +489,11 @@ int PCB_EDITOR_CONTROL::PlaceModule( const TOOL_EVENT& aEvent )
controls->CaptureCursor( placing ); controls->CaptureCursor( placing );
} }
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selTool->GetSelection() );
}
else if( module && evt->IsMotion() ) else if( module && evt->IsMotion() )
{ {
module->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) ); module->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
@ -541,6 +576,7 @@ int PCB_EDITOR_CONTROL::modifyLockSelected( MODIFY_MODE aMode )
int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent ) int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
{ {
auto selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
KIGFX::VIEW* view = getView(); KIGFX::VIEW* view = getView();
KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW_CONTROLS* controls = getViewControls();
BOARD* board = getModel<BOARD>(); BOARD* board = getModel<BOARD>();
@ -569,7 +605,7 @@ int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
{ {
cursorPos = controls->GetCursorPosition(); cursorPos = controls->GetCursorPosition();
if( evt->IsCancel() || evt->IsActivate() ) if( evt->IsCancel() || TOOL_EVT_UTILS::IsCancelInteractive( *evt ) || evt->IsActivate() )
break; break;
else if( evt->IsAction( &PCB_ACTIONS::incWidth ) ) else if( evt->IsAction( &PCB_ACTIONS::incWidth ) )
@ -605,6 +641,11 @@ int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
preview.Add( target ); preview.Add( target );
} }
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selTool->GetSelection() );
}
else if( evt->IsMotion() ) else if( evt->IsMotion() )
{ {
target->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) ); target->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );

View File

@ -26,6 +26,7 @@
#define PCB_EDITOR_CONTROL_H #define PCB_EDITOR_CONTROL_H
#include <tools/pcb_tool.h> #include <tools/pcb_tool.h>
#include <tool/tool_menu.h>
namespace KIGFX { namespace KIGFX {
class ORIGIN_VIEWITEM; class ORIGIN_VIEWITEM;
@ -128,6 +129,9 @@ private:
///> Pointer to the currently used edit frame. ///> Pointer to the currently used edit frame.
PCB_EDIT_FRAME* m_frame; PCB_EDIT_FRAME* m_frame;
/// Menu model displayed by the tool.
TOOL_MENU m_menu;
///> Place & drill origin marker. ///> Place & drill origin marker.
std::unique_ptr<KIGFX::ORIGIN_VIEWITEM> m_placeOrigin; std::unique_ptr<KIGFX::ORIGIN_VIEWITEM> m_placeOrigin;

View File

@ -29,6 +29,9 @@
#include <pcb_edit_frame.h> #include <pcb_edit_frame.h>
#include <view/view_controls.h> #include <view/view_controls.h>
#include <tool/tool_manager.h> #include <tool/tool_manager.h>
#include "tool_event_utils.h"
#include "selection_tool.h"
TOOL_ACTION PCB_ACTIONS::pickerTool( "pcbnew.Picker", AS_GLOBAL, 0, "", "", NULL, AF_ACTIVATE ); TOOL_ACTION PCB_ACTIONS::pickerTool( "pcbnew.Picker", AS_GLOBAL, 0, "", "", NULL, AF_ACTIVATE );
@ -40,6 +43,29 @@ PICKER_TOOL::PICKER_TOOL()
} }
bool PICKER_TOOL::Init()
{
auto activeToolCondition = [ this ] ( const SELECTION& aSel ) {
return ( frame()->GetToolId() != ID_NO_TOOL_SELECTED );
};
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
// We delegate our context menu to the Selection tool, so make sure it has a
// "Cancel" item at the top.
if( selTool )
{
auto& toolMenu = selTool->GetToolMenu();
auto& menu = toolMenu.GetMenu();
menu.AddItem( ACTIONS::cancelInteractive, activeToolCondition, 1000 );
menu.AddSeparator( activeToolCondition, 1000 );
}
return true;
}
int PICKER_TOOL::Main( const TOOL_EVENT& aEvent ) int PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
{ {
KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW_CONTROLS* controls = getViewControls();
@ -83,7 +109,7 @@ int PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
setControls(); setControls();
} }
else if( evt->IsCancel() || evt->IsActivate() ) else if( evt->IsCancel() || TOOL_EVT_UTILS::IsCancelInteractive( *evt ) || evt->IsActivate() )
break; break;
else else

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@ -40,6 +40,9 @@ public:
///> Mouse event click handler type. ///> Mouse event click handler type.
typedef std::function<bool(const VECTOR2D&)> CLICK_HANDLER; typedef std::function<bool(const VECTOR2D&)> CLICK_HANDLER;
/// @copydoc TOOL_INTERACTIVE::Init()
bool Init() override;
///> @copydoc TOOL_INTERACTIVE::Reset() ///> @copydoc TOOL_INTERACTIVE::Reset()
void Reset( RESET_REASON aReason ) override {} void Reset( RESET_REASON aReason ) override {}

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@ -117,7 +117,9 @@ TOOL_ACTION PCB_ACTIONS::find( "pcbnew.InteractiveSelection.Find",
_( "Find Item..." ),_( "Searches the document for an item" ), find_xpm ); _( "Find Item..." ),_( "Searches the document for an item" ), find_xpm );
TOOL_ACTION PCB_ACTIONS::findMove( "pcbnew.InteractiveSelection.FindMove", TOOL_ACTION PCB_ACTIONS::findMove( "pcbnew.InteractiveSelection.FindMove",
AS_GLOBAL, TOOL_ACTION::LegacyHotKey( HK_GET_AND_MOVE_FOOTPRINT ) ); AS_GLOBAL, TOOL_ACTION::LegacyHotKey( HK_GET_AND_MOVE_FOOTPRINT ),
_( "Get and Move Footprint" ),
_( "Selects a footprint by reference and places it under the cursor for moving"));
TOOL_ACTION PCB_ACTIONS::filterSelection( "pcbnew.InteractiveSelection.FilterSelection", TOOL_ACTION PCB_ACTIONS::filterSelection( "pcbnew.InteractiveSelection.FilterSelection",
AS_GLOBAL, 0, AS_GLOBAL, 0,
@ -204,7 +206,6 @@ bool SELECTION_TOOL::Init()
auto& menu = m_menu.GetMenu(); auto& menu = m_menu.GetMenu();
menu.AddMenu( selectMenu.get(), false, SELECTION_CONDITIONS::NotEmpty ); menu.AddMenu( selectMenu.get(), false, SELECTION_CONDITIONS::NotEmpty );
// only show separator if there is a Select menu to show above it
menu.AddSeparator( SELECTION_CONDITIONS::NotEmpty, 1000 ); menu.AddSeparator( SELECTION_CONDITIONS::NotEmpty, 1000 );
auto frame = getEditFrame<PCB_BASE_FRAME>(); auto frame = getEditFrame<PCB_BASE_FRAME>();