Fixed memory leak caused by ViewUpdate() with VIEW_ITEM::GEOMETRY/LAYER parameters.
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54946f46f7
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@ -676,9 +676,9 @@ struct VIEW::unlinkItem
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};
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};
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struct VIEW::recacheLayer
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struct VIEW::recacheItem
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{
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{
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recacheLayer( VIEW* aView, GAL* aGal, int aLayer, bool aImmediately ) :
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recacheItem( VIEW* aView, GAL* aGal, int aLayer, bool aImmediately ) :
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view( aView ), gal( aGal ), layer( aLayer ), immediately( aImmediately )
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view( aView ), gal( aGal ), layer( aLayer ), immediately( aImmediately )
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{
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{
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}
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}
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@ -688,9 +688,7 @@ struct VIEW::recacheLayer
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// Remove previously cached group
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// Remove previously cached group
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int prevGroup = aItem->getGroup( layer );
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int prevGroup = aItem->getGroup( layer );
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if( prevGroup >= 0 )
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if( prevGroup >= 0 )
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{
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gal->DeleteGroup( prevGroup );
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gal->DeleteGroup( prevGroup );
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}
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if( immediately )
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if( immediately )
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{
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{
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@ -882,6 +880,10 @@ void VIEW::updateItemGeometry( VIEW_ITEM* aItem, int aLayer )
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m_gal->SetLayerDepth( l.renderingOrder );
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m_gal->SetLayerDepth( l.renderingOrder );
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// Redraw the item from scratch
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// Redraw the item from scratch
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int prevGroup = aItem->getGroup( aLayer );
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if( prevGroup >= 0 )
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m_gal->DeleteGroup( prevGroup );
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int group = m_gal->BeginGroup();
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int group = m_gal->BeginGroup();
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aItem->setGroup( aLayer, group );
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aItem->setGroup( aLayer, group );
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m_painter->Draw( static_cast<EDA_ITEM*>( aItem ), aLayer );
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m_painter->Draw( static_cast<EDA_ITEM*>( aItem ), aLayer );
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@ -966,7 +968,7 @@ void VIEW::RecacheAllItems( bool aImmediately )
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{
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{
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m_gal->SetTarget( l->target );
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m_gal->SetTarget( l->target );
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m_gal->SetLayerDepth( l->renderingOrder );
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m_gal->SetLayerDepth( l->renderingOrder );
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recacheLayer visitor( this, m_gal, l->id, aImmediately );
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recacheItem visitor( this, m_gal, l->id, aImmediately );
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l->items->Query( r, visitor );
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l->items->Query( r, visitor );
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MarkTargetDirty( l->target );
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MarkTargetDirty( l->target );
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}
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}
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@ -500,7 +500,7 @@ private:
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// Function objects that need to access VIEW/VIEW_ITEM private/protected members
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// Function objects that need to access VIEW/VIEW_ITEM private/protected members
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struct clearLayerCache;
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struct clearLayerCache;
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struct recacheLayer;
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struct recacheItem;
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struct drawItem;
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struct drawItem;
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struct unlinkItem;
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struct unlinkItem;
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struct updateItemsColor;
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struct updateItemsColor;
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@ -78,7 +78,7 @@ bool MOVE_TOOL::Init()
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int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
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int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
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{
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{
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const SELECTION_TOOL::SELECTION selection = m_selectionTool->GetSelection();
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const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
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if( selection.Empty() )
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if( selection.Empty() )
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return 0; // there are no items to operate on
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return 0; // there are no items to operate on
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