Fix polylines being skipped in DXF blocks

This commit is contained in:
Marek Roszko 2020-11-25 00:06:02 -05:00
parent d50d728d19
commit 5607420339
2 changed files with 0 additions and 5 deletions

View File

@ -368,9 +368,6 @@ void DXF_IMPORT_PLUGIN::addLine( const DL_LineData& aData )
void DXF_IMPORT_PLUGIN::addPolyline(const DL_PolylineData& aData )
{
if( m_currentBlock != nullptr )
return;
// Convert DXF Polylines into a series of KiCad Lines and Arcs.
// A Polyline (as opposed to a LWPolyline) may be a 3D line or
// even a 3D Mesh. The only type of Polyline which is guaranteed

View File

@ -163,8 +163,6 @@ public:
bool m_bold;
bool m_italic;
GRAPHICS_IMPORTER_BUFFER m_buffer;
DXF_IMPORT_STYLE( wxString aName, double aTextHeight, double aWidthFactor, bool aBold, bool aItalic )
{
m_name = aName;