Let pl_editor launch in run from builddir env on windows
This commit is contained in:
parent
17f5a69214
commit
5a5cb218ea
|
@ -103,6 +103,7 @@ __pycache__
|
|||
.editorconfig
|
||||
CMakeSettings.json
|
||||
.vscode/
|
||||
/vcpkg_installed
|
||||
|
||||
# Sublime Text
|
||||
*.sublime-*
|
||||
|
|
|
@ -68,7 +68,17 @@ wxString FindKicadFile( const wxString& shortname )
|
|||
{
|
||||
wxFileName buildDir( Pgm().GetExecutablePath(), shortname );
|
||||
buildDir.RemoveLastDir();
|
||||
#ifndef __WXMSW__
|
||||
buildDir.AppendDir( shortname );
|
||||
#else
|
||||
buildDir.AppendDir( shortname.BeforeLast( '.' ) );
|
||||
#endif
|
||||
|
||||
if( buildDir.GetDirs().Last() == "pl_editor" )
|
||||
{
|
||||
buildDir.RemoveLastDir();
|
||||
buildDir.AppendDir( "pagelayout_editor" );
|
||||
}
|
||||
|
||||
if( wxFileExists( buildDir.GetFullPath() ) )
|
||||
return buildDir.GetFullPath();
|
||||
|
|
Loading…
Reference in New Issue