made ADD_MENUITEM_xx static inline
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parent
67feced1bf
commit
5a948e98b7
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@ -6,8 +6,8 @@
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#include "wxstruct.h"
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#include "gr_basic.h"
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#include "macros.h"
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#include "common.h"
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#include "macros.h"
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@ -20,7 +20,6 @@
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#include "wxstruct.h"
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#include "macros.h"
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#include "gr_basic.h"
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#include "common.h"
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@ -28,6 +27,7 @@
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#include "id.h"
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#include "build_version.h"
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#include "hotkeys_basic.h"
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#include "macros.h"
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#include "bitmaps.h"
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#include "Language.xpm"
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@ -10,8 +10,8 @@
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#include "wxstruct.h"
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#include "gr_basic.h"
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#include "macros.h"
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#include "common.h"
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#include "macros.h"
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/* table des evenements captes par un WinEDA_MsgPanel */
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BEGIN_EVENT_TABLE( WinEDA_MsgPanel, wxPanel )
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@ -7,10 +7,10 @@
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "macros.h"
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#include "common.h"
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#include "colors.h"
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#include "macros.h"
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#include "wx/statline.h"
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@ -4,9 +4,9 @@
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "macros.h"
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#include "common.h"
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#include "macros.h"
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#include "worksheet.h"
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@ -443,7 +443,7 @@ static void ComputeReferenceNumber( CmpListStruct* BaseListeCmp, int NbOfCmp )
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*/
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{
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int ii, jj, LastReferenceNumber, NumberOfUnits, Unit;
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char* Text, * RefText, * ValText;
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const char* Text, * RefText, * ValText;
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CmpListStruct* ObjRef, * ObjToTest;
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/* Components with an invisible reference (power...) always are re-annotated*/
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@ -4,12 +4,12 @@
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "macros.h"
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#include "common.h"
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#include "program.h"
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#include "libcmp.h"
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#include "general.h"
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#include "macros.h"
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#include "id.h"
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#include "protos.h"
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@ -90,7 +90,7 @@ typedef enum { /* Type des Pins. si modif: modifier tableau des mgs suivant
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} ElectricPinType;
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/* Messages d'affichage du type electrique */
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eda_global wxChar* MsgPinElectricType[]
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eda_global const wxChar* MsgPinElectricType[]
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#ifdef MAIN
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= {
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wxT( "input" ),
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@ -34,7 +34,7 @@ bool WinEDA_SchematicFrame::SaveEEFile(SCH_SCREEN *screen, int FileSave)
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wxString msg;
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wxString Name, BakName;
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const wxChar **LibNames;
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char * layer, *width;
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const char * layer, *width;
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int ii, shape;
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bool Failed = FALSE;
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EDA_BaseStruct *Phead;
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@ -51,7 +51,7 @@ struct Ki_HotkeyInfoSectionDescriptor
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public:
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wxString* m_SectionTag; // The section name
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Ki_HotkeyInfo** m_HK_InfoList; // List of Ki_HotkeyInfo pointers
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char* m_Comment; // comment: will be printed in the config file
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const char* m_Comment; // comment: will be printed in the config file
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// Info usage only
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};
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137
include/macros.h
137
include/macros.h
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@ -35,63 +35,115 @@
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#define RAD2DEG( Rad ) ( (Rad) * 180.0 / M_PI )
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/* Normalize angle to be in the -360.0 .. 360.0 range or 0 .. 360.0: */
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#define NORMALIZE_ANGLE(Angle) { while (Angle < 0) Angle += 3600; \
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while (Angle > 3600) Angle -= 3600; }
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#define NORMALIZE_ANGLE( Angle ) { while( Angle < 0 ) \
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Angle += 3600;\
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while( Angle > 3600 ) \
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Angle -= 3600; }
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/* Normalize angle to be in the 0.0 .. 360.0 range: */
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#define NORMALIZE_ANGLE_POS(Angle) { while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; }
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#define NORMALIZE_ANGLE_POS( Angle ) { while( Angle < 0 ) \
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Angle += 3600;while( Angle >= 3600 ) \
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Angle -= 3600; }
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#define NEGATE_AND_NORMALIZE_ANGLE_POS( Angle ) \
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{ Angle = - Angle; while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; }
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{ Angle = -Angle; while( Angle < 0 ) \
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Angle += 3600;while( Angle >= 3600 ) \
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Angle -= 3600; }
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/* Normalize angle to be in the -90.0 .. 90.0 range */
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#define NORMALIZE_ANGLE_90(Angle) { while (Angle < -900) Angle += 1800; \
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while (Angle > 900) Angle -= 1800; }
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#define NORMALIZE_ANGLE_90( Angle ) { while( Angle < -900 ) \
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Angle += 1800;\
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while( Angle > 900 ) \
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Angle -= 1800; }
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/* exchange 2 donnees */
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/* exchange 2 items */
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#define EXCHG( a, b ) { typeof(a)__temp__ = (a); (a) = (b); (b) = __temp__; }
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/* macro for insert menuitems with a icon: */
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#define ADD_MENUITEM(menu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0)
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/* inline functions to insert menuitems with a icon: */
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static inline void ADD_MENUITEM( wxMenu* menu, int id,
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const wxString& text,
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const wxBitmap& icon )
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{
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wxMenuItem* l_item;
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#define ADD_MENUITEM_WITH_HELP(menu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0)
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l_item = new wxMenuItem( menu, id, text );
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l_item->SetBitmap( icon );
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menu->Append( l_item );
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};
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static inline void ADD_MENUITEM_WITH_HELP( wxMenu* menu, int id,
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const wxString& text,
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const wxString& help,
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const wxBitmap& icon )
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{
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wxMenuItem* l_item;
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l_item = new wxMenuItem( menu, id, text, help );
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l_item->SetBitmap( icon );
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menu->Append( l_item );
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};
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#ifdef __WINDOWS__
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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l_item->SetFont(* g_ItalicFont);\
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menu->Append(l_item);} while(0)
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static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu,
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int id, const wxString& text,
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const wxBitmap& icon )
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{
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extern wxFont * g_ItalicFont;
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wxMenuItem* l_item;
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l_item = new wxMenuItem( menu, id, text );
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l_item->SetSubMenu( submenu );
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l_item->SetBitmap( icon );
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l_item->SetFont( *g_ItalicFont );
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menu->Append( l_item );
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};
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static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu,
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wxMenu* submenu,
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int id,
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const wxString& text,
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const wxString& help,
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const wxBitmap& icon )
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{
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extern wxFont * g_ItalicFont;
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wxMenuItem* l_item;
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l_item = new wxMenuItem( menu, id, text, help );
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l_item->SetSubMenu( submenu );
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l_item->SetBitmap( icon );
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l_item->SetFont( *g_ItalicFont );
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menu->Append( l_item );
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};
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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l_item->SetFont(*g_ItalicFont);\
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menu->Append(l_item);} while(0)
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#else
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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menu->Append(l_item);} while(0)
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static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu,
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int id,
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const wxString& text,
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const wxBitmap& icon )
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{
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wxMenuItem* l_item;
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l_item = new wxMenuItem( menu, id, text );
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l_item->SetSubMenu( submenu );
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l_item->SetBitmap( icon );
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menu->Append( l_item );
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};
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static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu,
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wxMenu* submenu,
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int id,
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const wxString& text,
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const wxString& help,
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const wxBitmap& icon )
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{
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wxMenuItem* l_item;
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l_item = new wxMenuItem( menu, id, text, help );
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l_item->SetSubMenu( submenu );
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l_item->SetBitmap( icon );
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menu->Append( l_item );
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};
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\
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wxMenuItem * l_item;\
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l_item = new wxMenuItem(menu, id, text, help);\
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l_item->SetSubMenu(submenu);\
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l_item->SetBitmap(icon);\
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menu->Append(l_item);} while(0)
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#endif
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#ifdef __WINDOWS__
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#endif
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#endif /* ifdef MACRO_H */
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@ -245,7 +245,7 @@ void MODULE::UnLink()
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{
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if( GetState( DELETED ) ) // A REVOIR car Pback = NULL si place en undelete
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{
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if( g_UnDeleteStack )
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if( g_UnDeleteStackPtr )
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g_UnDeleteStack[g_UnDeleteStackPtr - 1] = Next();
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}
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else
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@ -355,7 +355,7 @@ void TRACK::UnLink()
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{
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if( GetState( DELETED ) ) // A REVOIR car Pback = NULL si place en undelete
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{
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if( g_UnDeleteStack )
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if( g_UnDeleteStackPtr )
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g_UnDeleteStack[g_UnDeleteStackPtr - 1] = (BOARD_ITEM*) Pnext;
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}
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else
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@ -242,6 +242,7 @@ void EraseDragListe()
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{
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NextStruct = pt_drag->Pnext;
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pt_drag->m_Segm->m_Flags = 0;
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pt_drag->m_Segm->m_Flags = 0;
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delete pt_drag;
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}
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15
todo.txt
15
todo.txt
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@ -22,16 +22,6 @@ referenced. I think this would be an easier way to manage xpms.
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*** use BOARD_ITEM::MenuIcon() in the onrightclick.cpp
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*** make the ADD_MENUITEM macros in include/macros.h be static inline functions instead
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of macros. e.g. w/o argument types:
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static inline void ADD_MENUITEM(menu, id, text, icon)
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{
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wxMenuItem * l_item;
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l_item = new wxMenuItem(menu, id, text);
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l_item->SetBitmap(icon); menu->Append(l_item);
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}
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*** rework zones so they are modifiable and so that the user does not
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need to enter tracks for thru hole pads or vias which connect to a zone.
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I propose a two step solution:
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@ -90,4 +80,7 @@ when needed, on the fly.
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2007-Nov-4 Assigned To: nobody
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asked by: jp Charras
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================================================================================
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Use the collector classes in eeschema.
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