Eeschema: fix issues in drag command (mainly hotkey command and forgotten wire ends connected to components to drag).
Rename EDA_Rect::Inside to EDA_Rect::Contains ( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous ) Fix some Doxygen warnings and erroneous comments; Add comments.
This commit is contained in:
parent
597f67755b
commit
5bab73d638
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@ -4,6 +4,14 @@ KiCad ChangeLog 2010
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Please add newer entries at the top, list the date and your name with
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email address.
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2010-dec-20, UPDATE Jean-Pierre Charras <jean-pierre.charras@gipsa-lab.inpg.fr>
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================================================================================
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common:
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Rename EDA_Rect::Inside to EDA_Rect::Contains
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( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous )
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Fix some Doxygen warnings and erroneous comments
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2010-Dec-19 UPDATE Dick Hollenbeck <dick@softplc.com>
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================================================================================
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++new:
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@ -315,7 +315,7 @@ bool EDA_TextStruct::TextHitTest( const wxPoint& aPoint, int aAccuracy ) const
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rect.Inflate( aAccuracy );
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RotatePoint( &location, m_Pos, -m_Orient );
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return rect.Inside( location );
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return rect.Contains( location );
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}
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@ -326,7 +326,7 @@ bool EDA_TextStruct::TextHitTest( const EDA_Rect& aRect, bool aContains, int aAc
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rect.Inflate( aAccuracy );
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if( aContains )
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return rect.Inside( GetTextBox( -1 ) );
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return rect.Contains( GetTextBox( -1 ) );
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return rect.Intersects( GetTextBox( -1 ) );
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}
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@ -515,48 +515,59 @@ void EDA_Rect::Move( const wxPoint& aMoveVector )
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/* Return TRUE if point is in Rect
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* Accept rect size < 0
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*/
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bool EDA_Rect::Inside( const wxPoint& point ) const
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bool EDA_Rect::Contains( const wxPoint& aPoint ) const
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{
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int rel_posx = point.x - m_Pos.x;
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int rel_posy = point.y - m_Pos.y;
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wxPoint rel_pos = aPoint - m_Pos;
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wxSize size = m_Size;
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if( size.x < 0 )
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{
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size.x = -size.x;
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rel_posx += size.x;
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rel_pos.x += size.x;
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}
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if( size.y < 0 )
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{
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size.y = -size.y;
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rel_posy += size.y;
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rel_pos.y += size.y;
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}
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return (rel_posx >= 0) && (rel_posy >= 0) && ( rel_posy <= size.y) && ( rel_posx <= size.x);
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return (rel_pos.x >= 0) && (rel_pos.y >= 0) && ( rel_pos.y <= size.y) && ( rel_pos.x <= size.x);
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}
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bool EDA_Rect::Inside( const EDA_Rect& aRect ) const
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/*
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* return true if aRect is inside me (or on boundaries)
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*/
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bool EDA_Rect::Contains( const EDA_Rect& aRect ) const
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{
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wxRect rect = aRect;
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wxRect me = wxRect();
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return me.Contains( rect );
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return Contains(aRect.GetOrigin() ) && Contains(aRect.GetEnd() );
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}
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bool EDA_Rect::Intersects( const EDA_Rect aRect ) const
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/* Intersects
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* test for a common area between 2 rect.
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* return true if at least a common point is found
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*/
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bool EDA_Rect::Intersects( const EDA_Rect& aRect ) const
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{
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// this logic taken from wxWidgets' geometry.cpp file:
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bool rc;
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EDA_Rect me(*this);
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EDA_Rect rect(aRect);
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me.Normalize(); // ensure size is >= 0
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rect.Normalize(); // ensure size is >= 0
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int left = MAX( m_Pos.x, aRect.m_Pos.x );
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int right = MIN( m_Pos.x + m_Size.x, aRect.m_Pos.x + aRect.m_Size.x );
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int top = MAX( m_Pos.y, aRect.m_Pos.y );
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int bottom = MIN( m_Pos.y + m_Size.y, aRect.m_Pos.y + aRect.m_Size.y );
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// calculate the left common area coordinate:
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int left = MAX( me.m_Pos.x, rect.m_Pos.x );
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// calculate the right common area coordinate:
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int right = MIN( me.m_Pos.x + m_Size.x, rect.m_Pos.x + rect.m_Size.x );
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// calculate the upper common area coordinate:
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int top = MAX( me.m_Pos.y, aRect.m_Pos.y );
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// calculate the lower common area coordinate:
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int bottom = MIN( me.m_Pos.y + m_Size.y, rect.m_Pos.y + rect.m_Size.y );
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if( left < right && top < bottom )
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// if a common area exists, it must have a positive (null accepted) size
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if( left <= right && top <= bottom )
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rc = true;
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else
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rc = false;
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@ -118,7 +118,7 @@ bool MARKER_BASE::HitTestMarker( const wxPoint& refPos ) const
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rel_pos.x /= m_ScalingFactor;
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rel_pos.y /= m_ScalingFactor;
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return m_ShapeBoundingBox.Inside( rel_pos );
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return m_ShapeBoundingBox.Contains( rel_pos );
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}
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@ -251,7 +251,7 @@ bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos )
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GetScreen()->Unscale( display_rect.m_Size );
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#endif
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return display_rect.Inside( ref_pos );
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return display_rect.Contains( ref_pos );
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}
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@ -188,7 +188,7 @@ int GRMapY( int y )
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*/
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static bool clipLine( EDA_Rect* aClipBox, int& x1, int& y1, int& x2, int& y2 )
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{
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if( aClipBox->Inside( x1, y1 ) && aClipBox->Inside( x2, y2 ) )
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if( aClipBox->Contains( x1, y1 ) && aClipBox->Contains( x2, y2 ) )
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return false;
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wxRect rect = *aClipBox;
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@ -206,7 +206,7 @@ static bool clipLine( EDA_Rect* aClipBox, int& x1, int& y1, int& x2, int& y2 )
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tmpY2 = y2;
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#endif
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if( aClipBox->Inside( x1, y1 ) )
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if( aClipBox->Contains( x1, y1 ) )
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{
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if( x1 == x2 ) /* Vertical line, clip Y. */
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{
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@ -263,7 +263,7 @@ static bool clipLine( EDA_Rect* aClipBox, int& x1, int& y1, int& x2, int& y2 )
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#endif
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return false;
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}
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else if( aClipBox->Inside( x2, y2 ) )
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else if( aClipBox->Contains( x2, y2 ) )
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{
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if( x1 == x2 ) /* Vertical line, clip Y. */
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{
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@ -704,7 +704,7 @@ void GRPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int Color )
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void GRSPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int Color )
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{
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if( ClipBox && !ClipBox->Inside( x, y ) )
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if( ClipBox && !ClipBox->Contains( x, y ) )
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return;
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GRSetColorPen( DC, Color );
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@ -170,15 +170,14 @@ wxString ReturnKeyNameFromKeyCode( int aKeycode, bool* aIsFound )
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}
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/**
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* Function AddHotkeyName
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* @param aText = a wxString. returns aText + key name
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* @param aList = pointer to a Ki_HotkeyInfo list of commands
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* @param aCommandId = Command Id value
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* @param aIsShortCut = true to add <tab><keyname> (active shortcuts in menus)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a Ki_HotkeyInfo list of commands
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* aCommandId = Command Id value
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* aIsShortCut = true to add <tab><keyname> (active shortcuts in menus)
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* = false to add <spaces><(keyname)>
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* @return a wxString (aTest + key name) if key found or aText without modification
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* Return a wxString (aTest + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText, Ki_HotkeyInfo** aList,
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int aCommandId, bool aIsShortCut )
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}
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/**
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* Function AddHotkeyName
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* @param aText = a wxString. returns aText + key name
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* @param aList = pointer to a Ki_HotkeyInfoSectionDescriptor DescrList of commands
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* @param aCommandId = Command Id value
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* @param aIsShortCut = true to add <tab><keyname> (active shortcuts in menus)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a Ki_HotkeyInfoSectionDescriptor DescrList of commands
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* aCommandId = Command Id value
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* aIsShortCut = true to add <tab><keyname> (active shortcuts in menus)
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* = false to add <spaces><(keyname)>
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* @return a wxString (aTest + key name) if key found or aText without modification
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* Return a wxString (aText + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText,
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struct Ki_HotkeyInfoSectionDescriptor* aDescList,
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}
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/**
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* Function DisplayHotkeyList
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/* DisplayHotkeyList
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* Displays the current hotkey list
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* @param aFrame = current active frame
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* @param aList = pointer to a Ki_HotkeyInfoSectionDescriptor list
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*(Null terminated)
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* @return none
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* aList = a Ki_HotkeyInfoSectionDescriptor list(Null terminated)
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*/
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void DisplayHotkeyList( WinEDA_DrawFrame* aFrame,
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struct Ki_HotkeyInfoSectionDescriptor* aDescList )
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return 1;
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}
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void ReadHotkeyConfig( const wxString& Appname,
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struct Ki_HotkeyInfoSectionDescriptor* aDescList )
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{
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@ -496,11 +489,9 @@ void ReadHotkeyConfig( const wxString& Appname,
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ParseHotkeyConfig( data, aDescList );
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}
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/**
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* Function ReadHotkeyConfig
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/* Function ReadHotkeyConfig
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* Read configuration data and fill the current hotkey list with hotkeys
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* @param aDescList = current hotkey list descr. to initialise.
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* aDescList is the current hotkey list descr. to initialise.
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*/
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int WinEDA_BasicFrame::ReadHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor* aDescList )
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{
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@ -509,16 +500,14 @@ int WinEDA_BasicFrame::ReadHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor*
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}
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/**
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* Function ParseHotkeyConfig
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/* Function ParseHotkeyConfig
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* the input format is: shortcut "key" "function"
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* lines starting by # are ignored (comments)
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* lines like [xxx] are tags (example: [common] or [libedit] which identify
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* sections
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* lines like [xxx] are tags (example: [common] or [libedit] which identify sections
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*/
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void ParseHotkeyConfig(
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const wxString& data,
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struct Ki_HotkeyInfoSectionDescriptor* DescList )
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struct Ki_HotkeyInfoSectionDescriptor* aDescList )
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{
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/* Read the config */
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wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK );
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if( line_type[0] == '[' ) // A tag is found. search infos in list
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{
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CurrentHotkeyList = 0;
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Ki_HotkeyInfoSectionDescriptor* DList = DescList;
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Ki_HotkeyInfoSectionDescriptor* DList = aDescList;
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for( ; DList->m_HK_InfoList; DList++ )
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{
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if( *DList->m_SectionTag == line_type )
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@ -639,8 +628,7 @@ void WinEDA_BasicFrame::ExportHotkeyConfigToFile(
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}
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/** add hotkey config options submenu to a menu
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* @param menu : root menu
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/* add hotkey config options submenu to aMenu
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*/
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void AddHotkeyConfigMenu( wxMenu* aMenu )
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{
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@ -37,9 +37,9 @@ void DuplicateItemsInList( SCH_SCREEN* screen,
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static void CollectStructsToDrag( SCH_SCREEN* screen );
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static void AddPickedItem( SCH_SCREEN* screen, wxPoint aPosition );
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static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem,
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static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aComponent,
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wxPoint& aPosition,
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bool aSearchFirst );
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LIB_PIN* aPin );
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static void DrawMovingBlockOutlines( WinEDA_DrawPanel* panel, wxDC* DC, bool erase );
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static void SaveStructListForPaste( PICKED_ITEMS_LIST& aItemsList );
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@ -226,6 +226,7 @@ bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* DC )
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}
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if( DrawPanel->ManageCurseur != NULL )
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{
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switch( block->m_Command )
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{
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case BLOCK_IDLE:
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@ -234,14 +235,14 @@ bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* DC )
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case BLOCK_DRAG: /* Drag */
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BreakSegmentOnJunction( GetScreen() );
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// fall through
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case BLOCK_ROTATE:
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case BLOCK_MIRROR_X:
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case BLOCK_MIRROR_Y:
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case BLOCK_MOVE: /* Move */
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case BLOCK_COPY: /* Copy */
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PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() );
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// fall through
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case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
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if( block->GetCount() )
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{
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@ -301,6 +302,7 @@ bool SCH_EDIT_FRAME::HandleBlockEnd( wxDC* DC )
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case BLOCK_ABORT: /* not executed here */
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break;
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}
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}
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if( block->m_Command == BLOCK_ABORT )
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{
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@ -595,7 +597,8 @@ void SCH_EDIT_FRAME::PasteListOfItems( wxDC* DC )
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}
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/* creates the list of items found when a drag block is initiated.
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/* Set in m_BlockLocate.m_ItemsSelection items members .m_Flags to SELECTED
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* Creates the list of items found when a drag block is initiated.
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* items are those selected in window block an some items outside this area but
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* connected to a selected item (connected wires to a component or an entry )
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*/
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@ -624,14 +627,14 @@ static void CollectStructsToDrag( SCH_SCREEN* screen )
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/* Remove the displacement of segment and undo the selection. */
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for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
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{
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Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii );
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Struct = (SCH_ITEM*)pickedlist->GetPickedItem( ii );
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if( Struct->Type() == SCH_LINE_T )
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{
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SegmStruct = (SCH_LINE*) Struct;
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if( !screen->m_BlockLocate.Inside( SegmStruct->m_Start ) )
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if( !screen->m_BlockLocate.Contains( SegmStruct->m_Start ) )
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SegmStruct->m_Flags |= STARTPOINT;
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if( !screen->m_BlockLocate.Inside( SegmStruct->m_End ) )
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if( !screen->m_BlockLocate.Contains( SegmStruct->m_End ) )
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SegmStruct->m_Flags |= ENDPOINT;
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// Save m_Flags for Undo/redo drag operations:
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@ -642,17 +645,16 @@ static void CollectStructsToDrag( SCH_SCREEN* screen )
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/* Search for other items to drag. They are end wires connected to selected
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* items
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*/
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for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
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{
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Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii );
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Struct = (SCH_ITEM*)pickedlist->GetPickedItem( ii );
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if( ( Struct->Type() == SCH_LABEL_T )
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|| ( Struct->Type() == SCH_GLOBAL_LABEL_T )
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|| ( Struct->Type() == SCH_HIERARCHICAL_LABEL_T ) )
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{
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#undef STRUCT
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#define STRUCT ( (SCH_TEXT*) Struct )
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if( !screen->m_BlockLocate.Inside( STRUCT->m_Pos ) )
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if( !screen->m_BlockLocate.Contains( STRUCT->m_Pos ) )
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{
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AddPickedItem( screen, STRUCT->m_Pos );
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}
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|
@ -661,20 +663,20 @@ static void CollectStructsToDrag( SCH_SCREEN* screen )
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if( Struct->Type() == SCH_COMPONENT_T )
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{
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// Add all pins of the selected component to list
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LIB_PIN* pin;
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wxPoint pos;
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pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, true );
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LIB_PIN* pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, NULL );
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while( pin )
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{
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if( !screen->m_BlockLocate.Inside( pos ) )
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if( !screen->m_BlockLocate.Contains( pos ) )
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{
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// This pin is outside area,
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// but because it it the pin of a selected component
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// but because it is a pin of a selected component
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// we must also select connected items to this pin
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// and mainly wires
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AddPickedItem( screen, pos );
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}
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pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, false );
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pin = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos, pin );
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}
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}
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|
@ -774,7 +776,6 @@ static void AddPickedItem( SCH_SCREEN* screen, wxPoint position )
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{
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Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT;
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Struct->m_Flags &= ~STARTPOINT;
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// Save m_Flags for Undo/redo drag operations:
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picker.m_PickerFlags = Struct->m_Flags;
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pickedlist->PushItem( picker );
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|
@ -783,7 +784,6 @@ static void AddPickedItem( SCH_SCREEN* screen, wxPoint position )
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{
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Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT;
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Struct->m_Flags &= ~ENDPOINT;
|
||||
|
||||
// Save m_Flags for Undo/redo drag operations:
|
||||
picker.m_PickerFlags = Struct->m_Flags;
|
||||
pickedlist->PushItem( picker );
|
||||
|
@ -856,53 +856,45 @@ static void AddPickedItem( SCH_SCREEN* screen, wxPoint position )
|
|||
|
||||
/** GetNextPinPosition()
|
||||
* calculate position of the "next" pin of the aDrawLibItem component
|
||||
* @param aDrawLibItem = component to test.
|
||||
* @param aComponent = component to test.
|
||||
* @param aPosition = the calculated pin position, according to the component
|
||||
* orientation and position
|
||||
* @param aSearchFirst = if true, search for the first pin
|
||||
* @return a pointer to the pin
|
||||
*/
|
||||
static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem,
|
||||
static LIB_PIN* GetNextPinPosition( SCH_COMPONENT* aComponent,
|
||||
wxPoint& aPosition,
|
||||
bool aSearchFirst )
|
||||
LIB_PIN* aPin )
|
||||
{
|
||||
static LIB_COMPONENT* Entry;
|
||||
static int Multi, convert;
|
||||
TRANSFORM transform;
|
||||
static wxPoint CmpPosition;
|
||||
static LIB_PIN* Pin;
|
||||
|
||||
if( aSearchFirst )
|
||||
if( aPin == NULL )
|
||||
{
|
||||
Entry = CMP_LIBRARY::FindLibraryComponent( aDrawLibItem->GetLibName() );
|
||||
Entry = CMP_LIBRARY::FindLibraryComponent( aComponent->GetLibName() );
|
||||
|
||||
if( Entry == NULL )
|
||||
return NULL;
|
||||
|
||||
Pin = Entry->GetNextPin();
|
||||
Multi = aDrawLibItem->GetUnit();
|
||||
convert = aDrawLibItem->GetConvert();
|
||||
CmpPosition = aDrawLibItem->m_Pos;
|
||||
transform = aDrawLibItem->GetTransform();
|
||||
}
|
||||
else
|
||||
Pin = Entry->GetNextPin( Pin );
|
||||
|
||||
for( ; Pin != NULL; Pin = Entry->GetNextPin( Pin ) )
|
||||
aPin = Entry->GetNextPin( aPin );
|
||||
|
||||
int multi = aComponent->GetUnit();
|
||||
int convert = aComponent->GetConvert();
|
||||
for( ; aPin != NULL; aPin = Entry->GetNextPin( aPin ) )
|
||||
{
|
||||
wxASSERT( Pin->Type() == LIB_PIN_T );
|
||||
wxASSERT( aPin->Type() == LIB_PIN_T );
|
||||
|
||||
/* Skip items not used for this part */
|
||||
if( Multi && Pin->GetUnit() && ( Pin->GetUnit() != Multi ) )
|
||||
if( multi && aPin->GetUnit() && ( aPin->GetUnit() != multi ) )
|
||||
continue;
|
||||
|
||||
if( convert && Pin->GetConvert() && ( Pin->GetConvert() != convert ) )
|
||||
if( convert && aPin->GetConvert() && ( aPin->GetConvert() != convert ) )
|
||||
continue;
|
||||
|
||||
/* Calculate the pin position (according to the component orientation)
|
||||
*/
|
||||
aPosition = DefaultTransform.TransformCoordinate( Pin->GetPosition() ) + CmpPosition;
|
||||
return Pin;
|
||||
aPosition = aComponent->GetPinPhysicalPosition( aPin );
|
||||
return aPin;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
|
|
@ -748,7 +748,12 @@ void SCH_EDIT_FRAME::OnHotKey( wxDC* DC, int hotkey, EDA_ITEM* DrawStruct )
|
|||
|
||||
case SCH_LINE_T:
|
||||
if( ( (SCH_ITEM*) DrawStruct )->GetLayer() == LAYER_WIRE )
|
||||
wxPostEvent( this, eventDragWire );
|
||||
{
|
||||
if( HK_Descr->m_Idcommand == HK_DRAG )
|
||||
wxPostEvent( this, eventDragWire );
|
||||
else
|
||||
wxPostEvent( this, eventMoveItem );
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -263,8 +263,8 @@ void LIB_ARC::DoOffset( const wxPoint& aOffset )
|
|||
|
||||
bool LIB_ARC::DoTestInside( EDA_Rect& aRect ) const
|
||||
{
|
||||
return aRect.Inside( m_ArcStart.x, -m_ArcStart.y )
|
||||
|| aRect.Inside( m_ArcEnd.x, -m_ArcEnd.y );
|
||||
return aRect.Contains( m_ArcStart.x, -m_ArcStart.y )
|
||||
|| aRect.Contains( m_ArcEnd.x, -m_ArcEnd.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -164,7 +164,7 @@ bool LIB_BEZIER::DoTestInside( EDA_Rect& aRect ) const
|
|||
{
|
||||
for( size_t i = 0; i < m_PolyPoints.size(); i++ )
|
||||
{
|
||||
if( aRect.Inside( m_PolyPoints[i].x, -m_PolyPoints[i].y ) )
|
||||
if( aRect.Contains( m_PolyPoints[i].x, -m_PolyPoints[i].y ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ bool LIB_CIRCLE::DoTestInside( EDA_Rect& aRect ) const
|
|||
* FIXME: This fails to take into account the radius around the center
|
||||
* point.
|
||||
*/
|
||||
return aRect.Inside( m_Pos.x, -m_Pos.y );
|
||||
return aRect.Contains( m_Pos.x, -m_Pos.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -466,7 +466,7 @@ bool LIB_FIELD::DoTestInside( EDA_Rect& rect ) const
|
|||
* FIXME: This fails to take into acount the size and/or orientation of
|
||||
* the text.
|
||||
*/
|
||||
return rect.Inside( m_Pos.x, -m_Pos.y );
|
||||
return rect.Contains( m_Pos.x, -m_Pos.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1653,7 +1653,7 @@ bool LIB_PIN::DoTestInside( EDA_Rect& rect ) const
|
|||
{
|
||||
wxPoint end = ReturnPinEndPoint();
|
||||
|
||||
return rect.Inside( m_position.x, -m_position.y ) || rect.Inside( end.x, -end.y );
|
||||
return rect.Contains( m_position.x, -m_position.y ) || rect.Contains( end.x, -end.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -162,7 +162,7 @@ bool LIB_POLYLINE::DoTestInside( EDA_Rect& aRect ) const
|
|||
{
|
||||
for( size_t i = 0; i < m_PolyPoints.size(); i++ )
|
||||
{
|
||||
if( aRect.Inside( m_PolyPoints[i].x, -m_PolyPoints[i].y ) )
|
||||
if( aRect.Contains( m_PolyPoints[i].x, -m_PolyPoints[i].y ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -119,7 +119,7 @@ void LIB_RECTANGLE::DoOffset( const wxPoint& aOffset )
|
|||
|
||||
bool LIB_RECTANGLE::DoTestInside( EDA_Rect& aRect ) const
|
||||
{
|
||||
return aRect.Inside( m_Pos.x, -m_Pos.y ) || aRect.Inside( m_End.x, -m_End.y );
|
||||
return aRect.Contains( m_Pos.x, -m_Pos.y ) || aRect.Contains( m_End.x, -m_End.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -223,7 +223,7 @@ bool LIB_TEXT::DoTestInside( EDA_Rect& rect ) const
|
|||
* FIXME: This should calculate the text size and justification and
|
||||
* use rectangle instect.
|
||||
*/
|
||||
return rect.Inside( m_Pos.x, -m_Pos.y );
|
||||
return rect.Contains( m_Pos.x, -m_Pos.y );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -139,6 +139,7 @@ int PickItemsInBlock( BLOCK_SELECTOR& aBlock, SCH_SCREEN* aScreen )
|
|||
|
||||
for( ; item != NULL; item = item->Next() )
|
||||
{
|
||||
// an item is picked if its bounding box intersects the reference area
|
||||
if( item->HitTest( area ) )
|
||||
{
|
||||
/* Put this structure in the picked list: */
|
||||
|
@ -310,7 +311,7 @@ bool SnapPoint2( const wxPoint& aPosRef, int SearchMask, SCH_ITEM* DrawList )
|
|||
|
||||
EDA_Rect BoundaryBox = field->GetBoundingBox();
|
||||
|
||||
if( BoundaryBox.Inside( aPosRef ) )
|
||||
if( BoundaryBox.Contains( aPosRef ) )
|
||||
{
|
||||
LastSnappedStruct = field;
|
||||
return true;
|
||||
|
@ -323,7 +324,7 @@ bool SnapPoint2( const wxPoint& aPosRef, int SearchMask, SCH_ITEM* DrawList )
|
|||
#define STRUCT ( (SCH_COMPONENT*) DrawList )
|
||||
EDA_Rect BoundaryBox = STRUCT->GetBoundingBox();
|
||||
|
||||
if( BoundaryBox.Inside( aPosRef ) )
|
||||
if( BoundaryBox.Contains( aPosRef ) )
|
||||
{
|
||||
LastSnappedStruct = DrawList;
|
||||
return true;
|
||||
|
|
|
@ -1664,7 +1664,7 @@ bool SCH_COMPONENT::DoHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_
|
|||
bBox = GetField( ii )->GetBoundingBox();
|
||||
bBox.Inflate( aAccuracy );
|
||||
|
||||
if( bBox.Inside( aPoint ) )
|
||||
if( bBox.Contains( aPoint ) )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1674,7 +1674,7 @@ bool SCH_COMPONENT::DoHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_
|
|||
bBox = GetBodyBoundingBox();
|
||||
bBox.Inflate( aAccuracy );
|
||||
|
||||
if( bBox.Inside( aPoint ) )
|
||||
if( bBox.Contains( aPoint ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1689,7 +1689,7 @@ bool SCH_COMPONENT::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccu
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
|
|
@ -469,7 +469,7 @@ bool SCH_FIELD::DoHitTest( const wxPoint& aPoint, int aAccuracy ) const
|
|||
|
||||
rect.Inflate( aAccuracy );
|
||||
|
||||
return rect.Inside( aPoint );
|
||||
return rect.Contains( aPoint );
|
||||
}
|
||||
|
||||
|
||||
|
@ -484,7 +484,7 @@ bool SCH_FIELD::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
|
|
@ -262,7 +262,7 @@ bool SCH_BUS_ENTRY::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccu
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
@ -433,7 +433,7 @@ bool SCH_JUNCTION::DoHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T
|
|||
|
||||
rect.Inflate( aAccuracy );
|
||||
|
||||
return rect.Inside( aPoint );
|
||||
return rect.Contains( aPoint );
|
||||
}
|
||||
|
||||
|
||||
|
@ -444,7 +444,7 @@ bool SCH_JUNCTION::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccur
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
@ -628,7 +628,7 @@ bool SCH_NO_CONNECT::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAcc
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
@ -1048,7 +1048,7 @@ bool SCH_LINE::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
@ -1278,7 +1278,7 @@ bool SCH_POLYLINE::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccur
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
|
|
@ -1145,7 +1145,7 @@ bool SCH_SHEET::DoHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aF
|
|||
|
||||
rect.Inflate( aAccuracy );
|
||||
|
||||
return rect.Inside( aPoint );
|
||||
return rect.Contains( aPoint );
|
||||
}
|
||||
|
||||
|
||||
|
@ -1156,7 +1156,7 @@ bool SCH_SHEET::DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy
|
|||
rect.Inflate( aAccuracy );
|
||||
|
||||
if( aContained )
|
||||
return rect.Inside( GetBoundingBox() );
|
||||
return rect.Contains( GetBoundingBox() );
|
||||
|
||||
return rect.Intersects( GetBoundingBox() );
|
||||
}
|
||||
|
|
|
@ -454,7 +454,6 @@ void SCH_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
|
|||
|
||||
case ID_POPUP_SCH_DRAG_WIRE_REQUEST:
|
||||
DrawPanel->MouseToCursorSchema();
|
||||
|
||||
// The easiest way to handle a drag component is to simulate a
|
||||
// block drag command
|
||||
if( screen->m_BlockLocate.m_State == STATE_NO_BLOCK )
|
||||
|
@ -472,13 +471,12 @@ void SCH_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
|
|||
// TODO: a better way to drag only wires
|
||||
SCH_LINE* segm = (SCH_LINE*) screen->GetCurItem();
|
||||
|
||||
if( !screen->m_BlockLocate.Inside( segm->m_Start )
|
||||
&& !screen->m_BlockLocate.Inside( segm->m_End ) )
|
||||
if( !screen->m_BlockLocate.Contains( segm->m_Start )
|
||||
&& !screen->m_BlockLocate.Contains( segm->m_End ) )
|
||||
{
|
||||
screen->m_BlockLocate.SetOrigin( segm->m_Start );
|
||||
screen->m_BlockLocate.SetEnd( segm->m_End );
|
||||
}
|
||||
|
||||
HandleBlockEnd( &dc );
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -668,10 +668,10 @@ bool GERBER_DRAW_ITEM::HitTest( EDA_Rect& aRefArea )
|
|||
{
|
||||
wxPoint pos = GetABPosition( m_Start );
|
||||
|
||||
if( aRefArea.Inside( pos ) )
|
||||
if( aRefArea.Contains( pos ) )
|
||||
return true;
|
||||
pos = GetABPosition( m_End );
|
||||
if( aRefArea.Inside( pos ) )
|
||||
if( aRefArea.Contains( pos ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -146,7 +146,9 @@ public:
|
|||
* Class EDA_Rect
|
||||
* handles the component boundary box.
|
||||
* This class is similar to wxRect, but some wxRect functions are very curious,
|
||||
* so I prefer this suitable class
|
||||
* and are working only if dimensions are >= 0 (not always the case in kicad)
|
||||
* and also kicad needs some specific method.
|
||||
* so I prefer this more suitable class
|
||||
*/
|
||||
class EDA_Rect
|
||||
{
|
||||
|
@ -173,11 +175,33 @@ public:
|
|||
*/
|
||||
void Move( const wxPoint& aMoveVector );
|
||||
|
||||
void Normalize(); // Ensure the height and width are >= 0
|
||||
bool Inside( const wxPoint& point ) const; // Return TRUE if point is in Rect
|
||||
/**
|
||||
* Function Normalize
|
||||
* Ensure the height and width are >= 0
|
||||
*/
|
||||
void Normalize();
|
||||
|
||||
/**
|
||||
* Function Contains
|
||||
* @param aPoint = the wxPoint to test
|
||||
* @return true if aPoint is inside the boundary box. A point on a edge is seen as inside
|
||||
*/
|
||||
bool Contains( const wxPoint& aPoint ) const;
|
||||
/**
|
||||
* Function Contains
|
||||
* @param x = the x coordinate of the point to test
|
||||
* @param y = the x coordinate of the point to test
|
||||
* @return true if point is inside the boundary box. A point on a edge is seen as inside
|
||||
*/
|
||||
bool Contains( int x, int y ) const { return Contains( wxPoint( x, y ) ); }
|
||||
|
||||
/**
|
||||
* Function Contains
|
||||
* @param aRect = the EDA_Rect to test
|
||||
* @return true if aRect is Contained. A common edge is seen as contained
|
||||
*/
|
||||
bool Contains( const EDA_Rect& aRect ) const;
|
||||
|
||||
bool Inside( int x, int y ) const { return Inside( wxPoint( x, y ) ); }
|
||||
bool Inside( const EDA_Rect& aRect ) const;
|
||||
wxSize GetSize() const { return m_Size; }
|
||||
int GetX() const { return m_Pos.x; }
|
||||
int GetY() const { return m_Pos.y; }
|
||||
|
@ -209,8 +233,9 @@ public:
|
|||
/**
|
||||
* Function Intersects
|
||||
* @return bool - true if the argument rectangle intersects this rectangle.
|
||||
* (i.e. if the 2 rectangles have at least a common point)
|
||||
*/
|
||||
bool Intersects( const EDA_Rect aRect ) const;
|
||||
bool Intersects( const EDA_Rect& aRect ) const;
|
||||
|
||||
|
||||
/**
|
||||
|
|
|
@ -137,17 +137,18 @@ void DisplayHotkeyList( WinEDA_DrawFrame* aFrame
|
|||
*/
|
||||
Ki_HotkeyInfo* GetDescriptorFromHotkey( int aKey, Ki_HotkeyInfo** aList );
|
||||
|
||||
/** function ReadHotkeyConfig * Read hotkey configuration for a given
|
||||
app, possibly before the frame for that app has been created
|
||||
|
||||
@param Appname = the value of the app's m_FrameName
|
||||
@param DescList = the hotkey data
|
||||
/**
|
||||
* Function ReadHotkeyConfig
|
||||
* Read hotkey configuration for a given app,
|
||||
* possibly before the frame for that app has been created
|
||||
* @param Appname = the value of the app's m_FrameName
|
||||
* @param aDescList = the hotkey data
|
||||
*/
|
||||
|
||||
void ReadHotkeyConfig( const wxString& Appname,
|
||||
struct Ki_HotkeyInfoSectionDescriptor* DescList );
|
||||
struct Ki_HotkeyInfoSectionDescriptor* aDescList );
|
||||
|
||||
void ParseHotkeyConfig( const wxString& data,
|
||||
struct Ki_HotkeyInfoSectionDescriptor* DescList );
|
||||
struct Ki_HotkeyInfoSectionDescriptor* aDescList );
|
||||
|
||||
|
||||
// common hotkeys event id
|
||||
|
|
|
@ -271,11 +271,11 @@ public:
|
|||
|
||||
/**
|
||||
* Function HitTest().
|
||||
* Test if \a aRect intersects or is contained within the bounding box of an item.
|
||||
* Test if \a aRect intersects or contains the bounding box of me.
|
||||
*
|
||||
* @param aRect - Rectangle to test.
|
||||
* @param aContained - Set to true to test for containment instead of an intersection.
|
||||
* @param aAccuracy - Increase the item bounding box by this amount.
|
||||
* @param aAccuracy - Increase aRect by this amount.
|
||||
* @return True if \a aRect contains or intersects the item bounding box.
|
||||
*/
|
||||
bool HitTest( const EDA_Rect& aRect, bool aContained = false, int aAccuracy = 0 ) const
|
||||
|
|
|
@ -224,7 +224,7 @@ void WinEDA_PcbFrame::AutoMoveModulesOnPcb( bool PlaceModulesHorsPcb )
|
|||
Module = moduleList[ii];
|
||||
if( PlaceModulesHorsPcb && edgesExists )
|
||||
{
|
||||
if( GetBoard()->m_BoundaryBox.Inside( Module->m_Pos ) )
|
||||
if( GetBoard()->m_BoundaryBox.Contains( Module->m_Pos ) )
|
||||
continue;
|
||||
}
|
||||
surface += Module->m_Surface;
|
||||
|
@ -243,7 +243,7 @@ void WinEDA_PcbFrame::AutoMoveModulesOnPcb( bool PlaceModulesHorsPcb )
|
|||
|
||||
if( PlaceModulesHorsPcb && edgesExists )
|
||||
{
|
||||
if( GetBoard()->m_BoundaryBox.Inside( Module->m_Pos ) )
|
||||
if( GetBoard()->m_BoundaryBox.Contains( Module->m_Pos ) )
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -150,7 +150,7 @@ void WinEDA_PcbFrame::AutoPlaceModule( MODULE* Module,
|
|||
Module->m_ModuleStatus &= ~MODULE_is_PLACED;
|
||||
if( Module->m_ModuleStatus & MODULE_is_LOCKED )
|
||||
break;
|
||||
if( !GetBoard()->m_BoundaryBox.Inside( Module->m_Pos ) )
|
||||
if( !GetBoard()->m_BoundaryBox.Contains( Module->m_Pos ) )
|
||||
Module->m_ModuleStatus |= MODULE_to_PLACE;
|
||||
break;
|
||||
|
||||
|
|
|
@ -657,7 +657,7 @@ int MarkItemsInBloc( MODULE* module, EDA_Rect& Rect )
|
|||
{
|
||||
pad->m_Selected = 0;
|
||||
pos = pad->GetPosition();
|
||||
if( Rect.Inside( pos ) )
|
||||
if( Rect.Contains( pos ) )
|
||||
{
|
||||
pad->m_Selected = IS_SELECTED;
|
||||
ItemsCount++;
|
||||
|
@ -673,13 +673,13 @@ int MarkItemsInBloc( MODULE* module, EDA_Rect& Rect )
|
|||
{
|
||||
case TYPE_EDGE_MODULE:
|
||||
pos = ( (EDGE_MODULE*) item )->m_Start;
|
||||
if( Rect.Inside( pos ) )
|
||||
if( Rect.Contains( pos ) )
|
||||
{
|
||||
item->m_Selected = IS_SELECTED;
|
||||
ItemsCount++;
|
||||
}
|
||||
pos = ( (EDGE_MODULE*) item )->m_End;
|
||||
if( Rect.Inside( pos ) )
|
||||
if( Rect.Contains( pos ) )
|
||||
{
|
||||
item->m_Selected = IS_SELECTED;
|
||||
ItemsCount++;
|
||||
|
@ -688,7 +688,7 @@ int MarkItemsInBloc( MODULE* module, EDA_Rect& Rect )
|
|||
|
||||
case TYPE_TEXTE_MODULE:
|
||||
pos = ( (TEXTE_MODULE*) item )->GetPosition();
|
||||
if( Rect.Inside( pos ) )
|
||||
if( Rect.Contains( pos ) )
|
||||
{
|
||||
item->m_Selected = IS_SELECTED;
|
||||
ItemsCount++;
|
||||
|
|
|
@ -738,7 +738,7 @@ bool DIMENSION::HitTest( const wxPoint& ref_pos )
|
|||
*/
|
||||
bool DIMENSION::HitTest( EDA_Rect& refArea )
|
||||
{
|
||||
if( refArea.Inside( m_Pos ) )
|
||||
if( refArea.Contains( m_Pos ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -487,9 +487,9 @@ bool DRAWSEGMENT::HitTest( const wxPoint& ref_pos )
|
|||
*/
|
||||
bool DRAWSEGMENT::HitTest( EDA_Rect& refArea )
|
||||
{
|
||||
if( refArea.Inside( m_Start ) )
|
||||
if( refArea.Contains( m_Start ) )
|
||||
return true;
|
||||
if( refArea.Inside( m_End ) )
|
||||
if( refArea.Contains( m_End ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -200,7 +200,7 @@ bool MIREPCB::HitTest( const wxPoint& refPos )
|
|||
*/
|
||||
bool MIREPCB::HitTest( EDA_Rect& refArea )
|
||||
{
|
||||
if( refArea.Inside( m_Pos ) )
|
||||
if( refArea.Contains( m_Pos ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -875,13 +875,12 @@ void MODULE::DisplayInfo( WinEDA_DrawFrame* frame )
|
|||
bool MODULE::HitTest( const wxPoint& refPos )
|
||||
{
|
||||
/* Calculation of the cursor coordinate relative to module */
|
||||
int spot_cX = refPos.x - m_Pos.x;
|
||||
int spot_cY = refPos.y - m_Pos.y;
|
||||
wxPoint pos = refPos - m_Pos;
|
||||
|
||||
RotatePoint( &spot_cX, &spot_cY, -m_Orient );
|
||||
RotatePoint( &pos, -m_Orient );
|
||||
|
||||
/* Check if cursor is in the rectangle. */
|
||||
if( m_BoundaryBox.Inside( spot_cX, spot_cY ) )
|
||||
if( m_BoundaryBox.Contains( pos ) )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
|
|
@ -291,7 +291,7 @@ bool TEXTE_MODULE::HitTest( const wxPoint& refPos )
|
|||
rel_pos = refPos;
|
||||
RotatePoint( &rel_pos, m_Pos, -GetDrawRotation() );
|
||||
|
||||
if( area.Inside( rel_pos ) )
|
||||
if( area.Contains( rel_pos ) )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
|
|
@ -1175,9 +1175,9 @@ bool TRACK::HitTest( const wxPoint& ref_pos )
|
|||
*/
|
||||
bool TRACK::HitTest( EDA_Rect& refArea )
|
||||
{
|
||||
if( refArea.Inside( m_Start ) )
|
||||
if( refArea.Contains( m_Start ) )
|
||||
return true;
|
||||
if( refArea.Inside( m_End ) )
|
||||
if( refArea.Contains( m_End ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -90,7 +90,7 @@ void ZONE_CONTAINER::Test_For_Copper_Island_And_Remove_Insulated_Islands( BOARD
|
|||
ic++ )
|
||||
{ // test if this area is connected to a board item:
|
||||
wxPoint pos = ListPointsCandidates[ic];
|
||||
if( !bbox.Inside( pos ) )
|
||||
if( !bbox.Contains( pos ) )
|
||||
continue;
|
||||
if( TestPointInsidePolygon(
|
||||
m_FilledPolysList, indexstart,
|
||||
|
|
|
@ -130,7 +130,7 @@ void BOARD::Test_Connections_To_Copper_Areas( int aNetcode )
|
|||
else
|
||||
continue;
|
||||
bool connected = false;
|
||||
if( bbox.Inside( pos1 ) )
|
||||
if( bbox.Contains( pos1 ) )
|
||||
{
|
||||
if( TestPointInsidePolygon( curr_zone->m_FilledPolysList, indexstart,
|
||||
indexend, pos1.x, pos1.y ) )
|
||||
|
@ -138,7 +138,7 @@ void BOARD::Test_Connections_To_Copper_Areas( int aNetcode )
|
|||
}
|
||||
if( !connected && (pos1 != pos2 ) )
|
||||
{
|
||||
if( bbox.Inside( pos2 ) )
|
||||
if( bbox.Contains( pos2 ) )
|
||||
if( TestPointInsidePolygon( curr_zone->m_FilledPolysList, indexstart,
|
||||
indexend, pos2.x, pos2.y ) )
|
||||
connected = true;
|
||||
|
|
Loading…
Reference in New Issue