Fix bug: MSWin to UNIX file separator conversion was in the wrong place, leading to wrong separator shown in GUI
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@ -518,21 +518,6 @@ void DIALOG_MODULE_BOARD_EDITOR::Edit3DShapeFileName()
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatPosition = m_Shapes3D_list[idx]->m_MatPosition;
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new3DShape->m_MatRotation = m_Shapes3D_list[idx]->m_MatRotation;
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new3DShape->m_MatScale = m_Shapes3D_list[idx]->m_MatScale;
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delete m_Shapes3D_list[idx];
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m_Shapes3D_list[idx] = new3DShape;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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@ -547,6 +532,19 @@ void DIALOG_MODULE_BOARD_EDITOR::Edit3DShapeFileName()
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m_3D_ShapeNameListBox->SetString( idx, oldPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatPosition = m_Shapes3D_list[idx]->m_MatPosition;
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new3DShape->m_MatRotation = m_Shapes3D_list[idx]->m_MatRotation;
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new3DShape->m_MatScale = m_Shapes3D_list[idx]->m_MatScale;
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delete m_Shapes3D_list[idx];
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m_Shapes3D_list[idx] = new3DShape;
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Transfert3DValuesToDisplay( m_Shapes3D_list[idx] );
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return;
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@ -580,27 +578,6 @@ void DIALOG_MODULE_BOARD_EDITOR::BrowseAndAdd3DShapeFile()
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatScale.x = model.scale.x;
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new3DShape->m_MatScale.y = model.scale.y;
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new3DShape->m_MatScale.z = model.scale.z;
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new3DShape->m_MatRotation.x = model.rotation.x;
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new3DShape->m_MatRotation.y = model.rotation.y;
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new3DShape->m_MatRotation.z = model.rotation.z;
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new3DShape->m_MatPosition.x = model.offset.x;
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new3DShape->m_MatPosition.y = model.offset.y;
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new3DShape->m_MatPosition.z = model.offset.z;
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m_Shapes3D_list.push_back( new3DShape );
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wxString origPath = model.filename;
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wxString alias;
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wxString shortPath;
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@ -615,6 +592,24 @@ void DIALOG_MODULE_BOARD_EDITOR::BrowseAndAdd3DShapeFile()
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m_3D_ShapeNameListBox->Append( origPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatScale.x = model.scale.x;
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new3DShape->m_MatScale.y = model.scale.y;
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new3DShape->m_MatScale.z = model.scale.z;
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new3DShape->m_MatRotation.x = model.rotation.x;
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new3DShape->m_MatRotation.y = model.rotation.y;
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new3DShape->m_MatRotation.z = model.rotation.z;
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new3DShape->m_MatPosition.x = model.offset.x;
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new3DShape->m_MatPosition.y = model.offset.y;
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new3DShape->m_MatPosition.z = model.offset.z;
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m_Shapes3D_list.push_back( new3DShape );
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m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
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m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
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Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
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@ -385,22 +385,6 @@ void DIALOG_MODULE_MODULE_EDITOR::Edit3DShapeFileName()
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatPosition = m_shapes3D_list[idx]->m_MatPosition;
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new3DShape->m_MatRotation = m_shapes3D_list[idx]->m_MatRotation;
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new3DShape->m_MatScale = m_shapes3D_list[idx]->m_MatScale;
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delete m_shapes3D_list[idx];
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m_shapes3D_list[idx] = new3DShape;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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@ -415,6 +399,18 @@ void DIALOG_MODULE_MODULE_EDITOR::Edit3DShapeFileName()
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m_3D_ShapeNameListBox->SetString( idx, oldPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatPosition = m_shapes3D_list[idx]->m_MatPosition;
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new3DShape->m_MatRotation = m_shapes3D_list[idx]->m_MatRotation;
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new3DShape->m_MatScale = m_shapes3D_list[idx]->m_MatScale;
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delete m_shapes3D_list[idx];
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m_shapes3D_list[idx] = new3DShape;
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Transfert3DValuesToDisplay( m_shapes3D_list[idx] );
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return;
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@ -448,28 +444,6 @@ void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DShapeFile()
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatScale.x = model.scale.x;
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new3DShape->m_MatScale.y = model.scale.y;
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new3DShape->m_MatScale.z = model.scale.z;
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new3DShape->m_MatRotation.x = model.rotation.x;
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new3DShape->m_MatRotation.y = model.rotation.y;
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new3DShape->m_MatRotation.z = model.rotation.z;
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new3DShape->m_MatPosition.x = model.offset.x;
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new3DShape->m_MatPosition.y = model.offset.y;
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new3DShape->m_MatPosition.z = model.offset.z;
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m_shapes3D_list.push_back( new3DShape );
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wxString origPath = model.filename;
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wxString alias;
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wxString shortPath;
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@ -484,6 +458,24 @@ void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DShapeFile()
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m_3D_ShapeNameListBox->Append( origPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
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new3DShape->SetShape3DName( model.filename );
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new3DShape->m_MatScale.x = model.scale.x;
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new3DShape->m_MatScale.y = model.scale.y;
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new3DShape->m_MatScale.z = model.scale.z;
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new3DShape->m_MatRotation.x = model.rotation.x;
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new3DShape->m_MatRotation.y = model.rotation.y;
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new3DShape->m_MatRotation.z = model.rotation.z;
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new3DShape->m_MatPosition.x = model.offset.x;
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new3DShape->m_MatPosition.y = model.offset.y;
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new3DShape->m_MatPosition.z = model.offset.z;
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m_shapes3D_list.push_back( new3DShape );
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] );
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