complete class UTF8.cpp
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2f327f068d
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@ -249,7 +249,8 @@ void STROKE_FONT::drawSingleLineText( const wxString& aText )
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// (textSize.x)
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xOffset = textSize.x;
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glyphSize.x = -m_glyphSize.x;
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} else
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}
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else
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{
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xOffset = 0.0;
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}
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189
tools/UTF8.cpp
189
tools/UTF8.cpp
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@ -10,6 +10,15 @@
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* is an 8 bit std::string that is assuredly encoded in UTF8, and supplies special
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* conversion support to and from wxString, and has iteration over unicode characters.
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*
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* <p>I've been careful to supply only conversion facillities and not try
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* and duplicate wxString() with many member functions. In the end it is
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* to be a std::string. There are multiple ways to create text into a std::string
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* without the need of member functions. std::ostringstream.
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*
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* <p>Because this class used no virtuals, it should be possible to cast any
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* std::string into a UTF8 using this kind of cast: (UTF8 &) without construction
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* or copying being the effect of the cast.
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*
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* @author Dick Hollenbeck
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*/
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class UTF8 : public std::string
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@ -25,6 +34,9 @@ public:
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{
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}
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/// For use with _() function on wx 2.8:
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UTF8( const wchar_t* txt );
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explicit UTF8( const std::string& o ) :
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std::string( o )
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{
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@ -54,25 +66,20 @@ public:
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/**
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* Function uni_forward
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* advances over a UTF8 encoded multibyte character, capturing the unicode
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* character as it goes, and returning the number of bytes consumed.
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* advances over a single UTF8 encoded multibyte character, capturing the
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* unicode character as it goes, and returning the number of bytes consumed.
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*
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* @param aSequence is the UTF8 byte sequence.
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* @param aResult is where to put the unicode character.
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* @param aSequence is the UTF8 byte sequence, must be aligned on start of character.
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* @param aResult is where to put the unicode character, and may be NULL if no interest.
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* @return int - the count of bytes consumed.
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*/
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static int uni_forward( unsigned char* aSequence, unsigned* aResult )
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{
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// @todo: have this read UTF8 characters into result, not bytes.
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// What's here now is scaffolding, reading single byte characters only.
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*aResult = *aSequence;
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return 1;
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}
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static int uni_forward( unsigned char* aSequence, unsigned* aResult = NULL );
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/**
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* class uni_iter
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* is a non-mutable iterator that walks through code points in the UTF8 encoded
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* string. The normal ++(), ++(int), ->(), and *() operators are all supported and
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* they return a unsigned holding the unicode character appropriate for respective
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* they return an unsigned holding the unicode character appropriate for respective
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* operation.
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*/
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class uni_iter
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@ -81,10 +88,11 @@ public:
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unsigned char* it;
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// private constructor.
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uni_iter( const char* start ) :
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it( (unsigned char*) start )
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{
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assert( sizeof(unsigned) >= 4 );
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// for the human: assert( sizeof(unsigned) >= 4 );
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}
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public:
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@ -94,10 +102,10 @@ public:
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{
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unsigned result;
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// advance, and toss the result
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it += uni_forward( it, &result );
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// advance over current, and toss the unicode result
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it += uni_forward( it );
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// get the next result, but do not advance:
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// get the next unicode result, but do not advance:
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uni_forward( it, &result );
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return result;
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}
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@ -173,15 +181,21 @@ wxString wxFunctionTaking_wxString( const wxString& wx )
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int main()
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{
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std::string str = "input";
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UTF8 u0 = L"wide string";
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UTF8 u1 = "initial";
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wxString wx = wxT( "input2" );
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printf( "u0:'%s'\n", u0.c_str() );
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printf( "u1:'%s'\n", u1.c_str() );
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u1 = str;
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wxString wx2 = u1;
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// force a std::string into a UTF8, then into a wxString, then copy construct:
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wxString wx3 = (UTF8&) u1;
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UTF8 u2 = wx2;
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u2 += 'X';
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@ -196,7 +210,7 @@ int main()
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printf( "result:'%s'\n", result.c_str() );
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// test the unicode iterator:
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for( UTF8::uni_iter it = u2.ubegin(); it != u2.uend(); )
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for( UTF8::uni_iter it = u2.ubegin(); it < u2.uend(); )
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{
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// test post-increment:
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printf( " _%c_", it++ );
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@ -211,8 +225,13 @@ int main()
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}
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// These to go into a library *.cpp, they are not inlined so that code space
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// is saved creating the intermediate objects and referencing wxConvUTF8.
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/*
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These to go into a library *.cpp, they are not inlined so that significant
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code space is saved by encapsulating the creation of intermediate objects
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and referencing wxConvUTF8.
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*/
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UTF8::UTF8( const wxString& o ) :
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@ -232,3 +251,135 @@ UTF8& UTF8::operator=( const wxString& o )
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std::string::operator=( (const char*) o.utf8_str() );
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return *this;
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}
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static const unsigned char utf8_len[256] = {
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// Map encoded prefix byte to sequence length. Zero means
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// illegal prefix. See RFC 3629 for details
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/*
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00-0F
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 70-7F
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*/
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80-8F
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // B0-BF
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0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C0-C1 + C2-CF
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // D0-DF
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // E0-EF
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4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // F0-F4 + F5-FF
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};
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#ifndef THROW_IO_ERROR
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#define THROW_IO_ERROR(x) // nothing
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#endif
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// There is no wxWidgets function that does this, because wchar_t is 16 bits
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// on windows and wx wants to encode the output in UTF16 for such.
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int UTF8::uni_forward( unsigned char* aSequence, unsigned* aResult )
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{
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unsigned ch = *aSequence;
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if( ch < 0x80 )
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{
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if( aResult )
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*aResult = ch;
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return 1;
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}
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unsigned char* s = aSequence;
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int len = utf8_len[ *s - 0x80 /* top half of table is missing */ ];
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switch( len )
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{
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default:
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case 0:
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THROW_IO_ERROR( "invalid start byte" );
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break;
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case 2:
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if( ( s[1] & 0xc0 ) != 0x80 )
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{
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THROW_IO_ERROR( "invalid continuation byte" );
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}
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ch = ((s[0] & 0x1f) << 6) +
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((s[1] & 0x3f) << 0);
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assert( ch > 0x007F && ch <= 0x07FF );
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break;
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case 3:
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if( (s[1] & 0xc0) != 0x80 ||
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(s[2] & 0xc0) != 0x80 ||
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(s[0] == 0xE0 && s[1] < 0xA0)
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// || (s[0] == 0xED && s[1] > 0x9F)
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)
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{
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THROW_IO_ERROR( "invalid continuation byte" );
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}
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ch = ((s[0] & 0x0f) << 12) +
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((s[1] & 0x3f) << 6 ) +
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((s[2] & 0x3f) << 0 );
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assert( ch > 0x07FF && ch <= 0xFFFF );
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break;
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case 4:
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if( (s[1] & 0xc0) != 0x80 ||
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(s[2] & 0xc0) != 0x80 ||
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(s[3] & 0xc0) != 0x80 ||
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(s[0] == 0xF0 && s[1] < 0x90) ||
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(s[0] == 0xF4 && s[1] > 0x8F) )
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{
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THROW_IO_ERROR( "invalid continuation byte" );
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}
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ch = ((s[0] & 0x7) << 18) +
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((s[1] & 0x3f) << 12) +
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((s[2] & 0x3f) << 6 ) +
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((s[3] & 0x3f) << 0 );
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assert( ch > 0xFFFF && ch <= 0x10ffff );
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break;
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}
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if( aResult )
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{
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*aResult = ch;
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}
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return len;
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}
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UTF8::UTF8( const wchar_t* txt ) :
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// size initial string safely large enough, then shrink to known size later.
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std::string( wcslen( txt ) * 4, 0 )
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{
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/*
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"this" string was sized to hold the worst case UTF8 encoded byte
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sequence, and was initialized with all nul bytes. Overwrite some of
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those nuls, then resize, shrinking down to actual size.
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Use the wx 2.8 function, not new FromWChar(). It knows about wchar_t
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possibly being 16 bits wide on Windows and holding UTF16 input.
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*/
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int sz = wxConvUTF8.WC2MB( (char*) data(), txt, size() );
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resize( sz );
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}
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@ -1,5 +1,7 @@
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WXCONFIG=wx-config
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INCLUDE=/usr/include/wx-2.8
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#WXCONFIG=/opt/wx2.9/bin/wx-config
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g++ -I $INCLUDE $($WXCONFIG --cppflags) UTF8.cpp -o test $($WXCONFIG --libs)
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g++ -g $($WXCONFIG --cppflags) UTF8.cpp -o test $($WXCONFIG --libs)
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