Added comments to 3D Plugin CMake files regarding debugging output
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@ -1,3 +1,17 @@
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# Developers may wish to set DEBUG_IDF to a value from 1..3 to
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# enable informational messages in Debug build. Setting a value
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# of 4 or greater will instruct the parser to write a VRML2
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# equivalent copy of the input file by invoking the
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# SceneGraph->WriteVRML() function and depending on the setup
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# the object may attempt to write to a protected directory.
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#
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# In addition to setting the verbosity via DEBUG_IDF, an
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# appropriate WXTRACE value must be set prior to program
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# execution to enable the logging:
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#
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# export WXTRACE="PLUGIN_IDF"
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#
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include_directories(
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/utils/idftools
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${CMAKE_SOURCE_DIR}/utils/idftools
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@ -6,7 +6,22 @@ include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}/x3d
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${CMAKE_CURRENT_SOURCE_DIR}/x3d
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)
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)
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add_definitions( -DDEBUG_VRML1=1 -DDEBUG_VRML2=1 -DDEBUG_X3D=1 )
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# Developers may wish to set one of these parameters on debug
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# builds to get informational messages from the various parser
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# modules. Valid values are 1..4. Setting a value of 4 is
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# generally not recommended since it causes the parsers to
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# write a VRML2 equivalent copy of the input file by invoking the
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# SceneGraph->WriteVRML() function and depending on the setup
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# the object may attempt to write to a protected directory.
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#
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# add_definitions( -DDEBUG_VRML1=1 -DDEBUG_VRML2=1 -DDEBUG_X3D=1 )
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#
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# In addition to setting the verbosity of each parser module,
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# an appropriate WXTRACE value must be set prior to program
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# execution to enable the logging:
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#
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# export WXTRACE="PLUGIN_VRML"
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#
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add_library( s3d_plugin_vrml MODULE
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add_library( s3d_plugin_vrml MODULE
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${CMAKE_SOURCE_DIR}/common/richio.cpp
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${CMAKE_SOURCE_DIR}/common/richio.cpp
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