3D-Viewer: OpenGL, fix z-fight issue
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@ -516,7 +516,7 @@ void C3D_RENDER_OGL_LEGACY::setCopperMaterial()
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void C3D_RENDER_OGL_LEGACY::setPlatedCopperAndDepthOffset( PCB_LAYER_ID aLayer_id )
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void C3D_RENDER_OGL_LEGACY::setPlatedCopperAndDepthOffset( PCB_LAYER_ID aLayer_id )
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{
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{
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glEnable( GL_POLYGON_OFFSET_FILL );
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glEnable( GL_POLYGON_OFFSET_FILL );
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glPolygonOffset( 0.0f, -2.0f );
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glPolygonOffset(-0.1f, -2.0f );
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set_layer_material( aLayer_id );
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set_layer_material( aLayer_id );
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}
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}
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