Nip some eda_item.h in gerbview

This commit is contained in:
Marek Roszko 2020-10-14 22:08:00 -04:00
parent 1538d737e7
commit 5e7e6a991a
5 changed files with 3 additions and 4 deletions

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@ -29,7 +29,7 @@
#include <am_param.h>
#include <am_primitive.h>
//#include <macros.h>
#include <macros.h>
#include <wx/debug.h>

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@ -33,7 +33,6 @@
#include <vector>
#include <set>
#include <eda_item.h>
#include <am_param.h>
#include <eda_rect.h>

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@ -29,6 +29,7 @@
*/
#include <trigo.h>
#include <eda_rect.h>
#include <gerbview_frame.h>
#include <gerber_file_image.h>
#include <convert_to_biu.h>

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@ -32,7 +32,6 @@
#include <vector>
#include <eda_item.h>
#include <gal/color4d.h>
#include <geometry/shape_poly_set.h>
@ -40,6 +39,7 @@ using KIGFX::COLOR4D;
class wxDC;
class GERBER_DRAW_ITEM;
class EDA_RECT;
/**

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@ -26,7 +26,6 @@
#define __GERBVIEW_ID_H__
#include <id.h>
#include <pgm_base.h>
/**
* Please add IDs that are unique to the gerber file viewer (GerbView) here and not in