Change NumericEvaluator::clear() to optionally accept an object to clear
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0d794b20bb
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5f2b8e0409
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@ -96,12 +96,14 @@ NumericEvaluator :: init()
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}
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}
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void
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void
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NumericEvaluator :: clear()
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NumericEvaluator :: clear(const void* pObj)
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{
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{
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free(clToken.token);
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free(clToken.token);
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clToken.token = nullptr;
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clToken.token = nullptr;
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clToken.input = nullptr;
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clToken.input = nullptr;
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bClError = true;
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bClError = true;
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if (bClTextInputStorage && pObj) clObjMap.erase(pObj);
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}
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}
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void
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void
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@ -100,10 +100,10 @@ public:
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/* Initialization and destruction. init() is invoked be the constructor and should not be needed
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/* Initialization and destruction. init() is invoked be the constructor and should not be needed
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* by the user.
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* by the user.
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* clear() should be invoked by the user if a new input string is to be processed. It will reset
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* clear() should be invoked by the user if a new input string is to be processed. It will reset
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* the parser. User defined variables are retained.
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* the parser and clear the original expression value for a requested object (if pObj != null).
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*/
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*/
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void init();
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void init();
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void clear();
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void clear(const void* pObj = nullptr);
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/* Set the decimal separator for the input string. Defaults to '.' */
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/* Set the decimal separator for the input string. Defaults to '.' */
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void setDecimalSeparator(char sep);
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void setDecimalSeparator(char sep);
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