Make hotkey command titles use consistent capitalization.
Rename "Switch highcontrast" to "Toggle High Contrast". Eliminate most of the abbreviated hotkey titles. Doxygenize dialog_hotkeys_editor.h and add missing license block. Display <unassigned> if key code is 0 (NULL).
This commit is contained in:
parent
651a92a80f
commit
606f2e91f8
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@ -5,7 +5,7 @@
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 1992-2010 Kicad Developers, see change_log.txt for contributors.
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* Copyright (C) 1992-2014 Kicad Developers, see CHANGELOG.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -69,6 +69,13 @@ HOTKEY_LIST_CTRL::HOTKEY_LIST_CTRL( wxWindow *aParent, struct EDA_HOTKEY_CONFIG*
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void HOTKEY_LIST_CTRL::OnSize( wxSizeEvent& aEvent )
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{
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recalculateColumns();
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aEvent.Skip();
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}
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void HOTKEY_LIST_CTRL::recalculateColumns()
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{
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float totalLength = 0;
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float scale = 0;
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@ -99,8 +106,6 @@ void HOTKEY_LIST_CTRL::OnSize( wxSizeEvent& aEvent )
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SetColumnWidth( 0, int( maxInfoMsgLength*scale ) - 2 );
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SetColumnWidth( 1, int( maxKeyCodeLength*scale ) );
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aEvent.Skip();
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}
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@ -144,7 +149,6 @@ void HOTKEY_LIST_CTRL::OnChar( wxKeyEvent& aEvent )
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DeselectRow( m_curEditingRow );
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m_curEditingRow = -1;
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break;
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default:
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if( aEvent.ControlDown() )
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key |= GR_KB_CTRL;
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@ -174,15 +178,13 @@ void HOTKEY_LIST_CTRL::OnChar( wxKeyEvent& aEvent )
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if( canUpdate )
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{
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m_hotkeys[m_curEditingRow]->m_KeyCode = key;
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recalculateColumns();
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}
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// Remove selection
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DeselectRow( m_curEditingRow );
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m_curEditingRow = -1;
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}
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break;
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}
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}
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RefreshItems(0,m_hotkeys.size()-1);
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@ -311,12 +313,6 @@ void HOTKEYS_EDITOR_DIALOG::CancelClicked( wxCommandEvent& event )
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}
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/**
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* Function UndoClicked
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* Reinit the hotkeys to the initial state (remove all pending changes
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*
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* @param aEvent is the button press event, unused
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*/
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void HOTKEYS_EDITOR_DIALOG::UndoClicked( wxCommandEvent& aEvent )
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{
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std::vector<HOTKEY_SECTION_PAGE*>::iterator i;
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@ -167,6 +167,10 @@ wxString KeyNameFromKeyCode( int aKeycode, bool* aIsFound )
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int ii;
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bool found = false;
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// Assume keycode of 0 is "unassigned"
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if( aKeycode == 0 )
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return wxT( "<unassigned>");
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if( (aKeycode & GR_KB_CTRL) != 0 )
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modifier << MODIFIER_CTRL;
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@ -131,7 +131,7 @@ static EDA_HOTKEY HkRedo( wxT( "Redo" ), HK_REDO, GR_KB_SHIFT + GR_KB_CTRL + 'Z'
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// mouse click command:
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static EDA_HOTKEY HkMouseLeftClick( wxT( "Mouse Left Click" ), HK_LEFT_CLICK, WXK_RETURN, 0 );
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left DClick" ), HK_LEFT_DCLICK, WXK_END, 0 );
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left Double Click" ), HK_LEFT_DCLICK, WXK_END, 0 );
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// Schematic editor
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static EDA_HOTKEY HkBeginWire( wxT( "Begin Wire" ), HK_BEGIN_WIRE, 'W', ID_WIRE_BUTT );
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@ -149,7 +149,7 @@ static EDA_HOTKEY HkAddComponent( wxT( "Add Component" ), HK_ADD_NEW_COMPONENT,
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ID_SCH_PLACE_COMPONENT );
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static EDA_HOTKEY HkAddPower( wxT( "Add Power" ), HK_ADD_NEW_POWER, 'P',
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ID_PLACE_POWER_BUTT );
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static EDA_HOTKEY HkAddNoConn( wxT( "Add NoConnected Flag" ), HK_ADD_NOCONN_FLAG, 'Q',
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static EDA_HOTKEY HkAddNoConn( wxT( "Add No Connect Flag" ), HK_ADD_NOCONN_FLAG, 'Q',
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ID_NOCONN_BUTT );
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static EDA_HOTKEY HkAddHierSheet( wxT( "Add Sheet" ), HK_ADD_HIER_SHEET, 'S',
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ID_SHEET_SYMBOL_BUTT );
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@ -207,7 +207,7 @@ static EDA_HOTKEY HkInsertPin( wxT( "Repeat Pin" ), HK_REPEAT_LAST, WXK_INSERT )
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static EDA_HOTKEY HkMoveLibItem( wxT( "Move Library Item" ), HK_LIBEDIT_MOVE_GRAPHIC_ITEM, 'M' );
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// Load/save files
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static EDA_HOTKEY HkSaveLib( wxT( "Save Lib" ), HK_SAVE_LIB, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkSaveLib( wxT( "Save Library" ), HK_SAVE_LIB, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkSaveSchematic( wxT( "Save Schematic" ), HK_SAVE_SCH, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkLoadSchematic( wxT( "Load Schematic" ), HK_LOAD_SCH, 'L' + GR_KB_CTRL );
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@ -1,3 +1,29 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2014 KiCad Developers, see CHANGELOG.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file dialog_hotkeys_editor.h
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*/
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#ifndef __dialog_hotkeys_editor__
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#define __dialog_hotkeys_editor__
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@ -22,14 +48,40 @@
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class HOTKEYS_EDITOR_DIALOG;
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/**
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* Class HOTKEY_LIST_CTRL
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* is a class to contain the contents of a hotkey editor tab page.
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*/
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class HOTKEY_LIST_CTRL : public wxListCtrl
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{
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public:
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HOTKEY_LIST_CTRL( wxWindow* aParent, struct EDA_HOTKEY_CONFIG* aSection );
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~HOTKEY_LIST_CTRL() {};
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/**
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* Function DeselectRow
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* Deselect the given row
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*
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* @param aRow is the row to deselect
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*/
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void DeselectRow( int aRow );
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/**
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* Function GetHotkeys
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* Access to return the vector used for the list control data. This will contain the
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* "live" state of the user's configuration.
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*
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* @return Pointer to vector of hotkey settings
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*/
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std::vector< EDA_HOTKEY* >& GetHotkeys() { return m_hotkeys; }
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/**
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* Function RestoreFrom
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* Restores list control hotkey keycodes to the keycodes present in the
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* given hotkey configuration array.
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*
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* @param aSection is a pointer to the hotkey configuration array
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*/
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void RestoreFrom( struct EDA_HOTKEY_CONFIG* aSection );
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private:
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@ -37,13 +89,56 @@ private:
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wxString* m_sectionTag;
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std::vector< EDA_HOTKEY* > m_hotkeys;
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/**
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* Function recalculateColumns
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* Adjusts the width of grid columns in proportion of the max text length of both
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*/
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void recalculateColumns();
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protected:
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/**
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* Function OnGetItemText
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* Returns the requested row, column data to the list control.
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*
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* @param aRow is the row of the data which matches our hotkeys vector as a index
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* @param aColumn is the column of the data which is either Command(0) or KeyCode(1)
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*
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* @return String containing the text for the specified row, column combination
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*/
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wxString OnGetItemText( long aRow, long aColumn ) const;
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/**
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* Function OnChar
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* Decoded key press handler which is used to set key codes in the list control
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*
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* @param aEvent is the key press event, the keycode is retrieved from it
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*/
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void OnChar( wxKeyEvent& aEvent );
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/**
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* Function OnListItemSelected
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* Item selection handler which is used to record what index is selected to alter
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* update with the key press
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*
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* @param aEvent is the button press event, unused
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*/
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void OnListItemSelected( wxListEvent& aEvent );
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/**
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* Function OnSize
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* Sizing update handler to recompute the column widths dynamically and maximize them.
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* Due to wxWidget's broken autosizing support (it's completely inconsistent across
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* platforms), we just do it based on a scale of
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*
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* @param aEvent is the button press event, unused
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*/
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void OnSize( wxSizeEvent& aEvent );
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};
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/**
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* Class HOTKEY_SECTION_PAGE
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* is a class to contain the contents of a hotkey editor tab page.
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*/
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class HOTKEY_SECTION_PAGE : public wxPanel
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{
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public:
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* @param title = title (name) of the notebook page
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* @param id_NetType = netlist type id
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*/
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HOTKEY_SECTION_PAGE( HOTKEYS_EDITOR_DIALOG* aDialog, wxNotebook* aParent,
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HOTKEY_SECTION_PAGE( HOTKEYS_EDITOR_DIALOG* aDialog, wxNotebook* aParent,
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const wxString& aTitle,
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EDA_HOTKEY_CONFIG* aSection );
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~HOTKEY_SECTION_PAGE() {};
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/**
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* Function Restore
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* Resets the hotkeys back to their original unedited state
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*/
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void Restore();
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/**
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* Function GetHotkeys
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* Accessor to retrieve hotkeys list from list control
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*
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* @return Pointer to vector used for list control data
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*/
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std::vector< EDA_HOTKEY* >& GetHotkeys() { return m_hotkeyList->GetHotkeys(); }
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/**
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* Function GetHotkeySection
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* Accessor to retrieve hotkey configuration array assigned to a tab control page
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*
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* @return Pointer to hotkey configuration array
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*/
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EDA_HOTKEY_CONFIG* GetHotkeySection() { return m_hotkeySection; }
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/**
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* Function GetDialog
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* Returns pointer to parent dialog window
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*
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* @return Pointer to parent dialog window
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*/
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HOTKEYS_EDITOR_DIALOG* GetDialog() { return m_dialog; }
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};
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/**
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* Class HOTKEYS_EDITOR_DIALOG
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* is the child class of HOTKEYS_EDITOR_DIALOG_BASE. This is the class
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* used to create a hotkey editor.
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*/
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class HOTKEYS_EDITOR_DIALOG : public HOTKEYS_EDITOR_DIALOG_BASE
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{
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protected:
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EDA_DRAW_FRAME* m_parent;
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struct EDA_HOTKEY_CONFIG* m_hotkeys;
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std::vector<HOTKEY_SECTION_PAGE*> m_hotkeySectionPages;
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public:
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~HOTKEYS_EDITOR_DIALOG() {};
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/**
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* Function CanSetKey
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* Check if we can set a hotkey, this will prompt the user if there
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* is a conflict between keys. The key code should have already been
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* checked that it's not for the same entry as its currently in or else
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* it'll prompt the change on itself.
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* The function will do conflict detection depending on aSectionTag.
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* g_CommonSectionTag means the key code must be checked with all sections.
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* While other tags means the key code only must be checked with the aSectionTag
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* section and g_CommonSectionTag section.
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*
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* @param aKey is the key code that wants to be set
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* @param aSectionTag is the section tag that the key code came from
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*
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* @return True if the user accepted the overwrite or no conflict existed
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*/
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bool CanSetKey( long aKey, const wxString* aSectionTag );
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private:
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/**
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* Function OnOKClicked
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* Close the dialog and make save all changes to hotkeys
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*
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* @param aEvent is the button press event, unused
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*/
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void OnOKClicked( wxCommandEvent& aEvent );
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/**
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* Function CancelClicked
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* Close the dialog and make no changes to hotkeys
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*
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* @param aEvent is the button press event, unused
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*/
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void CancelClicked( wxCommandEvent& aEvent );
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/**
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* Function UndoClicked
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* Reinit the hotkeys to the initial state (removes all pending changes)
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*
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* @param aEvent is the button press event, unused
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*/
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void UndoClicked( wxCommandEvent& aEvent );
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};
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/**
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* Function InstallHotkeyFrame
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* Create a hotkey editor dialog window with the provided hotkey configuration array
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*
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* @param aParent is the parent window
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* @param aHotkeys is the hotkey configuration array
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*/
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void InstallHotkeyFrame( EDA_DRAW_FRAME* aParent, EDA_HOTKEY_CONFIG* aHotkeys );
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#endif
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@ -59,7 +59,7 @@
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// mouse click command:
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static EDA_HOTKEY HkMouseLeftClick( wxT( "Mouse Left Click" ), HK_LEFT_CLICK, WXK_RETURN, 0 );
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left DClick" ), HK_LEFT_DCLICK, WXK_END, 0 );
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left Double Click" ), HK_LEFT_DCLICK, WXK_END, 0 );
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static EDA_HOTKEY HkResetLocalCoord( wxT( "Reset Local Coordinates" ),
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HK_RESET_LOCAL_COORD, ' ' );
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@ -36,7 +36,7 @@
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// mouse click command:
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static EDA_HOTKEY HkMouseLeftClick( wxT( "Mouse Left Click" ),
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HK_LEFT_CLICK, WXK_RETURN, 0 );
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left DClick" ),
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static EDA_HOTKEY HkMouseLeftDClick( wxT( "Mouse Left Double Click" ),
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HK_LEFT_DCLICK, WXK_END, 0 );
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static EDA_HOTKEY HkSwitch2CopperLayer( wxT( "Switch to Copper (B.Cu) layer" ),
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@ -64,21 +64,21 @@ static EDA_HOTKEY HkSwitch2PreviousCopperLayer( wxT( "Switch to Previous Layer"
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HK_SWITCH_LAYER_TO_PREVIOUS, '-' );
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static EDA_HOTKEY HkSaveModule( wxT( "Save Module" ), HK_SAVE_MODULE, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkSavefile( wxT( "Save board" ), HK_SAVE_BOARD, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkSavefileAs( wxT( "Save board as" ), HK_SAVE_BOARD_AS, 'S' + GR_KB_CTRL + GR_KB_SHIFT );
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static EDA_HOTKEY HkLoadfile( wxT( "Load board" ), HK_LOAD_BOARD, 'L' + GR_KB_CTRL );
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static EDA_HOTKEY HkSavefile( wxT( "Save Board" ), HK_SAVE_BOARD, 'S' + GR_KB_CTRL );
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static EDA_HOTKEY HkSavefileAs( wxT( "Save Board As" ), HK_SAVE_BOARD_AS, 'S' + GR_KB_CTRL + GR_KB_SHIFT );
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static EDA_HOTKEY HkLoadfile( wxT( "Load Board" ), HK_LOAD_BOARD, 'L' + GR_KB_CTRL );
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static EDA_HOTKEY HkFindItem( wxT( "Find Item" ), HK_FIND_ITEM, 'F' + GR_KB_CTRL );
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static EDA_HOTKEY HkBackspace( wxT( "Delete track segment" ), HK_BACK_SPACE, WXK_BACK );
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static EDA_HOTKEY HkAddNewTrack( wxT( "Add new track" ), HK_ADD_NEW_TRACK, 'X' );
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static EDA_HOTKEY HkBackspace( wxT( "Delete Track Segment" ), HK_BACK_SPACE, WXK_BACK );
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static EDA_HOTKEY HkAddNewTrack( wxT( "Add New Track" ), HK_ADD_NEW_TRACK, 'X' );
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static EDA_HOTKEY HkAddThroughVia( wxT( "Add Through Via" ), HK_ADD_THROUGH_VIA, 'V' );
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static EDA_HOTKEY HkSelLayerAndAddThroughVia( wxT( "Sel Layer and Add Through Via" ),
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static EDA_HOTKEY HkSelLayerAndAddThroughVia( wxT( "Select Layer and Add Through Via" ),
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HK_SEL_LAYER_AND_ADD_THROUGH_VIA, '<' );
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static EDA_HOTKEY HkAddMicroVia( wxT( "Add MicroVia" ), HK_ADD_MICROVIA, 'V' + GR_KB_CTRL );
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static EDA_HOTKEY HkAddBlindBuriedVia( wxT( "Add Blind/Buried Via" ), HK_ADD_BLIND_BURIED_VIA, 'V' + GR_KB_ALT );
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static EDA_HOTKEY HkSelLayerAndAddBlindBuriedVia( wxT( "Sel Layer and Add Blind/Buried Via" ),
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static EDA_HOTKEY HkSelLayerAndAddBlindBuriedVia( wxT( "Select Layer and Add Blind/Buried Via" ),
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HK_SEL_LAYER_AND_ADD_BLIND_BURIED_VIA, '<' + GR_KB_ALT );
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static EDA_HOTKEY HkSwitchTrackPosture( wxT( "Switch Track Posture" ), HK_SWITCH_TRACK_POSTURE, '/' );
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static EDA_HOTKEY HkDragTrackKeepSlope( wxT( "Drag track keep slope" ), HK_DRAG_TRACK_KEEP_SLOPE, 'D' );
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static EDA_HOTKEY HkDragTrackKeepSlope( wxT( "Drag Track Keep Slope" ), HK_DRAG_TRACK_KEEP_SLOPE, 'D' );
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static EDA_HOTKEY HkPlaceItem( wxT( "Place Item" ), HK_PLACE_ITEM, 'P' );
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static EDA_HOTKEY HkEditBoardItem( wxT( "Edit Item" ), HK_EDIT_ITEM, 'E' );
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static EDA_HOTKEY HkFlipItem( wxT( "Flip Item" ), HK_FLIP_ITEM, 'F' );
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@ -90,16 +90,16 @@ static EDA_HOTKEY HkGetAndMoveFootprint( wxT( "Get and Move Footprint" ), HK_GET
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static EDA_HOTKEY HkLock_Unlock_Footprint( wxT( "Lock/Unlock Footprint" ), HK_LOCK_UNLOCK_FOOTPRINT, 'L' );
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static EDA_HOTKEY HkDelete( wxT( "Delete Track or Footprint" ), HK_DELETE, WXK_DELETE );
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static EDA_HOTKEY HkResetLocalCoord( wxT( "Reset Local Coordinates" ), HK_RESET_LOCAL_COORD, ' ' );
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static EDA_HOTKEY HkSwitchHighContrastMode( wxT("Switch Highcontrast mode"), HK_SWITCH_HIGHCONTRAST_MODE,'H');
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static EDA_HOTKEY HkSwitchHighContrastMode( wxT( "Toggle High Contrast Mode" ), HK_SWITCH_HIGHCONTRAST_MODE,'H');
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static EDA_HOTKEY HkSetGridOrigin( wxT("Set Grid Origin"), HK_SET_GRID_ORIGIN, 'S' );
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static EDA_HOTKEY HkResetGridOrigin( wxT("Reset Grid Origin"), HK_RESET_GRID_ORIGIN, 'Z' );
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static EDA_HOTKEY HkSetGridOrigin( wxT( "Set Grid Origin" ), HK_SET_GRID_ORIGIN, 'S' );
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static EDA_HOTKEY HkResetGridOrigin( wxT( "Reset Grid Origin" ), HK_RESET_GRID_ORIGIN, 'Z' );
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static EDA_HOTKEY HkCanvasDefault( wxT( "Switch to default canvas" ),
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static EDA_HOTKEY HkCanvasDefault( wxT( "Switch to Default Canvas" ),
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HK_CANVAS_DEFAULT, WXK_F9 );
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static EDA_HOTKEY HkCanvasOpenGL( wxT( "Switch to OpenGL canvas" ),
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static EDA_HOTKEY HkCanvasOpenGL( wxT( "Switch to OpenGL Canvas" ),
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HK_CANVAS_OPENGL, WXK_F11 );
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static EDA_HOTKEY HkCanvasCairo( wxT( "Switch to Cairo canvas" ),
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static EDA_HOTKEY HkCanvasCairo( wxT( "Switch to Cairo Canvas" ),
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||||
HK_CANVAS_CAIRO, WXK_F12 );
|
||||
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/* Fit on Screen */
|
||||
|
|
Loading…
Reference in New Issue